SweetFX Settings DB
Latest forum threads
44 minutes ago
44 minutes ago
1 hour, 49 minutes ago
1 hour, 53 minutes ago

Rogue's beauty

Created by Riged_Sausage.
Added March 28, 2021
Updated 7 May 18:01 CEST
Shader used: ReShade
Preset description:
A dark yet vibrant preset that adds more depth to the game 29/03/2021 EDIT: toned down the FakeHDR, added a slight bloom effect, added more vibrance. 07/06/2021 EDIT: added a small amount of Filmicsharpen to make the image and textures more sharp.
Download preset Show / Hide settings
PreprocessorDefinitions= Techniques=LevelsPlus@LevelsPlus.fx,FilmicSharpen@FilmicSharpen.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,Curves@Curves.fx,DPX@DPX.fx,Colourfulness@Colourfulness.fx,HighPassSharp@HighPassSharpen.fx,Smart_Sharp@Smart_Sharp.fx,AmbientLight@AmbientLight.fx,HDR@FakeHDR.fx,Vibrance@Vibrance.fx TechniqueSorting=CRT_Yeetron@CRT_Yeetron.fx,FilmGrain@FilmGrain.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,LeiFx_Tech@3DFX.fx,HotsamplingHelper@HotsamplingHelper.fx,SimpleGrain@SimpleGrain.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,BilateralComic@BilateralComic.fx,Wave@Wave.fx,PPFXSSDO@PPFX_SSDO.fx,Levels@Levels.fx,Before@Splitscreen.fx,After@Splitscreen.fx,GaussianBlur@GaussianBlur.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,Flair@Flair.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,SSR@qUINT_ssr.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,DisplayDepth@DisplayDepth.fx,FilmGrain2@FilmGrain2.fx,MeshEdges@MeshEdges.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,SunsetFilter@SunsetFilter.fx,LevelsPlus@LevelsPlus.fx,StageDepth@StageDepth.fx,FilmicSharpen@FilmicSharpen.fx,NormalMap@NormalMap.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,WhitepointerFixer@WhitepointFixer.fx,BloomAndLensFlares@Bloom.fx,GaussianBlurCS@GaussianBlurCS.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,Dither@Dither.fx,MultiTonePoster@MultiTonePoster.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,LiftGammaGain@LiftGammaGain.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Curves@Curves.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Flipbook@Flipbook.fx,MagicBorder@MagicBorder.fx,UIMaskCreator@UIMaskCreator.fx,FilmicPass@FilmicPass.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,AdaptiveSharpen@AdaptiveSharpen.fx,GlitchB@Glitch.fx,Nostalgia@Nostalgia.fx,Border@Border.fx,SurfaceBlur@SurfaceBlur.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RemoveTint@RemoveTint.fx,MagicHDR@MagicHDR.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,ZigZag@ZigZag.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,Daltonize@Daltonize.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,ColorLab@ColorLab.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,RetroFog@RetroFog.fx,Oilify@Oilify.fx,ImageTest@Image.fx,GrainSpread@GrainSpread.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,CanvasFog@CanvasFog.fx,MBMB@MBMB.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,RetroTint@RetroTint.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,DPX@DPX.fx,Bloom@qUINT_bloom.fx,Interlaced@Interlaced.fx,ColorMatrix@ColorMatrix.fx,Deband@Deband.fx,BulgePinch@BulgePinch.fx,UnrealLens@UnrealLens.fx,PandaFX@PandaFX.fx,Flashlight@Flashlight.fx,Swirl@Swirl.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,Overlay@Overlay.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,HexLensFlare@HexLensFlare.fx,MinimalColorGrading@MinimalColorGrading.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,Debanding@qUINT_deband.fx,LiquidLens@LiquidLens.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,Cartoon@Cartoon.fx,Colourfulness@Colourfulness.fx,FlexibleCA@FlexibleCA.fx,Letterbox@Letterbox.fx,Monochrome@Monochrome.fx,AspectRatioComposition@AspectRatioComposition.fx,Technicolor@Technicolor.fx,EyeAdaption@EyeAdaption.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,HighPassSharp@HighPassSharpen.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,Smart_Sharp@Smart_Sharp.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,AmbientLight@AmbientLight.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,SuperDepth3D@SuperDepth3D.fx,ADOF@qUINT_dof.fx,Unsharp@Unsharp.fx,ContrastAdaptiveSharpen@CAS.fx,ContrastStretch@ContrastStretch.fx,FocalDOF@FocalDOF.fx,LocalContrastCS@LocalContrastCS.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,HQ4X@HQ4X.fx,MultiFX@MultiFX.fx,Technicolor2@Technicolor2.fx,HDR@FakeHDR.fx,ColorfulPoster@ColorfulPoster.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,Flip@Flip.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Vibrance@Vibrance.fx,FramerateLimiter@FramerateLimiter.fx,Checkerboard@Checkerboard.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,LumaSharpen@LumaSharpen.fx,HSLShift@HSLShift.fx,TAA@Temporal_AA.fx,Lightroom@qUINT_lightroom.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,AdvancedCRT@CRT.fx,ArcaneBloom@ArcaneBloom.fx,ColorIsolation@ColorIsolation.fx,MXAO@MXAO.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,MotionBlur@FakeMotionBlur.fx,FreezeShot@FreezeShot.fx,LUT@LUT.fx,Layer@Layer.fx,Trails@Trails.fx,DeHaze@Dehaze.fx,Vignette@Vignette.fx,CA@ChromaticAberration.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,TinyPlanet@TinyPlanet.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,ArtisticVignette@ArtisticVignette.fx,MXAO@qUINT_mxao.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,Comic@Comic.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,FXAA@FXAA.fx,CRT_Lottes@CRT_Lottes.fx,KNearestNeighbors@Denoise.fx,NonLocalMeans@Denoise.fx,MagicBloom@MagicBloom.fx,VirtualResolution@VirtualResolution.fx,StageDepthPlus@StageDepthPlus.fx,DELC_Sharpen@qUINT_sharp.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,SCurve@SCurve.fx,Tonemap@Tonemap.fx,ASCII@ASCII.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,Pong@Pong.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,Tint@Sepia.fx,NeoBloom@NeoBloom.fx,CRT_Yee64@CRT_Yee64.fx,TrackingRays@TrackingRays.fx,VariableRateShading@VRS_Map.fx,Blooming_HDR@BloomingHDR.fx,Sketch@Sketch.fx,Depth3D@Depth3D.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,AspectRatioSuite@AspectRatioSuite.fx,Nightvision@NightVision.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,DepthAlpha@DepthAlpha.fx,Monocular_Cues@Depth_Cues.fx,SMAA@SMAA.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,eMotionBlur@eMotionBlur.fx [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=0.996000 Exposure=-3.024000 FixWhitePoint=1 TonemapOperator=2 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=1 alAdaptBaseMult=1.016000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=1.880000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=29.600000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=0.942000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.078000 uAdapt_Time=1.000000 uBloomIntensity=0.140000 uExposure=1.000000 uMaxBrightness=100.000000 [ArtisticVignette.fx] BlendMode=5 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [BeforeAfter.fx] Blur=0.000000 Color=0.337000,0.000000,0.118000 Line=1 Offset=0.500000 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_Bloom=0.250000 Exp=0.000000 Gamma=2.200000 GreyValue=0.180000 HDR_BP=0.500000 Inv_Tonemappers=2 NFCD=1.000000 Offset=0.000000 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightGainFarPlane=0.500000 HighlightGainNearPlane=0.200000 HighlightThresholdFarPlane=0.000000 HighlightThresholdNearPlane=0.000000 ManualFocusPlane=10.000000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Curves.fx] Contrast=-0.040000 Formula=4 Mode=0 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.196000 DOF_FARBLURCURVE=8.000000 DOF_FOCUSPOINT=0.768000,0.419000 DOF_FOCUSRADIUS=0.150000 DOF_FOCUSSAMPLES=9 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.362000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=10.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=0.748000 fGPDOFBrightnessThreshold=1.940000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.896000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.825000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=19 iMatsoDOFBokehQuality=2 iRingDOFRings=2 iRingDOFSamples=17 [DPX.fx] Colorfulness=1.223000 Contrast=0.218000 RGB_C=0.356000,0.360000,0.325000 RGB_Curve=8.182000,8.364000,7.551000 Saturation=3.232000 Strength=0.030000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [EyeAdaption.fx] fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FilmicSharpen.fx] Clamp=0.650000 Coefficient=0 Offset=0.100000 Preview=0 Strength=3.000000 UseMask=0 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [FocalDOF.fx] DofScale=3.000000 FocusPoint=0.500000,0.500000 FocusTime=350.000000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LightDoF.fx] bLightDoF_AutoFocus=1 bLightDoF_UseCA=0 bLightDoF_UseMouseFocus=0 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=-0.636000 InputExposure=0.156000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [NeoBloom.fx] BloomBlendMode=0 ColorFilter=1.000000,1.000000,1.000000 Intensity=0.116000 MagicMode=0 MaxBrightness=100.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=0.870000 Sigma=4.000000 Variance=5.000000 _Help=0 [NormalMap.fx] AddressMode=0 DistortionAmount=1.000000 Rotation=0.000000 TextureScale=6.000000 Translation=0.000000,0.000000 ZScale=1.000000 _WipWarn=0 [PD80_03_Curved_Levels.fx] black_in_grey=0.000000 black_out_grey=0.000000 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.750000 pos0_toe_grey=0.250000 pos1_shoulder_grey=0.750000 pos1_toe_grey=0.250000 white_in_grey=255.000000 white_out_grey=255.000000 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.500000 pBloomIntensity=0.500000 pBloomRadius=64.000000 pBloomSaturation=2.000000 pBloomThreshold=0.400000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.020000 pTonemapCurve=3.000000 pTonemapExposure=1.200000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.324000 BLOOM_CURVE=2.102000 BLOOM_INTENSITY=0.944000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.464000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=1.000000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [Smart_Sharp.fx] B_Grounding=0.000000 CAM_IOB=1 CA_Mask_Boost=0 CA_Removal=0 ClampSharp=0 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=0 Output_Selection=0 Sharpness=0.625000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Vibrance.fx] Vibrance=0.180000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

Comments

mark44
18 Aug 21:31 CEST

Hello. Appreciate that you are in the game, pay attention to the beauty of the characters. My wife rarely goes to the gym due to lack of time at work, but she often goes to torontobotox https://www.torontobotox.com/ I take her there because she is afraid to drive. Wife likes this clinic. It helps her achieve the desired beauty by dissipating stubborn wrinkles and folds around the eyes, eyebrows and forehead. After the procedures, her mood rises. And she looks much younger, which I love about her

You need to be logged in to post a comment