Preset description:
While I appreciate the game's vanilla filter, I would prefer the option of more filters that are less subdued and hazy.
Here, I have attempted to create a clearer and more vibrant preset that highlights the environment without being too overbearing.
Alternatively, if you want the color more subdued, then you can either disable the "Curves" postFX, or download my other "Natural Clarity" preset.
Thanks. ('3')
PreprocessorDefinitions=
Techniques=HDR@FakeHDR.fx,DPX@DPX.fx,Curves@Curves.fx,ContrastSharpen@ContrastSharpening.fx,Levels@Levels.fx
[ContrastSharpening.fx]
BlendingMode=0
ContrastAmount=0.160000
DitheringEnabled=1
SharpenAmount=1.000000
SharpenRadius=16
[Curves.fx]
Contrast=1.000000
Formula=4
Mode=1
[DPX.fx]
Colorfulness=1.724000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.515000
Strength=0.200000
[FakeHDR.fx]
HDRPower=0.896000
radius1=1.056000
radius2=0.992000
[Levels.fx]
BlackPoint=16
HighlightClipping=0
WhitePoint=235