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Legacy's Rest

Preset for Hogwarts Legacy
Created by Videira
Added Feb. 18, 2023
Shader used: ReShade
Preset description:
For the latest version of reshade with addon support! Make sure to download, but no shader installation required! (note: do not use the settings text below, instead follow this link: https://www.nexusmods.com/hogwartslegacy/mods/392)
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KeyPCGI_One@RadiantGI.fx=46,0,0,0 PreprocessorDefinitions= Techniques=Blooming_HDR@BloomingHDR.fx,HexLensFlare@HexLensFlare.fx,TAA@Temporal_AA.fx,MultiLUTFaustus@MultiLUTFaustus86.fx,Vibrance@Vibrance.fx,CA@ChromaticAberration.fx,Clarity@Clarity.fx,Lightroom@qUINT_lightroom.fx TechniqueSorting=Blooming_HDR@BloomingHDR.fx,Blooming_HDR@BloomingHDR.fx,HexLensFlare@HexLensFlare.fx,HexLensFlare@HexLensFlare.fx,TAA@Temporal_AA.fx,MultiLUTFaustus@MultiLUTFaustus86.fx,Vibrance@Vibrance.fx,CA@ChromaticAberration.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,Lightroom@qUINT_lightroom.fx,Lightroom@qUINT_lightroom.fx,AdaptiveColorGrading@AdaptiveColorGrading.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTint@AdaptiveTint.fx,AdaptiveTintDebug@AdaptiveTint.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,AfterCanvasMask@CanvasMask.fx,AmbientLight@AmbientLight.fx,ContrastAdaptiveSharpen@CAS.fx,AO_SAO@SSAO.fx,ApertureCRT@CRTAperture.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,AspectRatioSuite@AspectRatioSuite.fx,AtmosphericDensity@AtmosphericDensity.fx,BadBloomPS2@BadBloomPS2.fx,BasicCRT@BasicCRT.fx,Before@Splitscreen.fx,After@Splitscreen.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,Bilinear_Interpolation_Anti_Aliasing@BIAA.fx,Bloom@qUINT_bloom.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,BlueNoiseMotion@BlueNoiseMotionBlur.fx,BlueNoiseMotion@BlueNoiseMotionBlur.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,BulgePinch@BulgePinch.fx,BUMPMAPPING@Bumpmapping.fx,CAb@CA.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Cathode@Cathode.fx,CathodeRayTube@CathodeRayTube.fx,Censor@Censor.fx,CEOG@CEOG.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,Chromakey2@Chromakey2.fx,ChromaSubSampling@ChromaSubSampling.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,Clarity2@Clarity2.fx,CMAA_2@CMAA_2.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,Cobra_Masking_Start@Cobra_Mask.fx,CobraFX_Masking_End@Cobra_Mask.fx,Cobra_Masking_Start@Cobra_Mask.fx,CobraFX_Masking_End@Cobra_Mask.fx,Color_Chart@ColorChart.fx,Color_Chart_S@ColorChart.fx,ColorfulPoster@ColorfulPoster.fx,ColorfulPoster@ColorfulPoster.fx,ColorInversion@ColorInversion.fx,ColorIsolation@ColorIsolation.fx,ColorIsolation@ColorIsolation.fx,ColorIsolation2@ColorIsolation2.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,ColorMatrix@ColorMatrix.fx,ColorMod@ColorMod.fx,ColorSort_Masking@ColorSort.fx,ColorSort_Main@ColorSort.fx,ColorToAlpha@ColorToAlpha.fx,Colourfulness@Colourfulness.fx,ColShift@ColShift.fx,Comic@Comic.fx,Comic@Comic.fx,Composite@RetroTV.fx,CompositionCenterLines@Composition.fx,CompositionThirds@Composition.fx,CompositionFifths@Composition.fx,CompositionGoldenRatio@Composition.fx,CompositionDiagonals@Composition.fx,ContrastSharpen@ContrastSharpening.fx,ContrastStretch@ContrastStretch.fx,ContrastStretch@ContrastStretch.fx,CoolRetroTerm@CoolRetroTerminal.fx,Copy@Clipboard.fx,Copyright@Copyright.fx,Cross@CrossProcess.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Lottes@CRT_Lottes.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Royale@crt-royale.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Curves@Curves.fx,CuttingTool_Depth@CuttingTool_Depth.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,Debanding@qUINT_deband.fx,Deblur@Deblur.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DeHaze@Dehaze.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,Delirium@Delirium.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,DepthSharpen@DepthSharpen.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DH_Anime@dh_anime.fx,DH_CRT@dh_crt.fx,DH_RTGI@dh_rtgi.fx,DH_undither@dh_undither.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing@DLAA.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,DisplayMod@DisplayMod.fx,Dither@Dither.fx,Dither@Dither.fx,DosFX_Tech@DOSGame.fx,DPX@DPX.fx,Droste@Droste.fx,Drunk@Drunk.fx,Drunk@Dru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Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye 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LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,qMXAO@qUINT_mxao.fx,qUINT_MotionVectors@qUINT_motionvectors.fx,SlitScan@RadialSlitScan.fx,RadialSlitScan@RadialSlitScan.fx,RealLongExposure@RealLongExposure.fx,RealLongExposure@RealLongExposure.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,Reinhard@Reinhard.fx,RemoveTint@RemoveTint.fx,RemoveTint@RemoveTint.fx,RetroCRT@RetroCRT.fx,RetroCRT@RetroCRT.fx,RetroFog@RetroFog.fx,RetroFog@RetroFog.fx,RetroFog2@RetroFog2.fx,RetroTint@RetroTint.fx,RetroTint@RetroTint.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,RF@RetroTV.fx,RGBLCD@RGBLCD.fx,Rim@Rim.fx,RimLight@RimLight.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,PreGravity@Gravity.fx,Gravity@Gravity.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,SCurve@SCurve.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,Silhouette@Silhouette.fx,SimpleBloom@SimpleBloom.fx,SimpleGrain@SimpleGrain.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SlitScan@SlitScan.fx,SlowSharp@SlowSharp.fx,SMAA@SMAA.fx,SmartNoise@SmartNoise.fx,Smart_Sharp@Smart_Sharp.fx,Smart_Sharp@Smart_Sharp.fx,SplicedRadials@SplicedRadials.fx,Swirl@SplicedRadials.fx,Spotlight@Spotlight.fx,SSAO@SSAO.fx,RayAO@SSAO.fx,HBAO@SSAO.fx,MDAPT@mdapt.fx,MetaCRT@MetaCRT.fx,MMJCelShader@MMJCelShader.fx,MXAO@MXAO 4.0.2 EX.fx,MXAOFFXIV@MXAO 3.4.fx,nGlide_3DFX@nGlide_3DFX.fx,SSGI@SSAO.fx,SSR@qUINT_ssr.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,StageDepthPlus2@StageDepthPlus2.fx,StageDepthPlus3@StageDepthPlus3.fx,StageDepthPlus4@StageDepthPlus4.fx,StageDepthPlus5@StageDepthPlus5.fx,StageDepthPlusTEMPLATE@StageDepthPlusTEMPLATE.fx,SunsetFilter@SunsetFilter.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,SVideo@RetroTV.fx,Swirl@Swirl.fx,Swirl@Swirl.fx,TAA@TAA.fx,TapeNoise@VHS.fx,Technicolor@Technicolor.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TFAA@TFAA.fx,ThinFilm@ThinFilm.fx,ThreeColorGradient@ThreeColorGradient.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,TRON@Retro_Neon.fx,TVCRTPixels@TVCRTPixels.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,UnrealLens@UnrealLens.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_Map.fx,VCRDistort@VHS.fx,Vertical_Previewer@VerticalPreviewer.fx,Vertical_Previewer_S@VerticalPreviewer.fx,VGA@RetroTV.fx,VHSM@VHSM.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,Nightvision@NightVision.fx,UIShadowShader@UIShadow.fx,VHS_Pro@VHSPro.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,VolumetricFog@VolumetricFog.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,WatchDogsTonemapping@WatchDogs.fx,Wave@Wave.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,WhitepointerFixer@WhitepointFixer.fx,WinUaeMask@WinUaeMaskGlow.fx,xBRZ4x@4xBRZ.fx,ZigZag@ZigZag.fx,ZigZag@ZigZag.fx [AdaptiveColorGrading.fx] AmbientHighlightThreshold=0.500000 DebugHighlights=0 DebugLuma=0 DebugLumaOutput=0 DebugLumaOutputHQ=0 EnableHighlightsInDarkScenes=0 HighlightMaxThreshold=0.800000 HighlightThreshold=0.500000 LumaChangeSpeed=0.050000 LumaHigh=0.925000 LumaLow=0.032000 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=1 Auto_Exposure=1 BloomCurve=5.000000 BloomSensitivity=5.000000 Bloom_BA_iToneMapper=1 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=0.715000 CBT_Adjust=0.670000 Contrast=1.000000 Debug_View=0 Dither_Bloom=0.125000 Exp=-0.029000 Exposure=0.100000 Gamma=2.200000 GreyValue=0.109000 HDR_Adjust=1.125000 HDR_BP=0.500000 Inv_Tonemappers=3 Luma_Coefficient=0 Saturate=1.000000 Saturation=0.552000,0.000000 Spread=37.500000 Tonemappers=0 WP=1.000000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.221000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=149 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.000000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [ColorMod.fx] ColormodBrightnessB=-0.080000 ColormodBrightnessG=-0.080000 ColormodBrightnessR=-0.080000 ColormodChroma=0.780000 ColormodContrastB=0.500000 ColormodContrastG=0.500000 ColormodContrastR=0.500000 ColormodGammaB=1.000000 ColormodGammaG=1.000000 ColormodGammaR=1.000000 [computeGravity.fx] AllowOverlapping=0 BlendColor=0.550000,1.000000,0.950000 EffectFactor=1.000000 FilterColor=0 FilterDepth=0 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 GravityIntensity=0.200000 GravityRNG=0.970000 Hue=1.000000 HueRange=1.000000 InvertGravity=0 Saturation=1.000000 SaturationRange=1.000000 ShowSelectedHue=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 UseImage=0 Value=1.000000 ValueRange=1.000000 [DepthHaze.fx] EffectStrength=1.000000 FogColor=0.338235,0.591263,1.000000 FogFactor=1.000000 FogStart=0.212000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [GloomAO.fx] Debug=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_SSDO=1 GloomAO=0 NCD=0.125000,0.000000 Offset=0.000000 Persistence=0.125000 SamplesXY=3 SSDO_ColorPower=1.500000 SSDO_Fade=1.000000 SSDO_Intensity_Masking=0.000000 SSDO_Levels=32 SSDO_Max_Depth=0.999000 SSDO_MipSampling=4 SSDO_Power=1.500000 SSDO_SampleRadius=2500.000000 SSDO_Saturation=1.000000 SSDO_Trimming=0.100000 SSDO_X2=0 [Gravity.fx] allowOverlapping=0 BlendColor=0.550000,1.000000,0.950000 EffectFactor=1.000000 FilterColor=0.550000,1.000000,0.950000 FilterRange=0.500000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 GravityIntensity=0.500000 GravityRNG=75.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 useImage=0 [HexLensFlare.fx] uColor0=0.576471,1.000000,0.000000 uColor1=0.258824,0.592157,1.000000 uColor2=1.000000,0.576471,0.000000 uColor3=0.392157,0.925490,1.000000 uIntensity=0.094000 uScale=1.000000 uThreshold=0.977000 [LightDoF.fx] bLightDoF_AutoFocus=1 bLightDoF_UseCA=0 bLightDoF_UseMouseFocus=0 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LUTTools.fx] LutChromaLuma=1.000000,1.000000 LutRes=32 VerticalOrietation=0 [MultiLUTFaustus86.fx] faLUT_AmountChroma=1.000000 faLUT_AmountLuma=0.171000 faLUT_LutSelector=5 [Prism.fx] AchromatAmount=0.000000 ChromaticSamplesLimit=64 K=0.016000,0.000000,0.000000,0.000000 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=6.000000 fADOF_HyperFocus=1.000000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=1.956000 fADOF_RenderResolutionMult=1.000000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=-0.166000 LIGHTROOM_GLOBAL_BLACK_LEVEL=9.000000 LIGHTROOM_GLOBAL_CONTRAST=-0.080000 LIGHTROOM_GLOBAL_EXPOSURE=-0.125000 LIGHTROOM_GLOBAL_GAMMA=-0.062000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.043000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=-0.093000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.130000 LIGHTROOM_GLOBAL_WHITE_LEVEL=254.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=-0.162000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.262000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=-0.408000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=-0.198000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.074000 MXAO_FADE_DEPTH_START=0.072000 MXAO_GLOBAL_RENDER_SCALE=0.995000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=4 MXAO_SAMPLE_NORMAL_BIAS=0.044000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=0.252000 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 GI_Power=1.000000 GI_Ray_Length=250.000000 GI_Res=0.800000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=0.125000,0.000000 Offset=0.000000 PCGI_2DTexture_Detail=0.000000,1.000000 PCGI_Fade=1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=6.000000 SamplesXY=6 Scattering=0 Sky_Adustment=3 Sky_Emissive_Selection=0 SSS_Seek=0.250000 Target_Lighting=0.050000 Trim=0.000000 Wrap=0.500000 [SSAO.fx] AO_BLUR_STEPS=11 AO_DEBUG=0 AO_FADE_END=0.376000 AO_FADE_START=0.066000 AO_LUMINANCE_CONSIDERATION=1 AO_LUMINANCE_LOWER=0.300000 AO_LUMINANCE_UPPER=0.600000 AO_SHARPNESS=0.700000 AO_SHARPNESS_DETECT=0 AO_TEXSCALE=1.000000 fHBAOAmount=3.000000 fHBAOAttenuation=0.020000 fHBAOClamp=0.100000 fHBAOSamplingRange=2.600000 fRayAOMaxDepth=0.020000 fRayAOMinDepth=0.001000 fRayAOPower=2.000000 fRayAOSamplingRange=0.001000 fSAOBias=0.200000 fSAOClamp=2.500000 fSAOIntensity=6.000000 fSAORadius=2.300000 fSSAOBrighteningAmount=0.558000 fSSAODarkeningAmount=1.500000 fSSAOSamplingRange=50.000000 fSSGIIlluminationMult=4.500000 fSSGIModelThickness=10.000000 fSSGIOcclusionMult=0.800000 fSSGISamplingRange=0.400000 fSSGISaturation=1.800000 iHBAOSamples=9 iRayAOSamples=24 iSAOSamples=18.000000 iSSAOSamples=16 iSSAOSmartSampling=1 iSSGISamples=9 [SuperDepth3D.fx] Anaglyph_Eye_Contrast=0.500000,0.500000 Auto_Balance_Ex=2 Auto_Depth_Adjust=0.100000 Compatibility_Power=0.000000 Cursor_Lock=0 Cursor_SC=1,0,0 Cursor_Type=0 Custom_Sidebars=1 Depth_Detection=1 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_Map_View=0 De_Artifacting=0.000000 Divergence=50.000000 DLSS_FSR_Offset=0.000000,0.000000 Edge_Adjust=0.500000 Eye_Fade_Reduction_n_Power=0,1 Eye_Fade_Selection=0 Eye_Swap=0 Focus_Reduction_Type=0 FPSDFIO=0 Interlace_Anaglyph_Calibrate=0.500000,0.500000 Max_Depth=1.000000 Offset=0.000000 Performance_Level=0 Perspective=0 Range_Blend=0.000000 Scaling_Support=0 Stereoscopic_Mode=0 Switch_VRS=0 Toggle_Cursor=1 Vert_3D_Pinball=0 View_Mode=1 View_Mode_Warping=3 Weapon_Adjust=0.000000,0.000000,0.000000,0.000000 Weapon_Depth_Edge=0.000000,0.000000 Weapon_ZPD_Boundary=0.000000,0.000000 WP=0 WZPD_and_WND=0.030000,0.000000,0.000000,0.250000 ZPD_Balance=0.150000 ZPD_Boundary=0 ZPD_Boundary_n_Fade=0.500000,0.250000 ZPD_Separation=0.025000,0.000000 [SuperDepth3D_VR+.fx] Adjust_Vignette=0.000000 Auto_Balance_Ex=2 Auto_Depth_Adjust=0.100000 Barrel_Distortion=0 Blinders=0.000000 Color_Correction=0 Compatibility_Power=0.000000 Correction_Strength=0.000000 Cursor_Lock=0 Cursor_SC=1,0,0 Cursor_Type=0 Custom_Sidebars=1 Depth_Detection=1 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_Map_View=0 De_Artifacting=0.000000 Divergence=50.000000 DLSS_FSR_Offset=0.000000,0.000000 Edge_Adjust=0.500000 Eye_Fade_Reduction_n_Power=0,1 Eye_Fade_Selection=0 Focus_Reduction_Type=0 FoV=0.000000 FPSDFIO=0 IPD=0 Max_Depth=1.000000 NCAOC=0 Offset=0.000000 Performance_Level=2 Polynomial_Colors_K1=0.220000,0.220000,0.220000 Polynomial_Colors_K2=0.240000,0.240000,0.240000 Range_Blend=0.000000 Saturation=0.000000 Sharpen_Power=0.000000 Switch_VRS=0 Theater_Mode=0 Toggle_Cursor=1 Toggle_Deband=1 View_Mode=1 View_Mode_Warping=3 Weapon_Adjust=0.000000,0.000000,0.000000,0.000000 Weapon_Depth_Edge=0.000000,0.000000 Weapon_ZPD_Boundary=0.000000,0.000000 WP=0 WZPD_and_WND=0.030000,0.000000,0.000000,0.250000 ZPD_Balance=0.150000 ZPD_Boundary=0 ZPD_Boundary_n_Fade=0.500000,0.250000 ZPD_Separation=0.025000,0.000000 [Temporal_AA.fx] Clamping_Adjust=0.000000 Debug=0 Delta=0 Delta_Power=0.250000 Depth_CutOff=0.000000 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 Persistence=0.125000 Similarity=0.250000 [Vibrance.fx] Vibrance=0.440000 VibranceRGBBalance=1.000000,1.000000,1.000000

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