0 minutes ago
Universal Immersive preset
Preset description:
Download with shaders: https://mega.nz/file/sd1VmCrb#8LF_lPEBFYVcbT6sPhpueoe0-iuD4yquBN2yS98Vy38
Complex Reshade preset, including: curved display imitation, detail improvment, antialiasing, automatic color, contrast, exposition and blur correction depends content. No uses extensions - can be used in multiplayer games.
For disable curved display imitation effect turn off first two shaders (fisheye effect) in preset.
See demo: https://youtu.be/BtNDaSNP60w?t=290
KeyPCGI_One@RadiantGI.fx=46,0,0,0
PreprocessorDefinitions=
Techniques=FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,Deband@Deband.fx,DELC_Sharpen@qUINT_sharp.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,AmbientLight@AmbientLight.fx,Blooming_HDR@BloomingHDR.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,LocalContrast@LocalContrast.fx,ContrastStretch@ContrastStretch.fx,HQAA@HQAA.fx
[AdaptiveColorGrading.fx]
AmbientHighlightThreshold=0.500000
DebugHighlights=0
DebugLuma=0
DebugLumaOutput=0
DebugLumaOutputHQ=0
EnableHighlightsInDarkScenes=1
HighlightMaxThreshold=0.800000
HighlightThreshold=0.500000
LumaChangeSpeed=0.050000
LumaHigh=0.750000
LumaLow=0.200000
[AdaptiveFog.fx]
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
FogStart=0.050000
MaxFogFactor=0.800000
[AdaptiveSharpen.fx]
curveslope=2.000000
curve_height=2.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AdaptiveTint.fx]
AdaptiveTintDebugOpacity=1.000000
AdaptiveTintDebugPosition=0,0
f3UICurveBlackParam=0.500000,0.000000,0.000000
f3UICurveWhiteParam=-0.500000,1.000000,1.000000
fUIColorTempScaling=2.000000
fUISaturation=0.000000
fUIStrength=1.000000
fUITintCold=0.020000,0.040000,0.040000
fUITintWarm=0.040000,0.040000,0.020000
iUIBlackLevelFormula=1
iUIDebug=0
iUIInfo=0
iUIWhiteLevelFormula=1
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=0
AL_DirtTex=0
AL_Lens=0
AL_Vibrance=0
[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=1.000000
uAdapt_Limits=0.000000,1.000000
uAdapt_Precision=0.000000
uAdapt_Sensitivity=1.000000
uAdapt_Time=1.000000
uBloomIntensity=1.000000
uExposure=1.000000
uMaxBrightness=100.000000
uWhitePoint=1.000000
[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0.000000,0.000000,0.000000,1.000000
VignetteDepth=1.000000
VignetteRatio=0.000000
VignetteShape=1
VignetteStartEnd=0.000000,1.000000
_Help=0
[ASCII.fx]
Ascii_background_color=0.000000,0.000000,0.000000
Ascii_dithering=1
Ascii_dithering_debug_gradient=0
Ascii_dithering_intensity=2.000000
Ascii_font=1
Ascii_font_color=1.000000,1.000000,1.000000
Ascii_font_color_mode=1
Ascii_invert_brightness=0
Ascii_spacing=1
Ascii_swap_colors=0
[AspectRatio.fx]
A=0.000000
Color=0.027000,0.027000,0.027000,0.170000
FitScreen=1
UseBackground=1
Zoom=1.000000
[AtmosphericDensity.fx]
AUTO_COLOR=3
DISTANCE=75
FOG_TINT=0.400000,0.450000,0.500000
HIGHLIGHT_DIST=100
WIDTH=50
[Bessel_Bloom.fx]
Debug=0
Gamma=2.200000
Intensity=1.000000
K=128.000000
Performance=0
Saturation=1.000000
SoftKnee=0.500000
Threshold=0.700000
[BIAA.fx]
AA_Power=0.750000
Mask_Adjust=0.375000
View_Mode=0
[BilateralComic.fx]
Anisotropy=2
EdgeStrength=1.400000
EdgeThreshold=0.300000
IgnoreSky=1
LevelCount=48
QuantizeLuma=1
Sigma0=2.000000
Sigma1=10.000000
[Bloom.fx]
bAnamFlareEnable=0
bChapFlareEnable=0
bGodrayEnable=0
bLensdirtEnable=0
bLenzEnable=0
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fBloomAmount=0.800000
fBloomSaturation=0.800000
fBloomThreshold=0.800000
fBloomTint=0.700000,0.800000,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=100.000000
fChapFlareSize=0.450000
fChapFlareTreshold=0.900000
fFlareBlur=200.000000
fFlareIntensity=2.070000
fFlareLuminance=0.095000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.400000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
iBloomMixmode=2
iChapFlareCount=15
iGodraySamples=128
iLensdirtMixmode=1
[BloomingHDR.fx]
Adapt_Adjust=0.500000
Adapt_Seek=0.500000
Auto_Bloom=5
Auto_Exposure=1
BloomCurve=2.000000
BloomSensitivity=5.000000
Bloom_BA_iToneMapper=1
Bloom_Intensity=0.100000,0.500000
Bloom_Spread=1.000000
CBT_Adjust=0.500000
Contrast=1.000000
Debug_View=0
Dither_Bloom=0.125000
Exp=0.000000
Gamma=2.200000
GreyValue=0.128000
HDR_BP=0.500000
Inv_Tonemappers=2
Saturate=1.000000
Saturation=1.000000,0.250000
Tonemappers=0
WP=1.000000
[BulgePinch.fx]
animate=0
aspect_ratio=0.000000
blending_amount=1.000000
coordinates=0.250000,0.250000
depth_bounds=0.000000,1.000000
magnitude=-0.500000
min_depth=0.000000
offset_coords=0.500000,0.500000
radius=0.500000
render_type=0
tension=1.000000
use_mouse_point=0
use_offset_coords=0
[Bumpmapping.fx]
CONTRAST=0.200000
EMBOSS=1.000000
RANGE=1.000000
SMART=0.750000
SMOOTHING=0.500000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[CAS — копия (2).fx]
Contrast=1.000000
Sharpening=1.000000
[CAS — копия (3).fx]
Contrast=1.000000
Sharpening=1.000000
[CAS — копия.fx]
Contrast=1.000000
Sharpening=1.000000
[CAS.fx]
Contrast=1.000000
Sharpening=1.000000
[CathodeRayTube.fx]
blurToggle=1
mask=0
[CEOG.fx]
ceog_ctr=0.000000
ceog_e=0.000000
ceog_g=1.000000
ceog_o=0.000000
Saturation=0.000000
[Chromakey.fx]
AntiAliased=0
CKPass=0
Color=0
CustomColor=0.000000,1.000000,0.000000
Floor=0
FloorAngle=1.000000
FOV=90
InvertDepth=0
Precision=4
RadialX=0
RadialY=0
Threshold=0.500000
[Chromakey2.fx]
AntiAliased2=0
CKPass2=0
Color2=0
CustomColor2=0.000000,1.000000,0.000000
Floor2=0
FloorAngle2=1.000000
FOV2=90.000000
InvertDepth2=0
Precision2=4
RadialX2=0
RadialY2=0
Threshold2=0.100000
[ChromaSubSampling.fx]
chromaSubType=0
showChroma=0
[CinematicDOF.fx]
AutoFocusPoint=0.500000,0.500000
AutoFocusTransitionSpeed=0.200000
BlurQuality=5.000000
BokehBusyFactor=0.500000
FarPlaneMaxBlur=1.000000
FNumber=2.800000
FocalLength=100.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FocusPlaneColor=0.000000,0.000000,1.000000
HighlightAnamorphicAlignmentFactor=0.000000
HighlightAnamorphicFactor=1.000000
HighlightAnamorphicSpreadFactor=0.000000
HighlightBoost=0.900000
HighlightGammaFactor=2.200000
ManualFocusPlane=10.000000
MitigateUndersampling=0
NearPlaneMaxBlur=1.000000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
OutOfFocusPlaneColorTransparency=0.700000
PostBlurSmoothing=0.000000
ShowCoCValues=0
ShowOutOfFocusPlaneOnMouseDown=1
UseAutoFocus=1
UseMouseDrivenAutoFocus=1
[Clipboard.fx]
BlendIntensity=1.000000
[CMAA_2.fx]
bDebugEdges=0
bSharp=1
iPreset=4
[Cobra_Mask.fx]
Buffer1=0
Buffer2=0
Buffer3=0
Buffer4=0
FilterColor=0
FilterDepth=0
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.010000
Hue=0.350000
HueRange=0.404000
InvertMask=0
Saturation=1.000000
SaturationRange=0.014000
ShowMask=0
ShowSelectedHue=0
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
Value=0.218000
ValueEdge=0.000000
ValueRange=0.640000
[ColorInversion.fx]
nInversionBlue=1.000000
nInversionGreen=1.000000
nInversionRed=1.000000
nInversionSelector=0
[ColorIsolation.fx]
bUIShowDebugOverlay=0
bUIShowDiff=0
cUIWindowFunction=0
fUIOverlap=0.300000
fUIOverlayOpacity=1.000000
fUIOverlayPos=0.000000,0.000000
fUITargetHue=0.000000
fUIWindowHeight=1.000000
iUIOverlaySize=600,100
iUIType=0
[ColorMod.fx]
ColormodBrightnessB=-0.080000
ColormodBrightnessG=-0.080000
ColormodBrightnessR=-0.080000
ColormodChroma=0.780000
ColormodContrastB=0.500000
ColormodContrastG=0.500000
ColormodContrastR=0.500000
ColormodGammaB=1.000000
ColormodGammaG=1.000000
ColormodGammaR=1.000000
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.400000
col_noise=0
enable_dither=0
lim_luma=0.700000
[Composition.fx]
UIGridColor=0.000000,0.000000,0.000000,1.000000
UIGridLineWidth=1.000000
[ContrastStretch.fx]
DarkMax=0.450000
DarkPeak=0.500000
DarkThreshold=0.333000
Debug=0
LightMax=0.300000
LightPeak=0.450000
LightThreshold=0.667000
Maximum=1.000000
MaxVariance=1.000000
MidMax=0.450000
MidPeak=0.550000
Minimum=0.000000
[Copyright.fx]
cLayer_Blend=1.000000
cLayer_BlendMode=0
cLayer_BlendMode_BG=0
cLayer_BlendMode_CAb=0
cLayer_BlendMode_Gauss=0
cLayer_Blend_BG=0.000000
cLayer_CAb_Blur=0.015000
cLayer_CAb_Color_A=1.000000,0.000000,0.000000,1.000000
cLayer_CAb_Color_B=0.000000,1.000000,1.000000,1.000000
cLayer_CAb_Shift=0.015000,-0.015000
cLayer_CAb_Strength=0.000000
cLayer_Color_Invert=0
cLayer_Color_Override=0
cLayer_Depth=1.000000
cLayer_Mouse=0
cLayer_PosX=0.680000
cLayer_PosX_Gauss=0.025000
cLayer_PosY=0.970000
cLayer_PosY_Gauss=0.050000
cLayer_Rotate=0.000000
cLayer_Scale=0.780000
cLayer_ScaleX=1.000000
cLayer_ScaleY=1.000000
cLayer_Scale_Gauss=1.000000
cLayer_Select=0
cLayer_SelectGame=0
cLayer_SnapRotate=1
GaussColor=0.000000,0.000000,0.000000
GaussianBlurRadius=1
GaussWeight=0.600000
GaussWeightH=0.001000
GaussWeightV=0.001000
Gauss_Blend=0.000000
[CrossProcess.fx]
CrossAmount=0.500000
CrossBrightness=0.000000
CrossContrast=1.000000
CrossSaturation=1.000000
[CRT.fx]
Amount=1.000000
Angle=0.000000,0.000000
Brightness=0.900000
CornerSize=0.010000
Curvature=0
CurvatureRadius=1.500000
Gamma=2.400000
MonitorGamma=2.200000
Oversample=1
Overscan=1.010000
Resolution=1.150000
ScanlineGaussian=1
ScanlineIntensity=2
ViewerDistance=2.000000
[CRT_Lottes.fx]
f2Warp=48.000000,24.000000
fBlur=2.500000
fDownscale=2.000000
fMask=0.500000
fThin=0.700000
[CuttingTool_Depth.fx]
Point1=0.000000,0.000000,0.000000
Point2=1.000000,1.000000,1.000000
[Daltonize.fx]
Type=0
[Deband.fx]
banding_depth=1.000000
debug_output=0
enable_depthbuffer=0
enable_sdeviation=1
enable_weber=1
iterations=1
range=32.000000
t1=0.007000
t2=0.040000
[Deband2.fx]
banding_depth=1.000000
debug_output=0
enable_depthbuffer=1
enable_sdeviation=1
enable_weber=1
iterations=1
range=16.000000
t1=0.014000
t2=0.080000
[Deband3.fx]
banding_depth=1.000000
debug_output=0
enable_depthbuffer=1
enable_sdeviation=1
enable_weber=1
iterations=1
range=32.000000
t1=0.021000
t2=0.040000
[Deband4.fx]
banding_depth=1.000000
debug_output=0
enable_depthbuffer=1
enable_sdeviation=1
enable_weber=1
iterations=4
range=32.000000
t1=0.500000
t2=2.000000
[Deblur.fx]
DBL=6.000000
OFFSET=1.000000
SMART=0.700000
[DeepFry.fx]
Quality=6.000000
Reds=0.200000
[Dehaze.fx]
Alpha=0.500000
Debug=0
DepthMultiplier=0.175000
IgnoreSky=0
TransmissionMultiplier=-0.500000
[Delirium.fx]
DeliriumIntensity=1
[Denoise.fx]
CounterThreshold=0.050000
GaussianSigma=50.000000
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
[DepthHaze.fx]
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
FogStart=0.200000
[DepthSharpen.fx]
debug=0
offset_bias=1.000000
pattern=2
sharpenEndDepth=0.300000
sharpenMaxDeltaDepth=0.002500
sharp_clamp=0.035000
sharp_strength=10.000000
[DepthSharpenStaticDof.fx]
contourBlurMinDeltaDepth=0.050000
contourDepthExponent=2.000000
debug=0
dofStartDepth=0.700000
dofTransitionDepth=0.300000
maxDepth=0.999000
offset_bias=1.000000
pattern=2
sharpenEndDepth=0.300000
sharpenMaxDeltaDepth=0.002500
sharp_clamp=0.035000
sharp_strength=3.000000
[dh_anime.fx]
fBlackLineThreshold=0.995000
fSaturation=2.500000
iBlackLineThickness=3
iShadingSteps=16.000000
iSurfaceBlur=3.000000
[dh_rtgi.fx]
bBrightnessOpacity=1
bDebug=0
bFrameAccuAuto=1
bNormalWeight=1
fAOMultiplier=1.000000
fDepthMultiplier=1.000000
fFadePower=2.500000
fLightMult=1.000000
fLightNormalize=0.100000
fLightOffset=0.000000
fMaxLight=1.000000
fPeviousDepth=0.010000
fRayBounce=0.250000
fRayHitDepthThreshold=0.500000
fRayStepMultiply=1.000000
fRayStepPrecision=2000.000000
fSaturateColor=0.100000
fSaturateColorPower=2.500000
fSkyDepth=0.990000
fSmoothDepthThreshold=0.100000
fSmoothNormalThreshold=1.500000
fSmoothPass=2.000000
fSourceColor=0.900000
fSourceDesat=0.150000
fWeaponDepth=0.001000
iAODistance=6
iFrameAccu=2
iRayPreciseHit=8
iRayPreciseHitSteps=4
iSmoothLod=1
iSmoothRadius=1
[dh_undither.fx]
bKeepHue=0
fHueMaxDistance=0.200000
fLumMaxDistance=0.200000
fSatMaxDistance=0.350000
iPS=1
iRadius=3
[DirectionalDepthBlur.fx]
BlendFactor=1.000000
BlurAngle=1.000000
BlurLength=0.100000
BlurQuality=0.500000
BlurType=0
FilterCircleDeformFactors=1.000000,1.000000
FilterCircleFeather=0.100000
FilterCircleRadius=0.100000
FilterCircleRotationFactor=0.000000
FocusPlane=0.010000
FocusPlaneMaxRange=150.000000
FocusPoint=0.500000,0.500000
FocusPointBlendColor=0.000000,0.000000,0.000000
FocusPointBlendFactor=1.000000
FocusPointFadeBlurInFeatherBand=0
FocusPointViewFilterCircleOnMouseDown=0
FocusRange=0.001000
HighlightGain=0.500000
ScaleFactor=1.000000
[DisplayDepth.fx]
Advanced_help=0
bUIShowOffset=0
bUIUseLivePreview=1
Depth_help=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUIOffset=0,0
iUIPresentType=2
[DisplayMod.fx]
Display_PosX=0.500000
Display_PosY=0.500000
Display_Rotate=0.000000
Display_Scale=1.001000
Display_ScaleX=1.000000
Display_ScaleY=1.000000
Display_SnapRotate=0
[Dither.fx]
fDithering=0.198000
fQuantization=96.000000
iDitherMode=0
[DLAA.fx]
View_Mode=0
[DLAA_Plus.fx]
De_Artifact=0.000000
Long_Edge_Mask_H=0.000000
Long_Edge_Mask_V=0.000000
Short_Edge_Mask=0.000000
Text_Preservation=0.000000
View_Mode=0
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[Droste.fx]
Buffer1=0
Buffer4=0
EffectType=0
Frequency=1.000000
InnerRing=0.300000
OuterRing=1.000000
Spiral=1
X_Offset=0.000000
Y_Offset=0.000000
Zoom=1.000000
[Drunk.fx]
angle=180.000000
angle_speed=1.000000
blending_amount=1.000000
depth_bounds=0.000000,1.000000
min_depth=0.000000
p_drunk_speed=2.000000,2.000000
p_drunk_strength=25.000000,25.000000
render_type=0
[Emboss.fx]
fEmbossOffset=1.000000
fEmbossPower=0.150000
iEmbossAngle=90.000000
[Emphasize.fx]
BlendColor=0.000000,0.000000,0.000000
BlendFactor=0.000000
EffectFactor=0.900000
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
[ExtendedLevels.fx]
ACEScurve=0
ACESLuminancePercentage=100,100,100
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=0
EnableLevels=1
HighlightClipping=0
InputBlackPoint=0.062745,0.070588,0.078431
InputGamma=1.000000,1.000000,1.000000
InputWhitePoint=0.913725,0.870588,0.827451
OutputBlackPoint=0.000000,0.000000,0.000000
OutputWhitePoint=1.000000,1.000000,1.000000
[EyeAdaption.fx]
bAdp_IgnoreOccludedByUI=0
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_IgnoreTreshold=0.200000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FastSharp.fx]
amount=0.300000
mask_amount=0.500000
size=1
[FastSharpen.fx]
CONTRAST=0.060000
DETAILS=0.500000
SHARPEN=0.900000
[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6
Variance=0.400000
[FilmGrain2.fx]
coloramount=0.600000
grainamount=0.050000
grainsize=1.600000
lumamount=1.000000
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=1
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[FilmicBloom.fx]
BlurRadius=6.000000
BlurSamples=6
[FilmicGrade.fx]
Coefficients=0
LightControl=0.000000,0.000000
[FilmicPass.fx]
BaseCurve=1.500000
BaseGamma=1.000000
Bleach=0.000000
BlueCurve=1.000000
Contrast=1.000000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaG=1.000000
EffectGammaR=1.000000
Fade=0.400000
GreenCurve=1.000000
Linearization=0.500000
LumCoeff=0.212656,0.715158,0.072186
RedCurve=1.000000
Saturation=-0.150000
Strength=0.850000
[FilmicSharpen.fx]
Clamp=0.600000
Offset=0.100000
Preview=0
Strength=32
UseMask=0
[FineSharp.fx]
cstr=0.900000
lstr=1.490000
pstr=1.272000
sstr=2.000000
xrep=0.250000
xstr=0.190000
[Fisheye Horizontal.fx]
fFisheyeColorshift=0.000000
fFisheyeDistortion=-0.070000
fFisheyeDistortionCubic=0.000000
fFisheyeZoom=0.500000
[Fisheye Vertical.fx]
fFisheyeColorshift=0.000000
fFisheyeDistortion=-0.125000
fFisheyeDistortionCubic=0.000000
fFisheyeZoom=0.500000
[Flair.fx]
Auto_Flare_Intensity=0
CA_Type=1
Depth_Map=0
Depth_Map_Adjust=1.500000
Depth_Map_Flip=0
Flair_Falloff=0
Flare_Clamp_A=1.000000
Flare_Clamp_B=1.000000
Flare_Color_Map=4
Flare_Localization=0.000000
Flare_PBD=1.000000,0.500000,0.000000
Flare_Power=1.000000
Flare_Saturation=5.000000
Flare_Spread=0.500000
Flare_Type=0
Mask_Sky=0
User_Flare_Color=1.000000,1.000000,1.000000
[FogRemoval.fx]
CORRECTCOLOR=1
DEBUG=0
DEPTHCURVE=0.000000
MAXPERCENTILE=0.950000
MEDIANBOUNDSX=0.200000
MEDIANBOUNDSY=0.800000
PRESERVEDETAIL=1
REMOVALCAP=0.350000
SENSITIVITYBOUNDSX=0.200000
SENSITIVITYBOUNDSY=0.750000
STRENGTH=0.950000
USEDEPTH=0
[FXAA — копия (2) — копия.fx]
EdgeThreshold=0.500000
EdgeThresholdMin=0.000000
Subpix=0.500000
[FXAA — копия (2).fx]
EdgeThreshold=0.503000
EdgeThresholdMin=0.000000
Subpix=0.500000
[FXAA — копия.fx]
EdgeThreshold=0.500000
EdgeThresholdMin=0.000000
Subpix=0.500000
[FXAA.fx]
EdgeThreshold=0.500000
EdgeThresholdMin=0.000000
Subpix=0.500000
[GloomAO.fx]
Debug=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Dither_SSDO=1
GloomAO=0
NCD=0.125000,0.000000
Offset=0.000000
Persistence=0.125000
SamplesXY=3
SSDO_ColorPower=1.500000
SSDO_Fade=1.000000
SSDO_Intensity_Masking=0.000000
SSDO_Levels=32
SSDO_Max_Depth=0.999000
SSDO_MipSampling=4
SSDO_Power=1.500000
SSDO_SampleRadius=2500.000000
SSDO_Saturation=1.000000
SSDO_Trimming=0.100000
SSDO_X2=0
[HQAA.fx]
EdgeThreshold=0.075000
Overdrive=0
PmodeWarning=0
Subpix=1.000000
SubpixBoost=1.000000
[KeepUI.fx]
bKeepUIOcclude=0
[Levels.fx]
BlackPoint=16
HighlightClipping=0
WhitePoint=235
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Lift=1.000000,1.000000,1.000000
[LocalContrast.fx]
ContrastLimit=40
CorrectGamma=1
[LocalContrastCS.fx]
Strength=1.000000
WeightExponent=12.000000
[LumaSharpen — копия (2).fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=3.000000
show_sharpen=0
[LumaSharpen — копия (3).fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=3.000000
show_sharpen=0
[LumaSharpen — копия.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=3.000000
show_sharpen=0
[LumaSharpen.fx]
offset_bias=0.999999
pattern=3
sharp_clamp=0.035000
sharp_strength=3.000000
show_sharpen=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[MagicHDR.fx]
BlendingAmount=0.500000
BlendingBase=0.800000
BloomAmount=0.300000
BloomBrightness=3.000000
BloomSaturation=1.000000
BlurSize=0.500000
Exposure=0.000000
InputExposure=0.000000
InvTonemap=0
ShowBloom=0
Tonemap=5
_Credits=0
_Help=0
_WipWarn=0
[MeshEdges.fx]
fUIColorBackground=1.000000,1.000000,1.000000
fUIColorLines=0.000000,0.000000,0.000000
fUIStrength=1.000000
iUIBackground=1
[Monochrome.fx]
Monochrome_color_saturation=0.000000
Monochrome_conversion_values=0.210000,0.720000,0.070000
Monochrome_preset=0
[MultiLUTFaustus86.fx]
faLUT_AmountChroma=1.000000
faLUT_AmountLuma=1.000000
faLUT_LutSelector=0
[MXAO 3.4.fx]
bMXAODebugViewEnable=0
bMXAOSmoothNormalsEnable=0
fMXAOAmbientOcclusionAmount=2.000000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
fMXAOFadeoutEnd=0.400000
fMXAOFadeoutStart=0.200000
fMXAONormalBias=0.200000
fMXAOSampleRadius=2.500000
iMXAOBayerDitherLevel=3.000000
iMXAOSampleCount=24.000000
[M_Sharp.fx]
CA_Mask_Boost=0
Debug_View=0
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
No_Depth_Map=0
Sharpness=0.625000
[NeoBloom.fx]
AdaptMode=0
BloomBlendMode=1
ColorFilter=1.000000,1.000000,1.000000
DepthMultiplier=1.000000,1.000000,1.000000
DepthRange=0.000000,1.000000
DepthSmoothness=1.000000
MagicMode=0
uAdaptAmount=1.000000
uAdaptExposure=0.000000
uAdaptFormula=3
uAdaptLimits=0.000000,1.000000
uAdaptPrecision=0.000000
uAdaptSensitivity=1.000000
uAdaptTime=1.000000
uAdaptUseLimits=1
uGhostingAmount=0.000000
uIntensity=1.000000
uLensDirtAmount=0.000000
uMaxBrightness=100.000000
uMean=0.000000
uNormalizeBrightness=1
uPadding=0.100000
uSaturation=1.000000
uSigma=4.000000
uVariance=5.000000
_Help=0
[NFAA.fx]
AA_Adjust=128
HFR_AA=0
HFR_Adjust=1.000000
Mask_Adjust=4.000000
View_Mode=0
[NFAA2.fx]
AA_Adjust=128
HFR_AA=0
HFR_Adjust=1.000000
Mask_Adjust=4.000000
View_Mode=0
[NFAA3.fx]
AA_Adjust=128
HFR_AA=0
HFR_Adjust=0.500000
Mask_Adjust=3.990000
View_Mode=0
[NLM_Sharp.fx]
CAM_IOB=0
CA_Mask_Boost=0
CA_Removal=0
Debug_View=0
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
NLM_Grounding=0
No_Depth_Map=0
Sharpness=0.625000
[Oilify.fx]
Scale=1.000000
Sharpness=1.000000
Tuning=2.000000
[OrtonBloom.fx]
BlackPoint=60
BlendStrength=0.070000
BlurMulti=1.000000
GammaCorrectionEnable=1
MidTonesShift=-0.840000
WhitePoint=150
[PandaFX.fx]
Bleach_Bypass_Amount=0.500000
Blend_Amount=1.000000
Contrast_B=2.000000
Contrast_G=2.000000
Contrast_R=2.200000
Diffusion_1_Amount=0.500000
Diffusion_1_Desaturate=0.000000
Diffusion_1_Gamma=2.200000
Diffusion_1_Quality=2.000000
Diffusion_1_Radius=8
Diffusion_2_Amount=0.500000
Diffusion_2_Desaturate=0.500000
Diffusion_2_Gamma=1.300000
Diffusion_2_Quality=16.000000
Diffusion_2_Radius=8
Diffusion_3_Amount=0.500000
Diffusion_3_Desaturate=0.750000
Diffusion_3_Gamma=1.000000
Diffusion_3_Quality=64.000000
Diffusion_3_Radius=8
Enable_Bleach_Bypass=1
Enable_Diffusion=1
Enable_Dither=0
Enable_Static_Dither=1
Gamma_B=1.000000
Gamma_G=1.000000
Gamma_R=1.000000
[PatternShading.fx]
steps=3
test=0
threshold=0.100000
[PD80_01A_RT_Correct_Contrast.fx]
enable_fade=1
freeze=0
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_whitepoint_correction=0
rt_wp_str=1.000000
transition_speed=0.500000
[PD80_01B_RT_Correct_Color.fx]
debug_mode=0
dither_strength=1.000000
enable_dither=1
enable_fade=1
freeze=0
midCC_scale=0.500000
mid_use_alt_method=1
rt_blackpoint_method=1
rt_blackpoint_respect_luma=0
rt_bp_rl_str=1.000000
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_midpoint_correction=1
rt_enable_whitepoint_correction=1
rt_midpoint_respect_luma=1
rt_whitepoint_method=0
rt_whitepoint_respect_luma=1
rt_wp_rl_str=1.000000
rt_wp_str=1.000000
transition_speed=0.500000
[PD80_01_Color_Gamut.fx]
colorgamut=0
[PD80_02_Bloom.fx]
bExposure=0.000000
BKelvin=6500
BloomLimit=0.333000
BloomMix=0.500000
BloomSaturation=0.000000
BlurSigma=30.000000
debugBloom=0
dither_strength=2.000000
enableBKelvin=0
GreyValue=0.333000
[PD80_02_Bonus_LUT_pack.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=0
PD80_MixChroma=1.000000
PD80_MixLuma=1.000000
[PD80_02_Cinetools_LUT.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=0
PD80_MixChroma=1.000000
PD80_MixLuma=1.000000
[PD80_03_Color_Space_Curves.fx]
colorsat=0.000000
color_space=1
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.800000
pos0_toe_grey=0.200000
pos1_shoulder_grey=0.800000
pos1_toe_grey=0.200000
[PD80_03_Curved_Levels.fx]
black_in_grey=0.000000
black_out_grey=0.000000
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.750000
pos0_toe_grey=0.250000
pos1_shoulder_grey=0.750000
pos1_toe_grey=0.250000
white_in_grey=255.000000
white_out_grey=255.000000
[PD80_03_Filmic_Adaptation.fx]
adj_linear=1.000000
adj_shoulder=1.000000
adj_toe=1.000000
[PD80_03_Levels.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
[PD80_03_Shadows_Midtones_Highlights.fx]
blendcolor_h=1.000000,1.000000,1.000000
blendcolor_m=0.980000,0.588000,0.000000
blendcolor_s=0.000000,0.365000,1.000000
blendmode_h=0
blendmode_m=0
blendmode_s=0
brightness_h=0.000000
brightness_m=0.000000
brightness_s=0.000000
contrast_h=0.000000
contrast_m=0.000000
contrast_s=0.000000
dither_strength=2.000000
enable_dither=1
exposure_h=0.000000
exposure_m=0.000000
exposure_s=0.000000
luma_mode=2
opacity_h=0.000000
opacity_m=0.000000
opacity_s=0.000000
saturation_h=0.000000
saturation_m=0.000000
saturation_s=0.000000
separation_mode=0
tint_h=0.000000
tint_m=0.000000
tint_s=0.000000
vibrance_h=0.000000
vibrance_m=0.000000
vibrance_s=0.000000
[PD80_04_BlacknWhite.fx]
bluechannel=-0.600000
bw_mode=13
curve_str=1.500000
cyanchannel=0.000000
dither_strength=1.000000
enable_dither=1
greenchannel=0.600000
magentachannel=-0.200000
redchannel=0.200000
show_clip=0
tinthue=0.083000
tintsat=0.120000
use_tint=0
yellowchannel=0.400000
[PD80_04_Color_Balance.fx]
h_BlueShift=0.000000
h_GreenShift=0.000000
h_RedShift=0.000000
m_BlueShift=0.000000
m_GreenShift=0.000000
m_RedShift=0.000000
preserve_luma=1
separation_mode=0
s_BlueShift=0.000000
s_GreenShift=0.000000
s_RedShift=0.000000
[PD80_04_Color_Gradients.fx]
blendcolor_ds_m=0.000000,0.365000,1.000000
blendcolor_ds_s=0.000000,0.039000,0.588000
blendcolor_ls_m=0.980000,0.588000,0.000000
blendcolor_ls_s=0.000000,0.365000,1.000000
blendmode_ds_m=10
blendmode_ds_s=10
blendmode_ls_m=10
blendmode_ls_s=5
CGdesat=0.000000
dither_strength=1.000000
enable_dither=1
enable_ds=1
finalmix=0.333000
luma_mode=0
maxlevel=0.300000
minlevel=0.125000
opacity_ds_m=1.000000
opacity_ds_s=1.000000
opacity_ls_m=1.000000
opacity_ls_s=0.300000
separation_mode=0
[PD80_04_Color_Isolation.fx]
fxcolorMix=1.000000
hueMid=0.000000
hueRange=0.167000
satLimit=1.000000
[PD80_04_Color_Temperature.fx]
Kelvin=6500
kMix=1.000000
LumPreservation=1.000000
[PD80_04_Contrast_Brightness_Saturation.fx]
brightness=0.000000
brightnessD=0.000000
contrast=0.000000
contrastD=0.000000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
dither_strength=1.000000
enable_depth=0
enable_dither=1
exposureD=0.000000
exposureN=0.000000
huemid=0.000000
huerange=0.167000
saturation=0.000000
saturationD=0.000000
sat_a=0.000000
sat_b=0.000000
sat_custom=0.000000
sat_g=0.000000
sat_m=0.000000
sat_p=0.000000
sat_r=0.000000
sat_y=0.000000
tint=0.000000
vibrance=0.000000
vibranceD=0.000000
[PD80_04_Magical_Rectangle.fx]
blendmode_1=0
center=0.500000,0.500000
depthpos=0.000000
depth_smoothing=0.002000
dither_strength=0.000000
enable_gradient=0
gradient_curve=0.250000
gradient_type=0
intensity_boost=1.000000
invert_shape=0
mr_brightness=0.000000
mr_contrast=0.000000
mr_exposure=0.000000
mr_hue=0.000000
mr_saturation=0.000000
mr_vibrance=0.000000
opacity=1.000000
reccolor=0.500000,0.500000,0.500000
ret_size_x=0.125000
ret_size_y=0.125000
rotation=45
shape=0
smoothing=0.010000
[PD80_04_Saturation_Limit.fx]
saturation_limit=1.000000
[PD80_04_Selective_Color.fx]
bk_adj_bla=0.000000
bk_adj_cya=0.000000
bk_adj_mag=0.000000
bk_adj_sat=0.000000
bk_adj_vib=0.000000
bk_adj_yel=0.000000
b_adj_bla=0.000000
b_adj_cya=0.000000
b_adj_mag=0.000000
b_adj_sat=0.000000
b_adj_vib=0.000000
b_adj_yel=0.000000
corr_method=1
corr_method2=1
c_adj_bla=0.000000
c_adj_cya=0.000000
c_adj_mag=0.000000
c_adj_sat=0.000000
c_adj_vib=0.000000
c_adj_yel=0.000000
g_adj_bla=0.000000
g_adj_cya=0.000000
g_adj_mag=0.000000
g_adj_sat=0.000000
g_adj_vib=0.000000
g_adj_yel=0.000000
m_adj_bla=0.000000
m_adj_cya=0.000000
m_adj_mag=0.000000
m_adj_sat=0.000000
m_adj_vib=0.000000
m_adj_yel=0.000000
n_adj_bla=0.000000
n_adj_cya=0.000000
n_adj_mag=0.000000
n_adj_sat=0.000000
n_adj_vib=0.000000
n_adj_yel=0.000000
r_adj_bla=0.000000
r_adj_cya=0.000000
r_adj_mag=0.000000
r_adj_sat=0.000000
r_adj_vib=0.000000
r_adj_yel=0.000000
w_adj_bla=0.000000
w_adj_cya=0.000000
w_adj_mag=0.000000
w_adj_sat=0.000000
w_adj_vib=0.000000
w_adj_yel=0.000000
y_adj_bla=0.000000
y_adj_cya=0.000000
y_adj_mag=0.000000
y_adj_sat=0.000000
y_adj_vib=0.000000
y_adj_yel=0.000000
[PD80_04_Selective_Color_v2.fx]
bk_adj_bla=0.000000
bk_adj_cya=0.000000
bk_adj_mag=0.000000
bk_adj_sat=0.000000
bk_adj_yel=0.000000
bm_adj_bla=0.000000
bm_adj_cya=0.000000
bm_adj_lig=0.000000
bm_adj_lig_curve=0.000000
bm_adj_mag=0.000000
bm_adj_sat=0.000000
bm_adj_yel=0.000000
b_adj_bla=0.000000
b_adj_cya=0.000000
b_adj_lig=0.000000
b_adj_lig_curve=0.000000
b_adj_mag=0.000000
b_adj_sat=0.000000
b_adj_yel=0.000000
cb_adj_bla=0.000000
cb_adj_cya=0.000000
cb_adj_lig=0.000000
cb_adj_lig_curve=0.000000
cb_adj_mag=0.000000
cb_adj_sat=0.000000
cb_adj_yel=0.000000
corr_method=1
c_adj_bla=0.000000
c_adj_cya=0.000000
c_adj_lig=0.000000
c_adj_lig_curve=0.000000
c_adj_mag=0.000000
c_adj_sat=0.000000
c_adj_yel=0.000000
gc_adj_bla=0.000000
gc_adj_cya=0.000000
gc_adj_lig=0.000000
gc_adj_lig_curve=0.000000
gc_adj_mag=0.000000
gc_adj_sat=0.000000
gc_adj_yel=0.000000
g_adj_bla=0.000000
g_adj_cya=0.000000
g_adj_lig=0.000000
g_adj_lig_curve=0.000000
g_adj_mag=0.000000
g_adj_sat=0.000000
g_adj_yel=0.000000
mr_adj_bla=0.000000
mr_adj_cya=0.000000
mr_adj_lig=0.000000
mr_adj_lig_curve=0.000000
mr_adj_mag=0.000000
mr_adj_sat=0.000000
mr_adj_yel=0.000000
m_adj_bla=0.000000
m_adj_cya=0.000000
m_adj_lig=0.000000
m_adj_lig_curve=0.000000
m_adj_mag=0.000000
m_adj_sat=0.000000
m_adj_yel=0.000000
n_adj_bla=0.000000
n_adj_cya=0.000000
n_adj_mag=0.000000
n_adj_sat=0.000000
n_adj_yel=0.000000
o_adj_bla=0.000000
o_adj_cya=0.000000
o_adj_lig=0.000000
o_adj_lig_curve=0.000000
o_adj_mag=0.000000
o_adj_sat=0.000000
o_adj_yel=0.000000
r_adj_bla=0.000000
r_adj_cya=0.000000
r_adj_lig=0.000000
r_adj_lig_curve=0.000000
r_adj_mag=0.000000
r_adj_sat=0.000000
r_adj_yel=0.000000
w_adj_bla=0.000000
w_adj_cya=0.000000
w_adj_mag=0.000000
w_adj_sat=0.000000
w_adj_yel=0.000000
yg_adj_bla=0.000000
yg_adj_cya=0.000000
yg_adj_lig=0.000000
yg_adj_lig_curve=0.000000
yg_adj_mag=0.000000
yg_adj_sat=0.000000
yg_adj_yel=0.000000
y_adj_bla=0.000000
y_adj_cya=0.000000
y_adj_lig=0.000000
y_adj_lig_curve=0.000000
y_adj_mag=0.000000
y_adj_sat=0.000000
y_adj_yel=0.000000
[PD80_04_Technicolor.fx]
Brightness=1.000000
colorKey=1.000000,1.000000,1.000000
ColorStrength=0.200000,0.200000,0.200000
Cyan2strip=0.000000,0.988000,1.000000
enable3strip=0
Red2strip=1.000000,0.098000,0.000000
Saturation=1.000000
Saturation2=1.500000
Strength=1.000000
[PD80_05_Sharpening.fx]
BlurSigma=0.450000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enableShowEdges=0
enable_depth=0
enable_reverse=0
limiter=0.030000
Sharpening=1.700000
Threshold=0.000000
[PD80_06_Chromatic_Aberration.fx]
CA=-12.000000
CA_curve=1.000000
CA_shapeX=1.000000
CA_shapeY=1.000000
CA_strength=1.000000
CA_type=0
CA_width=1.000000
degrees=135
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enable_depth_int=0
enable_depth_width=0
oX=0.000000
oY=0.000000
show_CA=0
vignetteColor=0.000000,0.000000,0.000000
[PD80_06_Depth_Slicer.fx]
blendmode_1=0
depthpos=0.015000
depth_far=0.000000
depth_near=0.000000
depth_smoothing=0.005000
hue=0.083000
intensity=0.000000
opacity=1.000000
saturation=0.000000
[PD80_06_Film_Grain.fx]
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enable_depth=0
enable_test=0
grainAdjust=1.000000
grainAmount=0.333000
grainColor=1.000000
grainDensity=10.000000
grainIntensity=0.650000
grainIntHigh=1.000000
grainIntLow=1.000000
grainMotion=1
grainOrigColor=1
grainSize=1
use_negnoise=0
[PD80_06_Luma_Fade.fx]
maxlevel=0.300000
minlevel=0.125000
transition_speed=0.500000
[PD80_06_Posterize_Pixelate.fx]
border_str=0.000000
dither_motion=1
dither_strength=1.000000
effect_strength=1.000000
enable_dither=0
number_of_levels=255
pixel_size=1
[PerfectPerspective.fx]
BorderColor=0.027000,0.027000,0.027000,0.960000
BorderCorner=0.062000
BorderGContinuity=3
BorderVignette=0
CroppingFactor=1.000000
DebugMode=0
DebugModePreview=0
DimDebugBackground=1.000000
FovAngle=0
FovType=1
GridLook=0
GridSize=16
GridTilt=0.000000
GridWidth=2
K=0.370000
MirrorBorder=1
ResScaleScreen=1920
ResScaleVirtual=1920
S=1.000000
UseVignette=1
[Pirate_Bloom.fx]
BLOOM_BLEND=1
BLOOM_DEBUG=0
BLOOM_RADIUS=5.000000
BLOOM_SATURATION=1.000000
BLOOM_STRENGTH=0.500000
BLOOM_THRESHOLD=0.500000
[Pirate_Depth_GI.fx]
GI_DIFFUSE_BLEND_MODE=2
GI_DIFFUSE_CURVE_MODE=4
GI_DIFFUSE_DEBUG=0
GI_DIFFUSE_MIPLEVEL=4
GI_DIFFUSE_RADIUS=1.000000
GI_DIFFUSE_STRENGTH=4.000000
GI_FOV=75
GI_REFLECT_RADIUS=1.000000
[Pirate_FXAA.fx]
FXAA_DEBUG=0
FXAA_RADIUS=1.000000
FXAA_STRENGTH=1.000000
[pkd_Sketchbook.fx]
bDisplayMask=0
fMask_Intensity=1.000000
iMask_Select=0
Layer_PaperBase_Blend=1.000000
Layer_PaperBase_PosX=0.500000
Layer_PaperBase_PosY=0.500000
Layer_PaperBase_Scale=1.001000
Layer_PaperOverlay_Blend=1.000000
Layer_PaperOverlay_PosX=0.500000
Layer_PaperOverlay_PosY=0.500000
Layer_PaperOverlay_Scale=1.001000
Layer_PencilHatch_Blend=1.000000
Layer_PencilHatch_PosX=0.500000
Layer_PencilHatch_PosY=0.500000
Layer_PencilHatch_Scale=1.001000
[PPFX_Bloom.fx]
pBloomBlendMode=0
pBloomCurve=1.500000
pBloomIntensity=0.500000
pBloomRadius=64.000000
pBloomSaturation=2.000000
pBloomThreshold=0.400000
pEnableHDR=0
pEnableLensdirt=0
pLensdirtCurve=1.200000
pLensdirtIntensity=1.000000
pTonemapContrast=1.020000
pTonemapCurve=3.000000
pTonemapExposure=1.200000
pTonemapMode=0
pTonemapSaturateBlacks=0.000000
[PPFX_Godrays.fx]
pGodraysExposure=0.100000
pGodraysFalloff=1.060000
pGodraysFreq=1.200000
pGodraysSampleAmount=64
pGodraysSource=0.500000,0.400000
pGodraysThreshold=0.650000
[PPFX_SSDO.fx]
pSSDOAmount=1.500000
pSSDOAngleThreshold=0.125000
pSSDOBounceLOD=3
pSSDOBounceMultiplier=0.800000
pSSDOBounceSaturation=1.000000
pSSDODebugMode=0
pSSDOFadeEnd=0.950000
pSSDOFadeStart=0.900000
pSSDOFilterRadius=8.000000
pSSDOIntensity=1.500000
pSSDOSampleAmount=10
pSSDOSampleRange=70.000000
pSSDOSourceLOD=2
[Prism.fx]
ChromaticSamplesLimit=64
K=0.016000,0.000000,0.000000,0.000000
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_MODE=0
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=1.200000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_deband.fx]
AUTOMATE_BIT_DEPTH=1
BIT_DEPTH=8
DEBAND_MODE=2
SEARCH_RADIUS=0.500000
SKY_ONLY=0
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_lightroom.fx]
LIGHTROOM_AQUA_EXPOSURE=0.000000
LIGHTROOM_AQUA_HUESHIFT=0.000000
LIGHTROOM_AQUA_SATURATION=0.000000
LIGHTROOM_BLUE_EXPOSURE=0.000000
LIGHTROOM_BLUE_HUESHIFT=0.000000
LIGHTROOM_BLUE_SATURATION=0.000000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_ENABLE_VIGNETTE=0
LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000
LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000
LIGHTROOM_GLOBAL_CONTRAST=0.000000
LIGHTROOM_GLOBAL_EXPOSURE=0.000000
LIGHTROOM_GLOBAL_GAMMA=0.000000
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000
LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000
LIGHTROOM_GLOBAL_SATURATION=0.000000
LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000
LIGHTROOM_GLOBAL_TEMPERATURE=0.000000
LIGHTROOM_GLOBAL_TINT=0.000000
LIGHTROOM_GLOBAL_VIBRANCE=0.000000
LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000
LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000
LIGHTROOM_GREEN_EXPOSURE=0.000000
LIGHTROOM_GREEN_HUESHIFT=0.000000
LIGHTROOM_GREEN_SATURATION=0.000000
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_LUT_TILE_COUNT=16
LIGHTROOM_LUT_TILE_SIZE=16
LIGHTROOM_MAGENTA_EXPOSURE=0.000000
LIGHTROOM_MAGENTA_HUESHIFT=0.000000
LIGHTROOM_MAGENTA_SATURATION=0.000000
LIGHTROOM_ORANGE_EXPOSURE=0.000000
LIGHTROOM_ORANGE_HUESHIFT=0.000000
LIGHTROOM_ORANGE_SATURATION=0.000000
LIGHTROOM_RED_EXPOSURE=0.000000
LIGHTROOM_RED_HUESHIFT=0.000000
LIGHTROOM_RED_SATURATION=0.000000
LIGHTROOM_VIGNETTE_AMOUNT=1.000000
LIGHTROOM_VIGNETTE_BLEND_MODE=1
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_VIGNETTE_HEIGHT=0.000000
LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000
LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_WIDTH=0.000000
LIGHTROOM_YELLOW_EXPOSURE=0.000000
LIGHTROOM_YELLOW_HUESHIFT=0.000000
LIGHTROOM_YELLOW_SATURATION=0.000000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_rtgi.fx]
RT_ALTERNATE_INTERSECT_TEST=0
RT_AO_AMOUNT=4.000000
RT_BACKFACE_MIRROR=0
RT_DEBUG_VIEW=0
RT_DO_RENDER=0
RT_FADE_DEPTH=0.000000,0.500000
RT_HIGHP_LIGHT_SPREAD=1
RT_IL_AMOUNT=4.000000
RT_RAY_AMOUNT=3
RT_RAY_STEPS=12
RT_SAMPLE_RADIUS=4.000000
RT_Z_THICKNESS=0.500000
UIHELP=0
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=0
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=1.000000
[RadialSlitScan.fx]
blending_amount=1.000000
border_color=1.000000,0.000000,0.000000
coordinates=0.500000,0.500000
min_depth=0.000000
opacity=1.000000
render_type=0
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=1
Depth_Map_Adjust=12.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=500.000000
GI_Res=0.800000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=1.000000,1.000000
Offset=0.000100
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=12.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=1.000000
Trim=0.000000
Wrap=0.500000
[RealLongExposure.fx]
Delay=1
Gamma=1.000000
ISO=100.000000
RealExposureDuration=1.000000
ShowGreenOnFinish=0
StartExposure=0
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[Reinhard.fx]
ReinhardScale=0.500000
ReinhardWhitepoint=1.250000
[RemoveTint.fx]
bUIUseExcludeColor=0
cUIDebug=0
fUIExcludeColor=1.000000,1.000000,1.000000
fUIExcludeColorStrength=3.000000
fUISpeed=0.100000
fUIStrength=1.000000
[RetroTV.fx]
colorbits=8,8,8
display_size=320,240
EnableBurstCountAnimation=1
EnablePixelMask=1
EnableRollingFlicker=1
EnableTVCurvature=1
fRollingFlicker_Factor=0.250000
fRollingFlicker_VSyncTime=1.000000
luma_sharpen=1.000000
pixelMaskBrightness=1.500000
pixel_mask_scale=160.000000,90.000000
rf_noise=0.100000
tv_curvature=0.500000
[ReVeil.fx]
Debug=0
DepthMultiplier=-0.075000
TransmissionMultiplier=-0.333001
[Rim.fx]
Blend=0
bloom=1.000000
BLUR_ITERATION_=4
light=1.000000,1.000000,1.000000
MaxDepth=1.000000
MinDepth=0.000000
Rim=1.000000
smooth=5.000000
[RimLight.fx]
Color=1.000000,1.000000,1.000000
CustomFarPlane=1
Debug=0
FarPlane=1000.000000
[SCurve.fx]
f4Offsets=0.000000,0.000000,0.000000,0.000000
fCurve=1.000000
[SharpContrast.fx]
Debug=0
DepthCurve=1.000000
EdgeBias=1.000000
EdgeFloor=0.000000
EnableDepth=0
GammaCorrect=1
MaskSky=1
SharpenStrength=0.667000
[Silhouette.fx]
SBackground_Color=0.000000,0.000000,0.000000
SBackground_Stage_depth=0.500000
SBackground_Stage_Opacity=1.000000
SBackground_Tex_Select=1
SDisable_Background_Processing=0
SEnable_Background_Color=0
SEnable_Foreground_Color=0
SForeground_Color=0.000000,0.000000,0.000000
SForeground_Stage_Opacity=1.000000
SForeground_Tex_Select=0
[SimpleBloom.fx]
Blend=0.000000,0.800000
BlurMultiplier=1.230000
Debug=0
[SimpleGrain.fx]
Coefficient=0
Framerate=12
Intensity=0.400000
[SMAA — копия (2) — копия.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[SMAA — копия (2).fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[SMAA — копия.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[SMAA.fx]
CornerRounding=100
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=2
MaxSearchSteps=112
MaxSearchStepsDiagonal=20
PredicationEnabled=1
PredicationScale=8.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[SmartNoise.fx]
noise=0.026000
[Smart_Sharp.fx]
B_Grounding=0.000000
CAM_IOB=0
CA_Mask_Boost=0
CA_Removal=0
ClampSharp=1
Debug_View=0
Denoise_Power=0.500000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
F_DeNoise=0
No_Depth_Map=0
Sharpness=0.625000
[Splitscreen.fx]
splitscreen_mode=0
[SSAO.fx]
AO_BLUR_STEPS=11
AO_DEBUG=0
AO_FADE_END=0.600000
AO_FADE_START=0.400000
AO_LUMINANCE_CONSIDERATION=1
AO_LUMINANCE_LOWER=0.300000
AO_LUMINANCE_UPPER=0.600000
AO_SHARPNESS=0.700000
AO_SHARPNESS_DETECT=1
AO_TEXSCALE=1.000000
fHBAOAmount=3.000000
fHBAOAttenuation=0.020000
fHBAOClamp=0.100000
fHBAOSamplingRange=2.600000
fRayAOMaxDepth=0.020000
fRayAOMinDepth=0.001000
fRayAOPower=2.000000
fRayAOSamplingRange=0.001000
fSAOBias=0.200000
fSAOClamp=2.500000
fSAOIntensity=6.000000
fSAORadius=2.300000
fSSAOBrighteningAmount=1.000000
fSSAODarkeningAmount=1.500000
fSSAOSamplingRange=50.000000
fSSGIIlluminationMult=4.500000
fSSGIModelThickness=10.000000
fSSGIOcclusionMult=0.800000
fSSGISamplingRange=0.400000
fSSGISaturation=1.800000
iHBAOSamples=9
iRayAOSamples=24
iSAOSamples=18.000000
iSSAOSamples=16
iSSAOSmartSampling=0
iSSGISamples=9
[TAA.fx]
DebugOutput=0
Jitter_Ammount=0.500000
Seeking=0.150000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000
[Temporal_AA.fx]
Clamping_Adjust=0.000000
Debug=0
Delta=0
Delta_Power=0.250000
Depth_CutOff=0.000000
Depth_Map=1
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
Persistence=0.125000
Similarity=0.250000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000
[TrackingRays.fx]
_WipWarn=0
[Trails.fx]
Persistence=0.250000
PS2=0
TQ=0.000000
[UIMask.fx]
bDisplayMask=0
fMask_Intensity=1.000000
_Help=0
[UnrealLens.fx]
_WipWarn=0
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0
[WhitepointFixer.fx]
_Help=0