KeyPCGI_One@RadiantGI.fx=46,0,0,0
PreprocessorDefinitions=
Techniques=DELC_Sharpen@qUINT_sharp.fx,FXAA@FXAA.fx,SSDO_Plus@GloomAO.fx,SSR@qUINT_ssr.fx,Monochrome@Monochrome.fx,LiftGammaGain@LiftGammaGain.fx,HDR@FakeHDR.fx,Vignette@Vignette.fx,Blooming_HDR@BloomingHDR.fx,ADOF@qUINT_dof.fx,Trails@Trails.fx,CA@ChromaticAberration.fx,FilmGrain@FilmGrain.fx
TechniqueSorting=DELC_Sharpen@qUINT_sharp.fx,FXAA@FXAA.fx,SSDO_Plus@GloomAO.fx,SSR@qUINT_ssr.fx,Monochrome@Monochrome.fx,LiftGammaGain@LiftGammaGain.fx,HDR@FakeHDR.fx,Vignette@Vignette.fx,Blooming_HDR@BloomingHDR.fx,ADOF@qUINT_dof.fx,Trails@Trails.fx,CA@ChromaticAberration.fx,FilmGrain@FilmGrain.fx,PCGI_One@RadiantGI.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,ContrastAdaptiveSharpen@CAS.fx,ASCII@ASCII.fx,Before@Splitscreen.fx,Bloom@qUINT_bloom.fx,Border@Border.fx,Cartoon@Cartoon.fx,Clarity@Clarity.fx,ColorMatrix@ColorMatrix.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayDepth@DisplayDepth.fx,DPX@DPX.fx,Flair@Flair.fx,Layer@Layer.fx,Levels@Levels.fx,Lightroom@qUINT_lightroom.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,Monocular_Cues@Depth_Cues.fx,MXAO@qUINT_mxao.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,Vibrance@Vibrance.fx
[BloomingHDR.fx]
Adapt_Adjust=0.500000
Adapt_Seek=0.500000
Auto_Bloom=0
Auto_Exposure=1
BloomCurve=2.000000
BloomSensitivity=1.000000
Bloom_BA_iToneMapper=0
Bloom_Intensity=0.100000,0.500000
Bloom_Spread=1.000000
CBT_Adjust=0.500000
Contrast=1.000000
Debug_View=0
Dither_Bloom=0.125000
Exp=0.000000
Gamma=2.200000
GreyValue=0.128000
HDR_BP=0.500000
Inv_Tonemappers=2
Saturate=1.000000
Saturation=0.250000,0.250000
Tonemappers=0
WP=1.000000
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FilmGrain.fx]
Intensity=0.730000
Mean=0.500000
SignalToNoiseRatio=6
Variance=0.400000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[GloomAO.fx]
Debug=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Dither_SSDO=1
GloomAO=0
NCD=0.125000,0.000000
Offset=0.000000
Persistence=0.125000
SamplesXY=3
SSDO_ColorPower=1.500000
SSDO_Fade=1.000000
SSDO_Intensity_Masking=0.000000
SSDO_Levels=32
SSDO_Max_Depth=0.999000
SSDO_MipSampling=4
SSDO_Power=1.500000
SSDO_SampleRadius=2500.000000
SSDO_Saturation=1.000000
SSDO_Trimming=0.100000
SSDO_X2=0
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,0.842000
RGB_Gamma=1.000000,0.842000,1.000000
RGB_Lift=0.842000,1.000000,1.000000
[Monochrome.fx]
Monochrome_color_saturation=0.392000
Monochrome_conversion_values=0.210000,0.720000,0.070000
Monochrome_preset=0
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.550000
fADOF_AutofocusRadius=0.250000
fADOF_AutofocusSpeed=0.150000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.110000
fADOF_ManualfocusDepth=0.300000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.700000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=0.300000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.700000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[Trails.fx]
Persistence=0.350000
PS2=0
TQ=1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0