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1. PERFECT - TRUST ME

Created by ARTR766
Added Nov. 27, 2020
Updated 30 Nov 20:03 CET
Shader used: ReShade
Preset description:
https://reshade.me/ Effects used : AMD Fidelity FX (CAS ) Levels Curves Tint Looks like the original game but sharper, cleaner, modern. no performance hit 1080p GTX 1060 6GB Set Shadow to HIGH (ingame) and SSAO (instead of HBAO) For much better handling ALWAYS put DOWNFORCE on 2 or 3 to the grip side. Highly recomended MOD: https://nfsmods.xyz/mod/1826 (realistic gears and rev limiter for each car) Mod manager : https://frostytoolsuite.com/downloads.html
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PreprocessorDefinitions= Techniques=Levels@Levels.fx,Curves@Curves.fx,ContrastAdaptiveSharpen@CAS.fx,Tint@Sepia.fx TechniqueSorting=Levels@Levels.fx,Curves@Curves.fx,ContrastAdaptiveSharpen@CAS.fx,Tint@Sepia.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,After@BeforeAfter.fx,ApplyLUT@LUTTools.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,Before@BeforeAfter.fx,Before@Splitscreen.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,Clarity@Clarity.fx,ColorMatrix@ColorMatrix.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,DPX@DPX.fx,eMotionBlur@eMotionBlur.fx,FilmGrain@FilmGrain.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flipbook@Flipbook.fx,FXAA@FXAA.fx,HDR@FakeHDR.fx,Interlaced@Interlaced.fx,Layer@Layer.fx,Letterbox@Letterbox.fx,LiftGammaGain@LiftGammaGain.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,PBGI_One@RadiantGI.fx,PBGI_Two@RadiantGI.fx,PerfectPerspective@PerfectPerspective.fx,SimpleGrain@SimpleGrain.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SunsetFilter@SunsetFilter.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,Tonemap@Tonemap.fx,Trails@Trails.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=0.018000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [AspectRatio.fx] A=0.000000 Color=0.027000,0.027000,0.027000,0.170000 FitScreen=1 UseBackground=1 Zoom=1.000000 [BeforeAfter.fx] Blur=0.000000 Color=0.337000,0.000000,0.118000 Line=1 Offset=0.500000 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=0 Bloom_Intensity=0.000000,0.000000 Bloom_Spread=50.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Dither_Bloom=0.250000 Exp=0.000000 Eye_Adaptation=1 Gamma=2.200000 GreyValue=0.180000 HDR_BP=0.500000 Inv_Tonemappers=1 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,0.000000 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [CAS.fx] Contrast=0.000000 Sharpening=2.500000 [Chromakey.fx] AntiAliased=0 Color=1 CustomColor=1.000000,0.000000,0.000000 Floor=0 FloorAngle=1.000000 FOV=90 Pass=0 Precision=4 RadialX=0 RadialY=0 Threshold=0.500000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [CRT.fx] Amount=0.354000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [Cursor.fx] Color=0.871000,0.871000,0.871000 Scale=0.200000 [Curves.fx] Contrast=0.225000 Formula=4 Mode=0 [Daltonize.fx] Type=0 [Deband.fx] custom_avgdiff=1.800000 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 iterations=1 range=24.000000 threshold_preset=0 [Depth_Cues.fx] Blur_Cues=0.500000 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=1 Shade_Power=0.500000 Spread=10.000000 [DisplayDepth.fx] iUIHelp=0 [DLAA_Plus.fx] De_Artifact=0.500000 Long_Edge_Mask_H=0.000000 Long_Edge_Mask_V=0.000000 Short_Edge_Mask=0.250000 Text_Preservation=0.500000 View_Mode=0 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [eMotionBlur.fx] Blur_Amount=16 Debug=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_Scaling=1 Horizontal_and_Vertical=1.000000,1.000000 Image_Position_Adjust=0,0 mblurstrength=0.500000 Offset=0.000000 WeaponHandAdjust=0.000000,0.000000,0.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicSharpen.fx] Clamp=0.650000 Coefficient=0 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [Flipbook.fx] Position=1.000000,0.000000,1.000000 Size=10,9,30 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Letterbox.fx] Color=0.027000,0.027000,0.027000,1.000000 DesiredAspect=2.000000 Dimensions=0,0 [Levels.fx] BlackPoint=6 HighlightClipping=0 WhitePoint=255 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LUTTools.fx] LutChromaLuma=1.000000,1.000000 LutRes=32 VerticalOrietation=0 [Monochrome.fx] Monochrome_color_saturation=0.000000 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_preset=0 [NFAA.fx] AA_Adjust=16 HFR_AA=0 HFR_Adjust=0.500000 Mask_Adjust=1.000000 View_Mode=0 [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_reduction=1 Nostalgia_dither=0 Nostalgia_palette=0 Nostalgia_scanlines=1 [PerfectPerspective.fx] BorderColor=0.027000,0.027000,0.027000,0.784000 BorderCorner=0.062000 BorderVignette=0 DebugPreview=0 FOV=90 K=1.000000 MirrorBorder=1 Offset=0.000000,0.000000 Projection=0 ResScaleScreen=1920 ResScaleVirtual=1920 Type=0 Vertical=1.000000 VerticalScale=0.980000 Vignette=1 Zooming=1.000000 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [RadiantGI.fx] BM=0 Debug=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 GI_AT=0 GI_NearFar=1.000000,0.125000 GI_Power=0.500000 GI_Ray_Length=125.000000 HDR_BP=0.500000 NCD=0.125000,0.000000 Offset=0.000000 Performance_Level=1 RadiantGI=0 samples=6 Saturation=1.000000 Trim=0.250000 [Sepia.fx] Strength=0.110000 Tint=0.550000,0.430000,0.420000 [SimpleGrain.fx] Coefficient=0 Framerate=12 Intensity=0.400000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Smart_Sharp.fx] B_Grounding=0 CAM_IOB=1 CA_Mask_Boost=0 CA_Removal=0 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 F_DeNoise=0 No_Depth_Map=0 Sharpness=0.625000 [Splitscreen.fx] splitscreen_mode=0 [SunsetFilter.fx] Axis=-180 ColorA=1.000000,0.000000,0.000000 ColorB=0.000000,0.000000,0.000000 Flip=0 Offset=0.000000 Scale=1.000000 [Temporal_AA.fx] Clamping_Adjust=0.000000 Debug=0 Delta=0 Delta_Power=0.750000 Depth_CutOff=0.000000 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 Persistence=0.250000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [Trails.fx] Persistence=0.250000 PS2=0 TQ=0.000000 [UIMask.fx] bDisplayMask=0 fMask_Intensity=1.000000 _Help=0 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

Comments

ARTR766
29 Nov 11:41 CET

@Pvt.Hudson, i don't know what you are talking about, but my re-shade is performance loss free and doesn't fuck up the aesthetics of the game. I apparently was lucky that so many people liked my file *wink*. This way it gains more visibility and people who aren't as invested in the whole re-shade thing will just get a perfect result without fucking up their framerates and visuals :)

Pvt.Hudson
28 Nov 01:15 CET

Cool trick, downloading your own mod over 1600 times just hours after you posted it. I mean, I can't imagine hordes of people dying to see a new reshade for a game that came out in 2016, lol.

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