SweetFX Settings DB
Latest forum threads
0 minutes ago
1 hour, 5 minutes ago
1 hour, 5 minutes ago
2 hours, 10 minutes ago

Universal Immersive preset

Created by NIK2703
Added Sept. 18, 2022
Shader used: ReShade
Preset description:
Download with shaders: https://mega.nz/file/sd1VmCrb#8LF_lPEBFYVcbT6sPhpueoe0-iuD4yquBN2yS98Vy38 Complex Reshade preset, including: curved display imitation, detail improvment, antialiasing, automatic color, contrast, exposition and blur correction depends content. No uses extensions - can be used in multiplayer games. For disable curved display imitation effect turn off first two shaders (fisheye effect) in preset. See demo: https://youtu.be/BtNDaSNP60w?t=290
Download preset Show / Hide settings
KeyPCGI_One@RadiantGI.fx=46,0,0,0 PreprocessorDefinitions= Techniques=FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,Deband@Deband.fx,DELC_Sharpen@qUINT_sharp.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,AmbientLight@AmbientLight.fx,Blooming_HDR@BloomingHDR.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,LocalContrast@LocalContrast.fx,ContrastStretch@ContrastStretch.fx,HQAA@HQAA.fx [AdaptiveColorGrading.fx] AmbientHighlightThreshold=0.500000 DebugHighlights=0 DebugLuma=0 DebugLumaOutput=0 DebugLumaOutputHQ=0 EnableHighlightsInDarkScenes=1 HighlightMaxThreshold=0.800000 HighlightThreshold=0.500000 LumaChangeSpeed=0.050000 LumaHigh=0.750000 LumaLow=0.200000 [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=2.000000 curve_height=2.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdaptiveTint.fx] AdaptiveTintDebugOpacity=1.000000 AdaptiveTintDebugPosition=0,0 f3UICurveBlackParam=0.500000,0.000000,0.000000 f3UICurveWhiteParam=-0.500000,1.000000,1.000000 fUIColorTempScaling=2.000000 fUISaturation=0.000000 fUIStrength=1.000000 fUITintCold=0.020000,0.040000,0.040000 fUITintWarm=0.040000,0.040000,0.020000 iUIBlackLevelFormula=1 iUIDebug=0 iUIInfo=0 iUIWhiteLevelFormula=1 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=0 AL_DirtTex=0 AL_Lens=0 AL_Vibrance=0 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0.000000 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=1.000000 uExposure=1.000000 uMaxBrightness=100.000000 uWhitePoint=1.000000 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteDepth=1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [AspectRatio.fx] A=0.000000 Color=0.027000,0.027000,0.027000,0.170000 FitScreen=1 UseBackground=1 Zoom=1.000000 [AtmosphericDensity.fx] AUTO_COLOR=3 DISTANCE=75 FOG_TINT=0.400000,0.450000,0.500000 HIGHLIGHT_DIST=100 WIDTH=50 [Bessel_Bloom.fx] Debug=0 Gamma=2.200000 Intensity=1.000000 K=128.000000 Performance=0 Saturation=1.000000 SoftKnee=0.500000 Threshold=0.700000 [BIAA.fx] AA_Power=0.750000 Mask_Adjust=0.375000 View_Mode=0 [BilateralComic.fx] Anisotropy=2 EdgeStrength=1.400000 EdgeThreshold=0.300000 IgnoreSky=1 LevelCount=48 QuantizeLuma=1 Sigma0=2.000000 Sigma1=10.000000 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=5 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=5.000000 Bloom_BA_iToneMapper=1 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Dither_Bloom=0.125000 Exp=0.000000 Gamma=2.200000 GreyValue=0.128000 HDR_BP=0.500000 Inv_Tonemappers=2 Saturate=1.000000 Saturation=1.000000,0.250000 Tonemappers=0 WP=1.000000 [BulgePinch.fx] animate=0 aspect_ratio=0.000000 blending_amount=1.000000 coordinates=0.250000,0.250000 depth_bounds=0.000000,1.000000 magnitude=-0.500000 min_depth=0.000000 offset_coords=0.500000,0.500000 radius=0.500000 render_type=0 tension=1.000000 use_mouse_point=0 use_offset_coords=0 [Bumpmapping.fx] CONTRAST=0.200000 EMBOSS=1.000000 RANGE=1.000000 SMART=0.750000 SMOOTHING=0.500000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [CAS — копия (2).fx] Contrast=1.000000 Sharpening=1.000000 [CAS — копия (3).fx] Contrast=1.000000 Sharpening=1.000000 [CAS — копия.fx] Contrast=1.000000 Sharpening=1.000000 [CAS.fx] Contrast=1.000000 Sharpening=1.000000 [CathodeRayTube.fx] blurToggle=1 mask=0 [CEOG.fx] ceog_ctr=0.000000 ceog_e=0.000000 ceog_g=1.000000 ceog_o=0.000000 Saturation=0.000000 [Chromakey.fx] AntiAliased=0 CKPass=0 Color=0 CustomColor=0.000000,1.000000,0.000000 Floor=0 FloorAngle=1.000000 FOV=90 InvertDepth=0 Precision=4 RadialX=0 RadialY=0 Threshold=0.500000 [Chromakey2.fx] AntiAliased2=0 CKPass2=0 Color2=0 CustomColor2=0.000000,1.000000,0.000000 Floor2=0 FloorAngle2=1.000000 FOV2=90.000000 InvertDepth2=0 Precision2=4 RadialX2=0 RadialY2=0 Threshold2=0.100000 [ChromaSubSampling.fx] chromaSubType=0 showChroma=0 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightBoost=0.900000 HighlightGammaFactor=2.200000 ManualFocusPlane=10.000000 MitigateUndersampling=0 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [Clipboard.fx] BlendIntensity=1.000000 [CMAA_2.fx] bDebugEdges=0 bSharp=1 iPreset=4 [Cobra_Mask.fx] Buffer1=0 Buffer2=0 Buffer3=0 Buffer4=0 FilterColor=0 FilterDepth=0 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.010000 Hue=0.350000 HueRange=0.404000 InvertMask=0 Saturation=1.000000 SaturationRange=0.014000 ShowMask=0 ShowSelectedHue=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 Value=0.218000 ValueEdge=0.000000 ValueRange=0.640000 [ColorInversion.fx] nInversionBlue=1.000000 nInversionGreen=1.000000 nInversionRed=1.000000 nInversionSelector=0 [ColorIsolation.fx] bUIShowDebugOverlay=0 bUIShowDiff=0 cUIWindowFunction=0 fUIOverlap=0.300000 fUIOverlayOpacity=1.000000 fUIOverlayPos=0.000000,0.000000 fUITargetHue=0.000000 fUIWindowHeight=1.000000 iUIOverlaySize=600,100 iUIType=0 [ColorMod.fx] ColormodBrightnessB=-0.080000 ColormodBrightnessG=-0.080000 ColormodBrightnessR=-0.080000 ColormodChroma=0.780000 ColormodContrastB=0.500000 ColormodContrastG=0.500000 ColormodContrastR=0.500000 ColormodGammaB=1.000000 ColormodGammaG=1.000000 ColormodGammaR=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=0 enable_dither=0 lim_luma=0.700000 [Composition.fx] UIGridColor=0.000000,0.000000,0.000000,1.000000 UIGridLineWidth=1.000000 [ContrastStretch.fx] DarkMax=0.450000 DarkPeak=0.500000 DarkThreshold=0.333000 Debug=0 LightMax=0.300000 LightPeak=0.450000 LightThreshold=0.667000 Maximum=1.000000 MaxVariance=1.000000 MidMax=0.450000 MidPeak=0.550000 Minimum=0.000000 [Copyright.fx] cLayer_Blend=1.000000 cLayer_BlendMode=0 cLayer_BlendMode_BG=0 cLayer_BlendMode_CAb=0 cLayer_BlendMode_Gauss=0 cLayer_Blend_BG=0.000000 cLayer_CAb_Blur=0.015000 cLayer_CAb_Color_A=1.000000,0.000000,0.000000,1.000000 cLayer_CAb_Color_B=0.000000,1.000000,1.000000,1.000000 cLayer_CAb_Shift=0.015000,-0.015000 cLayer_CAb_Strength=0.000000 cLayer_Color_Invert=0 cLayer_Color_Override=0 cLayer_Depth=1.000000 cLayer_Mouse=0 cLayer_PosX=0.680000 cLayer_PosX_Gauss=0.025000 cLayer_PosY=0.970000 cLayer_PosY_Gauss=0.050000 cLayer_Rotate=0.000000 cLayer_Scale=0.780000 cLayer_ScaleX=1.000000 cLayer_ScaleY=1.000000 cLayer_Scale_Gauss=1.000000 cLayer_Select=0 cLayer_SelectGame=0 cLayer_SnapRotate=1 GaussColor=0.000000,0.000000,0.000000 GaussianBlurRadius=1 GaussWeight=0.600000 GaussWeightH=0.001000 GaussWeightV=0.001000 Gauss_Blend=0.000000 [CrossProcess.fx] CrossAmount=0.500000 CrossBrightness=0.000000 CrossContrast=1.000000 CrossSaturation=1.000000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [CRT_Lottes.fx] f2Warp=48.000000,24.000000 fBlur=2.500000 fDownscale=2.000000 fMask=0.500000 fThin=0.700000 [CuttingTool_Depth.fx] Point1=0.000000,0.000000,0.000000 Point2=1.000000,1.000000,1.000000 [Daltonize.fx] Type=0 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=1 range=32.000000 t1=0.007000 t2=0.040000 [Deband2.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=1 enable_sdeviation=1 enable_weber=1 iterations=1 range=16.000000 t1=0.014000 t2=0.080000 [Deband3.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=1 enable_sdeviation=1 enable_weber=1 iterations=1 range=32.000000 t1=0.021000 t2=0.040000 [Deband4.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=1 enable_sdeviation=1 enable_weber=1 iterations=4 range=32.000000 t1=0.500000 t2=2.000000 [Deblur.fx] DBL=6.000000 OFFSET=1.000000 SMART=0.700000 [DeepFry.fx] Quality=6.000000 Reds=0.200000 [Dehaze.fx] Alpha=0.500000 Debug=0 DepthMultiplier=0.175000 IgnoreSky=0 TransmissionMultiplier=-0.500000 [Delirium.fx] DeliriumIntensity=1 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DepthSharpen.fx] debug=0 offset_bias=1.000000 pattern=2 sharpenEndDepth=0.300000 sharpenMaxDeltaDepth=0.002500 sharp_clamp=0.035000 sharp_strength=10.000000 [DepthSharpenStaticDof.fx] contourBlurMinDeltaDepth=0.050000 contourDepthExponent=2.000000 debug=0 dofStartDepth=0.700000 dofTransitionDepth=0.300000 maxDepth=0.999000 offset_bias=1.000000 pattern=2 sharpenEndDepth=0.300000 sharpenMaxDeltaDepth=0.002500 sharp_clamp=0.035000 sharp_strength=3.000000 [dh_anime.fx] fBlackLineThreshold=0.995000 fSaturation=2.500000 iBlackLineThickness=3 iShadingSteps=16.000000 iSurfaceBlur=3.000000 [dh_rtgi.fx] bBrightnessOpacity=1 bDebug=0 bFrameAccuAuto=1 bNormalWeight=1 fAOMultiplier=1.000000 fDepthMultiplier=1.000000 fFadePower=2.500000 fLightMult=1.000000 fLightNormalize=0.100000 fLightOffset=0.000000 fMaxLight=1.000000 fPeviousDepth=0.010000 fRayBounce=0.250000 fRayHitDepthThreshold=0.500000 fRayStepMultiply=1.000000 fRayStepPrecision=2000.000000 fSaturateColor=0.100000 fSaturateColorPower=2.500000 fSkyDepth=0.990000 fSmoothDepthThreshold=0.100000 fSmoothNormalThreshold=1.500000 fSmoothPass=2.000000 fSourceColor=0.900000 fSourceDesat=0.150000 fWeaponDepth=0.001000 iAODistance=6 iFrameAccu=2 iRayPreciseHit=8 iRayPreciseHitSteps=4 iSmoothLod=1 iSmoothRadius=1 [dh_undither.fx] bKeepHue=0 fHueMaxDistance=0.200000 fLumMaxDistance=0.200000 fSatMaxDistance=0.350000 iPS=1 iRadius=3 [DirectionalDepthBlur.fx] BlendFactor=1.000000 BlurAngle=1.000000 BlurLength=0.100000 BlurQuality=0.500000 BlurType=0 FilterCircleDeformFactors=1.000000,1.000000 FilterCircleFeather=0.100000 FilterCircleRadius=0.100000 FilterCircleRotationFactor=0.000000 FocusPlane=0.010000 FocusPlaneMaxRange=150.000000 FocusPoint=0.500000,0.500000 FocusPointBlendColor=0.000000,0.000000,0.000000 FocusPointBlendFactor=1.000000 FocusPointFadeBlurInFeatherBand=0 FocusPointViewFilterCircleOnMouseDown=0 FocusRange=0.001000 HighlightGain=0.500000 ScaleFactor=1.000000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [DisplayMod.fx] Display_PosX=0.500000 Display_PosY=0.500000 Display_Rotate=0.000000 Display_Scale=1.001000 Display_ScaleX=1.000000 Display_ScaleY=1.000000 Display_SnapRotate=0 [Dither.fx] fDithering=0.198000 fQuantization=96.000000 iDitherMode=0 [DLAA.fx] View_Mode=0 [DLAA_Plus.fx] De_Artifact=0.000000 Long_Edge_Mask_H=0.000000 Long_Edge_Mask_V=0.000000 Short_Edge_Mask=0.000000 Text_Preservation=0.000000 View_Mode=0 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [Droste.fx] Buffer1=0 Buffer4=0 EffectType=0 Frequency=1.000000 InnerRing=0.300000 OuterRing=1.000000 Spiral=1 X_Offset=0.000000 Y_Offset=0.000000 Zoom=1.000000 [Drunk.fx] angle=180.000000 angle_speed=1.000000 blending_amount=1.000000 depth_bounds=0.000000,1.000000 min_depth=0.000000 p_drunk_speed=2.000000,2.000000 p_drunk_strength=25.000000,25.000000 render_type=0 [Emboss.fx] fEmbossOffset=1.000000 fEmbossPower=0.150000 iEmbossAngle=90.000000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [ExtendedLevels.fx] ACEScurve=0 ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [EyeAdaption.fx] bAdp_IgnoreOccludedByUI=0 fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_IgnoreTreshold=0.200000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FastSharp.fx] amount=0.300000 mask_amount=0.500000 size=1 [FastSharpen.fx] CONTRAST=0.060000 DETAILS=0.500000 SHARPEN=0.900000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.050000 grainsize=1.600000 lumamount=1.000000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=1 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicBloom.fx] BlurRadius=6.000000 BlurSamples=6 [FilmicGrade.fx] Coefficients=0 LightControl=0.000000,0.000000 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.000000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.000000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.400000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.850000 [FilmicSharpen.fx] Clamp=0.600000 Offset=0.100000 Preview=0 Strength=32 UseMask=0 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [Fisheye Horizontal.fx] fFisheyeColorshift=0.000000 fFisheyeDistortion=-0.070000 fFisheyeDistortionCubic=0.000000 fFisheyeZoom=0.500000 [Fisheye Vertical.fx] fFisheyeColorshift=0.000000 fFisheyeDistortion=-0.125000 fFisheyeDistortionCubic=0.000000 fFisheyeZoom=0.500000 [Flair.fx] Auto_Flare_Intensity=0 CA_Type=1 Depth_Map=0 Depth_Map_Adjust=1.500000 Depth_Map_Flip=0 Flair_Falloff=0 Flare_Clamp_A=1.000000 Flare_Clamp_B=1.000000 Flare_Color_Map=4 Flare_Localization=0.000000 Flare_PBD=1.000000,0.500000,0.000000 Flare_Power=1.000000 Flare_Saturation=5.000000 Flare_Spread=0.500000 Flare_Type=0 Mask_Sky=0 User_Flare_Color=1.000000,1.000000,1.000000 [FogRemoval.fx] CORRECTCOLOR=1 DEBUG=0 DEPTHCURVE=0.000000 MAXPERCENTILE=0.950000 MEDIANBOUNDSX=0.200000 MEDIANBOUNDSY=0.800000 PRESERVEDETAIL=1 REMOVALCAP=0.350000 SENSITIVITYBOUNDSX=0.200000 SENSITIVITYBOUNDSY=0.750000 STRENGTH=0.950000 USEDEPTH=0 [FXAA — копия (2) — копия.fx] EdgeThreshold=0.500000 EdgeThresholdMin=0.000000 Subpix=0.500000 [FXAA — копия (2).fx] EdgeThreshold=0.503000 EdgeThresholdMin=0.000000 Subpix=0.500000 [FXAA — копия.fx] EdgeThreshold=0.500000 EdgeThresholdMin=0.000000 Subpix=0.500000 [FXAA.fx] EdgeThreshold=0.500000 EdgeThresholdMin=0.000000 Subpix=0.500000 [GloomAO.fx] Debug=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_SSDO=1 GloomAO=0 NCD=0.125000,0.000000 Offset=0.000000 Persistence=0.125000 SamplesXY=3 SSDO_ColorPower=1.500000 SSDO_Fade=1.000000 SSDO_Intensity_Masking=0.000000 SSDO_Levels=32 SSDO_Max_Depth=0.999000 SSDO_MipSampling=4 SSDO_Power=1.500000 SSDO_SampleRadius=2500.000000 SSDO_Saturation=1.000000 SSDO_Trimming=0.100000 SSDO_X2=0 [HQAA.fx] EdgeThreshold=0.075000 Overdrive=0 PmodeWarning=0 Subpix=1.000000 SubpixBoost=1.000000 [KeepUI.fx] bKeepUIOcclude=0 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LocalContrast.fx] ContrastLimit=40 CorrectGamma=1 [LocalContrastCS.fx] Strength=1.000000 WeightExponent=12.000000 [LumaSharpen — копия (2).fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=3.000000 show_sharpen=0 [LumaSharpen — копия (3).fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=3.000000 show_sharpen=0 [LumaSharpen — копия.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=3.000000 show_sharpen=0 [LumaSharpen.fx] offset_bias=0.999999 pattern=3 sharp_clamp=0.035000 sharp_strength=3.000000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.000000 InputExposure=0.000000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MeshEdges.fx] fUIColorBackground=1.000000,1.000000,1.000000 fUIColorLines=0.000000,0.000000,0.000000 fUIStrength=1.000000 iUIBackground=1 [Monochrome.fx] Monochrome_color_saturation=0.000000 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_preset=0 [MultiLUTFaustus86.fx] faLUT_AmountChroma=1.000000 faLUT_AmountLuma=1.000000 faLUT_LutSelector=0 [MXAO 3.4.fx] bMXAODebugViewEnable=0 bMXAOSmoothNormalsEnable=0 fMXAOAmbientOcclusionAmount=2.000000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutEnd=0.400000 fMXAOFadeoutStart=0.200000 fMXAONormalBias=0.200000 fMXAOSampleRadius=2.500000 iMXAOBayerDitherLevel=3.000000 iMXAOSampleCount=24.000000 [M_Sharp.fx] CA_Mask_Boost=0 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=0 Sharpness=0.625000 [NeoBloom.fx] AdaptMode=0 BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 DepthMultiplier=1.000000,1.000000,1.000000 DepthRange=0.000000,1.000000 DepthSmoothness=1.000000 MagicMode=0 uAdaptAmount=1.000000 uAdaptExposure=0.000000 uAdaptFormula=3 uAdaptLimits=0.000000,1.000000 uAdaptPrecision=0.000000 uAdaptSensitivity=1.000000 uAdaptTime=1.000000 uAdaptUseLimits=1 uGhostingAmount=0.000000 uIntensity=1.000000 uLensDirtAmount=0.000000 uMaxBrightness=100.000000 uMean=0.000000 uNormalizeBrightness=1 uPadding=0.100000 uSaturation=1.000000 uSigma=4.000000 uVariance=5.000000 _Help=0 [NFAA.fx] AA_Adjust=128 HFR_AA=0 HFR_Adjust=1.000000 Mask_Adjust=4.000000 View_Mode=0 [NFAA2.fx] AA_Adjust=128 HFR_AA=0 HFR_Adjust=1.000000 Mask_Adjust=4.000000 View_Mode=0 [NFAA3.fx] AA_Adjust=128 HFR_AA=0 HFR_Adjust=0.500000 Mask_Adjust=3.990000 View_Mode=0 [NLM_Sharp.fx] CAM_IOB=0 CA_Mask_Boost=0 CA_Removal=0 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 NLM_Grounding=0 No_Depth_Map=0 Sharpness=0.625000 [Oilify.fx] Scale=1.000000 Sharpness=1.000000 Tuning=2.000000 [OrtonBloom.fx] BlackPoint=60 BlendStrength=0.070000 BlurMulti=1.000000 GammaCorrectionEnable=1 MidTonesShift=-0.840000 WhitePoint=150 [PandaFX.fx] Bleach_Bypass_Amount=0.500000 Blend_Amount=1.000000 Contrast_B=2.000000 Contrast_G=2.000000 Contrast_R=2.200000 Diffusion_1_Amount=0.500000 Diffusion_1_Desaturate=0.000000 Diffusion_1_Gamma=2.200000 Diffusion_1_Quality=2.000000 Diffusion_1_Radius=8 Diffusion_2_Amount=0.500000 Diffusion_2_Desaturate=0.500000 Diffusion_2_Gamma=1.300000 Diffusion_2_Quality=16.000000 Diffusion_2_Radius=8 Diffusion_3_Amount=0.500000 Diffusion_3_Desaturate=0.750000 Diffusion_3_Gamma=1.000000 Diffusion_3_Quality=64.000000 Diffusion_3_Radius=8 Enable_Bleach_Bypass=1 Enable_Diffusion=1 Enable_Dither=0 Enable_Static_Dither=1 Gamma_B=1.000000 Gamma_G=1.000000 Gamma_R=1.000000 [PatternShading.fx] steps=3 test=0 threshold=0.100000 [PD80_01A_RT_Correct_Contrast.fx] enable_fade=1 freeze=0 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_whitepoint_correction=0 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_01B_RT_Correct_Color.fx] debug_mode=0 dither_strength=1.000000 enable_dither=1 enable_fade=1 freeze=0 midCC_scale=0.500000 mid_use_alt_method=1 rt_blackpoint_method=1 rt_blackpoint_respect_luma=0 rt_bp_rl_str=1.000000 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_midpoint_correction=1 rt_enable_whitepoint_correction=1 rt_midpoint_respect_luma=1 rt_whitepoint_method=0 rt_whitepoint_respect_luma=1 rt_wp_rl_str=1.000000 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_01_Color_Gamut.fx] colorgamut=0 [PD80_02_Bloom.fx] bExposure=0.000000 BKelvin=6500 BloomLimit=0.333000 BloomMix=0.500000 BloomSaturation=0.000000 BlurSigma=30.000000 debugBloom=0 dither_strength=2.000000 enableBKelvin=0 GreyValue=0.333000 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_03_Color_Space_Curves.fx] colorsat=0.000000 color_space=1 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.800000 pos0_toe_grey=0.200000 pos1_shoulder_grey=0.800000 pos1_toe_grey=0.200000 [PD80_03_Curved_Levels.fx] black_in_grey=0.000000 black_out_grey=0.000000 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.750000 pos0_toe_grey=0.250000 pos1_shoulder_grey=0.750000 pos1_toe_grey=0.250000 white_in_grey=255.000000 white_out_grey=255.000000 [PD80_03_Filmic_Adaptation.fx] adj_linear=1.000000 adj_shoulder=1.000000 adj_toe=1.000000 [PD80_03_Levels.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.980000,0.588000,0.000000 blendcolor_s=0.000000,0.365000,1.000000 blendmode_h=0 blendmode_m=0 blendmode_s=0 brightness_h=0.000000 brightness_m=0.000000 brightness_s=0.000000 contrast_h=0.000000 contrast_m=0.000000 contrast_s=0.000000 dither_strength=2.000000 enable_dither=1 exposure_h=0.000000 exposure_m=0.000000 exposure_s=0.000000 luma_mode=2 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.000000 saturation_h=0.000000 saturation_m=0.000000 saturation_s=0.000000 separation_mode=0 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=0.000000 vibrance_m=0.000000 vibrance_s=0.000000 [PD80_04_BlacknWhite.fx] bluechannel=-0.600000 bw_mode=13 curve_str=1.500000 cyanchannel=0.000000 dither_strength=1.000000 enable_dither=1 greenchannel=0.600000 magentachannel=-0.200000 redchannel=0.200000 show_clip=0 tinthue=0.083000 tintsat=0.120000 use_tint=0 yellowchannel=0.400000 [PD80_04_Color_Balance.fx] h_BlueShift=0.000000 h_GreenShift=0.000000 h_RedShift=0.000000 m_BlueShift=0.000000 m_GreenShift=0.000000 m_RedShift=0.000000 preserve_luma=1 separation_mode=0 s_BlueShift=0.000000 s_GreenShift=0.000000 s_RedShift=0.000000 [PD80_04_Color_Gradients.fx] blendcolor_ds_m=0.000000,0.365000,1.000000 blendcolor_ds_s=0.000000,0.039000,0.588000 blendcolor_ls_m=0.980000,0.588000,0.000000 blendcolor_ls_s=0.000000,0.365000,1.000000 blendmode_ds_m=10 blendmode_ds_s=10 blendmode_ls_m=10 blendmode_ls_s=5 CGdesat=0.000000 dither_strength=1.000000 enable_dither=1 enable_ds=1 finalmix=0.333000 luma_mode=0 maxlevel=0.300000 minlevel=0.125000 opacity_ds_m=1.000000 opacity_ds_s=1.000000 opacity_ls_m=1.000000 opacity_ls_s=0.300000 separation_mode=0 [PD80_04_Color_Isolation.fx] fxcolorMix=1.000000 hueMid=0.000000 hueRange=0.167000 satLimit=1.000000 [PD80_04_Color_Temperature.fx] Kelvin=6500 kMix=1.000000 LumPreservation=1.000000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.000000 brightnessD=0.000000 contrast=0.000000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.000000 huemid=0.000000 huerange=0.167000 saturation=0.000000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=0.000000 vibrance=0.000000 vibranceD=0.000000 [PD80_04_Magical_Rectangle.fx] blendmode_1=0 center=0.500000,0.500000 depthpos=0.000000 depth_smoothing=0.002000 dither_strength=0.000000 enable_gradient=0 gradient_curve=0.250000 gradient_type=0 intensity_boost=1.000000 invert_shape=0 mr_brightness=0.000000 mr_contrast=0.000000 mr_exposure=0.000000 mr_hue=0.000000 mr_saturation=0.000000 mr_vibrance=0.000000 opacity=1.000000 reccolor=0.500000,0.500000,0.500000 ret_size_x=0.125000 ret_size_y=0.125000 rotation=45 shape=0 smoothing=0.010000 [PD80_04_Saturation_Limit.fx] saturation_limit=1.000000 [PD80_04_Selective_Color.fx] bk_adj_bla=0.000000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=0.000000 bk_adj_vib=0.000000 bk_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_vib=0.000000 b_adj_yel=0.000000 corr_method=1 corr_method2=1 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_vib=0.000000 c_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.000000 g_adj_mag=0.000000 g_adj_sat=0.000000 g_adj_vib=0.000000 g_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_vib=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_vib=0.000000 n_adj_yel=0.000000 r_adj_bla=0.000000 r_adj_cya=0.000000 r_adj_mag=0.000000 r_adj_sat=0.000000 r_adj_vib=0.000000 r_adj_yel=0.000000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_vib=0.000000 w_adj_yel=0.000000 y_adj_bla=0.000000 y_adj_cya=0.000000 y_adj_mag=0.000000 y_adj_sat=0.000000 y_adj_vib=0.000000 y_adj_yel=0.000000 [PD80_04_Selective_Color_v2.fx] bk_adj_bla=0.000000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=0.000000 bk_adj_yel=0.000000 bm_adj_bla=0.000000 bm_adj_cya=0.000000 bm_adj_lig=0.000000 bm_adj_lig_curve=0.000000 bm_adj_mag=0.000000 bm_adj_sat=0.000000 bm_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_lig=0.000000 b_adj_lig_curve=0.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_yel=0.000000 cb_adj_bla=0.000000 cb_adj_cya=0.000000 cb_adj_lig=0.000000 cb_adj_lig_curve=0.000000 cb_adj_mag=0.000000 cb_adj_sat=0.000000 cb_adj_yel=0.000000 corr_method=1 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_lig=0.000000 c_adj_lig_curve=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_yel=0.000000 gc_adj_bla=0.000000 gc_adj_cya=0.000000 gc_adj_lig=0.000000 gc_adj_lig_curve=0.000000 gc_adj_mag=0.000000 gc_adj_sat=0.000000 gc_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.000000 g_adj_lig=0.000000 g_adj_lig_curve=0.000000 g_adj_mag=0.000000 g_adj_sat=0.000000 g_adj_yel=0.000000 mr_adj_bla=0.000000 mr_adj_cya=0.000000 mr_adj_lig=0.000000 mr_adj_lig_curve=0.000000 mr_adj_mag=0.000000 mr_adj_sat=0.000000 mr_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_lig=0.000000 m_adj_lig_curve=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_yel=0.000000 o_adj_bla=0.000000 o_adj_cya=0.000000 o_adj_lig=0.000000 o_adj_lig_curve=0.000000 o_adj_mag=0.000000 o_adj_sat=0.000000 o_adj_yel=0.000000 r_adj_bla=0.000000 r_adj_cya=0.000000 r_adj_lig=0.000000 r_adj_lig_curve=0.000000 r_adj_mag=0.000000 r_adj_sat=0.000000 r_adj_yel=0.000000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_yel=0.000000 yg_adj_bla=0.000000 yg_adj_cya=0.000000 yg_adj_lig=0.000000 yg_adj_lig_curve=0.000000 yg_adj_mag=0.000000 yg_adj_sat=0.000000 yg_adj_yel=0.000000 y_adj_bla=0.000000 y_adj_cya=0.000000 y_adj_lig=0.000000 y_adj_lig_curve=0.000000 y_adj_mag=0.000000 y_adj_sat=0.000000 y_adj_yel=0.000000 [PD80_04_Technicolor.fx] Brightness=1.000000 colorKey=1.000000,1.000000,1.000000 ColorStrength=0.200000,0.200000,0.200000 Cyan2strip=0.000000,0.988000,1.000000 enable3strip=0 Red2strip=1.000000,0.098000,0.000000 Saturation=1.000000 Saturation2=1.500000 Strength=1.000000 [PD80_05_Sharpening.fx] BlurSigma=0.450000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enableShowEdges=0 enable_depth=0 enable_reverse=0 limiter=0.030000 Sharpening=1.700000 Threshold=0.000000 [PD80_06_Chromatic_Aberration.fx] CA=-12.000000 CA_curve=1.000000 CA_shapeX=1.000000 CA_shapeY=1.000000 CA_strength=1.000000 CA_type=0 CA_width=1.000000 degrees=135 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth_int=0 enable_depth_width=0 oX=0.000000 oY=0.000000 show_CA=0 vignetteColor=0.000000,0.000000,0.000000 [PD80_06_Depth_Slicer.fx] blendmode_1=0 depthpos=0.015000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 hue=0.083000 intensity=0.000000 opacity=1.000000 saturation=0.000000 [PD80_06_Film_Grain.fx] depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth=0 enable_test=0 grainAdjust=1.000000 grainAmount=0.333000 grainColor=1.000000 grainDensity=10.000000 grainIntensity=0.650000 grainIntHigh=1.000000 grainIntLow=1.000000 grainMotion=1 grainOrigColor=1 grainSize=1 use_negnoise=0 [PD80_06_Luma_Fade.fx] maxlevel=0.300000 minlevel=0.125000 transition_speed=0.500000 [PD80_06_Posterize_Pixelate.fx] border_str=0.000000 dither_motion=1 dither_strength=1.000000 effect_strength=1.000000 enable_dither=0 number_of_levels=255 pixel_size=1 [PerfectPerspective.fx] BorderColor=0.027000,0.027000,0.027000,0.960000 BorderCorner=0.062000 BorderGContinuity=3 BorderVignette=0 CroppingFactor=1.000000 DebugMode=0 DebugModePreview=0 DimDebugBackground=1.000000 FovAngle=0 FovType=1 GridLook=0 GridSize=16 GridTilt=0.000000 GridWidth=2 K=0.370000 MirrorBorder=1 ResScaleScreen=1920 ResScaleVirtual=1920 S=1.000000 UseVignette=1 [Pirate_Bloom.fx] BLOOM_BLEND=1 BLOOM_DEBUG=0 BLOOM_RADIUS=5.000000 BLOOM_SATURATION=1.000000 BLOOM_STRENGTH=0.500000 BLOOM_THRESHOLD=0.500000 [Pirate_Depth_GI.fx] GI_DIFFUSE_BLEND_MODE=2 GI_DIFFUSE_CURVE_MODE=4 GI_DIFFUSE_DEBUG=0 GI_DIFFUSE_MIPLEVEL=4 GI_DIFFUSE_RADIUS=1.000000 GI_DIFFUSE_STRENGTH=4.000000 GI_FOV=75 GI_REFLECT_RADIUS=1.000000 [Pirate_FXAA.fx] FXAA_DEBUG=0 FXAA_RADIUS=1.000000 FXAA_STRENGTH=1.000000 [pkd_Sketchbook.fx] bDisplayMask=0 fMask_Intensity=1.000000 iMask_Select=0 Layer_PaperBase_Blend=1.000000 Layer_PaperBase_PosX=0.500000 Layer_PaperBase_PosY=0.500000 Layer_PaperBase_Scale=1.001000 Layer_PaperOverlay_Blend=1.000000 Layer_PaperOverlay_PosX=0.500000 Layer_PaperOverlay_PosY=0.500000 Layer_PaperOverlay_Scale=1.001000 Layer_PencilHatch_Blend=1.000000 Layer_PencilHatch_PosX=0.500000 Layer_PencilHatch_PosY=0.500000 Layer_PencilHatch_Scale=1.001000 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.500000 pBloomIntensity=0.500000 pBloomRadius=64.000000 pBloomSaturation=2.000000 pBloomThreshold=0.400000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.020000 pTonemapCurve=3.000000 pTonemapExposure=1.200000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [PPFX_Godrays.fx] pGodraysExposure=0.100000 pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysThreshold=0.650000 [PPFX_SSDO.fx] pSSDOAmount=1.500000 pSSDOAngleThreshold=0.125000 pSSDOBounceLOD=3 pSSDOBounceMultiplier=0.800000 pSSDOBounceSaturation=1.000000 pSSDODebugMode=0 pSSDOFadeEnd=0.950000 pSSDOFadeStart=0.900000 pSSDOFilterRadius=8.000000 pSSDOIntensity=1.500000 pSSDOSampleAmount=10 pSSDOSampleRange=70.000000 pSSDOSourceLOD=2 [Prism.fx] ChromaticSamplesLimit=64 K=0.016000,0.000000,0.000000,0.000000 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_deband.fx] AUTOMATE_BIT_DEPTH=1 BIT_DEPTH=8 DEBAND_MODE=2 SEARCH_RADIUS=0.500000 SKY_ONLY=0 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [qUINT_rtgi.fx] RT_ALTERNATE_INTERSECT_TEST=0 RT_AO_AMOUNT=4.000000 RT_BACKFACE_MIRROR=0 RT_DEBUG_VIEW=0 RT_DO_RENDER=0 RT_FADE_DEPTH=0.000000,0.500000 RT_HIGHP_LIGHT_SPREAD=1 RT_IL_AMOUNT=4.000000 RT_RAY_AMOUNT=3 RT_RAY_STEPS=12 RT_SAMPLE_RADIUS=4.000000 RT_Z_THICKNESS=0.500000 UIHELP=0 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=0 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=1.000000 [RadialSlitScan.fx] blending_amount=1.000000 border_color=1.000000,0.000000,0.000000 coordinates=0.500000,0.500000 min_depth=0.000000 opacity=1.000000 render_type=0 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=1 Depth_Map_Adjust=12.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 GI_Power=1.000000 GI_Ray_Length=500.000000 GI_Res=0.800000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=1.000000,1.000000 Offset=0.000100 PCGI_2DTexture_Detail=0.000000,1.000000 PCGI_Fade=1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=12.000000 SamplesXY=6 Scattering=0 Sky_Adustment=3 Sky_Emissive_Selection=0 SSS_Seek=0.250000 Target_Lighting=1.000000 Trim=0.000000 Wrap=0.500000 [RealLongExposure.fx] Delay=1 Gamma=1.000000 ISO=100.000000 RealExposureDuration=1.000000 ShowGreenOnFinish=0 StartExposure=0 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32 [Reinhard.fx] ReinhardScale=0.500000 ReinhardWhitepoint=1.250000 [RemoveTint.fx] bUIUseExcludeColor=0 cUIDebug=0 fUIExcludeColor=1.000000,1.000000,1.000000 fUIExcludeColorStrength=3.000000 fUISpeed=0.100000 fUIStrength=1.000000 [RetroTV.fx] colorbits=8,8,8 display_size=320,240 EnableBurstCountAnimation=1 EnablePixelMask=1 EnableRollingFlicker=1 EnableTVCurvature=1 fRollingFlicker_Factor=0.250000 fRollingFlicker_VSyncTime=1.000000 luma_sharpen=1.000000 pixelMaskBrightness=1.500000 pixel_mask_scale=160.000000,90.000000 rf_noise=0.100000 tv_curvature=0.500000 [ReVeil.fx] Debug=0 DepthMultiplier=-0.075000 TransmissionMultiplier=-0.333001 [Rim.fx] Blend=0 bloom=1.000000 BLUR_ITERATION_=4 light=1.000000,1.000000,1.000000 MaxDepth=1.000000 MinDepth=0.000000 Rim=1.000000 smooth=5.000000 [RimLight.fx] Color=1.000000,1.000000,1.000000 CustomFarPlane=1 Debug=0 FarPlane=1000.000000 [SCurve.fx] f4Offsets=0.000000,0.000000,0.000000,0.000000 fCurve=1.000000 [SharpContrast.fx] Debug=0 DepthCurve=1.000000 EdgeBias=1.000000 EdgeFloor=0.000000 EnableDepth=0 GammaCorrect=1 MaskSky=1 SharpenStrength=0.667000 [Silhouette.fx] SBackground_Color=0.000000,0.000000,0.000000 SBackground_Stage_depth=0.500000 SBackground_Stage_Opacity=1.000000 SBackground_Tex_Select=1 SDisable_Background_Processing=0 SEnable_Background_Color=0 SEnable_Foreground_Color=0 SForeground_Color=0.000000,0.000000,0.000000 SForeground_Stage_Opacity=1.000000 SForeground_Tex_Select=0 [SimpleBloom.fx] Blend=0.000000,0.800000 BlurMultiplier=1.230000 Debug=0 [SimpleGrain.fx] Coefficient=0 Framerate=12 Intensity=0.400000 [SMAA — копия (2) — копия.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [SMAA — копия (2).fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [SMAA — копия.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [SMAA.fx] CornerRounding=100 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=2 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 PredicationEnabled=1 PredicationScale=8.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [SmartNoise.fx] noise=0.026000 [Smart_Sharp.fx] B_Grounding=0.000000 CAM_IOB=0 CA_Mask_Boost=0 CA_Removal=0 ClampSharp=1 Debug_View=0 Denoise_Power=0.500000 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 F_DeNoise=0 No_Depth_Map=0 Sharpness=0.625000 [Splitscreen.fx] splitscreen_mode=0 [SSAO.fx] AO_BLUR_STEPS=11 AO_DEBUG=0 AO_FADE_END=0.600000 AO_FADE_START=0.400000 AO_LUMINANCE_CONSIDERATION=1 AO_LUMINANCE_LOWER=0.300000 AO_LUMINANCE_UPPER=0.600000 AO_SHARPNESS=0.700000 AO_SHARPNESS_DETECT=1 AO_TEXSCALE=1.000000 fHBAOAmount=3.000000 fHBAOAttenuation=0.020000 fHBAOClamp=0.100000 fHBAOSamplingRange=2.600000 fRayAOMaxDepth=0.020000 fRayAOMinDepth=0.001000 fRayAOPower=2.000000 fRayAOSamplingRange=0.001000 fSAOBias=0.200000 fSAOClamp=2.500000 fSAOIntensity=6.000000 fSAORadius=2.300000 fSSAOBrighteningAmount=1.000000 fSSAODarkeningAmount=1.500000 fSSAOSamplingRange=50.000000 fSSGIIlluminationMult=4.500000 fSSGIModelThickness=10.000000 fSSGIOcclusionMult=0.800000 fSSGISamplingRange=0.400000 fSSGISaturation=1.800000 iHBAOSamples=9 iRayAOSamples=24 iSAOSamples=18.000000 iSSAOSamples=16 iSSAOSmartSampling=0 iSSGISamples=9 [TAA.fx] DebugOutput=0 Jitter_Ammount=0.500000 Seeking=0.150000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Temporal_AA.fx] Clamping_Adjust=0.000000 Debug=0 Delta=0 Delta_Power=0.250000 Depth_CutOff=0.000000 Depth_Map=1 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 Persistence=0.125000 Similarity=0.250000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [TrackingRays.fx] _WipWarn=0 [Trails.fx] Persistence=0.250000 PS2=0 TQ=0.000000 [UIMask.fx] bDisplayMask=0 fMask_Intensity=1.000000 _Help=0 [UnrealLens.fx] _WipWarn=0 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0 [WhitepointFixer.fx] _Help=0

Comments

You need to be logged in to post a comment