PreprocessorDefinitions=
Techniques=Levels@Levels.fx,Curves@Curves.fx,ContrastAdaptiveSharpen@CAS.fx,Tint@Sepia.fx
TechniqueSorting=Levels@Levels.fx,Curves@Curves.fx,ContrastAdaptiveSharpen@CAS.fx,Tint@Sepia.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,After@BeforeAfter.fx,ApplyLUT@LUTTools.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,Before@BeforeAfter.fx,Before@Splitscreen.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,Clarity@Clarity.fx,ColorMatrix@ColorMatrix.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,DPX@DPX.fx,eMotionBlur@eMotionBlur.fx,FilmGrain@FilmGrain.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flipbook@Flipbook.fx,FXAA@FXAA.fx,HDR@FakeHDR.fx,Interlaced@Interlaced.fx,Layer@Layer.fx,Letterbox@Letterbox.fx,LiftGammaGain@LiftGammaGain.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,PBGI_One@RadiantGI.fx,PBGI_Two@RadiantGI.fx,PerfectPerspective@PerfectPerspective.fx,SimpleGrain@SimpleGrain.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SunsetFilter@SunsetFilter.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,Tonemap@Tonemap.fx,Trails@Trails.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx
[ASCII.fx]
Ascii_background_color=0.000000,0.000000,0.000000
Ascii_dithering=1
Ascii_dithering_debug_gradient=0
Ascii_dithering_intensity=0.018000
Ascii_font=1
Ascii_font_color=1.000000,1.000000,1.000000
Ascii_font_color_mode=1
Ascii_invert_brightness=0
Ascii_spacing=1
Ascii_swap_colors=0
[AspectRatio.fx]
A=0.000000
Color=0.027000,0.027000,0.027000,0.170000
FitScreen=1
UseBackground=1
Zoom=1.000000
[BeforeAfter.fx]
Blur=0.000000
Color=0.337000,0.000000,0.118000
Line=1
Offset=0.500000
[BloomingHDR.fx]
Adapt_Adjust=0.500000
Adapt_Seek=0.500000
Auto_Bloom=0
Auto_Exposure=0
Bloom_Intensity=0.000000,0.000000
Bloom_Spread=50.000000
CBT_Adjust=0.500000
Contrast=1.000000
Debug_View=0
Dither_Bloom=0.250000
Exp=0.000000
Eye_Adaptation=1
Gamma=2.200000
GreyValue=0.180000
HDR_BP=0.500000
Inv_Tonemappers=1
Saturate=1.000000
Saturation=0.250000,0.250000
Tonemappers=0
WP=1.000000
[Border.fx]
border_color=0.000000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,0.000000
[Cartoon.fx]
EdgeSlope=1.500000
Power=1.500000
[CAS.fx]
Contrast=0.000000
Sharpening=2.500000
[Chromakey.fx]
AntiAliased=0
Color=1
CustomColor=1.000000,0.000000,0.000000
Floor=0
FloorAngle=1.000000
FOV=90
Pass=0
Precision=4
RadialX=0
RadialY=0
Threshold=0.500000
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorMatrix.fx]
ColorMatrix_Blue=0.000000,0.125000,0.875000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Red=0.817000,0.183000,0.000000
Strength=1.000000
[CRT.fx]
Amount=0.354000
Angle=0.000000,0.000000
Brightness=0.900000
CornerSize=0.010000
Curvature=0
CurvatureRadius=1.500000
Gamma=2.400000
MonitorGamma=2.200000
Oversample=1
Overscan=1.010000
Resolution=1.150000
ScanlineGaussian=1
ScanlineIntensity=2
ViewerDistance=2.000000
[Cursor.fx]
Color=0.871000,0.871000,0.871000
Scale=0.200000
[Curves.fx]
Contrast=0.225000
Formula=4
Mode=0
[Daltonize.fx]
Type=0
[Deband.fx]
custom_avgdiff=1.800000
custom_maxdiff=4.000000
custom_middiff=2.000000
debug_output=0
iterations=1
range=24.000000
threshold_preset=0
[Depth_Cues.fx]
Blur_Cues=0.500000
Debug_View=0
DEPTH_DEBUG=0
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
No_Depth_Map=1
Shade_Power=0.500000
Spread=10.000000
[DisplayDepth.fx]
iUIHelp=0
[DLAA_Plus.fx]
De_Artifact=0.500000
Long_Edge_Mask_H=0.000000
Long_Edge_Mask_V=0.000000
Short_Edge_Mask=0.250000
Text_Preservation=0.500000
View_Mode=0
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[eMotionBlur.fx]
Blur_Amount=16
Debug=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Depth_Scaling=1
Horizontal_and_Vertical=1.000000,1.000000
Image_Position_Adjust=0,0
mblurstrength=0.500000
Offset=0.000000
WeaponHandAdjust=0.000000,0.000000,0.000000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6
Variance=0.400000
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[FilmicSharpen.fx]
Clamp=0.650000
Coefficient=0
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[Flipbook.fx]
Position=1.000000,0.000000,1.000000
Size=10,9,30
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[Layer.fx]
Layer_Blend=1.000000
Layer_Pos=0.500000,0.500000
Layer_Scale=1.000000
[Letterbox.fx]
Color=0.027000,0.027000,0.027000,1.000000
DesiredAspect=2.000000
Dimensions=0,0
[Levels.fx]
BlackPoint=6
HighlightClipping=0
WhitePoint=255
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Lift=1.000000,1.000000,1.000000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[LUTTools.fx]
LutChromaLuma=1.000000,1.000000
LutRes=32
VerticalOrietation=0
[Monochrome.fx]
Monochrome_color_saturation=0.000000
Monochrome_conversion_values=0.210000,0.720000,0.070000
Monochrome_preset=0
[NFAA.fx]
AA_Adjust=16
HFR_AA=0
HFR_Adjust=0.500000
Mask_Adjust=1.000000
View_Mode=0
[Nostalgia.fx]
Nostalgia_color_0=0.000000,0.000000,0.000000
Nostalgia_color_1=1.000000,1.000000,1.000000
Nostalgia_color_10=1.000000,0.466667,0.466667
Nostalgia_color_11=0.200000,0.200000,0.200000
Nostalgia_color_12=0.466667,0.466667,0.466667
Nostalgia_color_13=0.666667,1.000000,0.400000
Nostalgia_color_14=0.000000,0.533333,1.000000
Nostalgia_color_15=0.733333,0.733333,0.733333
Nostalgia_color_2=0.533333,0.000000,0.000000
Nostalgia_color_3=0.666667,1.000000,0.933333
Nostalgia_color_4=0.800000,0.266667,0.800000
Nostalgia_color_5=0.000000,0.800000,0.333333
Nostalgia_color_6=0.000000,0.000000,0.666667
Nostalgia_color_7=0.933333,0.933333,0.466667
Nostalgia_color_8=0.866667,0.533333,0.333333
Nostalgia_color_9=0.400000,0.266667,0.000000
Nostalgia_color_reduction=1
Nostalgia_dither=0
Nostalgia_palette=0
Nostalgia_scanlines=1
[PerfectPerspective.fx]
BorderColor=0.027000,0.027000,0.027000,0.784000
BorderCorner=0.062000
BorderVignette=0
DebugPreview=0
FOV=90
K=1.000000
MirrorBorder=1
Offset=0.000000,0.000000
Projection=0
ResScaleScreen=1920
ResScaleVirtual=1920
Type=0
Vertical=1.000000
VerticalScale=0.980000
Vignette=1
Zooming=1.000000
[Prism.fx]
Aberration=6
Automatic=1
Curve=1.000000
SampleCount=8
[RadiantGI.fx]
BM=0
Debug=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
GI_AT=0
GI_NearFar=1.000000,0.125000
GI_Power=0.500000
GI_Ray_Length=125.000000
HDR_BP=0.500000
NCD=0.125000,0.000000
Offset=0.000000
Performance_Level=1
RadiantGI=0
samples=6
Saturation=1.000000
Trim=0.250000
[Sepia.fx]
Strength=0.110000
Tint=0.550000,0.430000,0.420000
[SimpleGrain.fx]
Coefficient=0
Framerate=12
Intensity=0.400000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Smart_Sharp.fx]
B_Grounding=0
CAM_IOB=1
CA_Mask_Boost=0
CA_Removal=0
Debug_View=0
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
F_DeNoise=0
No_Depth_Map=0
Sharpness=0.625000
[Splitscreen.fx]
splitscreen_mode=0
[SunsetFilter.fx]
Axis=-180
ColorA=1.000000,0.000000,0.000000
ColorB=0.000000,0.000000,0.000000
Flip=0
Offset=0.000000
Scale=1.000000
[Temporal_AA.fx]
Clamping_Adjust=0.000000
Debug=0
Delta=0
Delta_Power=0.750000
Depth_CutOff=0.000000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
Persistence=0.250000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000
[Trails.fx]
Persistence=0.250000
PS2=0
TQ=0.000000
[UIMask.fx]
bDisplayMask=0
fMask_Intensity=1.000000
_Help=0
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0
@Pvt.Hudson, i don't know what you are talking about, but my re-shade is performance loss free and doesn't fuck up the aesthetics of the game. I apparently was lucky that so many people liked my file *wink*. This way it gains more visibility and people who aren't as invested in the whole re-shade thing will just get a perfect result without fucking up their framerates and visuals :)
Cool trick, downloading your own mod over 1600 times just hours after you posted it. I mean, I can't imagine hordes of people dying to see a new reshade for a game that came out in 2016, lol.