SweetFX Settings DB
Latest forum threads
34 minutes ago
36 minutes ago
45 minutes ago
51 minutes ago

AFTX

Preset for The Evil Within
Created by Gerald767
Added Sept. 2, 2020
Updated 5 Sep 23:51 CEST
Shader used: ReShade
Download preset Show / Hide settings
Effects=FakeHDR.fx,AdaptiveSharpen.fx,ColorMatrix.fx,DPX.fx,Levels.fx Techniques=DPX,AdaptiveSharpen,LevelsPlus,Technicolor2 TechniqueSorting=DPX,AdaptiveSharpen,LevelsPlus,Technicolor2,AdaptiveFog,AdvancedCRT,After,AmbientLight,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,Clarity,ColorMatrix,Colourfulness,Curves,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,HDR,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,SMAA,StageDepth,SurfaceBlur,Technicolor,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vibrance,Vignette PreprocessorDefinitions= [PPFX_Godrays.fx] pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysExposure=0.100000 pGodraysThreshold=0.650000 [PPFX_Bloom.fx] pBloomBlendMode=0 pTonemapSaturateBlacks=0.000000 pEnableHDR=0 pTonemapExposure=1.200000 pTonemapCurve=3.000000 pBloomRadius=64.000000 pTonemapMode=0 pTonemapContrast=1.020000 pLensdirtIntensity=1.000000 pBloomIntensity=0.500000 pBloomThreshold=0.400000 pLensdirtCurve=1.200000 pBloomCurve=1.500000 pBloomSaturation=2.000000 pEnableLensdirt=0 [FakeHDR.fx] HDRPower=1.140000 radius1=0.713000 radius2=0.870000 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.077000 D_compr_low=0.250000 curveslope=0.350000 L_overshoot=0.009000 D_overshoot=0.009000 scale_cs=0.056000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 pm_p=0.700000 [TiltShift.fx] Line=0 BlurMultiplier=6.000000 Axis=0 Offset=0.050000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [Layer.fx] Layer_Blend=1.000000 Layer_Scale=1.000000 Layer_Pos=0.500000,0.500000 [DOF.fx] DOF_FARBLURCURVE=2.000000 DOF_AUTOFOCUS=1 fADOF_ShapeCurvatureAmount=0.300000 DOF_MOUSEDRIVEN_AF=0 fRingDOFBias=0.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_INFINITEFOCUS=1.000000 fGPDOFChromaAmount=0.150000 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 fRingDOFFringe=0.500000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=27.000000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 iGPDOFQuality=6 iGPDOFPolygonCount=5 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 bADOF_ShapeDistortEnable=0 fGPDOFBias=10.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17 iMatsoDOFBokehQuality=2 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_ImageChromaAmount=3.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.380392,0.372549,0.407843 Strength=0.620000 [ColorMatrix.fx] ColorMatrix_Red=0.807000,0.183000,0.010000 ColorMatrix_Green=0.343000,0.667000,0.000000 ColorMatrix_Blue=0.040000,0.135000,0.875000 Strength=1.000000 [Curves.fx] Mode=0 Formula=4 Contrast=0.650000 [Emphasize.fx] FocusDepth=0.010000 Sphere_FocusVertical=0.500000 FocusRangeDepth=0.000000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.260000 Spherical=0 BlendFactor=0.000000 Sphere_FocusHorizontal=0.500000 Sphere_FieldOfView=75 EffectFactor=0.900000 [Technicolor2.fx] Saturation=0.685000 ColorStrength=0.329412,0.156863,0.156863 Brightness=0.870000 Strength=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [DPX.fx] RGB_Curve=10.380000,8.000000,8.000000 Strength=0.170000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [HSLShift.fx] HUEGreen=0.250000,0.750000,0.250000 HUERed=0.750000,0.250000,0.250000 HUEOrange=0.750000,0.500000,0.250000 HUEYellow=0.750000,0.750000,0.250000 HUECyan=0.250000,0.750000,0.750000 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [Levels.fx] BlackPoint=4 WhitePoint=234 HighlightClipping=0 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.800000 bAnamFlareEnable=0 fBloomThreshold=0.800000 fLensdirtSaturation=2.000000 fBloomAmount=0.800000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 fChapFlareTreshold=0.900000 bChapFlareEnable=0 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 iGodraySamples=128 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [LevelsPlus.fx] HighlightClipping=0 EnableLevels=1 OutputWhitePoint=1.000000,1.000000,1.000000 InputBlackPoint=0.011765,0.039216,0.039216 InputWhitePoint=0.913725,0.870588,0.827451 InputGamma=1.000000,1.000000,1.000000 ColorRangeShiftSwitch=0 OutputBlackPoint=0.000000,0.000000,0.000000 enableACESFilmRec2020old=0 ColorRangeShift=0.000000,0.000000,0.000000 enableACESFilmRec2020=0 enableACESFitted=0 ACESLuminancePercentage=100,100,100 [Tonemap.fx] Gamma=1.020000 Bleach=0.000000 Defog=0.000000 Exposure=0.120000 Saturation=-0.020000 FogColor=0.000000,0.000000,1.000000 [Colourfulness.fx] lim_luma=0.703000 colourfulness=-0.010000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.075000 Fade=0.402000 Bleach=0.000000 BaseGamma=1.325000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.910000 EffectGammaR=1.100000 EffectGammaG=0.960000 LumCoeff=0.312656,0.515158,0.392186 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0 iAdapt_Precision=2 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.050000 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 CornerRounding=25 DebugOutput=0

Comments

You need to be logged in to post a comment