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Mexican Arcade

Created by Final_Starman
Added Dec. 16, 2019
Updated 16 Dec 23:49 CET
Shader used: ReShade
Preset description:
Reuploaded profile: Put screenshots in fullscreen for better comparison Game should be on fullscreen 1920x1080 at least to work. the effects will break if you select a superior resolution. For the PC version of the game, works in normal kof 2002 too PC version (steam or GOG), for those who have the PC native version wich doesn't have much graphical enhancements Making this look like the old arcade machines found in places like a pharmacy or a general store. They didn't look great but adds a nostalgic retro feeling for those who experienced the game in that way when kid. ------------------------------------- Perfil resubido; Ver las imagenes y el juego en pantalla completa para mejor funcionamiento. Para la version de PC del juego que no tiene muchas opciones graficas, sea de steam o GOG. Haciendo que se vean como las maquinitas de la epoca que se las encontraba en las farmacias o en los almacenes. No eran de la mejor calidad pero da el toque retro que uno solia disfrutar de niño.
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PreprocessorDefinitions= Techniques=Levels,HQ4X,HighPassSharp,AdvancedCRT,CA,Clarity,AmbientLight,DPX TechniqueSorting=Levels,HQ4X,HighPassSharp,AdvancedCRT,CA,Clarity,AmbientLight,DPX,AdaptiveFog,AdaptiveSharpen,After,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,ColorMatrix,Colourfulness,Curves,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,HDR,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,SMAA,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vibrance,Vignette [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.376000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.973000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=52.139999 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Lens=0 AL_Vibrance=0 [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [AspectRatio.fx] A=0.245000 Color=0.027000,0.027000,0.027000 FitScreen=1 Zoom=1.000000 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=3.580000 fBloomSaturation=0.646000 fBloomThreshold=0.940000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,0.000000 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [Chromakey.fx] AntiAliased=1 Color=1 CustomColor=1.000000,0.000000,0.000000 FOV=90 Pass=0 RadialX=0 RadialY=0 Threshold=0.500000 [ChromaticAberration.fx] Shift=-4.667000,0.083000 Strength=0.633000 [Clarity.fx] ClarityBlendIfDark=163 ClarityBlendIfLight=205 ClarityBlendMode=5 ClarityDarkIntensity=0.471000 ClarityLightIntensity=0.409000 ClarityOffset=5.000000 ClarityRadius=4 ClarityStrength=0.645000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [CRT.fx] Amount=0.915000 Angle=0.000000,0.000000 Brightness=0.718000 CornerSize=0.020000 Curvature=0 CurvatureRadius=2.000000 Gamma=1.869000 MonitorGamma=1.961000 Oversample=1 Overscan=1.022000 Resolution=2.324000 ScanlineGaussian=0 ScanlineIntensity=2 ViewerDistance=4.000000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [Deband.fx] custom_avgdiff=1.800000 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 iterations=1 range=24.000000 threshold_preset=0 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DPX.fx] Colorfulness=2.287000 Contrast=0.031000 RGB_C=0.374000,0.330000,0.368000 RGB_Curve=9.703000,8.568000,5.853000 Saturation=2.286000 Strength=0.421000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.931000 FocusEdgeDepth=0.205000 FocusRangeDepth=0.363000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [EyeAdaption.fx] fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FilmicAnamorphSharpen.fx] Clamp=0.506000 Coefficient=1 DepthMask=1 DepthMaskContrast=125 Offset=0.365000 Preview=0 Strength=33.958000 UseMask=0 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.000000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.000000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.400000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.850000 [FXAA.fx] EdgeThreshold=0.375000 EdgeThresholdMin=0.152000 Subpix=1.000000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [Glitch.fx] Amount=1.000000 bUseUV=0 [HighPassSharpen.fx] HighPassBlendIfDark=55 HighPassBlendIfLight=255 HighPassBlendMode=5 HighPassDarkIntensity=2.166000 HighPassLightIntensity=2.447000 HighPassSharpOffset=1.000000 HighPassSharpRadius=3 HighPassSharpStrength=1.000000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HQ4X.fx] k=-0.880000 lum_add=0.409000 max_w=0.251000 min_w=0.104000 mx=1.000000 s=2.465000 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Levels.fx] BlackPoint=19 HighlightClipping=0 WhitePoint=217 [LumaSharpen.fx] offset_bias=0.000000 pattern=3 sharp_clamp=0.035000 sharp_strength=1.319000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.451000 pBloomIntensity=0.300000 pBloomRadius=42.000000 pBloomSaturation=2.451000 pBloomThreshold=0.300000 pEnableHDR=1 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.140000 pTonemapCurve=10.200000 pTonemapExposure=1.557000 pTonemapMode=0 pTonemapSaturateBlacks=0.049000 [PPFX_Godrays.fx] pGodraysExposure=0.100000 pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysThreshold=0.650000 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [SMAA.fx] CornerRounding=100 DebugOutput=0 DepthEdgeDetectionThreshold=0.100000 EdgeDetectionThreshold=0.200000 EdgeDetectionType=1 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 PredicationEnabled=1 PredicationScale=8.000000 PredicationStrength=2.117000 PredicationThreshold=1.000000 [Splitscreen.fx] splitscreen_mode=0 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1 BlurStrength=1.000000 DebugMode=0 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000

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