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Blizzcon 2018 (v.4.4.2) - mixed colours

Created by Bilu
Added Feb. 17, 2020
Updated 4 Dec 03:22 CET
Shader used: ReShade
Preset description:
(Last tested with ReShade 4.7.0: https://reshade.me/downloads/ReShade_Setup_4.7.0.exe) ______________________ This preset is inspired by the Blizzcon 2018 footage. //Blizzcon 2018 (v.4.4.2) video: https://youtu.be/vm0Uti7rTJE YouTube tutorial: https://youtu.be/JR26ipO6-Gk 1. Download ReShade from this site: https://reshade.me // (Last tested with ReShade 4.7.0: https://reshade.me/downloads/ReShade_Setup_4.7.0.exe) 2. Select the game | path: ?\Warcraft III\_retail_\x86_64\Warcraft III.exe 3. Choose “Direct3D 10/11/12” 4. Select the effect packages “Standard effects”, “SweetFX by CeeJay.dk” & “Legacy standard effects” and click then on “OK” 5. Click on “OK” till you see the “Legacy standard effects” selection window - check all effects and click then on “OK” 6. Edit ReShade settings -> choose "SweetFX_Settings_b'Warcraft 3 Reforged'_b'Blizzcon 2018 (v.4.4.2) - mixed colours'" preset (and tick “Performance Mode” & “Skip Tutorial”) (-> Use "Scroll Lock" to disable/enable the preset: press "Pos1 / Home" to open the ReShade in-game menu, go to "Settings" & set "Scroll Lock" as your "Effect Toggle Key") Check this out, if you face any errors: • required: ’ DirectX End-User Runtimes (Web Installer) -> https://www.microsoft.com/en-US/download/details.aspx?id=35 • if ReShade setup crashes: ’ add the path of your ReShade preset txt file manually to the installer ’ download latest .NET Framework -> https://dotnet.microsoft.com/download/dotnet-framework • if game crashes or ReShade doesn't load: ’ rename (every) “dxgi” file to “d3d11” ______________________ Edit: colour correction Edit.2: adjusted brightness, more balanced shadows / lights, less exposed image, colour correction Edit.3: better shadows, more clarity, less shiny, brighter nights, adjusted orange colour Edit.4: adjusted contrast Edit.5: adjusted "EyeAdaption.fx" (automatic brightening of dark areas) in order to make it work well again Edit.6: updated YouTube tutorial & description (new ReShade version)
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PreprocessorDefinitions= Techniques=ColorMatrix,Colourfulness,Curves,Clarity,DPX,Emphasize,EyeAdaption,HDR,HighPassSharp,HSLShift,Levels,FXAA,PPFXSSDO,Technicolor,Technicolor2,Tonemap,Vibrance TechniqueSorting=AspectRatioPS,LeiFx_Tech,ASCII,AdaptiveFog,CA,Border,Cartoon,Chromakey,ColorMatrix,Colourfulness,BloomAndLensFlares,AdaptiveSharpen,Daltonize,Curves,AmbientLight,AdvancedCRT,Deband,KNearestNeighbors,NonLocalMeans,DisplayDepth,Clarity,DepthHaze,CinematicDOF,DPX,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Depth3D,Mode1,Mode2,Mode3,GlitchB,GaussianBlur,HQ4X,Layer,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,HighPassSharp,HSLShift,Levels,LiftGammaGain,LevelsPlus,LUT,LumaSharpen,FXAA,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Monochrome,MultiLUT,Nightvision,MagicBloom,PPFX_Godrays,PerfectPerspective,ChromaticAberration,PPFXBloom,Tint,PPFXSSDO,MXAO,StageDepth,Nostalgia,Before,After,Technicolor,Technicolor2,ReflectiveBumpmapping,TiltShift,Tonemap,TriDither,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,SurfaceBlur,Vignette,SMAA [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 LEIFX_PIXELWIDTH=1.500000 [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.400000 curve_height=1.000000 D_compr_high=0.504000 D_compr_low=0.253000 D_overshoot=0.009000 L_compr_high=0.337000 L_compr_low=0.169000 L_overshoot=0.003000 max_scale_lim=0.100000 pm_p=0.750000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.080000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=2.400000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=3.600000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=27.000002 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=1 AL_Lens=0 AL_Vibrance=0 [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [AspectRatio.fx] A=0.000000 Color=0.027000,0.027000,0.027000 FitScreen=1 Zoom=1.000000 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=1.040000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [Border.fx] border_color=0.700000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,1.000000 [Cartoon.fx] EdgeSlope=1.000000 Power=0.200000 [Chromakey.fx] AntiAliased=1 Color=1 CustomColor=1.000000,0.000000,0.000000 FOV=90 Pass=0 RadialX=0 RadialY=0 Threshold=0.500000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=120.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightGainFarPlane=0.500000 HighlightGainNearPlane=0.200000 HighlightThresholdFarPlane=0.000000 HighlightThresholdNearPlane=0.000000 ManualFocusPlane=10.000000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=0 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=5.000000 ClarityRadius=1 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.162000,0.827000 ColorMatrix_Green=0.311000,0.676000,0.000000 ColorMatrix_Red=0.851000,0.135000,0.000000 Strength=0.194000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.470000 col_noise=1 enable_dither=0 lim_luma=1.000000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [Curves.fx] Contrast=0.470000 Formula=7 Mode=0 [Daltonize.fx] Type=0 [Deband.fx] custom_avgdiff=1.800000 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 Grain=0.006000 iterations=1 Iterations=1.000000 range=24.000000 Range=16.000000 Threshold=0.004000 threshold_preset=0 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 [Depth3D.fx] Anaglyph_Desaturation=1.000000 Auto_Balance_Ex=0 Auto_Depth_Range=0.125000 Cursor_Lock=0 Cursor_SC=1,2 Cursor_STT=0.125000,0.500000,0.000000 Cursor_Type=0 Custom_Sidebars=1 Depth_Detection=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_Map_View=0 Depth_View=0 Divergence=25.000000 Eye_Fade_Reduction_n_Power=0,0 Eye_Swap=0 FPSDFIO=0 HUD_Adjust=0.000000,0.500000 Offset=0.000000 Performance_Mode=1 Perspective=0 SCSC=0 Side_Bars=1 Stereoscopic_Mode=0 Theater_Mode=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000 Weapon_ZPD_Boundary=0.000000 WP=0 ZPD=0.010000 ZPD_Boundary=0 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DisplayDepth.fx] bUIShowOffset=0 bUIUsePreprocessorDefs=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIOffset=0.000000,0.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIPresentType=2 iUIReversed=1 iUIUpsideDown=0 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=6 [DPX.fx] Colorfulness=1.217000 Contrast=0.117000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=1.174000 Strength=0.327000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.500000 FocusEdgeDepth=0.594000 FocusRangeDepth=0.594000 ManualFocusDepth=0.026000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [EyeAdaption.fx] fAdp_BrightenHighlights=0.174000 fAdp_BrightenMidtones=0.174000 fAdp_BrightenShadows=0.047000 fAdp_DarkenHighlights=0.000000 fAdp_DarkenMidtones=0.000000 fAdp_DarkenShadows=0.000000 fAdp_Delay=0.147000 fAdp_Equilibrium=0.147000 fAdp_Strength=0.274000 fAdp_TriggerRadius=7.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=1.057000 radius1=0.857000 radius2=0.824000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.050000 grainsize=1.600000 lumamount=1.000000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicPass.fx] BaseCurve=2.000000 BaseGamma=1.182000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.075000 EffectGamma=0.650000 EffectGammaB=1.340000 EffectGammaG=1.000000 EffectGammaR=0.620000 Fade=0.372000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.130000 Strength=0.746000 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.450000 [GaussianBlur.fx] GaussianBlurOffset=0.247000 GaussianBlurRadius=2 GaussianBlurStrength=0.147000 [Glitch.fx] Amount=1.000000 bUseUV=0 [HighPassSharpen.fx] HighPassBlendIfDark=70 HighPassBlendIfLight=77 HighPassBlendMode=4 HighPassDarkIntensity=0.000000 HighPassLightIntensity=5.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=1.000000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [HSLShift.fx] HUEBlue=0.250980,0.250980,0.576471 HUECyan=0.368627,0.996078,0.870588 HUEGreen=0.211765,0.749020,0.250980 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.498039,0.301961,0.156863 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.290196,0.066667,0.066667 HUEYellow=0.435294,0.435294,0.003922 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Levels.fx] BlackPoint=3 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LightDoF.fx] bLightDoF_AutoFocus=1 bLightDoF_UseCA=0 bLightDoF_UseMouseFocus=0 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 Monochrome_color_saturation=0.000000 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_preset=0 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0 [MXAO.fx] bMXAOBackfaceCheckEnable=1.000000 bMXAODebugViewEnable=0.000000 bMXAOIndirectLightingEnable=0.000000 bMXAOSmartSamplingEnable=1.000000 fMXAOAmbientOcclusionAmount=1.320000 fMXAOBlurSharpness=4.100000 fMXAOBlurSteps=3.000000 fMXAOIndirectLightingAmount=2.640000 fMXAOIndirectLightingSaturation=1.000000 fMXAONormalBias=0.800000 fMXAOSampleRadius=2.500000 fMXAOSampleRandomization=1.000000 iMXAOSampleCount=32.000000 MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_reduction=1 Nostalgia_dither=0 Nostalgia_palette=0 Nostalgia_scanlines=1 [PerfectPerspective.fx] BorderColor=0.027000,0.027000,0.027000,0.000000 DebugPreview=0 FOV=90 MirrorBorders=1 Projection=0 ResScale=1920,1920 Type=0 Vertical=0.500000 VerticalScale=0.950000 Zooming=1.000000 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.500000 pBloomIntensity=0.500000 pBloomRadius=64.000000 pBloomSaturation=2.000000 pBloomThreshold=0.400000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.020000 pTonemapCurve=3.000000 pTonemapExposure=1.200000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [PPFX_Godrays.fx] pGodraysExposure=0.100000 pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysThreshold=0.650000 [PPFX_SSDO.fx] pSSDOAmount=1.500000 pSSDOAngleThreshold=0.125000 pSSDOBounceLOD=3 pSSDOBounceMultiplier=0.800000 pSSDOBounceSaturation=0.500000 pSSDODebugMode=0 pSSDOFadeEnd=0.950000 pSSDOFadeStart=0.900000 pSSDOFilterRadius=8.000000 pSSDOIntensity=0.357000 pSSDOSampleAmount=1 pSSDOSampleRange=4.000000 pSSDOSourceLOD=2 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [RBM.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32.000000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32 [Sepia.fx] Strength=0.247000 Tint=0.458824,0.431373,0.419608 [SMAA.fx] CornerRounding=85 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.090000 EdgeDetectionType=0 MaxSearchSteps=24 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Splitscreen.fx] splitscreen_mode=0 [StageDepth.fx] Stage_depth=0.970000 Stage_Opacity=1.000000 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1 BlurStrength=1.000000 DebugMode=0 [Technicolor.fx] Power=4.170000 RGBNegativeAmount=1.000000,1.000000,1.000000 Strength=0.470000 [Technicolor2.fx] Brightness=1.500000 ColorStrength=0.000000,0.000000,0.458824 Saturation=0.999996 Strength=0.427000 [TiltShift.fx] Axis=0 BlurCurve=1.000000 BlurMultiplier=6.000000 Line=0 Offset=0.050000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=-0.074000 FogColor=0.000000,0.000000,1.000000 Gamma=0.972000 Saturation=0.000000 [UIMask.fx] bDisplayMask=0 fMask_Intensity=1.000000 [Vibrance.fx] Vibrance=0.147000 VibranceRGBBalance=4.600000,-4.800000,-0.600000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=0.999999 Slope=2 Type=0

Comments

Bilu
17 Feb 18:51 CET

It looks pretty good to me. :D

jetseb
17 Feb 18:41 CET

Oh, thanks. I didn't ask for so much. I just did it out of pleasure for you. Do you like the rendering or not?

Bilu
17 Feb 17:28 CET

@jetseb I made a preset with your lut file. Check the link for the txt file & comparison screenshots: https://1drv.ms/u/s!AjKrdUvE60XngVomdQc_HrqDDtXo?e=gryaxV

Feel free to upload the preset & screenshots here.

jetseb
17 Feb 12:07 CET

https://mega.nz/#F!u7o0wa5a!TdIMRewDoMIE6A4uMj-HRw

jetseb
17 Feb 12:07 CET

Hi Bilu, I'm looking at your proposals for different color schemes for this game. I don't have it myself and I worked on it from one of your screenshot. I put you a link for a lut file to put in your texture folder and then use only the lut shader and tell me what you think ;)

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