2 hours, 53 minutes ago
xvt
Preset description:
--reupload after the last thelazy.net crash wiped out some profiles--
Tonemapping through LUT to remove the yellow tint, plus CAS and SMAA.
CAS is tweaked to 1920x1080.
You'll need to download the lut palette and put it in the game folder next to the .exe, together with the profile ini.
https://drive.google.com/file/d/18BEoTwScMWGiVOk052ERAF4zyX87zio0/view?usp=sharing
TextureSearchPaths in ReShade.ini should also point to the game's folder, like this for example:
TextureSearchPaths=Z:\_reshade\ReShade_v4.9.0\reshade-shaders\Textures,G:\_steam\steamapps\common\Bayonetta\
For this to work properly, rename or delete the lut.png file located in ReShade's reshade-shaders\Textures folder.
ReShade v4.9.1
Effects=SMAA.fx
KeyAdaptiveSharpen=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyCA=0,0,0,0
KeyClarity=0,0,0,0
KeyCurves=0,0,0,0
KeyDeband=0,0,0,0
KeyDPX=0,0,0,0,0,0,0,0
KeyFilmGrain=0,0,0,0
KeyFilmicAnamorphSharpen=0,0,0,0
KeyFilmicPass=0,0,0,0,0,0,0,0
KeyFXAA=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyLevels=0,0,0,0
KeyLiftGammaGain=0,0,0,0,0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyLUT=0,0,0,0
KeyMotionBlur=0,0,0,0,0,0,0,0
KeyMultiLUT=0,0,0,0
KeyMXAO=0,0,0,0
KeySMAA=0,0,0,0
KeyTechnicolor=0,0,0,0,0,0,0,0
KeyTonemap=0,0,0,0,0,0,0,0
KeyVibrance=0,0,0,0
KeyVignette=0,0,0,0
PreprocessorDefinitions=SMAA_LOCAL_CONTRAST_ADAPTATION_FACTOR=64.0,fLUT_TileSizeXY=32,fLUT_TileAmount=32,fLUT_TextureName="lut.png"
Techniques=LUT@LUT.fx,SMAA@SMAA.fx,ContrastAdaptiveSharpen@CAS.fx
TechniqueSorting=LUT@LUT.fx,SMAA@SMAA.fx,ContrastAdaptiveSharpen@CAS.fx
[CAS.fx]
Contrast=1.000000
Sharpening=0.375000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[SMAA.fx]
CornerRounding=0
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=8
MaxSearchStepsDiagonal=4
PredicationEnabled=1
PredicationScale=2.000000
PredicationStrength=2.000000
PredicationThreshold=0.00500