Effects=AmbientLight.fx,FXAA.fx,AdaptiveSharpen.fx,Colourfulness.fx,MultiLUT.fx,Sepia.fx
PreprocessorDefinitions=
Techniques=UIMask_Top,FXAA,AdaptiveSharpen,AmbientLight,MultiLUT,Tint,Colourfulness,UIMask_Bottom
TechniqueSorting=UIMask_Top,FXAA,AdaptiveSharpen,AmbientLight,MultiLUT,Tint,Colourfulness,UIMask_Bottom
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Lens=0
AL_Vibrance=0
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.400000
col_noise=1
enable_dither=0
lim_luma=0.460000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[MultiLUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=0.888000
fLUT_LutSelector=4
[Sepia.fx]
Strength=0.140000
Tint=0.813725,0.754597,0.562428
[UIMask.fx]
_Help=0