3 minutes ago
Fylkier Reshade
Preset description:
Just for screenshoting
Get the latest Reshade At
https://reshade.me/
and my Preset and Ploy!
If DoF doesn't work:
In the ReShade menu where you edit shader settings there is a blue bar that says "Edit global preprocessor definitions", click this and a small menu will open,
scroll down to RESHADE_DEPTH_INPUT_IS_REVERSED and set it to 1.
KeyADOF@qUINT_dof.fx=35,0,0,0
PreprocessorDefinitions=
Techniques=Vibrance@Vibrance.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,AmbientLight@AmbientLight.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,HDR@FakeHDR.fx,MXAO@MXAO.fx,ADOF@qUINT_dof.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,MultiLUT@MultiLUT.fx
TechniqueSorting=Vibrance@Vibrance.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,AmbientLight@AmbientLight.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,HDR@FakeHDR.fx,MXAO@MXAO.fx,ADOF@qUINT_dof.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,MultiLUT@MultiLUT.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,After@Splitscreen.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,ContrastAdaptiveSharpen@CAS.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@BeforeAfter.fx,Before@Splitscreen.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeepFry@DeepFry.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GaussianBlurCS@GaussianBlurCS.fx,GlitchB@Glitch.fx,SSDO_Plus@GloomAO.fx,GP65CJ042DOF@DOF.fx,GrainSpread@GrainSpread.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HotsamplingHelper@HotsamplingHelper.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MatsoDOF@DOF.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,Pantomorphic@PerfectPerspective2.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,PCGI_One@RadiantGI.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RingDOF@DOF.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_Map.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=1
AL_Dirt=0
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[CinematicDOF.fx]
AutoFocusPoint=0.500000,0.500000
AutoFocusTransitionSpeed=0.200000
BlurQuality=5.000000
BokehBusyFactor=0.500000
FarPlaneMaxBlur=1.000000
FNumber=2.800000
FocalLength=100.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FocusPlaneColor=0.000000,0.000000,1.000000
HighlightAnamorphicAlignmentFactor=0.000000
HighlightAnamorphicFactor=1.000000
HighlightAnamorphicSpreadFactor=0.000000
HighlightGainFarPlane=0.500000
HighlightGainNearPlane=0.200000
HighlightThresholdFarPlane=0.000000
HighlightThresholdNearPlane=0.000000
ManualFocusPlane=10.000000
NearPlaneMaxBlur=1.000000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
OutOfFocusPlaneColorTransparency=0.700000
PostBlurSmoothing=0.000000
ShowCoCValues=0
ShowOutOfFocusPlaneOnMouseDown=1
UseAutoFocus=1
UseMouseDrivenAutoFocus=1
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorIsolation.fx]
bUIShowDebugOverlay=0
bUIShowDiff=0
cUIWindowFunction=0
fUIOverlap=0.300000
fUIOverlayOpacity=1.000000
fUIOverlayPos=0.000000,0.000000
fUITargetHue=0.000000
fUIWindowHeight=1.000000
iUIOverlaySize=600,100
iUIType=0
[ColorLab.fx]
Multiplier=1.000000,1.000000,1.000000
[DeepFry.fx]
Quality=6.000000
Reds=0.200000
[Denoise.fx]
CounterThreshold=0.050000
GaussianSigma=50.000000
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
[DepthHaze.fx]
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
FogStart=0.200000
[Depth_Cues.fx]
Blur_Cues=0.500000
Debug_View=0
DEPTH_DEBUG=0
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
No_Depth_Map=1
Shade_Power=0.500000
Spread=10.000000
[Emphasize.fx]
BlendColor=0.000000,0.000000,0.000000
BlendFactor=0.000000
EffectFactor=0.900000
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6
Variance=0.400000
[FilmGrain2.fx]
coloramount=0.600000
grainamount=0.050000
grainsize=1.600000
lumamount=1.000000
[Flair.fx]
Auto_Flare_Intensity=0
CA_Type=1
Depth_Map=0
Depth_Map_Adjust=1.500000
Depth_Map_Flip=0
Flair_Falloff=0
Flare_Clamp_A=1.000000
Flare_Clamp_B=1.000000
Flare_Color_Map=4
Flare_Localization=0.000000
Flare_PBD=1.000000,0.500000,0.000000
Flare_Power=1.000000
Flare_Saturation=5.000000
Flare_Spread=0.500000
Flare_Type=0
Mask_Sky=0
User_Flare_Color=1.000000,1.000000,1.000000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[MinimalColorGrading.fx]
ColorFilter=1.000000,1.000000,1.000000
Contrast=1.000000
Exposure=0.000000
Saturation=1.000000
SaturationMode=2
[Monochrome.fx]
Monochrome_color_saturation=0.000000
Monochrome_conversion_values=0.210000,0.720000,0.070000
Monochrome_preset=0
[MultiFX.fx]
f2Vignette_StartEnd=0.000000,1.000000
f3CA_Intensity=0.000000,0.000000,0.000000
fFilmGrain_Intensity=0.000000
fFilmGrain_Mean=0.000000
fFilmGrain_Speed=1.000000
fFilmGrain_Variance=0.500000
fSCurve_Intensity=0.000000
fVignette_Intensity=0.000000
[MultiLUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
fLUT_LutSelector=8
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[NormalMap.fx]
AddressMode=0
DistortionAmount=1.000000
Rotation=0.000000
TextureScale=6.000000
Translation=0.000000,0.000000
ZScale=1.000000
_WipWarn=0
[PD80_01B_RT_Correct_Color.fx]
debug_mode=0
dither_strength=1.000000
enable_dither=1
enable_fade=1
freeze=0
midCC_scale=0.500000
mid_use_alt_method=1
rt_blackpoint_method=1
rt_blackpoint_respect_luma=0
rt_bp_rl_str=1.000000
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_midpoint_correction=1
rt_enable_whitepoint_correction=1
rt_midpoint_respect_luma=1
rt_whitepoint_method=0
rt_whitepoint_respect_luma=1
rt_wp_rl_str=1.000000
rt_wp_str=1.000000
transition_speed=0.500000
[PD80_01_Color_Gamut.fx]
colorgamut=0
[PD80_02_Bonus_LUT_pack.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=0
PD80_MixChroma=1.000000
PD80_MixLuma=1.000000
[PD80_03_Color_Space_Curves.fx]
colorsat=0.000000
color_space=1
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.800000
pos0_toe_grey=0.200000
pos1_shoulder_grey=0.800000
pos1_toe_grey=0.200000
[PD80_03_Curved_Levels.fx]
black_in_grey=0.000000
black_out_grey=0.000000
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.750000
pos0_toe_grey=0.250000
pos1_shoulder_grey=0.750000
pos1_toe_grey=0.250000
white_in_grey=255.000000
white_out_grey=255.000000
[PD80_03_Filmic_Adaptation.fx]
adj_linear=1.000000
adj_shoulder=1.000000
adj_toe=1.000000
[PD80_03_Shadows_Midtones_Highlights.fx]
blendcolor_h=1.000000,1.000000,1.000000
blendcolor_m=0.980000,0.588000,0.000000
blendcolor_s=0.000000,0.365000,1.000000
blendmode_h=0
blendmode_m=0
blendmode_s=0
brightness_h=0.000000
brightness_m=0.000000
brightness_s=0.000000
contrast_h=0.000000
contrast_m=0.000000
contrast_s=0.000000
dither_strength=2.000000
enable_dither=1
exposure_h=0.000000
exposure_m=0.000000
exposure_s=0.000000
luma_mode=2
opacity_h=0.000000
opacity_m=0.000000
opacity_s=0.000000
saturation_h=0.000000
saturation_m=0.000000
saturation_s=0.000000
separation_mode=0
tint_h=0.000000
tint_m=0.000000
tint_s=0.000000
vibrance_h=0.000000
vibrance_m=0.000000
vibrance_s=0.000000
[PD80_04_BlacknWhite.fx]
bluechannel=-0.600000
bw_mode=13
curve_str=1.500000
cyanchannel=0.000000
dither_strength=1.000000
enable_dither=1
greenchannel=0.600000
magentachannel=-0.200000
redchannel=0.200000
show_clip=0
tinthue=0.083000
tintsat=0.120000
use_tint=0
yellowchannel=0.400000
[PD80_04_Color_Balance.fx]
h_BlueShift=0.000000
h_GreenShift=0.000000
h_RedShift=0.000000
m_BlueShift=0.000000
m_GreenShift=0.000000
m_RedShift=0.000000
preserve_luma=1
separation_mode=0
s_BlueShift=0.000000
s_GreenShift=0.000000
s_RedShift=0.000000
[PD80_04_Color_Gradients.fx]
blendcolor_ds_m=0.000000,0.365000,1.000000
blendcolor_ds_s=0.000000,0.039000,0.588000
blendcolor_ls_m=0.441176,0.474048,1.000000
blendcolor_ls_s=0.000000,0.365000,1.000000
blendmode_ds_m=10
blendmode_ds_s=10
blendmode_ls_m=10
blendmode_ls_s=5
CGdesat=0.000000
dither_strength=1.000000
enable_dither=1
enable_ds=1
finalmix=0.333000
luma_mode=0
maxlevel=0.300000
minlevel=0.125000
opacity_ds_m=1.000000
opacity_ds_s=1.000000
opacity_ls_m=1.000000
opacity_ls_s=0.300000
separation_mode=0
[PD80_04_Color_Isolation.fx]
fxcolorMix=1.000000
hueMid=0.000000
hueRange=0.167000
satLimit=1.000000
[PD80_04_Color_Temperature.fx]
Kelvin=8337
kMix=1.000000
LumPreservation=1.000000
[PD80_04_Contrast_Brightness_Saturation.fx]
brightness=0.000000
brightnessD=0.000000
contrast=0.000000
contrastD=0.000000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
dither_strength=1.000000
enable_depth=0
enable_dither=1
exposureD=0.000000
exposureN=0.000000
huemid=0.000000
huerange=0.167000
saturation=0.000000
saturationD=0.000000
sat_a=0.000000
sat_b=0.000000
sat_custom=0.000000
sat_g=0.000000
sat_m=0.000000
sat_p=0.000000
sat_r=0.000000
sat_y=0.000000
tint=0.000000
vibrance=0.000000
vibranceD=0.000000
[PD80_04_Selective_Color.fx]
bk_adj_bla=0.000000
bk_adj_cya=0.000000
bk_adj_mag=0.000000
bk_adj_sat=0.000000
bk_adj_vib=0.000000
bk_adj_yel=0.000000
b_adj_bla=0.000000
b_adj_cya=0.000000
b_adj_mag=0.000000
b_adj_sat=0.000000
b_adj_vib=0.000000
b_adj_yel=0.000000
corr_method=1
corr_method2=1
c_adj_bla=0.000000
c_adj_cya=0.000000
c_adj_mag=0.000000
c_adj_sat=0.000000
c_adj_vib=0.000000
c_adj_yel=0.000000
g_adj_bla=0.000000
g_adj_cya=0.000000
g_adj_mag=0.000000
g_adj_sat=0.000000
g_adj_vib=0.000000
g_adj_yel=0.000000
m_adj_bla=0.000000
m_adj_cya=0.000000
m_adj_mag=0.000000
m_adj_sat=0.000000
m_adj_vib=0.000000
m_adj_yel=0.000000
n_adj_bla=0.000000
n_adj_cya=0.000000
n_adj_mag=0.000000
n_adj_sat=0.000000
n_adj_vib=0.000000
n_adj_yel=0.000000
r_adj_bla=0.000000
r_adj_cya=0.000000
r_adj_mag=0.000000
r_adj_sat=0.000000
r_adj_vib=0.000000
r_adj_yel=0.000000
w_adj_bla=0.000000
w_adj_cya=0.000000
w_adj_mag=0.000000
w_adj_sat=0.000000
w_adj_vib=0.000000
w_adj_yel=0.000000
y_adj_bla=0.000000
y_adj_cya=0.000000
y_adj_mag=0.000000
y_adj_sat=0.000000
y_adj_vib=0.000000
y_adj_yel=0.000000
[PD80_04_Selective_Color_v2.fx]
bk_adj_bla=0.000000
bk_adj_cya=0.000000
bk_adj_mag=0.000000
bk_adj_sat=0.000000
bk_adj_yel=0.000000
bm_adj_bla=0.000000
bm_adj_cya=0.000000
bm_adj_lig=0.000000
bm_adj_lig_curve=0.000000
bm_adj_mag=0.000000
bm_adj_sat=0.000000
bm_adj_yel=0.000000
b_adj_bla=0.000000
b_adj_cya=0.000000
b_adj_lig=0.000000
b_adj_lig_curve=0.000000
b_adj_mag=0.000000
b_adj_sat=0.000000
b_adj_yel=0.000000
cb_adj_bla=0.000000
cb_adj_cya=0.000000
cb_adj_lig=0.000000
cb_adj_lig_curve=0.000000
cb_adj_mag=0.000000
cb_adj_sat=0.000000
cb_adj_yel=0.000000
corr_method=1
c_adj_bla=0.000000
c_adj_cya=0.000000
c_adj_lig=0.000000
c_adj_lig_curve=0.000000
c_adj_mag=0.000000
c_adj_sat=0.000000
c_adj_yel=0.000000
gc_adj_bla=0.000000
gc_adj_cya=0.000000
gc_adj_lig=0.000000
gc_adj_lig_curve=0.000000
gc_adj_mag=0.000000
gc_adj_sat=0.000000
gc_adj_yel=0.000000
g_adj_bla=0.000000
g_adj_cya=0.000000
g_adj_lig=0.000000
g_adj_lig_curve=0.000000
g_adj_mag=0.000000
g_adj_sat=0.000000
g_adj_yel=0.000000
mr_adj_bla=0.000000
mr_adj_cya=0.000000
mr_adj_lig=0.000000
mr_adj_lig_curve=0.000000
mr_adj_mag=0.000000
mr_adj_sat=0.000000
mr_adj_yel=0.000000
m_adj_bla=0.000000
m_adj_cya=0.000000
m_adj_lig=0.000000
m_adj_lig_curve=0.000000
m_adj_mag=0.000000
m_adj_sat=0.000000
m_adj_yel=0.000000
n_adj_bla=0.000000
n_adj_cya=0.000000
n_adj_mag=0.000000
n_adj_sat=0.000000
n_adj_yel=0.000000
o_adj_bla=0.000000
o_adj_cya=0.000000
o_adj_lig=0.000000
o_adj_lig_curve=0.000000
o_adj_mag=0.000000
o_adj_sat=0.000000
o_adj_yel=0.000000
r_adj_bla=0.000000
r_adj_cya=0.000000
r_adj_lig=0.000000
r_adj_lig_curve=0.000000
r_adj_mag=0.000000
r_adj_sat=0.000000
r_adj_yel=0.000000
w_adj_bla=0.000000
w_adj_cya=0.000000
w_adj_mag=0.000000
w_adj_sat=0.000000
w_adj_yel=0.000000
yg_adj_bla=0.000000
yg_adj_cya=0.000000
yg_adj_lig=0.000000
yg_adj_lig_curve=0.000000
yg_adj_mag=0.000000
yg_adj_sat=0.000000
yg_adj_yel=0.000000
y_adj_bla=0.000000
y_adj_cya=0.000000
y_adj_lig=0.000000
y_adj_lig_curve=0.000000
y_adj_mag=0.000000
y_adj_sat=0.000000
y_adj_yel=0.000000
[PD80_05_Sharpening.fx]
BlurSigma=0.450000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enableShowEdges=0
enable_depth=0
enable_reverse=0
limiter=0.030000
Sharpening=1.700000
Threshold=0.000000
[PD80_06_Depth_Slicer.fx]
blendmode_1=0
depthpos=0.015000
depth_far=0.000000
depth_near=0.000000
depth_smoothing=0.005000
hue=0.083000
intensity=0.000000
opacity=1.000000
saturation=0.000000
[PD80_06_Luma_Fade.fx]
maxlevel=0.300000
minlevel=0.125000
transition_speed=0.500000
[PD80_06_Posterize_Pixelate.fx]
border_str=0.000000
dither_motion=1
dither_strength=1.000000
effect_strength=1.000000
enable_dither=0
number_of_levels=255
pixel_size=1
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.700000
[Sepia.fx]
Strength=0.580000
Tint=0.550000,0.430000,0.420000
[SunsetFilter.fx]
Axis=-7
ColorA=1.000000,0.000000,0.000000
ColorB=0.000000,0.000000,0.000000
Flip=0
Offset=0.000000
Scale=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000
[Temporal_AA.fx]
Clamping_Adjust=0.000000
Debug=0
Delta=0
Delta_Power=0.250000
Depth_CutOff=0.000000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
Persistence=0.125000
Similarity=0.250000
[UIMask.fx]
bDisplayMask=0
fMask_Intensity=1.000000
[UnrealLens.fx]
BokehAngle=0.250000
BokehDefinition=0.200000
BokehSize=1.000000
Brightness=0.100000
EdgesMasking=0.300000
Saturation=0.700000
Scale1=0.600000
Scale2=0.200000
Scale3=0.100000
Scale4=0.050000
Scale5=-1.000000
Scale6=-1.000000
Scale7=-1.000000
ShowLens=0
Threshold=0.700000
Tint1=1.000000,1.000000,1.000000,1.000000
Tint2=1.000000,1.000000,1.000000,1.000000
Tint3=1.000000,1.000000,1.000000,1.000000
Tint4=1.000000,1.000000,1.000000,1.000000
Tint5=1.000000,1.000000,1.000000,1.000000
Tint6=1.000000,1.000000,1.000000,0.000000
Tint7=1.000000,1.000000,1.000000,0.000000
Tonemapper=2
_WipWarn=0
[Unsharp.fx]
Amount=1.000000
BlurScale=1.000000
[Vibrance.fx]
Vibrance=-0.192000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0
[VirtualResolution.fx]
fResolutionX=3840.000000
fResolutionY=2160.000000
iScaleMode=0
[WhitepointFixer.fx]
Whitepoint=1.000000
_Help=0