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RESIDENT EVIL 4 HDR COLORNESS

Created by jonny25
Added March 20, 2023
Shader used: ReShade
Preset description:
I USE ADPTIVE SHARPNESS,HDR,COLORFUTNESS
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KeyPCGI_One@RadiantGI.fx=46,0,0,0 PreprocessorDefinitions= Techniques=Colourfulness@Colourfulness.fx,HDR@FakeHDR.fx,AdaptiveSharpen@AdaptiveSharpen.fx [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.400000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=5.938000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=1.000000 uExposure=1.000000 uMaxBrightness=100.000000 [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [AspectRatioSuite.fx] AspectRatio=4.000000,3.000000 BackgroundColor=0.000000,0.000000,0.000000,0.000000 LetterBoxColor=0.000000,0.000000,0.000000,1.000000 Mode=0 TestBoxColor=1.000000,0.000000,1.000000,1.000000 TestBoxSize=1.000000 [BilateralComic.fx] Anisotropy=2 EdgeStrength=1.400000 EdgeThreshold=0.300000 IgnoreSky=1 LevelCount=48 QuantizeLuma=1 Sigma0=2.000000 Sigma1=10.000000 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.521000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Dither_Bloom=0.125000 Exp=0.000000 Gamma=2.200000 GreyValue=0.128000 HDR_BP=0.500000 Inv_Tonemappers=2 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [CanvasMask.fx] AlphaA=1.000000 AlphaB=0.000000 Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 depthpos=0.200000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 FlipFog=0 FocusDepth=0.180000 FocusEdgeDepth=0.070000 FocusRangeDepth=0.010000 FogCurve=70.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogStart=0.180000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 ShowDebug=0 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.380000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Depth3D.fx] Auto_Balance_Ex=0 Cursor_Lock=0 Cursor_SC=1,2 Cursor_Type=0 Custom_Sidebars=1 Depth_Detection=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_View=0 Divergence=25.000000 Eye_Fade_Reduction_n_Power=0,0 Eye_Swap=0 FPSDFIO=0 HUD_Adjust=0.000000,0.500000 Offset=0.000000 Performance_Mode=0 Perspective=0 Stereoscopic_Mode=0 Theater_Mode=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000 Weapon_ZPD_Boundary=0.000000 WP=0 ZPD=0.025000 ZPD_Boundary=0 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [FakeHDR.fx] HDRPower=1.130004 radius1=0.820000 radius2=0.875000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.000000 InputExposure=0.000000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [NeoBloom.fx] BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 Intensity=1.000000 MagicMode=0 MaxBrightness=100.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=1.000000 Sigma=4.000000 Variance=5.000000 _Help=0 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.500000 pBloomIntensity=0.500000 pBloomRadius=64.000000 pBloomSaturation=2.000000 pBloomThreshold=0.400000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.020000 pTonemapCurve=3.000000 pTonemapExposure=1.200000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [PPFX_Godrays.fx] pGodraysExposure=0.100000 pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysThreshold=0.650000 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_regrade.fx] CB_HI=0.000000,0.000000 CB_MID=0.000000,0.000000 CB_SHAD=0.000000,0.000000 COLOR_REMAP_AQUA=0.000000,0.000000,0.000000 COLOR_REMAP_BLUE=0.000000,0.000000,0.000000 COLOR_REMAP_GREEN=0.000000,0.000000,0.000000 COLOR_REMAP_MAGENTA=0.000000,0.000000,0.000000 COLOR_REMAP_ORANGE=0.000000,0.000000,0.000000 COLOR_REMAP_RED=0.000000,0.000000,0.000000 COLOR_REMAP_YELLOW=0.000000,0.000000,0.000000 DITHER_BIT_DEPTH=2 ENABLE_VIGNETTE=0 GRADE_CONTRAST=0.000000 GRADE_EXPOSURE=0.000000 GRADE_FILMIC_GAMMA=0.000000 GRADE_GAMMA=0.000000 GRADE_SATURATION=0.000000 GRADE_VIBRANCE=0.000000 INPUT_BLACK_LVL=0.000000 INPUT_COLOR_LAB_A=0.000000 INPUT_COLOR_LAB_B=0.000000 INPUT_COLOR_PRIMARY_HUE=0.000000,0.000000,0.000000 INPUT_COLOR_PRIMARY_SAT=0.000000,0.000000,0.000000 INPUT_COLOR_TEMPERATURE=6500.000000 INPUT_GAIN_COLOR=0.500000,0.500000,0.500000 INPUT_GAMMA_COLOR=0.500000,0.500000,0.500000 INPUT_LGG_MODE=0 INPUT_LIFT_COLOR=0.500000,0.500000,0.500000 INPUT_WHITE_LVL=255.000000 NODE1=0 NODE2=0 NODE3=0 NODE4=0 NODE5=0 NODE6=0 NODE7=0 NODE8=0 NODE9=0 OUTPUT_BLACK_LVL=0.000000 OUTPUT_WHITE_LVL=255.000000 SPECIAL_BLEACHBP=0.000000 SPECIAL_GAMMA_LUM_CHROM=0.000000,0.000000 SPLITTONE_BALANCE=0.000000 SPLITTONE_BLEND=0 SPLITTONE_HIGHLIGHTS=0.500000,0.500000,0.500000 SPLITTONE_MODE=0 SPLITTONE_SHADOWS=0.500000,0.500000,0.500000 TONECURVE_DARKS=0.000000 TONECURVE_DARKWASH_INT=0.000000 TONECURVE_DARKWASH_RANGE=0.200000 TONECURVE_HIGHLIGHTS=0.000000 TONECURVE_LIGHTS=0.000000 TONECURVE_SHADOWS=0.000000 UIHELP=0 VIGNETTE_BLEND_MODE=1 VIGNETTE_BLURRYNESS_MECH=0.800000 VIGNETTE_RADIUS_MECH=0.525000 VIGNETTE_RADIUS_SENSOR=1.000000 VIGNETTE_RATIO=0.000000 [qUINT_rtgi.fx] FADEOUT_MODE_UI=2 RT_ALTERNATE_INTERSECT_TEST=1 RT_AO_AMOUNT=4.000000 RT_BACKFACE_MIRROR=0 RT_DEBUG_VIEW=0 RT_DO_RENDER=0 RT_FADE_DEPTH=0.000000,0.000000 RT_HIGHP_LIGHT_SPREAD=1 RT_IL_AMOUNT=4.000000 RT_RAY_AMOUNT=12 RT_RAY_STEPS=33 RT_SAMPLE_RADIUS=3.000000 RT_SAMPLE_RADIUS_FAR=0.000000 RT_SHADING_RATE=0 RT_USE_ACESCG=0 RT_USE_FALLBACK=0 RT_USE_SRGB=0 RT_Z_THICKNESS=0.500000 UIHELP=0 UIHELP2=0 [qUINT_solaris.fx] BLOOM_DEPTH_MASK=1 BLOOM_DEPTH_MASK_STRENGTH=0.500000 BLOOM_HQ_DOWNSAMPLING=0 BLOOM_TONE_PRES=1 HDR_BLOOM_HAZYNESS=0.900000 HDR_BLOOM_INT=0.300000 HDR_BLOOM_RADIUS=1.000000 HDR_EXPOSURE=0.000000 HDR_WHITEPOINT=7.000000 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 GI_Power=1.000000 GI_Ray_Length=250.000000 GI_Res=0.700000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=0.125000,0.000000 Offset=0.000000 PCGI_2DTexture_Detail=0.000000,1.000000 PCGI_Fade=1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=6.000000 SamplesXY=6 Scattering=0 Sky_Adustment=3 Sky_Emissive_Selection=0 SSS_Seek=0.250000 Target_Lighting=0.050000 Trim=0.000000 Wrap=0.500000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [StageDepth.fx] Stage_depth=0.970000 Stage_Opacity=1.000000 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1 BlurStrength=1.000000 DebugMode=0 [Technicolor.fx] grain_str=12.000000 hotspot=1 lut_toggle=1 noise_toggle=1 vignette=1 x_off_b=-0.050000 x_off_g=-0.050000 x_off_r=0.050000 y_off_b=0.050000 y_off_g=-0.050000 y_off_r=0.050000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0 [VirtualResolution.fx] fResolutionX=2560.000000 fResolutionY=1440.000000 iScaleMode=0 [VRToolkit.fx] CircularMaskHorizontalOffset=0.300000 CircularMaskPreview=0 CircularMaskSize=0.300000 CircularMaskSmoothness=5.000000 FAS_Clamp=0.525000 FAS_Preview=0 FAS_Radius=0.100000 FAS_Strength=125.000000 VRT_Advanced_help=0 _CircularMaskHelp=0

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