KeyAdaptiveSharpen=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyBorder=0,0,0,0
KeyCartoon=0,0,0,0
KeyClarity=0,0,0,0
KeyColorMatrix=0,0,0,0
KeyColourfulness=0,0,0,0
KeyCurves=0,0,0,0
KeyDaltonize=0,0,0,0
KeyDeband=0,0,0,0
KeyEmphasize=0,0,0,0
KeyFilmGrain=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyFXAA=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyGoldenRatio=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyHDR=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLevels=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyLUT=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyMatsoDOF=0,0,0,0
KeyMonochrome=0,0,0,0
KeyMXAO=0,0,0,0
KeyPCGI_One@RadiantGI.fx=46,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyRingDOF=0,0,0,0
KeySMAA=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeyTiltShift=0,0,0,0
KeyTonemap=0,0,0,0
KeyVibrance=0,0,0,0
KeyVignette=0,0,0,0
KeyYACA=0,0,0,0
PreprocessorDefinitions=
Techniques=Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,Clarity@Clarity.fx,SSDO_Plus@GloomAO.fx,Lightroom@qUINT_lightroom.fx,HDR@FakeHDR.fx,DELC_Sharpen@qUINT_sharp.fx,Levels@Levels.fx,Dither@Dither.fx,Vignette@Vignette.fx,Vibrance@Vibrance.fx,Tonemap@Tonemap.fx
TechniqueSorting=Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,Clarity@Clarity.fx,SSDO_Plus@GloomAO.fx,Lightroom@qUINT_lightroom.fx,HDR@FakeHDR.fx,DELC_Sharpen@qUINT_sharp.fx,Levels@Levels.fx,Dither@Dither.fx,Vignette@Vignette.fx,Vibrance@Vibrance.fx,Tonemap@Tonemap.fx,Blooming_HDR@BloomingHDR.fx,ContrastAdaptiveSharpen@CAS.fx,Cartoon@Cartoon.fx,FilmGrain@FilmGrain.fx,MXAO@qUINT_mxao.fx,Bloom@qUINT_bloom.fx,LumaSharpen@LumaSharpen.fx,NeoBloom@NeoBloom.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ColorMatrix@ColorMatrix.fx,Deband@Deband.fx,LiquidLens@LiquidLens.fx,ArcaneBloom@ArcaneBloom.fx,DepthAlpha@DepthAlpha.fx,SMAA@SMAA.fx,ArtisticVignette@ArtisticVignette.fx,DisplayDepth@DisplayDepth.fx,LUT@LUT.fx,Before@Splitscreen.fx,After@Splitscreen.fx,SSR@qUINT_ssr.fx,ASCII@ASCII.fx,Technicolor@Technicolor.fx,MagicHDR@MagicHDR.fx,DPX@DPX.fx,Technicolor2@Technicolor2.fx,AspectRatioSuite@AspectRatioSuite.fx,MBMB@MBMB.fx,Border@Border.fx,DepthHaze@DepthHaze.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,MinimalColorGrading@MinimalColorGrading.fx,TrackingRays@TrackingRays.fx,Flashlight@Flashlight.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Monochrome@Monochrome.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Emphasize@Emphasize.fx,FlexibleCA@FlexibleCA.fx,MultiFX@MultiFX.fx,FocalDOF@FocalDOF.fx,MagicBorder@MagicBorder.fx,Checkerboard@Checkerboard.fx,FramerateLimiter@FramerateLimiter.fx,UnrealLens@UnrealLens.fx,MultiLUT@MultiLUT.fx,CA@ChromaticAberration.fx,Unsharp@Unsharp.fx,PandaFX@PandaFX.fx,ColorLab@ColorLab.fx,FXAA@FXAA.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,NormalMap@NormalMap.fx,GrainSpread@GrainSpread.fx,VirtualResolution@VirtualResolution.fx,AdvancedCRT@CRT.fx,HexLensFlare@HexLensFlare.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,Nostalgia@Nostalgia.fx,WhitepointerFixer@WhitepointFixer.fx,Overlay@Overlay.fx,CRT_Lottes@CRT_Lottes.fx,Layer@Layer.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,CRT_Yee64@CRT_Yee64.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Debanding@qUINT_deband.fx,CRT_Yeetron@CRT_Yeetron.fx,LiftGammaGain@LiftGammaGain.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Cursor@Cursor.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,ADOF@qUINT_dof.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,Curves@Curves.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,Pong@Pong.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,RetroFog@RetroFog.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,SCurve@SCurve.fx,SuperDepth3D@SuperDepth3D.fx,Tint@Sepia.fx,Daltonize@Daltonize.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Sketch@Sketch.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,Monocular_Cues@Depth_Cues.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,Flair@Flair.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,PCGI_One@RadiantGI.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,Trails@Trails.fx,AdaptiveFog@AdaptiveFog.fx,CinematicDOF@CinematicDOF.fx
[AdaptiveFog.fx]
BloomPower=5.000000
BloomThreshold=25.000000
BloomWidth=0.500000
FogColor=0.000000,0.392157,0.392157
FogCurve=1.000000
FogStart=1.000000
MaxFogFactor=0.500000
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.504000
D_compr_low=0.253000
D_overshoot=0.005000
L_compr_high=0.337000
L_compr_low=0.169000
L_overshoot=0.005000
max_scale_lim=0.100000
pm_p=0.500000
[AmbientLight.fx]
alAdapt=0.500000
alAdaptBaseBlackLvL=1.000000
alAdaptBaseMult=1.000000
alDebug=0.000000
alDirtInt=0.500000
alDirtOVInt=0.500000
alInt=2.500000
alLensInt=0.500000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=-1.000000
AL_Adaptive=2.000000
AL_Dirt=-1.000000
AL_DirtTex=-1.000000
AL_Lens=-1.000000
AL_Vibrance=-1.000000
[ArtisticVignette.fx]
_Help=0
[Bloom.fx]
bAnamFlareEnable=0.000000
bChapFlareEnable=1.000000
bGodrayEnable=0.000000
bLensdirtEnable=1.000000
bLenzEnable=0.000000
fAnamFlareAmount=0.100000
fAnamFlareColor=0.012000,0.313000,0.588000
fAnamFlareCurve=0.100000
fAnamFlareThreshold=0.999000
fAnamFlareWideness=0.100000
fBloomAmount=0.900000
fBloomSaturation=0.900000
fBloomThreshold=0.900000
fBloomTint=0.700000,0.800000,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=100.000008
fChapFlareIntensity=100.000000
fChapFlareSize=0.500000
fChapFlareTreshold=0.900000
fFlareBlur=100.000008
fFlareIntensity=0.500000
fFlareLuminance=0.100000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=0.500000
fGodrayDensity=0.500000
fGodrayExposure=0.500000
fGodrayThreshold=0.500000
fGodrayWeight=0.500000
fLensdirtIntensity=1.000000
fLensdirtSaturation=0.500000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=0.900000
fLenzThreshold=0.900000
iBloomMixmode=2.000000
iChapFlareCount=100.000000
iGodraySamples=50.000000
iLensdirtMixmode=2.000000
[Border.fx]
border_color=0.700000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,1.000000
[CA.fx]
ImageChromaAmount=0.005000
ImageChromaCurve=0.500000
ImageChromaHues=25.000000
[Cartoon.fx]
EdgeSlope=1.5
Power=0.1
[Clarity.fx]
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityBlendMode=0.000000
ClarityDarkIntensity=0.900000
ClarityLightIntensity=0.100000
ClarityOffset=0.500000
ClarityRadius=1.000000
ClarityStrength=1.500000
ClarityViewBlendIfMask=0.000000
ClarityViewMask=0.000000
[ColorMatrix.fx]
ColorMatrix_Blue=0.000000,0.125000,0.875000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Red=0.817000,0.183000,0.000000
Strength=1.000000
[Colourfulness.fx]
colourfulness=0.500000
lim_luma=1.000000
[CRT.fx]
Angle=0.000000,0.000000
Brightness=1.000000
CornerSize=0.010000
Curvature=0.000000
CurvatureRadius=1.500000
Gamma=2.000000
MonitorGamma=2.000000
Oversample=-1.000000
Overscan=1.010000
Resolution=9.000000
ScanlineGaussian=-1.000000
ScanlineIntensity=2.000000
ViewerDistance=2.000000
[Curves.fx]
Contrast=0.100000
Formula=7.000000
Mode=2.000000
[Daltonize.fx]
Type=1.000000
[Deband.fx]
Grain=0.000000
Iterations=1.000000
Range=1.000000
Threshold=1.000000
[DepthHaze.fx]
EffectStrength=1.000000
FogColor=0.392157,0.588235,0.784314
FogFactor=1.000000
FogStart=1.000000
[DisplayDepth.fx]
Advanced_help=0
Depth_help=0
[DOF.fx]
bADOF_ImageChromaEnable=-1.000000
bADOF_RotAnimationEnable=-1.000000
bADOF_ShapeAnamorphEnable=-1.000000
bADOF_ShapeApertureEnable=-1.000000
bADOF_ShapeChromaEnable=-1.000000
bADOF_ShapeCurvatureEnable=-1.000000
bADOF_ShapeDiffusionEnable=-1.000000
bADOF_ShapeDistortEnable=-1.000000
bADOF_ShapeWeightEnable=-1.000000
bGPDOFPolygonalBokeh=1.000000
bMatsoDOFChromaEnable=1.000000
DOF_AUTOFOCUS=1.000000
DOF_BLURRADIUS=15.000000
DOF_FARBLURCURVE=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_FOCUSRADIUS=0.050000
DOF_FOCUSSAMPLES=6.000000
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_MOUSEDRIVEN_AF=-1.000000
DOF_NEARBLURCURVE=1.600000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeCurvatureAmount=0.300000
fADOF_ShapeDiffusionAmount=0.100000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeRotation=0.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_SmootheningAmount=1.000000
fGPDOFBias=10.000000
fGPDOFBiasCurve=2.000000
fGPDOFBrightnessMultiplier=2.000000
fGPDOFBrightnessThreshold=0.500000
fGPDOFChromaAmount=0.150000
fMagicDOFColorCurve=4.000000
fMatsoDOFBokehAngle=0.000000
fMatsoDOFBokehCurve=8.000000
fMatsoDOFChromaPow=1.400000
fRingDOFBias=0.000000
fRingDOFFringe=0.500000
fRingDOFGain=27.000000
fRingDOFThreshold=0.700000
iADOF_ImageChromaHues=5.000000
iADOF_ShapeChromaMode=2.000000
iADOF_ShapeQuality=17.000000
iGPDOFPolygonCount=5.000000
iGPDOFQuality=6.000000
iMagicDOFBlurQuality=8.000000
iMatsoDOFBokehQuality=2.000000
iRingDOFRings=4.000000
iRingDOFSamples=6.000000
[DPX.fx]
Colorfulness=1.3
Contrast=0.5
RGB_C=0.48,0.475,0.47
RGB_Curve=5,7.5,10
Saturation=1.5
Strength=0.5
[Emphasize.fx]
BlendColor=0.000000,0.000000,0.000000
BlendFactor=0.100000
EffectFactor=1.000000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.025000
ManualFocusDepth=0.025000
[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6.000000
Variance=0.400000
[FilmicPass.fx]
BaseCurve=0.5
BaseGamma=2
Bleach=0.25
BlueCurve=0.4
Contrast=1
EffectGamma=2
EffectGammaB=0.5
EffectGammaG=1.5
EffectGammaR=0.75
Fade=0.3
GreenCurve=0.5
Linearization=1.25
LumCoeff=0.098039,0.078431,0.117647
RedCurve=0.6
Saturation=0
Strength=0.775
[FineSharp.fx]
cstr=0.624500
lstr=3.000000
pstr=3.000000
sstr=8.000000
xrep=1.000000
xstr=0.500000
[FXAA.fx]
EdgeThreshold=0.000000
EdgeThresholdMin=0.000000
Subpix=0.100000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=1.000000
GaussianBlurStrength=0.300000
[GloomAO.fx]
GloomAO=0
[GoldenRatio.fx]
Opacity=0.300000
ResizeMode=1.000000
[HDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[HighPassSharpen.fx]
HighPassBlendIfDark=50.000000
HighPassBlendIfLight=205.000000
HighPassBlendMode=0.000000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=0.500000
HighPassSharpOffset=0.500000
HighPassSharpRadius=2.000000
HighPassSharpStrength=1.000000
HighPassViewBlendIfMask=0.000000
HighPassViewSharpMask=0.000000
[HQ4X.fx]
k=-2
lum_add=1
max_w=1
min_w=1
mx=1
s=0.25
[Levels.fx]
BlackPoint=10
HighlightClipping=0
WhitePoint=245
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Lift=1.000000,1.000000,1.000000
[LightDoF.fx]
bLightDoF_AutoFocus=1.000000
bLightDoF_UseCA=-1.000000
bLightDoF_UseMouseFocus=-1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=1.000000,1.000000
fLightDoF_Amount=10.000000
fLightDoF_AutoFocusSpeed=0.100000
fLightDoF_ManualFocus=0.000000
fLightDoF_Width=5.000000
[LiquidLens.fx]
_WipWarn=0
[LumaSharpen.fx]
offset_bias=1.500000
pattern=0.000000
sharp_clamp=1.000000
sharp_strength=0.500000
show_sharpen=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=3.000000
fAdapt_Speed=1.000000
fBloom_Intensity=1.000000
fBloom_Threshold=5.000000
fDirt_Intensity=1.000000
fExposure=1.000000
iAdapt_Precision=3.000000
iDebug=0.000000
[MagicHDR.fx]
_Credits=0
_Help=0
_WipWarn=0
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[MotionBlur.fx]
mbRecall=0.100000
mbSoftness=2.000000
[MXAO.fx]
bMXAOBackfaceCheckEnable=1.000000
bMXAODebugViewEnable=0.000000
bMXAOIndirectLightingEnable=-1.000000
bMXAOSmartSamplingEnable=1.000000
fMXAOAmbientOcclusionAmount=5.000000
fMXAOBlurSharpness=0.000000
fMXAOBlurSteps=10.000000
fMXAOIndirectLightingAmount=1.000000
fMXAOIndirectLightingSaturation=25.000000
fMXAONormalBias=0.900000
fMXAOSampleRadius=2.000000
fMXAOSampleRandomization=0.000000
iMXAOSampleCount=2.000000
[NeoBloom.fx]
_Help=0
[RadiantGI.fx]
PP_Options=0
RadiantGI=0
[RBM.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32.000000
[SMAA.fx]
CornerRounding=100.000000
DebugOutput=0.000000
EdgeDetectionThreshold=0.050000
EdgeDetectionType=2.000000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
[SurfaceBlur.fx]
BlurEdge=0.500000
BlurOffset=1.000000
BlurRadius=1.000000
BlurStrength=1.000000
[Technicolor.fx]
Power=4.900000
RGBNegativeAmount=0.980392,0.784314,0.588235
Strength=0.100000
[Technicolor2.fx]
Brightness=0.750000
ColorStrength=0.294118,0.196078,0.098039
Saturation=0.750000
Strength=0.500000
[TiltShift.fx]
Axis=0.100000
BlurCurve=0.100000
BlurMultiplier=0.100000
Line=0.000000
Offset=0.100000
[Tonemap.fx]
Bleach=0.1
Defog=0.1
Exposure=0.1
FogColor=0.078431,0.117647,0.098039
Gamma=0.9
Saturation=0.1
[TrackingRays.fx]
_WipWarn=0
[UnrealLens.fx]
_WipWarn=0
[Vibrance.fx]
Vibrance=0.350000
VibranceRGBBalance=0.500000,0.750000,1.000000
[Vignette.fx]
Amount=-0.500000
Center=0.500000,0.500000
Radius=1.000000
Ratio=0.500000
Slope=2.000000
Type=0.000000