3 hours, 34 minutes ago
CINEMATIX by Sunn Design Studio
Preset description:
Medal of Honor 2010 - ReShade Preset "CINEMATIX" by Sunn Design Studio
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Video Preview
https://youtu.be/G2RU43DTbLo
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Installation
1. You should download and install the latest ReShade from : https://reshade.me/
2. Select moh.exe (From your game destination/Binaries)
3. Choose DX9
4. Install ReShade
5. Check effects from list below or check all
6. Download this preset
7. Copy then paste where the moh.exe file at
** Optional Advance Motion Blur (by luluco250)(Mouse - Based Motion Blur Shader) get it from here https://github.com/luluco250/FXShaders
file will be in luluco250/FXShaders/Shaders/MBMB.fx
copy MBMB.fx into Medal of Honor/Binaries/reshade-shaders/Shaders
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Press Insert - Toggle Effects
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Effects in uses :
HDR
Film Grain
AmbientLight
Cinematic DOF
Filmic Anamorph Sharpen
Filmic Pass
PPFX SSDO
PPFX Bloom
Clarity
**MBMB (Optional for advance motion blur)
PreprocessorDefinitions=
Techniques=HDR,FXAA,FilmGrain2,AmbientLight,CinematicDOF,FilmicAnamorphSharpen,FilmicPass,PPFXSSDO,PPFXBloom,Clarity
TechniqueSorting=HDR,FXAA,FilmGrain2,AmbientLight,CinematicDOF,FilmicAnamorphSharpen,FilmicPass,PPFXSSDO,PPFXBloom,Clarity,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,CA,Cartoon,Chromakey,ChromaticAberration,ColorMatrix,Colourfulness,Curves,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,DPX,Emphasize,EyeAdaption,FilmGrain,GaussianBlur,GlitchB,GP65CJ042DOF,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFX_Godrays,ReflectiveBumpmapping,RingDOF,SMAA,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vibrance,Vignette
[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1
GAMMA_LEVEL=1.000000
LEIFX_LINES=1.000000
LEIFX_PIXELWIDTH=1.500000
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=0.232000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=2
AL_Dirt=1
AL_DirtTex=1
AL_Lens=1
AL_Vibrance=1
[Bloom.fx]
bAnamFlareEnable=0
bChapFlareEnable=0
bGodrayEnable=0
bLensdirtEnable=0
bLenzEnable=0
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fBloomAmount=0.800000
fBloomSaturation=0.800000
fBloomThreshold=0.800000
fBloomTint=0.700000,0.800000,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=100.000000
fChapFlareSize=0.450000
fChapFlareTreshold=0.900000
fFlareBlur=200.000000
fFlareIntensity=2.070000
fFlareLuminance=0.095000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.400000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
iBloomMixmode=2
iChapFlareCount=15
iGodraySamples=128
iLensdirtMixmode=1
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[CinematicDOF.fx]
AutoFocusPoint=0.701000,0.891000
AutoFocusTransitionSpeed=0.480000
BlurQuality=5.000000
BokehBusyFactor=0.500000
FarPlaneMaxBlur=0.730000
FNumber=1.000000
FocalLength=58.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FocusPlaneColor=0.000000,0.000000,1.000000
HighlightAnamorphicAlignmentFactor=0.000000
HighlightAnamorphicFactor=1.000000
HighlightAnamorphicSpreadFactor=0.000000
HighlightGainFarPlane=0.500000
HighlightGainNearPlane=0.200000
HighlightThresholdFarPlane=0.000000
HighlightThresholdNearPlane=0.000000
ManualFocusPlane=8.050000
NearPlaneMaxBlur=0.000000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
OutOfFocusPlaneColorTransparency=0.700000
PostBlurSmoothing=0.000000
ShowCoCValues=0
ShowOutOfFocusPlaneOnMouseDown=0
UseAutoFocus=1
UseMouseDrivenAutoFocus=0
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorMatrix.fx]
ColorMatrix_Blue=0.000000,0.125000,0.875000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Red=0.817000,0.183000,0.000000
Strength=1.000000
[Curves.fx]
Contrast=-0.606000
Formula=4
Mode=0
[Daltonize.fx]
Type=0
[DepthHaze.fx]
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
FogStart=0.200000
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
[FakeHDR.fx]
HDRPower=0.958000
radius1=0.793000
radius2=0.870000
[FakeMotionBlur.fx]
mbRecall=1.000000
mbSoftness=0.000000
[FilmGrain2.fx]
coloramount=0.600000
grainamount=0.050000
grainsize=1.600000
lumamount=1.000000
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=11.583000
UseMask=0
[FilmicPass.fx]
BaseCurve=1.500000
BaseGamma=0.946000
Bleach=0.000000
BlueCurve=1.000000
Contrast=1.000000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaG=1.000000
EffectGammaR=1.000000
Fade=0.090000
GreenCurve=1.000000
Linearization=0.500000
LumCoeff=0.212656,0.715158,0.072186
RedCurve=1.000000
Saturation=-0.150000
Strength=0.767000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.853000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=1
GaussianBlurStrength=0.300000
[Glitch.fx]
Amount=1.000000
bUseUV=0
[HighPassSharpen.fx]
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassBlendMode=1
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassSharpOffset=1.000000
HighPassSharpRadius=1
HighPassSharpStrength=0.400000
HighPassViewBlendIfMask=0
HighPassViewSharpMask=0
[HQ4X.fx]
k=-1.100000
lum_add=0.330000
max_w=0.750000
min_w=0.030000
mx=1.000000
s=1.500000
[HSLShift.fx]
HUEBlue=0.250000,0.250000,0.750000
HUECyan=0.250000,0.750000,0.750000
HUEGreen=0.250000,0.750000,0.250000
HUEMagenta=0.750000,0.250000,0.750000
HUEOrange=0.750000,0.500000,0.250000
HUEPurple=0.500000,0.250000,0.750000
HUERed=0.750000,0.250000,0.250000
HUEYellow=0.750000,0.750000,0.250000
[Layer.fx]
Layer_Blend=1.000000
Layer_Pos=0.500000,0.500000
Layer_Scale=1.000000
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Lift=1.000000,1.000000,1.000000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
iAdapt_Precision=2
iDebug=0
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.266000
MXAO_SAMPLE_RADIUS=0.500000
MXAO_SSAO_AMOUNT=1.000000
[PPFX_Bloom.fx]
pBloomBlendMode=0
pBloomCurve=1.500000
pBloomIntensity=0.200000
pBloomRadius=21.000000
pBloomSaturation=2.000000
pBloomThreshold=0.400000
pEnableHDR=1
pEnableLensdirt=1
pLensdirtCurve=1.200000
pLensdirtIntensity=1.000000
pTonemapContrast=0.597000
pTonemapCurve=1.000000
pTonemapExposure=0.271000
pTonemapMode=0
pTonemapSaturateBlacks=0.010000
[PPFX_Godrays.fx]
pGodraysExposure=0.100000
pGodraysFalloff=1.060000
pGodraysFreq=1.200000
pGodraysSampleAmount=64
pGodraysSource=0.500000,0.400000
pGodraysThreshold=0.650000
[PPFX_SSDO.fx]
pSSDOAmount=1.399000
pSSDOAngleThreshold=0.214000
pSSDOBounceLOD=3
pSSDOBounceMultiplier=0.143000
pSSDOBounceSaturation=0.401000
pSSDODebugMode=0
pSSDOFadeEnd=0.950000
pSSDOFadeStart=0.900000
pSSDOFilterRadius=8.000000
pSSDOIntensity=3.244000
pSSDOSampleAmount=25
pSSDOSampleRange=142.399994
pSSDOSourceLOD=3
[Prism.fx]
Aberration=6
Automatic=1
Curve=1.000000
SampleCount=8
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[SMAA.fx]
CornerRounding=25
DebugOutput=0
EdgeDetectionThreshold=0.050000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000