KeyPhysicalDOF_MKII@qUINT_physicaldof_MKII.fx=46,0,0,0
PreprocessorDefinitions=SMOOTHNORMALS=1,MATERIAL_TYPE=1,ENABLE_SOLARIS_REGRADE_PARITY=1,SKYCOLOR_MODE=0,IMAGEBASEDLIGHTING=0
Techniques=DELC_Sharpen@qUINT_sharp.fx,RTGlobalIllumination@qUINT_rtgi.fx,qUINT_Solaris@qUINT_solaris.fx,qUINT_ReGrade@qUINT_regrade.fx
TechniqueSorting=DisplayDepth@DisplayDepth.fx,DELC_Sharpen@qUINT_sharp.fx,RTGlobalIllumination@qUINT_rtgi.fx,qUINT_Solaris@qUINT_solaris.fx,qUINT_ReGrade@qUINT_regrade.fx
[DisplayDepth.fx]
Advanced_help=0
bUIShowOffset=0
bUIUseLivePreview=1
Depth_help=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUIOffset=0,0
iUIPresentType=2
[qUINT_regrade.fx]
CB_BALANCE_BL=0.000000,0.000000,0.000000
CB_BALANCE_CR=0.000000,0.000000,0.000000
CB_BALANCE_GM=0.000000,0.000000,0.000000
CB_HI=0.000000,0.000000
CB_MID=0.000000,0.315000
CB_SHAD=0.000000,0.114000
COLOR_REMAP_AQUA=0.000000,0.020000,0.008000
COLOR_REMAP_BLUE=0.000000,0.159000,0.022000
COLOR_REMAP_GREEN=0.000000,0.191000,0.044000
COLOR_REMAP_MAGENTA=0.000000,0.000000,0.000000
COLOR_REMAP_ORANGE=0.000000,-0.004000,0.000000
COLOR_REMAP_RED=0.000000,0.038000,0.019000
COLOR_REMAP_YELLOW=0.000000,0.013000,0.006000
DITHER_BIT_DEPTH=2
ENABLE_VIGNETTE=0
GRADE_CONTRAST=-0.020000
GRADE_EXPOSURE=0.000000
GRADE_GAMMA=0.100000
GRADE_SATURATION=-0.140000
GRADE_VIBRANCE=0.549000
HISTOGRAM_MODE=1
HISTOGRAM_UIENABLE=1
INPUT_BLACK_LVL=0.000000
INPUT_COLOR_TEMPERATURE=7000.000000
INPUT_GAIN_COLOR=0.500000,0.500000,0.500000
INPUT_GAMMA_COLOR=0.500000,0.500000,0.500000
INPUT_LIFT_COLOR=0.500000,0.500000,0.500000
INPUT_WHITE_LVL=255.000000
NODE1=2
NODE2=4
NODE3=6
NODE4=8
NODE5=9
NODE6=0
NODE7=0
NODE8=0
NODE9=0
OUTPUT_BLACK_LVL=0.000000
OUTPUT_WHITE_LVL=255.000000
SHOW_CLIPPING=0
SPECIAL_BLEACHBP=0.150000
SPECIAL_GAMMA_LUM_CHROM=0.000000,0.000000
SPLITTONE_BALANCE=0.500000
SPLITTONE_HIGHLIGHTS=1.000000,1.000000,1.000000
SPLITTONE_SHADOWS=1.000000,1.000000,1.000000
tempF1=1.000000,1.000000,1.000000,1.000000
tempF2=1.000000,1.000000,1.000000,1.000000
tempF3=1.000000,1.000000,1.000000,1.000000
TONECURVE_DARKS=0.001000
TONECURVE_DARKWASH_INT=0.000000
TONECURVE_DARKWASH_RANGE=0.200000
TONECURVE_HIGHLIGHTS=-0.011000
TONECURVE_LIGHTS=-0.051000
TONECURVE_SHADOWS=0.258000
UIHELP=0
VIGNETTE_BLEND_MODE=1
VIGNETTE_BLURRYNESS_MECH=0.800000
VIGNETTE_RADIUS_MECH=0.525000
VIGNETTE_RADIUS_SENSOR=1.000000
VIGNETTE_RATIO=0.000000
[qUINT_rtgi.fx]
FADEOUT_MODE_UI=2
RT_AO_AMOUNT=5.000005
RT_BACKFACE_MIRROR=1
RT_DEBUG_VIEW=0
RT_DO_RENDER=0
RT_FADE_DEPTH=0.150000
RT_HIGHP_LIGHT_SPREAD=1
RT_IBL_AMOUT=0.050000
RT_IL_AMOUNT=8.000000
RT_RAY_AMOUNT=8
RT_RAY_STEPS=20
RT_ROUGHNESS=0.900000
RT_SAMPLE_RADIUS=8.400001
RT_SAMPLE_RADIUS_FAR=0.100000
RT_SPECULAR=0.050000
RT_USE_ACESCG=1
RT_USE_SRGB=0
RT_Z_THICKNESS=0.300000
SKY_COLOR=1.000000,1.000000,1.000000
SKY_COLOR_AMBIENT_MIX=0.500000
SKY_COLOR_AMT=3.040000
SKY_COLOR_SAT=1.000000
UIHELP=0
UIHELP2=0
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=0
SHARPEN_MODE=1
SHARP_STRENGTH=0.300000
[qUINT_solaris.fx]
BLOOM_DEPTH_MASK=1
BLOOM_DEPTH_MASK_STRENGTH=0.500000
BLOOM_TONE_PRES=1
HDR_BLOOM_BLEND_MODE=0
HDR_BLOOM_INT=0.000000
HDR_BLOOM_RADIUS=0.000000
HDR_EXPOSURE=0.000000
HDR_WHITEPOINT=7.005000
I left motion blur on in the screenshots sorry. I am also having issues with screenshots not working correctly via reshade 5 its crushing the colors on in game screenshots.