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by hurbet
2 hours, 24 minutes ago

Ultra Graphics

Created by NIK2703
Added July 12, 2023
Shader used: ReShade
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KeyPCGI_One@RadiantGI.fx=46,0,0,0 Techniques=ContrastAdaptiveSharpen@CAS.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,MagicHDR@MagicHDR.fx,GaussianBlur@GaussianBlur.fx TechniqueSorting=PCGI_One@RadiantGI.fx,CShade_MotionBlur@cMotionBlur.fx,ContrastAdaptiveSharpen@CAS.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,MagicHDR@MagicHDR.fx,GaussianBlur@GaussianBlur.fx,PPFX_Godrays@PPFX_Godrays.fx,MagicBloom@MagicBloom.fx,CheckerboardInterlace@CheckerboardInterlace.fx,DH_UBER_MOTION@dh_uber_motion.fx,BlueNoiseMotion@BlueNoiseMotionBlur.fx,MotionBlur@FakeMotionBlur.fx,vort_MotionBlur@vort_MotionBlur.fx,vort_HDR@vort_HDR.fx,HDR@FakeHDR.fx,ACESToneMapping@ACES.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTint@AdaptiveTint.fx,AdaptiveTintDebug@AdaptiveTint.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,ApertureCRT@CRTAperture.fx,ASCII@ASCII.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@Splitscreen.fx,After@Splitscreen.fx,AreaCopy@AreaCopy.fx,AspectRatioPS@AspectRatio.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,BasicCRT@BasicCRT.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,AmbientLight@AmbientLight.fx,Bloom@qUINT_bloom.fx,Blooming_HDR@BloomingHDR.fx,CalculateStats_MoveToTop@Stats.fx,Cathode@Cathode.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,ChromaticAberration@Prism.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,Clarity@Clarity.fx,CMYK_Halftone@cmyk_halftone_dot.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorIsolation2@ColorIsolation2.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,Comic@Comic.fx,CompositionCeterLines@Composition.fx,CompositionThirds@Composition.fx,CompositionFifths@Composition.fx,CompositionGoldenRatio@Composition.fx,CompositionDiagonals@Composition.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.fx,CRT_Lottes@CRT_Lottes.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,CShade_KinoContour@kContour.fx,CShade_TemplateMatching@cTemplateMatching.fx,CShade_Threshold@cThreshold.fx,CShade_Transform@cTransform.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,DepthAlpha@DepthAlpha.fx,DH_Anime@dh_anime.fx,DH_CRT@dh_crt.fx,dh_framepacing@dh_framepacing.fx,DH_Lain@dh_Lain.fx,DH_Pastel_Bug@dh_pastel_bug.fx,DH_RTGI@dh_rtgi.fx,DH_SSR@dh_ssr.fx,DH_Sync@dh_sync.fx,Dither@Dither.fx,DosFX_Tech@DOSGame.fx,DrawOverlay@DrawOverlay.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GTUV50@GTU.fx,HexLensFlare@HexLensFlare.fx,Image@Image.fx,Interlaced@Interlaced.fx,LeiFx_Tech@3DFX.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,MagnifyingGlass@MagnifyingGlass.fx,MBMB@MBMB.fx,MDAPT@mdapt.fx,MeshEdges@MeshEdges.fx,MetaCRT@MetaCRT.fx,MinimalColorGrading@MinimalColorGrading.fx,MMJCelShader@MMJCelShader.fx,Monocular_Cues@Depth_Cues.fx,MultiFX@MultiFX.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,N64Filter@N64_3Point.fx,NeoBloom@NeoBloom.fx,nGlide_3DFX@nGlide_3DFX.fx,NormalMap@NormalMap.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,Overlay@Overlay.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PerfectPerspective@PerfectPerspective.fx,PhosphorMAME@Phosphor.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PowerVR2@PowerVR2.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RemoveTint@RemoveTint.fx,RetroCRT@RetroCRT.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,RGBLCD@RGBLCD.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,SCurve@SCurve.fx,ShowStats_MoveToBottom@Stats.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SMAA@SMAA.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SurfaceBlur@SurfaceBlur.fx,TapeNoise@VHS.fx,Technicolor@Technicolor.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,TVCRTPixels@TVCRTPixels.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,BloomAndLensFlares@Bloom.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Chromakey@Chromakey.fx,CinematicDOF@CinematicDOF.fx,CMAA_2@CMAA_2.fx,Cobra_Masking_Start@Cobra_Mask.fx,CobraFX_Masking_End@Cobra_Mask.fx,ColorMatrix@ColorMatrix.fx,ColorSort_Masking@ColorSort.fx,ColorSort_Main@ColorSort.fx,Colourfulness@Colourfulness.fx,ContrastSharpen@ContrastSharpening.fx,ContrastStretch@ContrastStretch.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRT_Royale@crt-royale.fx,CShade_Abberation@cAbberation.fx,CShade_AutoExposure@cAutoExposure.fx,CShade_BlockMatching@cBlockMatching.fx,CShade_Bloom@cBloom.fx,CShade_Blur@cDiscBlur.fx,CShade_CensusTransform@cCensusTransform.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_Circles@cCircles.fx,CShade_ColorBlendOp@cColorBlendOp.fx,CShade_CopyBuffer@cBlending.fx,CShade_BlendBuffer@cBlending.fx,CShade_Default@cDefault.fx,CShade_FilmGrain@cFilmGrain.fx,CShade_FrameBlending@cFrameBlending.fx,CShade_Grayscale@cGrayscale.fx,CShade_HorizontalBlur@cGaussianBlur.fx,CShade_LetterBox@cLetterBox.fx,CShade_Median@cMedian.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_OpticalFlow@cOpticalFlow.fx,CShade_Overlay@cOverlay.fx,CShade_PyramidBlur@cPyramidBlur.fx,CShade_Shard@cShard.fx,CShade_VerticalBlur@cGaussianBlur.fx,DepthHaze@DepthHaze.fx,Depth_Tool@Depth_Tool.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,Dimension_Plus@Dimension_Plus.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayDepth@DisplayDepth.fx,DPX@DPX.fx,Drunk@Drunk.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,GaussianBlurCS@GaussianBlurCS.fx,GeomCRT@CRTGeom.fx,GlitchB@Glitch.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,Halftone@Halftone.fx,HeightFog@Heightfog.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,MartysMods_MXAO@MartysMods_MXAO.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,LocalContrastCS@LocalContrastCS.fx,LottesCRT@CRTLottes.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,Information@SuperDepth3D.fx,Information@SuperDepth3D_VR+.fx,MagicBorder@MagicBorder.fx,Monochrome@Monochrome.fx,MouseReplacement@Mouse.fx,MultiLUT@MultiLUT.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,PandaFX@PandaFX.fx,Polynomial_Barrel_Distortion_P@Polynomial_Barrel_Distortion_for_HMDs.fx,PPFXBloom@PPFX_Bloom.fx,PPFXSSDO@PPFX_SSDO.fx,PreGravity@computeGravity.fx,computeGravity@computeGravity.fx,CRTMattias@MattiasCRT.fx,CShade_KinoDatamosh@kDatamosh.fx,CShade_KinoMirror@kMirror.fx,CShade_KinoVignette@kVignette.fx,Curves@Curves.fx,Droste@Droste.fx,PreGravity@Gravity.fx,Gravity@Gravity.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RadialSlitScan@RadialSlitScan.fx,RealLongExposure@RealLongExposure.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,JPEGCompression@JPEG.fx,LeiFx_OA@LeiFX_OA.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MonitorGamma@MonitorGamma.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,SharpContrast@SharpContrast.fx,SlitScan@SlitScan.fx,Smart_Sharp@Smart_Sharp.fx,SplicedRadials@SplicedRadials.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,TinyPlanet@TinyPlanet.fx,To_Else@3DToElse.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_Map.fx,VHS_RA@VHS_RA.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,Virtual_Nose@VirtualNose.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 LEIFX_PIXELWIDTH=1.500000 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Dither_Bloom=0.125000 Exp=0.000000 Gamma=2.200000 GreyValue=0.128000 HDR_BP=0.500000 Inv_Tonemappers=2 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [CAS.fx] Contrast=0.500000 Sharpening=1.000000 [Checkerboard.fx] TileColorA=0.350000,0.350000,0.350000,1.000000 TileColorB=0.650000,0.650000,0.650000,1.000000 TileSize=20.000000 _Help=0 [CheckerboardInterlace.fx] CheckerboardPattern=0 DisplayPattern=0 HighFPS=0 PatternScale=8 ReversePattern=0 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=7.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightBoost=0.900000 HighlightGammaFactor=2.200000 HighlightShape=0 HighlightShapeGamma=2.200000 HighlightShapeRotationAngle=0.000000 HighlightSharpeningFactor=0.000000 ManualFocusPlane=10.000000 MitigateUndersampling=0 NearFarDistanceCompensation=1.000000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [cMotionBlur.fx] _BlendFactor=0.900000 _FrameRateScaling=0 _MipBias=7.000000 _Scale=1.673000 _TargetFrameRate=4.462000 [cmyk_halftone_dot.fx] frequency=550.000000 [ContrastSharpening.fx] BlendingMode=0 ContrastAmount=0.160000 DitheringEnabled=1 SharpenAmount=2.000000 SharpenRadius=32 [CRT_Yeetron.fx] fDownScale=1.200000 iHeight=1080 iWidth=1920 [cTemplateMatching.fx] _Method=0 _Size=1 [cTransform.fx] _Angle=0.000000 _Scale=1.000000,1.000000 _Translate=0.000000,0.000000 [Deconverge.fx] ConvergeX=0.000000,0.000000,0.000000 ConvergeY=0.000000,0.000000,0.000000 RadialConvergeX=0.000000,0.000000,0.000000 RadialConvergeY=0.000000,0.000000,0.000000 ScreenDims=320.000000,240.000000 TargetDims=320.000000,240.000000 [DepthAlpha.fx] ClearPreviousAlpha=1 ColorizeTransparency=0 DepthMultiplier=1.000000,0.500000,0.000000 DepthRange=0.000000,1.000000 DepthSmoothness=1.000000 TestColor=0.000000,0.000000,0.000000,1.000000 _Help=0 [dh_anime.fx] bDithering=0 fBlackLineThreshold=0.995000 fSaturation=2.500000 iBlackLineThickness=3 iShadingSteps=16.000000 iSurfaceBlur=3.000000 [dh_rtgi.fx] bAOProtectLight=1 bBrightnessWeight=0 bDebug=0 bDepthWeight=1 bFrameAccuAuto=1 bLightOmnidirectional=0 bNormalWeight=1 bPurenessWeight=0 fAOMultiplier=1.500000 fBrightnessOpacity=0.450000 fDepthMultiplier=1.000000 fFadePower=1.500000 fLightMult=1.750000 fLightNormalize=0.850000 fLightOffset=0.650000 fLightOmnidirectionalIntensity=1.000000 fLightOmnidirectionalMinPureness=0.150000 fLightOmnidirectionalSaturate=0.150000 fLightOmnidirectionalThres=0.800000 fNormalFilter=1.000000 fPeviousDepth=0.010000 fPreservePower=3.000000 fRayBounce=0.100000 fRayHitDepthThreshold=0.350000 fRayStepMultiply=1.000000 fRayStepPrecision=2000.000000 fSaturateColor=0.150000 fSaturateColorPower=1.750000 fSkyColor=0.150000 fSkyDepth=0.990000 fSmoothDepthThreshold=0.020000 fSmoothNormalThreshold=1.500000 fSourceColor=0.750000 fSubpixelJitter=1.000000 fWeaponDepth=0.001000 iAODistance=6 iFrameAccu=3 iFrameAccuAutoTarget=60 iRayPreciseHit=8 iRayPreciseHitSteps=4 iSmoothRadius=4 [dh_ssr.fx] bDebug=0 bOrientation=1 bRayExtrapolate=1 bRayUntilHit=0 bRoughness=1 fDepthMultiplier=1.000000 fFadePower=0.400000 fJitter=0.500000 fLightMult=1.200000 fOrientationBias=0.500000 fOutRatio=0.750000 fRayBounce=0.100000 fRayHitDepthThreshold=0.250000 fRayStepMultiply=0.300000 fRayStepPrecision=20.000000 fRoughnessReflexivity=1.000000 fSkyDepth=0.990000 fSkyFading=0.750000 fSmoothDepthThreshold=0.010000 fSmoothNormalThreshold=0.200000 fSourceColor=1.000000 iFrameAccu=3 iRayDistance=200 iRayPreciseHit=4 iRayPreciseHitSteps=4 iRoughnessRadius=2 iSmoothRadius=2 [dh_sync.fx] fTargetFramerate=60.000000 [dh_uber_motion.fx] iMotionRadius=4 [DrawOverlay.fx] i2UIOverlayPos=0,0 UIoffset=1.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FGFXLargeScalePerceptualObscuranceIrradiance.fx] LSPOIrrAutoGain=0.500000 LSPOIrrContrast=1.000000 LSPOIrrDebugType=0 LSPOIrrEffectEnabled=1 LSPOIrrEffectIntensity=1.000000 LSPOIrrEffectRadius=0.749999 LSPOIrrEffectSaturation=1.000000 LSPOIrrGain=1.000000 LSPOIrrGamma=1.000000 LSPOIrrIrradianceIntensity=1.000000 LSPOIrrOcclusionIntensity=1.000000 LSPOIrrOcclusionIrradianceRecovery=0.250000 LSPOIrrSaturation=1.000000 ___ABOUT=0 ___LSPOIRR_AUTO_GAIN_ENABLED_DESC=0 ___LSPOIRR_AUTO_GAIN_SPEED_DESC=0 ___LSPOIRR_BLUR_MAX_RECIPROCAL_THRESHOLD_DESC=0 ___LSPOIRR_CASCADE_3_ON_DESC=0 ___LSPOIRR_SRGB_DESC=0 [Flip.fx] FlipH=0 FlipV=0 [Flipbook.fx] Position=1.000000,0.000000,1.000000 Size=10,9,30 [FocalDOF.fx] DofScale=3.000000 FocusPoint=0.500000,0.500000 FocusTime=350.000000 [FramerateLimiter.fx] Framerate=30.000000 [FreezeShot.fx] Axis=0.000000 BlackBackground=0 BlendM=0 FlipH=0 FlipV=0 Freeze=0 Layer_Pos=0.000000,0.000000 Layer_Scale=1.500000,1.500000 Shot_depth_close=1.000000 Shot_depth_far=0.000000 Stage_depth=0.970000 Stage_Opacity=1.000000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [kContour.fx] _BackColor=0.000000,0.000000,0.000000,0.000000 _ColorSensitivity=0.000000 _FrontColor=1.000000,1.000000,1.000000,1.000000 _InverseRange=0.050000 _Method=0 _Threshold=0.050000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0 [MagicBorder.fx] BorderColor=1.000000,1.000000,1.000000,1.000000 LeftBottomCornerDepth=1.000000 LeftTopCornerDepth=1.000000 PictureFrameColor=0.700000,0.700000,0.700000,1.000000 PictureFrameLeftBottom=0.100000,0.900000 PictureFrameLeftTop=0.100000,0.100000 PictureFrameRightBottom=0.900000,0.900000 PictureFrameRightTop=0.900000,0.100000 RightBottomCornerDepth=1.000000 RightTopCornerDepth=1.000000 ShowDepths=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.000000 InputExposure=0.000000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MagnifyingGlass.fx] invertColorBackground=0 lensBorderColor=0.000000,0.000000,0.000000 lensBorderWidth=0.003000 lensRadius=0.100000 lensZoom=3.000000 magnifyingGlassUICoords=0.500000,0.500000 pointToggle=1 showWhenClick=0 useUICoords=0 [MBMB.fx] f2MinMaxSpeed=0.100000,10.000000 fBlur_Sigma=4.000000 fDistortion=1.000000 fSensitivity=0.100000 [mdapt.fx] CB=1 CB_HI=5.750000 CB_LO=5.250000 DEBUG=0 linear_gamma=0 MDAPTMODE=0 MDAPTPWR=2.000000 scaling_factor=1.000000,1.000000 VL=0 VL_HI=1.750000 VL_LO=1.250000 [MeshEdges.fx] fUIColorBackground=1.000000,1.000000,1.000000 fUIColorLines=0.000000,0.000000,0.000000 fUIStrength=1.000000 iUIBackground=1 [MMJCelShader.fx] BlkCutoff=0.030000 OtlModify=0.200000 SatModify=1.150000 ShdLevels=9.000000 ShdWeight=0.500000 WhtCutoff=0.970000 [MultiFX.fx] f2Vignette_StartEnd=0.000000,1.000000 f3CA_Intensity=0.000000,0.000000,0.000000 fFilmGrain_Intensity=0.000000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.000000 fVignette_Intensity=0.000000 [MultiTonePoster.fx] Color1=0.000000,0.050000,0.170000,1.000000 Color2=0.200000,0.160000,0.250000,1.000000 Color3=1.000000,0.160000,0.100000,1.000000 Color4=1.000000,1.000000,1.000000,1.000000 fUIStrength=1.000000 Pattern12=3 Pattern23=3 Pattern34=2 Width12=1 Width23=1 Width34=1 [N64_3Point.fx] FLIP_DIAGONAL=1 texture_sizeX=320.000000 texture_sizeY=240.000000 [PD80_01_Color_Gamut.fx] colorgamut=0 [PD80_02_Bloom.fx] bExposure=0.000000 BKelvin=6500 BloomLimit=0.333000 BloomMix=0.500000 BloomSaturation=0.000000 BlurSigma=30.000000 debugBloom=0 dither_strength=2.000000 enableBKelvin=0 GreyValue=0.333000 [PD80_04_Color_Isolation.fx] fxcolorMix=1.000000 hueMid=0.000000 hueRange=0.167000 satLimit=1.000000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.000000 brightnessD=0.000000 contrast=0.000000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.000000 huemid=0.000000 huerange=0.167000 saturation=0.000000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=0.000000 vibrance=0.000000 vibranceD=0.000000 [PD80_04_Magical_Rectangle.fx] blendmode_1=0 center=0.500000,0.500000 depthpos=0.000000 depth_smoothing=0.002000 dither_strength=0.000000 enable_gradient=0 gradient_curve=0.250000 gradient_type=0 intensity_boost=1.000000 invert_shape=0 mr_brightness=0.000000 mr_contrast=0.000000 mr_exposure=0.000000 mr_hue=0.000000 mr_saturation=0.000000 mr_vibrance=0.000000 opacity=1.000000 reccolor=0.500000,0.500000,0.500000 ret_size_x=0.125000 ret_size_y=0.125000 rotation=45 shape=0 smoothing=0.010000 [PD80_04_Saturation_Limit.fx] saturation_limit=1.000000 [PPFX_Godrays.fx] pGodraysExposure=0.100000 pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysThreshold=0.650000 [Prism.fx] AchromatAmount=0.000000 ChromaticSamplesLimit=64 K=0.016000,0.000000,0.000000,0.000000 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.700000 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 GI_Power=1.000000 GI_Ray_Length=250.000000 GI_Res=0.800000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=0.125000,0.000000 Offset=0.000000 PCGI_2DTexture_Detail=0.000000,1.000000 PCGI_Fade=1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=6.000000 SamplesXY=6 Scattering=0 Sky_Adustment=3 Sky_Emissive_Selection=0 SSS_Seek=0.250000 Target_Lighting=0.050000 Trim=0.000000 Wrap=0.500000 [SunsetFilter.fx] Axis=-7 ColorA=1.000000,0.000000,0.000000 ColorB=0.000000,0.000000,0.000000 Flip=0 Offset=0.000000 Scale=1.000000 [Temporal_AA.fx] Clamping_Adjust=0.000000 Debug=0 Delta=0 Delta_Power=0.250000 Depth_CutOff=0.000000 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 Persistence=0.125000 Similarity=0.250000 [vort_HDR.fx] UI_Bloom_DitherStrength=0.050000 UI_Bloom_Intensity=0.050000 UI_Bloom_Radius=0.800000 UI_CC_AutoExpAdaptTime=0.900000 UI_CC_AutoExpMax=0.100000 UI_CC_AutoExpMin=0.025000 UI_CC_ColorFilter=1.000000,1.000000,1.000000 UI_CC_Contrast=0.000000 UI_CC_HighlightsColor=0.500000,0.500000,0.500000 UI_CC_HighlightsLumi=0.000000 UI_CC_HueShift=0.000000 UI_CC_LottesMod=1.025000 UI_CC_MidtonesColor=0.500000,0.500000,0.500000 UI_CC_MidtonesLumi=0.000000 UI_CC_OffsetColor=0.500000,0.500000,0.500000 UI_CC_OffsetLumi=0.000000 UI_CC_RGBMixerBlue=0.500000,0.500000,0.750000 UI_CC_RGBMixerGreen=0.500000,0.750000,0.500000 UI_CC_RGBMixerRed=0.750000,0.500000,0.500000 UI_CC_Saturation=0.000000 UI_CC_ShadowsColor=0.500000,0.500000,0.500000 UI_CC_ShadowsLumi=0.000000 UI_CC_SharpenLimit=0.005000 UI_CC_SharpenStrength=0.800000 UI_CC_SharpenSwitchPoint=0.100000 UI_CC_ShowSharpening=0 UI_CC_UnsharpenStrength=1.000000 UI_CC_WBTemp=0.000000 UI_CC_WBTint=0.000000 _vort_HDR_Help_=0 [vort_MotionBlur.fx] UI_MB_Amount=0.500000 UI_MV_WMMult=2.000000 UI_MV_WZMult=2.000000 _vort_HDR_Help_=0

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