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Pavlov VR 2022

Preset for Pavlov VR
Created by Nubash
Added Oct. 29, 2021
Updated 7 Nov 18:07 CET
Shader used: ReShade
Preset description:
Effects added: bloom, eye adpation,lense effect Installation: 1. install reshade with MagicBloom effect (can be found under legacy effects) to pavlov exe directory 2. replace reshade's dxgi.dll with the one from fholger's VR compatible reshade release 3. Add the Pavlov VR 2022 reshade setting file to exe directory 4. edit dirt intensity to your liking via ingame GUI (POS1) 5. restart game to see changes in headset description from the effect author: The idea is to have a bloom effect that just feels right, not over-the-top and that could simulate high dynamic range (HDR). Features: Wide bloom blurring, derived from the gaussian function defined here . Eye adaptation, decreases or increases the brightness of bloom according to the overall image luminance. Lens dirt, as standard I suppose. Really not much here. It uses an image named "MagicBloom_Dirt.png" so make sure you have one in your textures directory.
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PreprocessorDefinitions= Techniques=MagicBloom@MagicBloom.fx TechniqueSorting=MagicBloom@MagicBloom.fx [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=10.000000 fBloom_Threshold=4.500000 fDirt_Intensity=0.500000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0

Comments

XxCgamer360xX
20 Apr 16:48 CEST

hey, I really like how it looks!

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