1 hour, 27 minutes ago
Eyegarsm
Preset description:
just a preset i made up while playing and setting it through the gameplay scenarios. Reshade version: 5.1.0_Addon
Based on them:
- #BroshDJ# - Undead Metro - https://sfx.thelazy.net/games/preset/11554
- True Colors Cinematic Reshade - https://nexusmods.com/metrolastlightredux/mods/7
obs: i didn't made a huge change in stuff (config), so maybe some settings are exagerated (high number of passes etc) in reason of my 980TI hav spare fps's. I left some hotkeys config for some not gameplay-friendly effects.
KeyCinematicDOF@CinematicDOF.fx=45,1,0,0
KeyDPX@DPX.fx=46,0,0,0
KeyEyeAdaption@EyeAdaption.fx=46,0,0,0
KeyMXAO@qUINT_mxao.fx=33,0,0,0
KeyPantomorphic@PerfectPerspective2.fx=45,0,0,0
KeyPCGI_One@RadiantGI.fx=0
Keyprod80_02_Bloom@PD80_02_Bloom.fx=34,0,0,0
Keyprod80_04_ColorGradient@PD80_04_Color_Gradients.fx=35,0,0,0
PreprocessorDefinitions=MXAO_ENABLE_IL=1,MXAO_HIGH_QUALITY=1,MXAO_MIPLEVEL_IL=1,MXAO_SMOOTHNORMALS=1,MXAO_TWO_LAYER=1,BLOOM_ENABLE_CA=1,TRACKING_RAYS_SAMPLES=1000,CMAA2_STATIC_QUALITY_PRESET=4
Techniques=MXAO@qUINT_mxao.fx,ContrastAdaptiveSharpen@CAS.fx,Lightroom@qUINT_lightroom.fx,HDR@FakeHDR.fx,Debanding@qUINT_deband.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,Technicolor2@Technicolor2.fx,DELC_Sharpen@qUINT_sharp.fx,LumaSharpen@LumaSharpen.fx,Curves@Curves.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,DPX@DPX.fx,EyeAdaption@EyeAdaption.fx
TechniqueSorting=MXAO@qUINT_mxao.fx,ContrastAdaptiveSharpen@CAS.fx,Lightroom@qUINT_lightroom.fx,HDR@FakeHDR.fx,Debanding@qUINT_deband.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,Technicolor2@Technicolor2.fx,DELC_Sharpen@qUINT_sharp.fx,LumaSharpen@LumaSharpen.fx,Curves@Curves.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,DPX@DPX.fx,EyeAdaption@EyeAdaption.fx,CinematicDOF@CinematicDOF.fx,Pantomorphic@PerfectPerspective2.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,After@Splitscreen.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,ApertureCRT@CRTAperture.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,BasicCRT@BasicCRT.fx,Before@BeforeAfter.fx,Before@Splitscreen.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Cathode@Cathode.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,Clarity@Clarity.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,CobraFX_Masking_End@Cobra_Mask.fx,Cobra_Masking_Start@Cobra_Mask.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,ColorMatrix@ColorMatrix.fx,ColorSort_Main@ColorSort.fx,ColorSort_Masking@ColorSort.fx,Comic@Comic.fx,computeGravity@computeGravity.fx,ContrastStretch@ContrastStretch.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.fx,CRT_Lottes@CRT_Lottes.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yee64@CRT-Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,CRT_Yeetron@CRT-Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DeHaze@Dehaze.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DirtyCRT@VHS.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DosFX_Tech@DOSGame.fx,Droste@Droste.fx,Drunk@Drunk.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,Emphasize@Emphasize.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FilmGrain@FilmGrain.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlurCS@GaussianBlurCS.fx,GeomCRT@CRTGeom.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,Gravity@Gravity.fx,GTUV50@GTU.fx,HeightFog@Heightfog.fx,HexLensFlare@HexLensFlare.fx,HotsamplingHelper@HotsamplingHelper.fx,Interlaced@Interlaced.fx,JPEGCompression@JPEG.fx,Layer@Layer.fx,LeiFx_OA@LeiFX_OA.fx,LeiFx_Tech@3DFX.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LiftGammaGain@LiftGammaGain.fx,LiquidLens@LiquidLens.fx,LocalContrastCS@LocalContrastCS.fx,LottesCRT@CRTLottes.fx,LUT@LUT.fx,MagicBorder@MagicBorder.fx,MagicHDR@MagicHDR.fx,MBMB@MBMB.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MeshEdges@MeshEdges.fx,MetaCRT@MetaCRT.fx,MinimalColorGrading@MinimalColorGrading.fx,MMJCelShader@MMJCelShader.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,NeoBloom@NeoBloom.fx,nGlide_3DFX@nGlide_3DFX.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PandaFX@PandaFX.fx,PerfectPerspective@PerfectPerspective.fx,PhosphorMAME@Phosphor.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PowerVR2@PowerVR2.fx,PreGravity@computeGravity.fx,PreGravity@Gravity.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,PCGI_One@RadiantGI.fx,RealLongExposure@RealLongExposure.fx,RemoveTint@RemoveTint.fx,RetroCRT@RetroCRT.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RGBLCD@RGBLCD.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SplicedRadials@SplicedRadials.fx,SSR@qUINT_ssr.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,TapeNoise@VHS.fx,Technicolor@Technicolor.fx,Technicolor@Technicolor.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,TVCRTPixels@TVCRTPixels.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_Map.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx
[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1
GAMMA_LEVEL=1.000000
LEIFX_LINES=1.000000
LEIFX_PIXELWIDTH=1.500000
[AdaptiveFog.fx]
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
FogStart=0.050000
MaxFogFactor=0.800000
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=0.000000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=1.000000
Exposure=0.000000
FixWhitePoint=1
TonemapOperator=2
[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=0.200000
uAdapt_Limits=0.000000,1.000000
uAdapt_Precision=0
uAdapt_Sensitivity=1.000000
uAdapt_Time=1.000000
uBloomIntensity=1.000000
uExposure=1.000000
uMaxBrightness=100.000000
[AreaCopy.fx]
bAC_EnableDestOutline=1
bAC_EnableSourceColorFill=1
fAC_DestAngle=0.000000
fAC_DestOpacity=1.000000
fAC_DestOutlineColor=1.000000,1.000000,1.000000
fAC_DestOutlineOpacity=1.000000
fAC_DestOutlineWidth=2.000000
fAC_DestXY=1200.000000,600.000000
fAC_Size=400.000000,300.000000
fAC_SourceFillColor=0.000000,0.000000,0.000000
fAC_SourceOpacity=0.500000
fAC_SourceXY=600.000000,100.000000
fAC_Zoom=1.000000
[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0.000000,0.000000,0.000000,1.000000
VignetteRatio=0.000000
VignetteShape=1
VignetteStartEnd=0.000000,1.000000
_Help=0
[ASCII.fx]
Ascii_background_color=0.000000,0.000000,0.000000
Ascii_dithering=1
Ascii_dithering_debug_gradient=0
Ascii_dithering_intensity=2.000000
Ascii_font=1
Ascii_font_color=1.000000,1.000000,1.000000
Ascii_font_color_mode=1
Ascii_invert_brightness=0
Ascii_spacing=1
Ascii_swap_colors=0
[BeforeAfter.fx]
Blur=0.000000
Color=0.337000,0.000000,0.118000
Line=1
Offset=0.500000
[Bessel_Bloom.fx]
Debug=0
Gamma=2.200000
Intensity=1.000000
K=128.000000
Performance=2
Saturation=1.000000
SoftKnee=0.500000
Threshold=0.700000
[BilateralComic.fx]
Anisotropy=2
EdgeStrength=1.400000
EdgeThreshold=0.300000
IgnoreSky=1
LevelCount=48
QuantizeLuma=1
Sigma0=2.000000
Sigma1=10.000000
[BloomingHDR.fx]
Adapt_Adjust=0.500000
Adapt_Seek=0.500000
Auto_Bloom=0
Auto_Exposure=1
BloomCurve=2.000000
BloomSensitivity=1.000000
Bloom_BA_iToneMapper=0
Bloom_Intensity=0.100000,0.500000
Bloom_Spread=1.000000
CBT_Adjust=0.750000
Contrast=1.000000
Debug_View=0
Depth_Map=0
Depth_Map_Adjust=12.500000
Depth_Map_Flip=0
Dither_Bloom=0.125000
Exp=0.000000
Gamma=2.200000
GreyValue=0.180000
HDR_BP=0.500000
Inv_Tonemappers=2
NFCD=1.000000
Offset=0.000000
Saturate=1.000000
Saturation=0.250000,0.250000
Tonemappers=0
WP=1.000000
[Border.fx]
border_color=0.000000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,100.000000
[BulgePinch.fx]
animate=0
aspect_ratio=0.000000
blending_amount=1.000000
coordinates=0.500000,0.500000
depth_mode=0
depth_threshold=0.000000
magnitude=-0.500000
offset_coords=0.500000,0.500000
radius=0.500000
render_type=0
set_max_depth_behind=0
tension=1.000000
use_mouse_point=0
use_offset_coords=0
[CanvasFog.fx]
Angulod=0.000000
AnguloR=0.000000
AnguloS=0.000000
Axis=0.000000
axisColorASelectAxis=0.500000,0.500000
axisColorBSelectAxis=0.500000,0.500000
BlendM=0
ColorA=1.000000,0.000000,0.000000,1.000000
ColorB=0.000000,0.000000,1.000000,0.000000
depthpos=0.200000
depth_far=0.000000
depth_near=0.000000
depth_smoothing=0.005000
drawColorASelectON=0
drawColorBSelectON=0
Flip=0
FlipFog=0
FocusDepth=0.100000
FocusEdgeDepth=0.150000
FocusRangeDepth=1.000000
FogCurve=170.000000
FogCurveE=0.000000
FogRotationAngle=0.000000,0.000000
FogRotationCenter=0.500000,0.500000
FogRotationDepth=0.000000
FogRotationDepthVisibility=25.000000
FogStart=0.200000
FogTextureSize=1.000000
FogType=0
GradientType=0
MaxFogFactor=1.000000
Modifierc=1.000000,1.000000
Modifierd=1.000000,1.000000
Offset=0.000000
Originc=0.500000,0.500000
Origind=0.500000,0.500000
PositionS=0.500000,0.500000
Scale=1.000000
Size=0.000000
Sized=0.000000
SizeS=0.000000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
UseColorPickerA=0
UseColorPickerB=0
UseFogTexture=0
UseFogTextureDepth=0
[CanvasMask.fx]
AlphaA=1.000000
AlphaB=0.000000
Angulod=0.000000
AnguloR=0.000000
AnguloS=0.000000
Axis=0.000000
depthpos=0.200000
depth_far=0.000000
depth_near=0.000000
depth_smoothing=0.005000
FlipFog=0
FocusDepth=0.180000
FocusEdgeDepth=0.070000
FocusRangeDepth=0.010000
FogCurve=70.000000
FogCurveE=0.000000
FogRotationAngle=0.000000,0.000000
FogRotationCenter=0.500000,0.500000
FogStart=0.180000
FogType=0
GradientType=0
MaxFogFactor=1.000000
Modifierc=1.000000,1.000000
Modifierd=1.000000,1.000000
Offset=0.000000
Originc=0.500000,0.500000
Origind=0.500000,0.500000
PositionS=0.500000,0.500000
Scale=1.000000
ShowDebug=0
Size=0.000000
Sized=0.000000
SizeS=0.000000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[Cathode.fx]
resSize=4.000000
[CheckerboardInterlace.fx]
CheckerboardPattern=0
DisplayPattern=0
HighFPS=0
PatternScale=8
ReversePattern=0
[Chromakey.fx]
AntiAliased=0
Color=1
CustomColor=1.000000,0.000000,0.000000
Floor=0
FloorAngle=1.000000
FOV=90
Pass=0
Precision=4
RadialX=0
RadialY=0
Threshold=0.500000
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[CinematicDOF.fx]
AutoFocusPoint=0.500000,0.500000
AutoFocusTransitionSpeed=0.200000
BlurQuality=5.000000
BokehBusyFactor=0.500000
FarPlaneMaxBlur=1.000000
FNumber=2.800000
FocalLength=100.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FocusPlaneColor=0.000000,0.000000,1.000000
HighlightAnamorphicAlignmentFactor=0.000000
HighlightAnamorphicFactor=1.000000
HighlightAnamorphicSpreadFactor=0.000000
HighlightBoost=0.900000
HighlightGammaFactor=2.200000
ManualFocusPlane=10.000000
MitigateUndersampling=0
NearPlaneMaxBlur=1.000000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
OutOfFocusPlaneColorTransparency=0.700000
PostBlurSmoothing=0.000000
ShowCoCValues=0
ShowOutOfFocusPlaneOnMouseDown=1
UseAutoFocus=1
UseMouseDrivenAutoFocus=0
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[CMAA_2.fx]
DebugEdges=0
UIHELP=0
[cmyk_halftone_dot.fx]
frequency=550.000000
[Cobra_Mask.fx]
Buffer1=0
Buffer2=0
Buffer3=0
Buffer4=0
FilterColor=0
FilterDepth=0
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.010000
Hue=1.000000
HueRange=0.500000
InvertMask=0
Saturation=1.000000
SaturationRange=1.000000
ShowMask=0
ShowSelectedHue=0
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
Value=1.000000
ValueEdge=0.000000
ValueRange=1.000000
[ColorfulPoster.fx]
fUISlope=13.000000
fUIStepContinuity=1.000000
fUIStrength=1.000000
fUITint=1.000000
iUIDebugOverlayPosterizeLevels=0
iUILumaLevels=16
iUIStepType=2
[ColorIsolation.fx]
bUIShowDebugOverlay=0
bUIShowDiff=0
cUIWindowFunction=0
fUIOverlap=0.300000
fUIOverlayOpacity=1.000000
fUIOverlayPos=0.000000,0.000000
fUITargetHue=0.000000
fUIWindowHeight=1.000000
iUIOverlaySize=600,100
iUIType=0
[ColorLab.fx]
Multiplier=1.000000,1.000000,1.000000
[ColorMAME.fx]
BluRatios=0.000000,0.000000,1.000000
Floor=0.000000,0.000000,0.000000
GrnRatios=0.000000,1.000000,0.000000
Offset=0.000000,0.000000,0.000000
Power=1.000000,1.000000,1.000000
RedRatios=1.000000,0.000000,0.000000
Saturation=1.000000
Scale=0.950000,0.950000,0.950000
[ColorMatrix.fx]
ColorMatrix_Blue=0.000000,0.125000,0.875000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Red=0.817000,0.183000,0.000000
Strength=1.000000
[ColorSort.fx]
BrightnessThresholdEnd=1.050000
BrightnessThresholdStart=1.050000
Buffer1=0
Buffer2=0
Buffer3=0
Buffer4=0
FilterColor=0
FilterDepth=0
FocusDepth=0.026000
FocusRangeDepth=0.010000
GradientStrength=0.000000
HotsamplingMode=0
Hue=1.000000
HueRange=0.501000
InvertMask=0
MaskingNoise=0.000000
NoiseSize=1.000000
ReverseSort=0
RotationAngle=0
Saturation=1.000000
SaturationRange=1.000000
ShowMask=0
ShowSelectedHue=0
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
Value=1.000000
ValueRange=1.001000
[Comic.fx]
bUIChromaEdgesDebugLayer=1
bUIColorEdgesDebugLayer=1
bUIEnableDebugLayer=0
bUIMeshEdgesDebugLayer=1
bUIOutlinesDebugLayer=1
fUIChromaEdgesDetails=0.000000
fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000
fUIChromaEdgesStrength=1.000000,0.500000
fUIColor=0.000000,0.000000,0.000000
fUIColorEdgesDetails=1.000000
fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000
fUIColorEdgesStrength=1.000000,1.000000
fUIEdgesLumaWeight=0.000000,1.000000,0.800000
fUIEdgesSaturationWeight=0.000000,1.000000,0.800000
fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000
fUIMeshEdgesStrength=3.000000,3.000000
fUIOutlinesDistanceFading=0.000000,1.000000,0.800000
fUIOutlinesStrength=1.000000,1.000000
fUIOutlinesThreshold=1.000000
fUIOverlayColor=1.000000,0.000000,0.000000
fUIStrength=1.000000
iUIChromaEdgesType=3
iUIColorEdgesType=1
iUIMeshEdgesEnable=1
iUIMeshEdgesIterations=1
iUIOutlinesEnable=1
iUIShowFadingOverlay=0
[computeGravity.fx]
AllowOverlapping=0
BlendColor=0.550000,1.000000,0.950000
EffectFactor=1.000000
FilterColor=0
FilterDepth=0
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
GravityIntensity=0.200000
GravityRNG=0.970000
Hue=1.000000
HueRange=1.000000
InvertGravity=0
Saturation=1.000000
SaturationRange=1.000000
ShowSelectedHue=0
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
UseImage=0
Value=1.000000
ValueRange=1.000000
[CRT.fx]
Amount=1.000000
Angle=0.000000,0.000000
Brightness=0.900000
CornerSize=0.010000
Curvature=0
CurvatureRadius=1.500000
Gamma=2.400000
MonitorGamma=2.200000
Oversample=1
Overscan=1.010000
Resolution=1.150000
ScanlineGaussian=1
ScanlineIntensity=2
ViewerDistance=2.000000
[CRTAperture.fx]
BRIGHTNESS=1.500000
GAMMA_INPUT=2.400000
GAMMA_OUTPUT=2.400000
GLOW_DIFFUSION=0.050000
GLOW_HALATION=0.100000
GLOW_HEIGHT=0.500000
GLOW_WIDTH=0.500000
MASK_COLORS=2.000000
MASK_SIZE=1
MASK_STRENGTH=0.300000
resX=320.000000
resY=240.000000
SCANLINE_SIZE_MAX=1.500000
SCANLINE_SIZE_MIN=0.500000
SHARPNESS_EDGES=3
SHARPNESS_IMAGE=1
video_sizeX=320.000000
video_sizeY=240.000000
[CRTEasymode.fx]
BRIGHT_BOOST=1.200000
DILATION=1
ENABLE_LANCZOS=1
GAMMA_INPUT=2.000000
GAMMA_OUTPUT=1.800000
MASK_DOT_HEIGHT=1.000000
MASK_DOT_WIDTH=1.000000
MASK_SIZE=1.000000
MASK_STAGGER=0.000000
MASK_STRENGTH=0.300000
SCANLINE_BEAM_WIDTH_MAX=1.500000
SCANLINE_BEAM_WIDTH_MIN=1.500000
SCANLINE_BRIGHT_MAX=0.650000
SCANLINE_BRIGHT_MIN=0.350000
SCANLINE_CUTOFF=400.000000
SCANLINE_STRENGTH=1.000000
SHARPNESS_H=0.500000
SHARPNESS_V=1.000000
texture_sizeX=320.000000
texture_sizeY=240.000000
video_sizeX=320.000000
video_sizeY=240.000000
[CRTLottes.fx]
bloomAmt=0.150000
brightBoost=1.000000
doBloom=1
hardBloomPix=-1.500000
hardBloomScan=-2.000000
hardPix=-3.000000
hardScan=-8.000000
maskDark=0.500000
maskLight=1.500000
resX=320.000000
resY=240.000000
scaleInLinearGamma=1.000000
shadowMask=3
shape=2.000000
video_sizeX=320.000000
video_sizeY=240.000000
warpX=0.031000
warpY=0.041000
[CRTPi.fx]
BLOOM_FACTOR=1.500000
CURVATURE_X=0.100000
CURVATURE_Y=0.150000
INPUT_GAMMA=2.400000
MASK_BRIGHTNESS=0.700000
OUTPUT_GAMMA=2.200000
SCANLINE_GAP_BRIGHTNESS=0.120000
SCANLINE_WEIGHT=6.000000
video_sizeX=320.000000
video_sizeY=240.000000
[Cursor.fx]
Color=0.871000,0.871000,0.871000
Scale=0.200000
[Curves.fx]
Contrast=0.450000
Formula=6
Mode=0
[Daltonize.fx]
Type=0
[Deband.fx]
banding_depth=1.000000
debug_output=0
enable_depthbuffer=0
enable_sdeviation=1
enable_weber=1
iterations=1
range=24.000000
t1=0.007000
t2=0.040000
[Deconverge.fx]
ConvergeX=0.000000,0.000000,0.000000
ConvergeY=0.000000,0.000000,0.000000
RadialConvergeX=0.000000,0.000000,0.000000
RadialConvergeY=0.000000,0.000000,0.000000
ScreenDims=320.000000,240.000000
TargetDims=320.000000,240.000000
[DeepFry.fx]
Quality=6.000000
Reds=0.200000
[Defocus.fx]
Defocus=0.000000,0.000000
[Dehaze.fx]
Alpha=0.500000
Debug=0
DepthMultiplier=0.175000
IgnoreSky=0
TransmissionMultiplier=-0.500000
[DepthAlpha.fx]
ClearPreviousAlpha=1
ColorizeTransparency=0
DepthMultiplier=1.000000,0.500000,0.000000
DepthRange=0.000000,1.000000
DepthSmoothness=1.000000
TestColor=0.000000,0.000000,0.000000,1.000000
_Help=0
[DepthHaze.fx]
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
FogStart=0.200000
[Depth_Cues.fx]
Blur_Cues=0.500000
Debug_View=0
DEPTH_DEBUG=0
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
No_Depth_Map=1
Shade_Power=0.500000
Spread=10.000000
[DisplayDepth.fx]
Advanced_help=0
bUIShowOffset=0
bUIUseLivePreview=1
Depth_help=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUIOffset=0,0
iUIPresentType=2
[Dither.fx]
fDithering=0.500000
fQuantization=0.000000
iDitherMode=0
[DLAA_Plus.fx]
De_Artifact=0.500000
Long_Edge_Mask_H=0.000000
Long_Edge_Mask_V=0.000000
Short_Edge_Mask=0.250000
Text_Preservation=0.500000
View_Mode=0
[DOSGame.fx]
DOSCOLOR=1
DOSColorsCount=16
DoSgammaValue=2.200000
DOSScreenSize=320,240
ENABLE_AGD=1
ENABLE_POSTCURVE=1
ENABLE_SCREENSIZE=1
PIXELSIZE=2
POSTCURVE=0.500000
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[Droste.fx]
Buffer1=0
Buffer4=0
EffectType=0
Frequency=1.000000
InnerRing=0.300000
OuterRing=1.000000
Spiral=1
X_Offset=0.000000
Y_Offset=0.000000
Zoom=1.000000
[Drunk.fx]
angle=180.000000
angle_speed=1.000000
blending_amount=1.000000
depth_mode=0
depth_threshold=0.000000
p_drunk_speed=2.000000,2.000000
p_drunk_strength=25.000000,25.000000
render_type=0
set_max_depth_behind=0
[Emphasize.fx]
BlendColor=0.000000,0.000000,0.000000
BlendFactor=0.000000
EffectFactor=0.900000
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[FakeHDR.fx]
HDRPower=1.100001
radius1=0.800000
radius2=0.870000
[FGFXFastCascadedSeparableBlur16X.fx]
BlurRadius=0.250000
___ABOUT=0
[FGFXLargeScalePerceptualObscuranceIrradiance.fx]
LSPOIrrAutoGain=0.500000
LSPOIrrContrast=1.000000
LSPOIrrDebugType=0
LSPOIrrEffectEnabled=1
LSPOIrrEffectIntensity=0.900000
LSPOIrrEffectRadius=0.650000
LSPOIrrEffectSaturation=0.000000
LSPOIrrGain=1.000000
LSPOIrrGamma=1.000000
LSPOIrrIrradianceIntensity=1.000000
LSPOIrrOcclusionIntensity=1.000000
LSPOIrrOcclusionIrradianceRecovery=0.750000
LSPOIrrSaturation=1.000000
___ABOUT=0
___LSPOIRR_AUTO_GAIN_ENABLED_DESC=0
___LSPOIRR_AUTO_GAIN_SPEED_DESC=0
___LSPOIRR_BLUR_MAX_RECIPROCAL_THRESHOLD_DESC=0
___LSPOIRR_CASCADE_3_ON_DESC=0
___LSPOIRR_SRGB_DESC=0
[FilmGrain.fx]
Intensity=0.700000
Mean=0.500000
SignalToNoiseRatio=6
Variance=0.400000
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[FilmicSharpen.fx]
Clamp=0.600000
Coefficient=0
Offset=0.100000
Preview=0
Strength=32
UseMask=0
[Flair.fx]
Auto_Flare_Intensity=0
CA_Type=1
Depth_Map=0
Depth_Map_Adjust=1.500000
Depth_Map_Flip=0
Flair_Falloff=0
Flare_Clamp_A=1.000000
Flare_Clamp_B=1.000000
Flare_Color_Map=4
Flare_Localization=0.000000
Flare_PBD=1.000000,0.500000,0.000000
Flare_Power=1.000000
Flare_Saturation=5.000000
Flare_Spread=0.500000
Flare_Type=0
Mask_Sky=0
User_Flare_Color=1.000000,1.000000,1.000000
[Flashlight.fx]
uBrightness=10.000000
uColor=1.000000,0.901961,0.784314
uDistance=0.100000
uSize=420.000000
[FlexibleCA.fx]
Mode=1
Multiplier=1.000000
Ratio=-1.000000,0.000000,1.000000
[Flip.fx]
FlipH=0
FlipV=0
[Flipbook.fx]
Position=1.000000,0.000000,1.000000
Size=10,9,30
[FocalDOF.fx]
DofScale=3.000000
FocusPoint=0.500000,0.500000
FocusTime=350.000000
[FreezeShot.fx]
Axis=0.000000
BlackBackground=0
BlendM=0
FlipH=0
FlipV=0
Freeze=0
Layer_Pos=0.000000,0.000000
Layer_Scale=1.500000,1.500000
Shot_depth_close=1.000000
Shot_depth_far=0.000000
Stage_depth=0.970000
Stage_Opacity=1.000000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[GloomAO.fx]
Debug=0
Depth_Map=0
Depth_Map_Adjust=12.500000
Depth_Map_Flip=0
Dither_SSDO=1
GloomAO=0
NCD=0.125000,0.000000
Offset=0.000000
Persistence=0.125000
SamplesXY=3
SSDO_ColorPower=1.500000
SSDO_Fade=1.000000
SSDO_Intensity_Masking=0.000000
SSDO_Levels=32
SSDO_Max_Depth=0.999000
SSDO_MipSampling=4
SSDO_Power=1.500000
SSDO_SampleRadius=2500.000000
SSDO_Saturation=1.000000
SSDO_Trimming=0.100000
SSDO_X2=0
[Gravity.fx]
allowOverlapping=0
BlendColor=0.550000,1.000000,0.950000
EffectFactor=1.000000
FilterColor=0.550000,1.000000,0.950000
FilterRange=0.500000
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
GravityIntensity=0.500000
GravityRNG=75.000000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
useImage=0
[GTU.fx]
blackLevel=0.070000
compositeConnection=0
contrast=1.000000
noScanlines=0
signalResolution=256.000000
signalResolutionI=83.000000
signalResolutionQ=25.000000
texture_sizeX=320.000000
texture_sizeY=240.000000
tvVerticalResolution=250.000000
video_sizeX=320.000000
video_sizeY=240.000000
[Heightfog.fx]
FogCloudFactor=1.000000
FogCloudOffset=0.000000,0.000000
FogCloudScaleHorizontal=1.000000
FogCloudScaleVertical=1.000000
FogColor=0.800000,0.800000,0.800000
FogCurve=71.900002
FogDensity=1.000000
FogStart=0.000000
FoV=76.900002
MovementSpeed=0.400000
MovingFog=1
PlaneOrientation=1.751000,-0.464000
PlaneZ=-0.001000
[HexLensFlare.fx]
uColor0=1.000000,1.000000,1.000000
uColor1=1.000000,1.000000,1.000000
uColor2=1.000000,1.000000,1.000000
uColor3=1.000000,1.000000,1.000000
uIntensity=0.750000
uScale=1.750000
uThreshold=0.975000
[HotsamplingHelper.fx]
bUIMaskBackground=1
fUIOverlayPos=0.500000,0.500000
fUIOverlayScale=0.200000
[Image.fx]
AspectCorrect=1
[Layer.fx]
Layer_Blend=1.000000
Layer_Pos=0.500000,0.500000
Layer_Scale=1.000000
[Levels.fx]
BlackPoint=16
HighlightClipping=0
WhitePoint=235
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Lift=1.000000,1.000000,1.000000
[LiquidLens.fx]
BlurSigma=0.500000
BlurSize=1.000000
Brightness=0.100000
FisheyeAmount=-0.100000
FisheyeScaleType=0
FisheyeZoom=1.000000
Saturation=0.700000
Scale1=0.010000
Scale2=0.020000
Scale3=0.030000
Scale4=0.040000
Scale5=0.050000
Scale6=0.060000
Scale7=0.070000
ShowLens=0
Threshold=0.950000
Tint1=1.000000,0.000000,0.000000,1.000000
Tint2=1.000000,0.500000,0.000000,1.000000
Tint3=1.000000,1.000000,0.000000,1.000000
Tint4=0.000000,1.000000,0.000000,1.000000
Tint5=0.000000,1.000000,1.000000,1.000000
Tint6=0.000000,0.000000,1.000000,1.000000
Tint7=1.000000,0.000000,1.000000,1.000000
TintAmount=1.000000
Tonemapper=2
_WipWarn=0
[LocalContrastCS.fx]
Strength=1.000000
WeightExponent=5.000000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=2
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[LUTTools.fx]
LutChromaLuma=1.000000,1.000000
LutRes=32
VerticalOrietation=0
[MagicBorder.fx]
BorderColor=1.000000,1.000000,1.000000,1.000000
LeftBottomCornerDepth=1.000000
LeftTopCornerDepth=1.000000
PictureFrameColor=0.700000,0.700000,0.700000,1.000000
PictureFrameLeftBottom=0.100000,0.900000
PictureFrameLeftTop=0.100000,0.100000
PictureFrameRightBottom=0.900000,0.900000
PictureFrameRightTop=0.900000,0.100000
RightBottomCornerDepth=1.000000
RightTopCornerDepth=1.000000
ShowDepths=0
[MagicHDR.fx]
BlendingAmount=0.500000
BlendingBase=0.800000
BloomAmount=0.300000
BloomBrightness=3.000000
BloomSaturation=1.000000
BlurSize=0.500000
Exposure=0.000000
InputExposure=0.000000
InvTonemap=0
ShowBloom=0
Tonemap=5
_Credits=0
_Help=0
_WipWarn=0
[MBMB.fx]
f2MinMaxSpeed=0.100000,10.000000
fBlur_Sigma=4.000000
fDistortion=1.000000
fSensitivity=0.100000
[MCAmber.fx]
colors=256
[MCOrange.fx]
colors=256
[MeshEdges.fx]
fUIColorBackground=1.000000,1.000000,1.000000
fUIColorLines=0.000000,0.000000,0.000000
fUIStrength=1.000000
iUIBackground=1
[MetaCRT.fx]
bBorders=1
bScanlineInterference=0
bZoom=1
fAmbientEmissive=0.100000
fBlackEmissive=0.020000
fNoiseIntensity=0.000000
fVerticalLines=483
kBrightness=1.750000
kResolutionScale=1.000000
ScreenResX=480
ScreenResY=576
[MinimalColorGrading.fx]
ColorFilter=1.000000,1.000000,1.000000
Contrast=1.000000
Exposure=0.000000
Saturation=1.000000
SaturationMode=2
[MMJCelShader.fx]
BlkCutoff=0.030000
OtlModify=0.200000
SatModify=1.150000
ShdLevels=9.000000
ShdWeight=0.500000
WhtCutoff=0.970000
[Monochrome.fx]
Monochrome_color_saturation=0.000000
Monochrome_conversion_values=0.210000,0.720000,0.070000
Monochrome_preset=0
[MultiFX.fx]
f2Vignette_StartEnd=0.000000,1.000000
f3CA_Intensity=0.000000,0.000000,0.000000
fFilmGrain_Intensity=0.000000
fFilmGrain_Mean=0.000000
fFilmGrain_Speed=1.000000
fFilmGrain_Variance=0.500000
fSCurve_Intensity=0.000000
fVignette_Intensity=0.000000
[MultiLUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
fLUT_LutSelector=0
[MultiTonePoster.fx]
Color1=0.000000,0.050000,0.170000,1.000000
Color2=0.200000,0.160000,0.250000,1.000000
Color3=1.000000,0.160000,0.100000,1.000000
Color4=1.000000,1.000000,1.000000,1.000000
fUIStrength=1.000000
Pattern12=3
Pattern23=3
Pattern34=2
Width12=1
Width23=1
Width34=1
[NeoBloom.fx]
BloomBlendMode=1
ColorFilter=1.000000,1.000000,1.000000
Intensity=1.000000
MagicMode=0
MaxBrightness=100.000000
Mean=0.000000
NormalizeBrightness=1
Padding=0.100000
Saturation=1.000000
Sigma=4.000000
Variance=5.000000
_Help=0
[Oilify.fx]
Scale=1.000000
Sharpness=1.000000
Tuning=2.000000
[Overlay.fx]
bFollowMouse=0
bKeepAspectRatio=0
f2Center=0.500000,0.500000
fOpacity=1.000000
fStretch=1.000000
[PAL.fx]
FIR_GAIN=1.500000
FIR_INVGAIN=1.100000
PHASE_NOISE=1.000000
texture_sizeX=320.000000
texture_sizeY=240.000000
[PandaFX.fx]
Bleach_Bypass_Amount=0.500000
Blend_Amount=0.500000
Contrast_B=0.800000
Contrast_G=0.800000
Contrast_R=0.900000
Diffusion_1_Amount=0.300000
Diffusion_1_Gamma=0.700000
Diffusion_1_Quality=2.000000
Diffusion_1_Radius=8.000000
Diffusion_2_Amount=0.200000
Diffusion_2_Gamma=0.500000
Diffusion_2_Quality=16.000000
Diffusion_2_Radius=5.000000
Diffusion_3_Amount=1.000000
Diffusion_3_Gamma=5.000000
Diffusion_3_Quality=3.000000
Diffusion_3_Radius=7.400000
Enable_Bleach_Bypass=1
Enable_Diffusion=1
Enable_Dither=0
Enable_Static_Dither=1
Gamma_B=0.990000
Gamma_G=1.000000
Gamma_R=1.000000
[PD80_01A_RT_Correct_Contrast.fx]
enable_fade=1
freeze=0
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_whitepoint_correction=0
rt_wp_str=1.000000
transition_speed=0.500000
[PD80_01B_RT_Correct_Color.fx]
debug_mode=0
dither_strength=1.000000
enable_dither=1
enable_fade=1
freeze=0
midCC_scale=0.500000
mid_use_alt_method=1
rt_blackpoint_method=1
rt_blackpoint_respect_luma=0
rt_bp_rl_str=1.000000
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_midpoint_correction=1
rt_enable_whitepoint_correction=1
rt_midpoint_respect_luma=1
rt_whitepoint_method=0
rt_whitepoint_respect_luma=1
rt_wp_rl_str=1.000000
rt_wp_str=1.000000
transition_speed=0.500000
[PD80_01_Color_Gamut.fx]
colorgamut=0
[PD80_02_Bloom.fx]
bExposure=0.000000
BKelvin=6500
BloomLimit=0.333000
BloomMix=0.500000
BloomSaturation=0.000000
BlurSigma=30.000000
CA=60.000000
CA_strength=0.500000
CA_type=0
debugBloom=0
degrees=135
dither_strength=2.000000
enableBKelvin=0
GreyValue=0.333000
use_only_ca=0
[PD80_02_Cinetools_LUT.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=7
PD80_MixChroma=1.000000
PD80_MixLuma=1.000000
[PD80_03_Color_Space_Curves.fx]
colorsat=0.000000
color_space=1
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.800000
pos0_toe_grey=0.200000
pos1_shoulder_grey=0.800000
pos1_toe_grey=0.200000
[PD80_03_Curved_Levels.fx]
black_in_grey=0.000000
black_out_grey=0.000000
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.750000
pos0_toe_grey=0.250000
pos1_shoulder_grey=0.750000
pos1_toe_grey=0.250000
white_in_grey=255.000000
white_out_grey=255.000000
[PD80_03_Filmic_Adaptation.fx]
adj_linear=1.000000
adj_shoulder=1.000000
adj_toe=1.000000
[PD80_03_Levels.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
[PD80_03_Shadows_Midtones_Highlights.fx]
blendcolor_h=1.000000,1.000000,1.000000
blendcolor_m=0.980000,0.588000,0.000000
blendcolor_s=0.000000,0.365000,1.000000
blendmode_h=0
blendmode_m=0
blendmode_s=0
brightness_h=0.000000
brightness_m=0.000000
brightness_s=0.000000
contrast_h=0.000000
contrast_m=0.000000
contrast_s=0.000000
dither_strength=2.000000
enable_dither=1
exposure_h=0.000000
exposure_m=0.000000
exposure_s=0.000000
luma_mode=2
opacity_h=0.000000
opacity_m=0.000000
opacity_s=0.000000
saturation_h=0.000000
saturation_m=0.000000
saturation_s=0.000000
separation_mode=0
tint_h=0.000000
tint_m=0.000000
tint_s=0.000000
vibrance_h=0.000000
vibrance_m=0.000000
vibrance_s=0.000000
[PD80_04_Color_Balance.fx]
h_BlueShift=0.000000
h_GreenShift=0.000000
h_RedShift=0.000000
m_BlueShift=0.000000
m_GreenShift=0.000000
m_RedShift=0.000000
preserve_luma=1
separation_mode=0
s_BlueShift=0.000000
s_GreenShift=0.000000
s_RedShift=0.000000
[PD80_04_Color_Gradients.fx]
blendcolor_ds_m=0.000000,0.365000,1.000000
blendcolor_ds_s=0.000000,0.039000,0.588000
blendcolor_ls_m=0.980000,0.588000,0.000000
blendcolor_ls_s=0.000000,0.365000,1.000000
blendmode_ds_m=10
blendmode_ds_s=10
blendmode_ls_m=10
blendmode_ls_s=5
CGdesat=0.000000
dither_strength=1.000000
enable_dither=1
enable_ds=1
finalmix=0.333000
luma_mode=0
maxlevel=0.300000
minlevel=0.125000
opacity_ds_m=1.000000
opacity_ds_s=1.000000
opacity_ls_m=1.000000
opacity_ls_s=0.300000
separation_mode=0
[PD80_04_Color_Isolation.fx]
fxcolorMix=1.000000
hueMid=0.000000
hueRange=0.167000
satLimit=1.000000
[PD80_04_Color_Temperature.fx]
Kelvin=6500
kMix=1.000000
LumPreservation=1.000000
[PD80_04_Contrast_Brightness_Saturation.fx]
brightness=0.000000
brightnessD=0.000000
contrast=0.000000
contrastD=0.000000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
dither_strength=1.000000
enable_depth=0
enable_dither=1
exposureD=0.000000
exposureN=0.000000
huemid=0.000000
huerange=0.167000
saturation=0.000000
saturationD=0.000000
sat_a=0.000000
sat_b=0.000000
sat_custom=0.000000
sat_g=0.000000
sat_m=0.000000
sat_p=0.000000
sat_r=0.000000
sat_y=0.000000
tint=0.000000
vibrance=0.000000
vibranceD=0.000000
[PD80_04_Technicolor.fx]
Brightness=1.000000
colorKey=1.000000,1.000000,1.000000
ColorStrength=0.200000,0.200000,0.200000
Cyan2strip=0.000000,0.988000,1.000000
enable3strip=0
Red2strip=1.000000,0.098039,0.000000
Saturation=1.000000
Saturation2=1.500000
Strength=1.000000
[PD80_05_Sharpening.fx]
BlurSigma=0.450000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enableShowEdges=0
enable_depth=0
enable_reverse=0
limiter=0.030000
Sharpening=1.700000
Threshold=0.000000
[PerfectPerspective.fx]
AnamorphicSqueeze=2
BorderColor=0.027000,0.027000,0.027000,0.784000
BorderCorner=0.062000
BorderGContinuity=3
BorderVignette=0
CroppingFactor=0.500000
DebugPreview=0
ExpertMode=0
FOV=59
FovType=4
K=1.000000
MirrorBorder=1
Offset=0.000000,0.000000
Projection=0
ResScaleScreen=1920
ResScaleVirtual=1920
S=1.000000
Type=0
UseVignette=1
Vertical=1.000000
VerticalScale=0.980000
Vignette=1
Zooming=1.000000
[PerfectPerspective2.fx]
AsymmetricalExpert=0
AsymmetricalManual=0
BorderColor=0.027000,0.027000,0.027000,0.500000
BorderCorners=0.086200
Expert=0
FovAngle=59
FovType=0
K=1.000000,1.000000,1.000000
Manual=0
MirrorBorder=1
PresetKx=0
PresetKy=0
PresetKz=0
SimplePresets=0
VignettingStyle=1
Zoom=1.000000
[Phosphor.fx]
Phosphor=0.450000,0.450000,0.450000
PTime=0.000000
[PiecewiseFilmicTonemap.fx]
FixWhitepoint=1
Gamma=1.000000
ShoulderAngle=0.000000
ShoulderLength=0.500000
ShoulderStrength=0.000000
ToeLength=0.500000
ToeStrength=0.000000
[Pong.fx]
BackgroundColor=0.000000,0.000000,0.000000,1.000000
BallColor=1.000000,0.000000,0.000000,1.000000
LaunchDelay=1.000000
MaxBallSpeed=3000.000000
Opacity=1.000000
PaddleColor=0.000000,0.000000,1.000000,1.000000
ScoreColor=0.000000,1.000000,0.000000,1.000000
[PowerVR2.fx]
INTERLACED=1
texture_sizeX=320.000000
texture_sizeY=240.000000
VGASIGNAL=0
[Prism.fx]
Aberration=6
Automatic=1
Curve=1.000000
SampleCount=8
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_MODE=0
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=1.200000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_deband.fx]
AUTOMATE_BIT_DEPTH=1
BIT_DEPTH=8
DEBAND_MODE=2
SEARCH_RADIUS=0.500000
SKY_ONLY=0
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_lightroom.fx]
LIGHTROOM_AQUA_EXPOSURE=0.000000
LIGHTROOM_AQUA_HUESHIFT=0.000000
LIGHTROOM_AQUA_SATURATION=0.000000
LIGHTROOM_BLUE_EXPOSURE=0.000000
LIGHTROOM_BLUE_HUESHIFT=0.000000
LIGHTROOM_BLUE_SATURATION=0.000000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_ENABLE_VIGNETTE=0
LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000
LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000
LIGHTROOM_GLOBAL_CONTRAST=0.100000
LIGHTROOM_GLOBAL_EXPOSURE=0.000000
LIGHTROOM_GLOBAL_GAMMA=0.000000
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000
LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.500000
LIGHTROOM_GLOBAL_SATURATION=0.100000
LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.100000
LIGHTROOM_GLOBAL_TEMPERATURE=0.000000
LIGHTROOM_GLOBAL_TINT=0.000000
LIGHTROOM_GLOBAL_VIBRANCE=0.100000
LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000
LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000
LIGHTROOM_GREEN_EXPOSURE=0.000000
LIGHTROOM_GREEN_HUESHIFT=0.000000
LIGHTROOM_GREEN_SATURATION=0.000000
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_LUT_TILE_COUNT=16
LIGHTROOM_LUT_TILE_SIZE=16
LIGHTROOM_MAGENTA_EXPOSURE=0.000000
LIGHTROOM_MAGENTA_HUESHIFT=0.000000
LIGHTROOM_MAGENTA_SATURATION=0.000000
LIGHTROOM_ORANGE_EXPOSURE=0.000000
LIGHTROOM_ORANGE_HUESHIFT=0.000000
LIGHTROOM_ORANGE_SATURATION=0.000000
LIGHTROOM_RED_EXPOSURE=-0.500000
LIGHTROOM_RED_HUESHIFT=0.000000
LIGHTROOM_RED_SATURATION=0.150000
LIGHTROOM_VIGNETTE_AMOUNT=1.000000
LIGHTROOM_VIGNETTE_BLEND_MODE=1
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_VIGNETTE_HEIGHT=0.000000
LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000
LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_WIDTH=0.000000
LIGHTROOM_YELLOW_EXPOSURE=0.000000
LIGHTROOM_YELLOW_HUESHIFT=0.000000
LIGHTROOM_YELLOW_SATURATION=0.000000
[qUINT_mxao.fx]
MXAO_AMOUNT_COARSE=1.000000
MXAO_AMOUNT_FINE=1.000000
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SAMPLE_RADIUS_SECONDARY=0.200000
MXAO_SSAO_AMOUNT=1.000000
MXAO_SSIL_AMOUNT=4.000000
MXAO_SSIL_SATURATION=1.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.700000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[R57_PAL.fx]
texture_sizeX=320.000000
texture_sizeY=240.000000
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=12.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.675000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=12.000000
SamplesXY=8
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[RemoveTint.fx]
bUIUseExcludeColor=0
cUIDebug=0
fUIExcludeColor=1.000000,1.000000,1.000000
fUIExcludeColorStrength=3.000000
fUISpeed=0.100000
fUIStrength=1.000000
[RGBLCD.fx]
BORDER=0.100000,0.100000
RES=200,100
[scanlines-abs.fx]
amp=1.250000
lines_black=0.000000
lines_white=1.000000
phase=0.000000
texture_sizeY=240.000000
[scanlines-fract.fx]
BRIGHTBOOST=1.100000
DARKNESS=0.500000
THICKNESS=2.000000
video_sizeX=320.000000
video_sizeY=240.000000
[SCurve.fx]
f4Offsets=0.000000,0.000000,0.000000,0.000000
fCurve=1.000000
[SharpContrast.fx]
Debug=0
DepthCurve=1.000000
EdgeBias=1.000000
EdgeFloor=0.000000
EnableDepth=0
GammaCorrect=1
MaskSky=1
SharpenStrength=0.667000
[SimpleGrain.fx]
Coefficient=0
Framerate=12
Intensity=0.400000
[Sketch.fx]
OutlineThreshold=0.010000
PatternColor=1.000000,1.000000,1.000000,0.062745
PatternRange=0.000000,0.500000
Posterization=5.000000
SmoothingScale=1.000000
[SlitScan.fx]
animate=0
depth_mode=0
depth_threshold=0.000000
direction=0
scan_speed=1.000000
set_max_depth_behind=0
x_col=0.250000
[SMAA.fx]
CornerRounding=100
DebugOutput=1
DepthEdgeDetectionThreshold=0.001000
EdgeDetectionThreshold=0.200000
EdgeDetectionType=2
MaxSearchSteps=112
MaxSearchStepsDiagonal=20
PredicationEnabled=1
PredicationScale=8.000000
PredicationStrength=4.000000
PredicationThreshold=1.000000
[Smart_Sharp.fx]
B_Grounding=0.000000
CAM_IOB=0
CA_Mask_Boost=0
CA_Removal=0
ClampSharp=1
Debug_View=0
Denoise_Power=0.500000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
F_DeNoise=0
No_Depth_Map=0
Sharpness=0.625000
[SplicedRadials.fx]
angle=180.000000
animate=0
aspect_ratio=0.000000
blending_amount=1.000000
coordinates=0.500000,0.500000
depth_mode=0
depth_threshold=0.000000
inner_radius=0.000000
inverse=0
number_splices=10
offset_coords=0.500000,0.500000
radius=0.500000
render_type=0
set_max_depth_behind=0
tension=1.000000
use_mouse_point=0
use_offset_coords=0
[Splitscreen.fx]
splitscreen_mode=0
[StageDepthPlus.fx]
Axis=0.000000
BlendM=0
debug_depth=0
DepthMapY=0
depth_smoothing=0.005000
FlipH=0
FlipV=0
Layer_Pos=0.000000,0.000000
Layer_Scale=1.001000,1.001000
ProjectorPos=0.500000,0.500000,0.000000
RepeatTextureEnabled=0
Stage_depth=0.970000
Stage_Opacity=1.000000
UseMask=0
[SunsetFilter.fx]
Axis=-7
ColorA=1.000000,0.000000,0.000000
ColorB=0.000000,0.000000,0.000000
Flip=0
Offset=0.000000
Scale=1.000000
[SuperDepth3D.fx]
Auto_Depth_Adjust=0.125000
Compatibility_Power=0.625000
Cursor_Lock=0
Cursor_SC=1,0,0
Cursor_Type=0
Custom_Sidebars=1
Depth_Detection=3
Depth_Map=0
Depth_Map_Adjust=10.500000
Depth_Map_Flip=0
Depth_Map_View=0
Divergence=25.000000
DLSS_FSR_Offset=0.000000
Eye_Fade_Reduction_n_Power=0,0,0
Eye_Swap=0
Focus_Reduction_Type=0
FPSDFIO=0
Interlace_Anaglyph_Calibrate=0.500000,1.000000,0.500000
Max_Depth=1.000000
Offset=0.000000
Performance_Level=1
Perspective=0
Scaling_Support=0
Stereoscopic_Mode=0
Vert_3D_Pinball=0
View_Mode=0
Weapon_Adjust=0.000000,0.000000,0.000000,0.000000
Weapon_ZPD_Boundary=0.250000
WP=21
WZPD_and_WND=0.030000,0.012500,0.000000,0.100000
ZPD_Balance=0.150000
ZPD_Boundary=4
ZPD_Boundary_n_Fade=0.500000,0.375000
ZPD_Separation=0.050000,0.050000
[Swirl.fx]
angle=180.000000
animate=0
aspect_ratio=0.000000
blending_amount=1.000000
coordinates=0.500000,0.500000
depth_mode=0
depth_threshold=0.000000
inner_radius=0.000000
inverse=0
number_splices=10
offset_coords=0.500000,0.500000
radius=0.500000
render_type=0
set_max_depth_behind=0
tension=1.000000
use_mouse_point=0
use_offset_coords=0
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Brightness=0.500000
ColorStrength=0.200000,0.200000,0.200000
Saturation=0.700000
Strength=1.000000
[Temporal_AA.fx]
Clamping_Adjust=1.000000
Debug=0
Delta=0
Delta_Power=0.250000
Depth_CutOff=0.510000
Depth_Map=0
Depth_Map_Adjust=23.600000
Depth_Map_Flip=0
Persistence=1.000000
Similarity=1.000000
[TinyPlanet.fx]
center_x=0.000000
center_y=0.000000
mode=0
offset=0.000000,0.000000
scale=10.000000
seam_scale=0.500000
z_rotation=0.500000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000
[TrackingRays.fx]
Curve=3.000000
Delay=1.000000
Intensity=1.000000
MergeTolerance=0.100000
Scale=10.000000
_WipWarn=0
[Trails.fx]
Persistence=0.250000
PS2=0
TQ=0.000000
[UIDetect.fx]
infotext=0
[UIMask.fx]
bDisplayMask=0
fMask_Intensity=1.000000
_Help=0
[UIMaskCreator.fx]
Radius=16
ReadyForScreenshot=0
SquareCursor=0
[UnrealLens.fx]
BokehAngle=0.250000
BokehDefinition=0.200000
BokehSize=1.000000
Brightness=1.000000
EdgesMasking=0.300000
Saturation=0.700000
Scale1=0.600000
Scale2=0.200000
Scale3=0.100000
Scale4=0.050000
Scale5=-1.000000
Scale6=-1.000000
Scale7=-1.000000
ShowLens=0
Threshold=0.700000
Tint1=1.000000,1.000000,1.000000,1.000000
Tint2=1.000000,1.000000,1.000000,1.000000
Tint3=1.000000,1.000000,1.000000,1.000000
Tint4=1.000000,1.000000,1.000000,1.000000
Tint5=1.000000,1.000000,1.000000,1.000000
Tint6=1.000000,1.000000,1.000000,0.000000
Tint7=1.000000,1.000000,1.000000,0.000000
Tonemapper=2
_WipWarn=0
[Unsharp.fx]
Amount=1.000000
BlurScale=1.000000
[VHS.fx]
bVHSDistortGammaFix=0
[VirtualResolution.fx]
fResolutionX=1920.000000
fResolutionY=1080.000000
iScaleMode=0
[VRS_Map.fx]
g_VarianceCutoff=0.050000
ShowOverlay=0
[vt220.fx]
AMBIENT=0.330000
BEZEL_COL=0.800000,0.800000,0.600000
charX=80
charY=24
CURVE=3.000000
HEIGHT=0.300000
PHOSPHOR_COL=0.200000,1.000000,0.200000
SHINE=0.660000
SMOOTH=0.004000
WIDTH=0.480000
[vt220_frame.fx]
AMBIENT=0.330000
BEZEL_COL=0.800000,0.800000,0.600000
CURVE=3.000000
HEIGHT=0.300000
SHINE=0.660000
SMOOTH=0.004000
WIDTH=0.480000
[vt220_night.fx]
AMBIENT=0.330000
BEZEL_COL=0.800000,0.800000,0.600000
charX=80
charY=24
CURVE=3.000000
HEIGHT=0.300000
MAIN_BLOOM_ITERATIONS=10
MAIN_BLOOM_SIZE=0.010000
PHOSPHOR_COL=0.200000,1.000000,0.200000
REFLECTION_BLUR_ITERATIONS=10
REFLECTION_BLUR_SIZE=0.050000
SHINE=0.660000
SMOOTH=0.004000
WIDTH=0.480000
[Wave.fx]
amplitude=0.075000
angle=0.000000
animate=0
blending_amount=1.000000
depth_mode=0
depth_threshold=0.000000
period=3.000000
phase=0.000000
render_type=0
set_max_depth_behind=0
wave_type=1
[WhitepointFixer.fx]
Whitepoint=1.000000
_Help=0
[ZigZag.fx]
amplitude=3.000000
angle=180.000000
animate=0
aspect_ratio=0.000000
blending_amount=1.000000
coordinates=0.500000,0.500000
depth_mode=0
depth_threshold=0.000000
mode=0
offset_coords=0.500000,0.500000
period=0.250000
phase=0.000000
radius=0.500000
render_type=0
set_max_depth_behind=0
tension=1.000000
use_mouse_point=0
use_offset_coords=0