1 week, 2 days ago
NaturalZ (De-kitschify Edition)
Preset description:
ReShade 4.5.4
Version 1.0
NOTE:
· Based on Trine Original (not Enhanced Edition)
· In the launcher settings, under "Advanced", uncheck "Render Glow". That is the game's own bloom effect, which is, as usual, aggressive instead of subtle. The preset will provide the great MagicBloom instead.
KeyMagicBloom=106,0,0,0
PreprocessorDefinitions=
Techniques=LiftGammaGain,MagicBloom,Curves,Vibrance,CA,LumaSharpen
TechniqueSorting=Border,HSLShift,PPFXBloom,AdvancedCRT,LiftGammaGain,MagicBloom,Curves,Vibrance,SMAA,CA,LumaSharpen,PPFXSSDO,DisplayDepth,MXAO,RingDOF,MagicDOF,ChromaticAberration,MatsoDOF,GP65CJ042DOF,MartyMcFlyDOF,PerfectPerspective,FilmGrain,CinematicDOF,TiltShift,FilmGrain2
[Border.fx]
border_color=0.000000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,0.000000
[ChromaticAberration.fx]
Shift=1.000000,1.000000
Strength=0.500000
[CRT.fx]
Amount=1.000000
Angle=0.000000,0.000000
Brightness=3.000000
CornerSize=0.010000
Curvature=0
CurvatureRadius=1.500000
Gamma=2.400000
MonitorGamma=2.200000
Oversample=1
Overscan=1.010000
Resolution=3.333000
ScanlineGaussian=1
ScanlineIntensity=2
ViewerDistance=2.000000
[Curves.fx]
Contrast=0.070000
Formula=4
Mode=0
[DOF.fx]
bADOF_ImageChromaEnable=0
bADOF_RotAnimationEnable=0
bADOF_ShapeAnamorphEnable=0
bADOF_ShapeApertureEnable=0
bADOF_ShapeChromaEnable=0
bADOF_ShapeCurvatureEnable=0
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeDistortEnable=0
bADOF_ShapeWeightEnable=0
bGPDOFPolygonalBokeh=1
bMatsoDOFChromaEnable=1
DOF_AUTOFOCUS=1
DOF_BLURRADIUS=15.000000
DOF_FARBLURCURVE=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_FOCUSRADIUS=0.050000
DOF_FOCUSSAMPLES=6
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_MOUSEDRIVEN_AF=0
DOF_NEARBLURCURVE=1.600000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeCurvatureAmount=0.300000
fADOF_ShapeDiffusionAmount=0.100000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeRotation=15.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_SmootheningAmount=1.000000
fGPDOFBias=10.000000
fGPDOFBiasCurve=2.000000
fGPDOFBrightnessMultiplier=2.000000
fGPDOFBrightnessThreshold=0.500000
fGPDOFChromaAmount=0.150000
fMagicDOFColorCurve=4.000000
fMatsoDOFBokehAngle=0.000000
fMatsoDOFBokehCurve=8.000000
fMatsoDOFChromaPow=1.400000
fRingDOFBias=0.000000
fRingDOFFringe=0.500000
fRingDOFGain=27.000000
fRingDOFThreshold=0.700000
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
iADOF_ShapeQuality=17
iGPDOFPolygonCount=5
iGPDOFQuality=6
iMagicDOFBlurQuality=8
iMatsoDOFBokehQuality=2
iRingDOFRings=4
iRingDOFSamples=6
[LiftGammaGain.fx]
RGB_Gain=1.035000,1.030000,1.030000
RGB_Gamma=1.035000,1.030000,1.030000
RGB_Lift=1.030000,1.030000,1.030000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.459000
show_sharpen=0
[MagicBloom.fx]
f2Adapt_Clip=0.075000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=0.857000
fBloom_Threshold=2.700000
fDirt_Intensity=0.000000
fExposure=0.500000
iAdapt_Precision=2
iDebug=0
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=1
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[PerfectPerspective.fx]
BorderColor=0.027000,0.027000,0.027000,0.000000
DebugPreview=0
FOV=20
MirrorBorders=1
Projection=0
ResScale=1920,1920
Type=1
Vertical=0.000000
VerticalScale=1.000000
Zooming=1.000000
[Prism.fx]
Aberration=6
Automatic=1
Curve=1.000000
SampleCount=8
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[TiltShift.fx]
Axis=90
BlurCurve=2.660000
BlurMultiplier=6.000000
Line=0
Offset=-0.060000
[Vibrance.fx]
Vibrance=-0.189000
VibranceRGBBalance=1.000000,1.000000,1.000000