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by yujao

xvt

Preset for Sniper Elite 3
Created by xvt
Added Jan. 29, 2021
Updated 12 Feb 00:00 CET
Shader used: ReShade
Preset description:
Tonemapping through LUT for a more contrasted look, plus CAS and SMAA. CAS is tweaked to 1920x1080. You'll need to download the lut palette and put it in the game's bin folder, together with the profile ini. https://drive.google.com/file/d/1l1_Vi7gbSIl9jI5zrqWMrFusGMmbrBlz/view?usp=sharing TextureSearchPaths in ReShade.ini should also point to the game's bin folder, like this for example: TextureSearchPaths=Z:\_reshade\ReShade_v4.9.0\reshade-shaders\Textures,G:\_steam\steamapps\common\Sniper Elite 3\bin\ For this to work properly, rename or delete the lut.png file located in ReShade's reshade-shaders\Textures folder. ReShade v4.9.1
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Effects=SMAA.fx KeyAdaptiveSharpen=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyCA=0,0,0,0 KeyClarity=0,0,0,0 KeyCurves=0,0,0,0 KeyDeband=0,0,0,0 KeyDPX=0,0,0,0,0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmicAnamorphSharpen=0,0,0,0 KeyFilmicPass=0,0,0,0,0,0,0,0 KeyFXAA=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0,0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyLUT=0,0,0,0 KeyMotionBlur=0,0,0,0,0,0,0,0 KeyMultiLUT=0,0,0,0 KeyMXAO=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor=0,0,0,0,0,0,0,0 KeyTonemap=0,0,0,0,0,0,0,0 KeyVibrance=0,0,0,0 KeyVignette=0,0,0,0 PreprocessorDefinitions=SMAA_LOCAL_CONTRAST_ADAPTATION_FACTOR=64.0,fLUT_TileSizeXY=32,fLUT_TileAmount=32,fLUT_TextureName="lut.png" Techniques=LUT@LUT.fx,SMAA@SMAA.fx,ContrastAdaptiveSharpen@CAS.fx TechniqueSorting=LUT@LUT.fx,SMAA@SMAA.fx,ContrastAdaptiveSharpen@CAS.fx [CAS.fx] Contrast=1.000000 Sharpening=0.375000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [SMAA.fx] CornerRounding=0 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=8 MaxSearchStepsDiagonal=4 PredicationEnabled=1 PredicationScale=2.000000 PredicationStrength=2.000000 PredicationThreshold=0.005000

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