PreprocessorDefinitions=
Techniques=Colourfulness,AdaptiveSharpen,HDR
TechniqueSorting=Border,Cartoon,Chromakey,Colourfulness,CA,Curves,BloomAndLensFlares,DPX,Emphasize,AmbientLight,AdaptiveSharpen,Clarity,DisplayDepth,HDR,FilmicAnamorphSharpen,FilmGrain2,FilmicPass,Levels,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,CinematicDOF,Mode1,Mode2,Mode3,HighPassSharp,LiftGammaGain,LevelsPlus,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,PPFX_Godrays,FXAA,MagicBloom,PerfectPerspective,LUT,PPFXBloom,PPFXSSDO,StageDepth,Technicolor2,Technicolor,Tonemap,MXAO,MXAO,Vibrance,RT,Vignette,SMAA,FilmGrain,Layer,NonLocalMeans,LeiFx_Tech,ASCII,ChromaticAberration,ADOF,Bloom,SSR,Deband,ReflectiveBumpmapping,KNearestNeighbors,Lightroom,AdaptiveFog,TriDither,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.370000
col_noise=1
enable_dither=0
lim_luma=0.700000
[Curves.fx]
Contrast=0.650000
Formula=4
Mode=0
[FakeHDR.fx]
HDRPower=1.149999
radius1=0.820000
radius2=0.880000
I think the image is oversaturated. Overall it's quite a good shader, however those colours... Well, I'll definitely be going down with them in options while using this. Anyway, thanks.