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red dead

Created by bebel59
Added Dec. 6, 2019
Shader used: ReShade
Preset description:
Hello, welcome and good game with my preset.
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Techniques=Technicolor2,LiftGammaGain,HDR,DPX,Curves,LumaSharpen TechniqueSorting=Technicolor2,LiftGammaGain,HDR,DPX,Curves,LumaSharpen,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,AmbientLight,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,Clarity,ColorMatrix,Colourfulness,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LevelsPlus,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,SMAA,StageDepth,SurfaceBlur,Technicolor,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vibrance,Vignette PreprocessorDefinitions= [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=0.985000 Brightness=0.500000 Strength=0.000000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.066000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.000000 Saturation=0.000000 Colorfulness=2.500000 [FakeHDR.fx] HDRPower=0.927000 radius1=0.772000 radius2=0.741000 [LiftGammaGain.fx] RGB_Lift=1.000000,0.973000,0.975000 RGB_Gamma=1.000000,1.027000,0.853000 RGB_Gain=1.000000,0.973000,1.280000 [Curves.fx] Mode=0 Formula=4 Contrast=0.189000 [Tonemap.fx] Gamma=0.958000 Bleach=0.000000 Defog=0.000000 Exposure=0.236000 Saturation=0.127000 FogColor=0.000000,0.000000,1.000000 [Levels.fx] BlackPoint=1 WhitePoint=203 HighlightClipping=0 [FilmicPass.fx] Strength=0.450000 Linearization=0.869000 Fade=0.121000 Contrast=1.000000 Bleach=0.545000 Saturation=-0.543000 RedCurve=0.120000 GreenCurve=0.190000 BlueCurve=2.100000 BaseCurve=1.300000 BaseGamma=1.000000 EffectGamma=0.640000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=1.000000,1.000000,1.000000 [LumaSharpen.fx] sharp_strength=0.257000 pattern=1 sharp_clamp=0.100000 offset_bias=2.000000 show_sharpen=0

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