2 hours, 43 minutes ago
Ragnarok Origin H2 adjust tone
Preset description:
I use reshade 5.8.0
https://reshade.me/
Be careful, the GPU may be very hot. Before turning it on, you should check the temperature first with GPUZ.
I played with FPS set to 60 and found that if left unchecked, the GPU gets so hot that the system cuts power. Resulting in jittery images, but if the proper FPS is set, the GPU won't get much hotter than before.
KeyPCGI_One@RadiantGI.fx=46,0,0,0
Techniques=UnrealLens@UnrealLens.fx,EyeAdaption@EyeAdaption.fx,ColorMatrix@ColorMatrix.fx,HDR@FakeHDR.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,AdaptiveTint@AdaptiveTint.fx,Curves@Curves.fx,DeHaze@Dehaze.fx,LocalContrastCS@LocalContrastCS.fx,DELC_Sharpen@qUINT_sharp.fx,DPX@DPX.fx,Unsharp@Unsharp.fx,Monocular_Cues@Depth_Cues.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,nGlide_3DFX@nGlide_3DFX.fx,FXAA@FXAA.fx,TAA@Temporal_AA.fx
TechniqueSorting=PCGI_One@RadiantGI.fx,Before@Splitscreen.fx,UnrealLens@UnrealLens.fx,EyeAdaption@EyeAdaption.fx,ColorMatrix@ColorMatrix.fx,HDR@FakeHDR.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,AdaptiveTint@AdaptiveTint.fx,Curves@Curves.fx,DeHaze@Dehaze.fx,LocalContrastCS@LocalContrastCS.fx,DELC_Sharpen@qUINT_sharp.fx,DPX@DPX.fx,Unsharp@Unsharp.fx,Monocular_Cues@Depth_Cues.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,nGlide_3DFX@nGlide_3DFX.fx,Levels@Levels.fx,FXAA@FXAA.fx,TAA@Temporal_AA.fx,GaussianBlur@GaussianBlur.fx,After@Splitscreen.fx,Cartoon@Cartoon.fx,MMJCelShader@MMJCelShader.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,DH_UBER_RT@dh_uber_rt.fx,After@BeforeAfter.fx,SSR@qUINT_ssr.fx,DH_SSR@dh_ssr.fx,MXAO@qUINT_mxao.fx,MagicHDR@MagicHDR.fx,ArcaneBloom@ArcaneBloom.fx,Comic@Comic.fx,Vignette@Vignette.fx,PandaFX@PandaFX.fx,AdaptiveTintDebug@AdaptiveTint.fx,AdvancedCRT@CRT.fx,ContrastAdaptiveSharpen@CAS.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioSuite@AspectRatioSuite.fx,Border@Border.fx,CA@ChromaticAberration.fx,Checkerboard@Checkerboard.fx,ColorLab@ColorLab.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,CShade_Abberation@cAbberation.fx,CShade_AutoExposure@cAutoExposure.fx,CShade_Blur@cDiscBlur.fx,CShade_ColorBlendOp@cColorBlendOp.fx,CShade_CopyBuffer@cBlending.fx,CShade_BlendBuffer@cBlending.fx,CShade_Bloom@cBloom.fx,CShade_CensusTransform@cCensusTransform.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_Default@cDefault.fx,CShade_DualFilter@cPyramidBlur.fx,CShade_FilmGrain@cFilmGrain.fx,CShade_FrameBlending@cFrameBlending.fx,CShade_Grayscale@cGrayscale.fx,CShade_HorizontalBlur@cGaussianBlur.fx,CShade_KinoContour@kContour.fx,CShade_KinoDatamosh@kDatamosh.fx,CShade_KinoMirror@kMirror.fx,CShade_KinoVignette@kVignette.fx,CShade_LetterBox@cLetterBox.fx,CShade_MatrixTransforms@cMatrixTransforms.fx,CShade_Median@cMedian.fx,CShade_MotionBlur@cMotionBlur.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_OpticalFlow@cOpticalFlow.fx,CShade_Overlay@cOverlay.fx,CShade_Shard@cShard.fx,CShade_SumSquaredDifferences@cSumSquaredDifferences.fx,CShade_Threshold@cThreshold.fx,CShade_VerticalBlur@cGaussianBlur.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DepthAlpha@DepthAlpha.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,FilmGrain@FilmGrain.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,HexLensFlare@HexLensFlare.fx,Layer@Layer.fx,LiftGammaGain@LiftGammaGain.fx,LiquidLens@LiquidLens.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MBMB@MBMB.fx,MinimalColorGrading@MinimalColorGrading.fx,Monochrome@Monochrome.fx,MultiFX@MultiFX.fx,NeoBloom@NeoBloom.fx,NormalMap@NormalMap.fx,Nostalgia@Nostalgia.fx,Overlay@Overlay.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,RetroFog@RetroFog.fx,SCurve@SCurve.fx,Sketch@Sketch.fx,SMAA@SMAA.fx,Technicolor@Technicolor.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vibrance@Vibrance.fx,VirtualResolution@VirtualResolution.fx,WhitepointerFixer@WhitepointFixer.fx,AdaptiveFog@AdaptiveFog.fx,ADOF@qUINT_dof.fx,AspectRatioComposition@AspectRatioComposition.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,Bloom@qUINT_bloom.fx,Blooming_HDR@BloomingHDR.fx,CalculateStats_MoveToTop@Stats.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,CMAA_2@CMAA_2.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorIsolation2@ColorIsolation2.fx,CompositionCeterLines@Composition.fx,CompositionThirds@Composition.fx,CompositionFifths@Composition.fx,CompositionGoldenRatio@Composition.fx,CompositionDiagonals@Composition.fx,ContrastStretch@ContrastStretch.fx,Debanding@qUINT_deband.fx,DeepFry@DeepFry.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DrawOverlay@DrawOverlay.fx,Emphasize@Emphasize.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,Flair@Flair.fx,GaussianBlurCS@GaussianBlurCS.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,Halftone@Halftone.fx,HeightFog@Heightfog.fx,Lightroom@qUINT_lightroom.fx,MagicBorder@MagicBorder.fx,MeshEdges@MeshEdges.fx,MouseReplacement@Mouse.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Oilify@Oilify.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RemoveTint@RemoveTint.fx,RetroTint@RetroTint.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,SharpContrast@SharpContrast.fx,ShowStats_MoveToBottom@Stats.fx,Smart_Sharp@Smart_Sharp.fx,Trails@Trails.fx,UIMaskCreator@UIMaskCreator.fx,VariableRateShading@VRS_Map.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AfterCanvasMask@CanvasMask.fx,AmbientLight@AmbientLight.fx,ApertureCRT@CRTAperture.fx,ApplyLUT@LUTTools.fx,AreaCopy@AreaCopy.fx,AspectRatioPS@AspectRatio.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,BasicCRT@BasicCRT.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,BloomAndLensFlares@Bloom.fx,BlueNoiseMotion@BlueNoiseMotionBlur.fx,BulgePinch@BulgePinch.fx,CanvasFog@CanvasFog.fx,Cathode@Cathode.fx,cgwgCRT@CRTcgwg.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,CMYK_Halftone@cmyk_halftone_dot.fx,Cobra_Masking_Start@Cobra_Mask.fx,CobraFX_Masking_End@Cobra_Mask.fx,ColorMAME@ColorMAME.fx,ColorSort_Masking@ColorSort.fx,ColorSort_Main@ColorSort.fx,Colourfulness@Colourfulness.fx,computeGravity@computeGravity.fx,ContrastSharpen@ContrastSharpening.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Royale@crt-royale.fx,Deconverge_MAME@Deconverge.fx,Defocus@Defocus.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_Anime@dh_anime.fx,DH_CRT@dh_crt.fx,dh_framepacing@dh_framepacing.fx,DH_Sync@dh_sync.fx,DH_undither@dh_undither.fx,DirtyCRT@VHS.fx,DisplayLUT@LUTTools.fx,DosFX_Tech@DOSGame.fx,Droste@Droste.fx,Drunk@Drunk.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FreezeShot@FreezeShot.fx,GeomCRT@CRTGeom.fx,GlitchB@Glitch.fx,GP65CJ042DOF@DOF.fx,Gravity@Gravity.fx,GTUV50@GTU.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Image@Image.fx,Interlaced@Interlaced.fx,JPEGCompression@JPEG.fx,KNearestNeighbors@Denoise.fx,LeiFx_OA@LeiFX_OA.fx,LeiFx_Tech@3DFX.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,LevelsPlus@LevelsPlus.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,LottesCRT@CRTLottes.fx,MagicBloom@MagicBloom.fx,MagicDOF@DOF.fx,MagnifyingGlass@MagnifyingGlass.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MDAPT@mdapt.fx,MetaCRT@MetaCRT.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MotionBlur@FakeMotionBlur.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PerfectPerspective@PerfectPerspective.fx,PhosphorMAME@Phosphor.fx,PowerVR2@PowerVR2.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,PreGravity@computeGravity.fx,PreGravity@Gravity.fx,RadialSlitScan@RadialSlitScan.fx,RealLongExposure@RealLongExposure.fx,RetroCRT@RetroCRT.fx,RGBLCD@RGBLCD.fx,RingDOF@DOF.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,SimpleGrain@SimpleGrain.fx,SlitScan@SlitScan.fx,SplicedRadials@SplicedRadials.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TapeNoise@VHS.fx,TiltShift@TiltShift.fx,TinyPlanet@TinyPlanet.fx,TVCRTPixels@TVCRTPixels.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,Wave@Wave.fx,ZigZag@ZigZag.fx,Depth_Tool@Depth_Tool.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,Dimension_Plus@Dimension_Plus.fx,Information@SuperDepth3D.fx,Information@SuperDepth3D_VR+.fx,Polynomial_Barrel_Distortion_P@Polynomial_Barrel_Distortion_for_HMDs.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,To_Else@3DToElse.fx,Virtual_Nose@VirtualNose.fx
[AdaptiveTint.fx]
AdaptiveTintDebugOpacity=1.000000
AdaptiveTintDebugPosition=0,0
f3UICurveBlackParam=0.500000,0.000000,0.000000
f3UICurveWhiteParam=-0.650000,0.850000,0.850000
fUIColorTempScaling=2.000000
fUISaturation=0.000000
fUIStrength=0.423000
fUITintCold=0.020000,0.040000,0.040000
fUITintWarm=0.040000,0.040000,0.020000
iUIBlackLevelFormula=1
iUIDebug=0
iUIInfo=0
iUIWhiteLevelFormula=1
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=0.000000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=0.293000
Exposure=0.000000
FixWhitePoint=1
TonemapOperator=2
[ColorMatrix.fx]
ColorMatrix_Blue=0.000000,0.125000,0.875000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Red=0.817000,0.183000,0.000000
Strength=0.637000
[Curves.fx]
Contrast=0.650000
Formula=4
Mode=1
[Dehaze.fx]
Alpha=0.500000
Debug=0
DepthMultiplier=0.175000
IgnoreSky=0
TransmissionMultiplier=-0.500000
[Depth_Cues.fx]
Blur_Cues=0.500000
Debug_View=0
DEPTH_DEBUG=0
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
No_Depth_Map=1
Shade_Power=0.500000
Spread=10.000000
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.110000
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FGFXLargeScalePerceptualObscuranceIrradiance.fx]
LSPOIrrAutoGain=0.500000
LSPOIrrContrast=1.000000
LSPOIrrDebugType=0
LSPOIrrEffectEnabled=1
LSPOIrrEffectIntensity=0.900000
LSPOIrrEffectRadius=0.650000
LSPOIrrEffectSaturation=0.000000
LSPOIrrGain=1.000000
LSPOIrrGamma=1.000000
LSPOIrrIrradianceIntensity=1.000000
LSPOIrrOcclusionIntensity=1.000000
LSPOIrrOcclusionIrradianceRecovery=0.750000
LSPOIrrSaturation=1.000000
___ABOUT=0
___LSPOIRR_AUTO_GAIN_ENABLED_DESC=0
___LSPOIRR_AUTO_GAIN_SPEED_DESC=0
___LSPOIRR_BLUR_MAX_RECIPROCAL_THRESHOLD_DESC=0
___LSPOIRR_CASCADE_3_ON_DESC=0
___LSPOIRR_SRGB_DESC=0
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[LocalContrastCS.fx]
Strength=1.000000
WeightExponent=5.000000
[nGlide_3DFX.fx]
b3DFX_Filter=1
f3DFX_Gamma=0.990000
[PD80_03_Filmic_Adaptation.fx]
adj_linear=1.000000
adj_shoulder=1.000000
adj_toe=1.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.352000
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.800000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[Temporal_AA.fx]
Clamping_Adjust=0.000000
Debug=0
Delta=0
Delta_Power=0.250000
Depth_CutOff=0.000000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
Persistence=0.125000
Similarity=0.250000
[UnrealLens.fx]
BokehAngle=0.250000
BokehDefinition=0.200000
BokehSize=1.000000
Brightness=0.100000
EdgesMasking=0.300000
Saturation=0.700000
Scale1=0.600000
Scale2=0.200000
Scale3=0.100000
Scale4=0.050000
Scale5=-1.000000
Scale6=-1.000000
Scale7=-1.000000
ShowLens=0
Threshold=0.700000
Tint1=1.000000,1.000000,1.000000,1.000000
Tint2=1.000000,1.000000,1.000000,1.000000
Tint3=1.000000,1.000000,1.000000,1.000000
Tint4=1.000000,1.000000,1.000000,1.000000
Tint5=1.000000,1.000000,1.000000,1.000000
Tint6=1.000000,1.000000,1.000000,0.000000
Tint7=1.000000,1.000000,1.000000,0.000000
Tonemapper=2
_WipWarn=0
[Unsharp.fx]
Amount=1.000000
BlurScale=0.657000