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ReShade Pack 1

Created by NervousWreck96
Added April 18, 2020
Updated 18 Apr 20:48 CEST
Shader used: ReShade
Preset description:
This is based on ReShade 4.6.1. Upon starting the ReShade setup program and selecting the TSR executable (GameApp_PcDx11_x64Final.exe), you will need to select the SweetFX, Pirate, and Quint shaders. Update: MXAO field will be reversed on Mirror Tracks for some reason. Use with caution. It is also recommended that you activate VSync in the game's own graphics settings and DEactivate the game's own ambient occlusion and antialiasing.
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PreprocessorDefinitions=MXAO_MIPLEVEL_AO=1,MXAO_SMOOTHNORMALS=1 Techniques=MXAO,SMAA,Pirate_Bloom,Technicolor2,HDR TechniqueSorting=MXAO,SMAA,Pirate_Bloom,Technicolor2,HDR [FakeHDR.fx] HDRPower=1.174998 radius1=1.249997 radius2=1.224995 [Pirate_Bloom.fx] BLOOM_BLEND=1 BLOOM_DEBUG=0 BLOOM_RADIUS=3.000000 BLOOM_SATURATION=1.160000 BLOOM_STRENGTH=0.700000 BLOOM_THRESHOLD=0.800000 [qUINT_mxao.fx] MXAO_AMOUNT_COARSE=1.000000 MXAO_AMOUNT_FINE=1.000000 MXAO_BLEND_TYPE=1 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.650000 MXAO_FADE_DEPTH_START=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.250000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SAMPLE_RADIUS_SECONDARY=0.200000 MXAO_SSAO_AMOUNT=1.000000 MXAO_SSIL_AMOUNT=1.500000 MXAO_SSIL_SATURATION=1.000000 [SMAA.fx] CornerRounding=24 DebugOutput=0 DepthEdgeDetectionThreshold=0.015000 EdgeDetectionThreshold=0.125000 EdgeDetectionType=1 MaxSearchSteps=24 MaxSearchStepsDiagonal=12 PredicationEnabled=0 PredicationScale=1.255000 PredicationStrength=0.330000 PredicationThreshold=0.005000 [Technicolor2.fx] Brightness=0.780000 ColorStrength=0.200000,0.200000,0.200000 Saturation=0.725000 Strength=0.390000

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