2 minutes ago
{BEYOND~REALISM} Cyberpunk 2077 (2022)
Preset description:
B E Y O N D ~ R E A L I S M {CP2077}
-NEXT-GENERATION RESHADE FOR CP2077-
This preset utilizes various ReShade effects and as such calls for a relatively powerful PC.
Download the latest version: https://reshade.me
Required: https://www.nexusmods.com/cyberpunk2077/mods/5154?tab=description
Features:
Enhanced Lighting
Enhanced Texture Detail
Dynamic Bloom FX
Enhanced Lens Flare & Light-shaft FX
E3 2018 Color Grading
Nvidia users are recommended to use DLSS or control panel for Image Sharpening, set both values to 1. AMD users recommended to use Fidelity FX
This preset offers a substantially upscaled experience to that of the base game with lighting and texture detail not achievable without ReShade. Some finer detail lost due to photo compression when uploaded.
*Please take note these effects will impact performance depending on system hardware*
*Effect order provided in screenshots for best compatibility*
*Enable Performance Mode*
Please submit here for feedback and suggestions! (https://bit.ly/3HfgIaB)
PreprocessorDefinitions=
Techniques=Lightroom@qUINT_lightroom.fx,LUT@LUT.fx,HDR@FakeHDR.fx,Debanding@qUINT_deband.fx,FlexibleCA@FlexibleCA.fx,Vignette@Vignette.fx,ContrastAdaptiveSharpen@CAS.fx
TechniqueSorting=Lightroom@qUINT_lightroom.fx,LUT@LUT.fx,HDR@FakeHDR.fx,Debanding@qUINT_deband.fx,FlexibleCA@FlexibleCA.fx,Vignette@Vignette.fx,ContrastAdaptiveSharpen@CAS.fx,Technicolor@Technicolor.fx,MeshEdges@MeshEdges.fx,Technicolor2@Technicolor2.fx,BilateralCS@BilateralCS.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,Dither@Dither.fx,MultiTonePoster@MultiTonePoster.fx,GaussianBlur@GaussianBlur.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,Tonemap@Tonemap.fx,Flashlight@Flashlight.fx,RemoveTint@RemoveTint.fx,GlitchB@Glitch.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,AdaptiveSharpen@AdaptiveSharpen.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,RetroTint@RetroTint.fx,FocalDOF@FocalDOF.fx,HighPassSharp@HighPassSharpen.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,AspectRatioPS@AspectRatio.fx,AmbientLight@AmbientLight.fx,HQ4X@HQ4X.fx,Vibrance@Vibrance.fx,CMAA_2@CMAA_2.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,HSLShift@HSLShift.fx,ASCII@ASCII.fx,FramerateLimiter@FramerateLimiter.fx,BlueNoiseMotion@BlueNoiseMotionBlur.fx,ContrastStretch@ContrastStretch.fx,HexLensFlare@HexLensFlare.fx,CheckerboardInterlace@CheckerboardInterlace.fx,DeepFry@DeepFry.fx,BloomAndLensFlares@Bloom.fx,Chromakey@Chromakey.fx,Layer@Layer.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,LiquidLens@LiquidLens.fx,Border@Border.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Levels@Levels.fx,Cartoon@Cartoon.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,LevelsPlus@LevelsPlus.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,Bloom@qUINT_bloom.fx,FilmicSharpen@FilmicSharpen.fx,LiftGammaGain@LiftGammaGain.fx,CA@ChromaticAberration.fx,MagicHDR@MagicHDR.fx,Flipbook@Flipbook.fx,DeHaze@Dehaze.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,ColorMatrix@ColorMatrix.fx,MBMB@MBMB.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,Image@Image.fx,GaussianBlurCS@GaussianBlurCS.fx,LumaSharpen@LumaSharpen.fx,Colourfulness@Colourfulness.fx,MinimalColorGrading@MinimalColorGrading.fx,ADOF@qUINT_dof.fx,Interlaced@Interlaced.fx,Halftone@Halftone.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,MultiFX@MultiFX.fx,AdvancedCRT@CRT.fx,LensDistort@LensDistort.fx,LocalContrastCS@LocalContrastCS.fx,Curves@Curves.fx,MouseReplacement@Mouse.fx,MagicBloom@MagicBloom.fx,NeoBloom@NeoBloom.fx,Daltonize@Daltonize.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,MXAO@qUINT_mxao.fx,Letterbox@Letterbox.fx,Monochrome@Monochrome.fx,Oilify@Oilify.fx,NormalMap@NormalMap.fx,Deband@Deband.fx,Nightvision@NightVision.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,DELC_Sharpen@qUINT_sharp.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,Overlay@Overlay.fx,Nostalgia@Nostalgia.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,SSR@qUINT_ssr.fx,PPFXBloom@PPFX_Bloom.fx,KNearestNeighbors@Denoise.fx,NonLocalMeans@Denoise.fx,ChromaticAberration@Prism.fx,DisplayDepth@DisplayDepth.fx,PPFX_Godrays@PPFX_Godrays.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,SimpleGrain@SimpleGrain.fx,Pong@Pong.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,SunsetFilter@SunsetFilter.fx,RetroFog@RetroFog.fx,SharpContrast@SharpContrast.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,TiltShift@TiltShift.fx,SCurve@SCurve.fx,UIMaskCreator@UIMaskCreator.fx,DPX@DPX.fx,Tint@Sepia.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,VariableRateShading@VRS_Map.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,MotionBlur@FakeMotionBlur.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,FilmGrain@FilmGrain.fx,SMAA@SMAA.fx,prod80_02_Bloom@PD80_02_Bloom.fx,FilmGrain2@FilmGrain2.fx,Sketch@Sketch.fx,Before@Splitscreen.fx,After@Splitscreen.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,ArcaneBloom@ArcaneBloom.fx,StageDepth@StageDepth.fx,FilmicPass@FilmicPass.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,ArtisticVignette@ArtisticVignette.fx,TrackingRays@TrackingRays.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,AspectRatioSuite@AspectRatioSuite.fx,Checkerboard@Checkerboard.fx,UnrealLens@UnrealLens.fx,FXAA@FXAA.fx,ColorLab@ColorLab.fx,CRT_Lottes@CRT_Lottes.fx,SurfaceBlur@SurfaceBlur.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,Unsharp@Unsharp.fx,AreaCopy@AreaCopy.fx,CRT_Yee64@CRT_Yee64.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,EyeAdaption@EyeAdaption.fx,CRT_Yeetron@CRT_Yeetron.fx,VirtualResolution@VirtualResolution.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,WhitepointerFixer@WhitepointFixer.fx,AspectRatioComposition@AspectRatioComposition.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,ColorfulPoster@ColorfulPoster.fx,DepthAlpha@DepthAlpha.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,ColorIsolation@ColorIsolation.fx,prod80_03_Levels@PD80_03_Levels.fx,Comic@Comic.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[FlexibleCA.fx]
Mode=1
Multiplier=1.000000
Ratio=-1.000000,0.000000,1.000000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=1
GaussianBlurStrength=0.300000
[GaussianBlurCS.fx]
Strength=1.000000
[HighPassSharpen.fx]
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassBlendMode=1
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassSharpOffset=1.000000
HighPassSharpRadius=1
HighPassSharpStrength=0.400000
HighPassViewBlendIfMask=0
HighPassViewSharpMask=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
iAdapt_Precision=2
iDebug=0
[MagicHDR.fx]
BlendingAmount=0.500000
BlendingBase=0.800000
BloomAmount=0.300000
BloomBrightness=3.000000
BloomSaturation=1.000000
BlurSize=0.500000
Exposure=0.000000
InputExposure=0.000000
InvTonemap=0
ShowBloom=0
Tonemap=5
_Credits=0
_Help=0
_WipWarn=0
[PPFX_SSDO.fx]
pSSDOAmount=1.500000
pSSDOAngleThreshold=0.125000
pSSDOBounceLOD=3
pSSDOBounceMultiplier=0.800000
pSSDOBounceSaturation=1.000000
pSSDODebugMode=0
pSSDOFadeEnd=0.950000
pSSDOFadeStart=0.900000
pSSDOFilterRadius=8.000000
pSSDOIntensity=1.500000
pSSDOSampleAmount=10
pSSDOSampleRange=70.000000
pSSDOSourceLOD=2
[qUINT_deband.fx]
AUTOMATE_BIT_DEPTH=1
BIT_DEPTH=8
DEBAND_MODE=2
SEARCH_RADIUS=0.500000
SKY_ONLY=0
[qUINT_lightroom.fx]
LIGHTROOM_AQUA_EXPOSURE=0.000000
LIGHTROOM_AQUA_HUESHIFT=0.000000
LIGHTROOM_AQUA_SATURATION=0.000000
LIGHTROOM_BLUE_EXPOSURE=0.000000
LIGHTROOM_BLUE_HUESHIFT=0.000000
LIGHTROOM_BLUE_SATURATION=0.000000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_ENABLE_VIGNETTE=0
LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000
LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000
LIGHTROOM_GLOBAL_CONTRAST=0.000000
LIGHTROOM_GLOBAL_EXPOSURE=0.000000
LIGHTROOM_GLOBAL_GAMMA=0.000000
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000
LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000
LIGHTROOM_GLOBAL_SATURATION=0.000000
LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000
LIGHTROOM_GLOBAL_TEMPERATURE=0.000000
LIGHTROOM_GLOBAL_TINT=0.000000
LIGHTROOM_GLOBAL_VIBRANCE=0.000000
LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000
LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000
LIGHTROOM_GREEN_EXPOSURE=0.000000
LIGHTROOM_GREEN_HUESHIFT=0.000000
LIGHTROOM_GREEN_SATURATION=0.000000
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_LUT_TILE_COUNT=16
LIGHTROOM_LUT_TILE_SIZE=16
LIGHTROOM_MAGENTA_EXPOSURE=0.000000
LIGHTROOM_MAGENTA_HUESHIFT=0.000000
LIGHTROOM_MAGENTA_SATURATION=0.000000
LIGHTROOM_ORANGE_EXPOSURE=0.000000
LIGHTROOM_ORANGE_HUESHIFT=0.000000
LIGHTROOM_ORANGE_SATURATION=0.000000
LIGHTROOM_RED_EXPOSURE=0.000000
LIGHTROOM_RED_HUESHIFT=0.000000
LIGHTROOM_RED_SATURATION=0.000000
LIGHTROOM_VIGNETTE_AMOUNT=1.000000
LIGHTROOM_VIGNETTE_BLEND_MODE=1
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_VIGNETTE_HEIGHT=0.000000
LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000
LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_WIDTH=0.000000
LIGHTROOM_YELLOW_EXPOSURE=0.000000
LIGHTROOM_YELLOW_HUESHIFT=0.000000
LIGHTROOM_YELLOW_SATURATION=0.000000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[SimpleGrain.fx]
Coefficient=0
Framerate=12
Intensity=0.400000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0