KeyADOF@qUINT_dof.fx=117,0,0,0
KeyPCGI_One@RadiantGI.fx=46,0,0,0
PreprocessorDefinitions=INFINITE_BOUNCES=0,MATERIAL_TYPE=0,MXAO_ENABLE_IL=0,MXAO_SMOOTHNORMALS=0,MXAO_HIGH_QUALITY=1,MXAO_TWO_LAYER=0,ARCANE_BLOOM_USE_ADAPTATION=1,ARCANE_BLOOM_USE_TEMPORAL=0,ARCANE_BLOOM_NORMALIZE_BRIGHTNESS=1,ARCANE_BLOOM_PRECISION_FIX=0,ARCANE_BLOOM_USE_SATURATION=1,ARCANE_BLOOM_WHITE_POINT_FIX=0,ARCANE_BLOOM_DEBUG=1,ARCANE_BLOOM_USE_DIRT=0,MXAO_MIPLEVEL_IL=0,fLUT_TextureName="ZealLut.png",pSSDOFilterScale=2,ARCANE_BLOOM_USE_CUSTOM_DISTRIBUTION=1,CURVEDCONTRASTS_ENABLE_RGB=0,CURVEDCONTRASTS_VISUALIZE=0,PureGI_Mode=0,MIP_PREFILTER=6,ADOF_CHROMATIC_ABERRATION_ENABLE=0,ADOF_OPTICAL_VIGNETTE_ENABLE=0,MXAO_MIPLEVEL_AO=1,RT_ENABLE_HIGH_PERF_MODE=1,RT_PRECISION_LEVEL_0_TO_4=0,MAGICBLOOM_NOADAPT=0,MaxDepth_CutOff=.999,MAGICBLOOM_BLUR_PRECALCULATED=1,OVERLAY_WIDTH=BUFFER_WIDTH/0.5625
Techniques=prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,EyeAdaption@EyeAdaption.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,DH_RTGI@dh_rtgi.fx,Blooming_HDR@BloomingHDR.fx,HDR@FakeHDR.fx
TechniqueSorting=PCGI_One@RadiantGI.fx,ADOF@qUINT_dof.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,EyeAdaption@EyeAdaption.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,DH_RTGI@dh_rtgi.fx,Blooming_HDR@BloomingHDR.fx,HDR@FakeHDR.fx,Scatter@Scatter.fx,RimLight@AdaptiveRim.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,After@BeforeAfter.fx,AmbientLight@AmbientLight.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@Splitscreen.fx,Before@BeforeAfter.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,BlueNoiseMotion@BlueNoiseMotionBlur.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,ContrastSharpen@ContrastSharpening.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_Anime@dh_anime.fx,DH_CRT@dh_crt.fx,dh_framepacing@dh_framepacing.fx,DH_Lain@dh_Lain.fx,DH_SSR@dh_ssr.fx,DH_Sync@dh_sync.fx,DH_UBER_MOTION@dh_uber_motion.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,DRME@MotionEstimation.fx,Drunk@Drunk.fx,Emphasize@Emphasize.fx,FastSharp@FastSharp.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,GaussianBlur@GaussianBlur.fx,GlitchB@Glitch.fx,SSDO_Plus@GloomAO.fx,GP65CJ042DOF@DOF.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HoleFiller@HoleFiller.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Image@Image.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MatsoDOF@DOF.fx,MBMB@MBMB.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MXAO@qUINT_mxao.fx,MXAO@MXAO.fx,NeoBloom@NeoBloom.fx,NGLighting@NGLighting.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Overlay@Overlay.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RadialSlitScan@RadialSlitScan.fx,RetroFog@RetroFog.fx,Rim@Rim.fx,RimLight@RimLight.fx,RingDOF@DOF.fx,RTGlobalIllumination@qUINT_rtgi.fx,Scatter1@Scatter.fx,SCurve@SCurve.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlowSharp@SlowSharp.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SplicedRadials@SplicedRadials.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,SunsetFilter@SunsetFilter.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,TriDither@TriDither.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,VolumetricFog@VolumetricFog.fx,VolumetricFogV2@Volumetric Fog V2.0.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx,DH_Ambient_Remove@dh_ambient_remove.fx,DH_Pastel_Bug@dh_pastel_bug.fx
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=0.000000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=1.000000
Exposure=0.000000
FixWhitePoint=1
TonemapOperator=2
[AmbientLight.fx]
alAdapt=0.847000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=0.192000
alDebug=0
alDirtInt=1.315000
alDirtOVInt=0.524000
alInt=6.250000
alLensInt=1.552000
alLensThresh=0.367000
alThreshold=15.927000
AL_Adaptation=1
AL_Adaptive=2
AL_Dirt=1
AL_DirtTex=1
AL_Dither=1
AL_Lens=1
AL_Vibrance=1
[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=1.000000
uAdapt_Limits=0.700000,1.000000
uAdapt_Precision=0
uAdapt_Sensitivity=1.000000
uAdapt_Time=1.000000
uBloomIntensity=1.000000
uBloomSaturation=1.000000
uDebugOptions=0
uExposure=1.000000
uMaxBrightness=100.000000
uMean=0.000000
uVariance=1.000000
[Bloom.fx]
bAnamFlareEnable=0
bChapFlareEnable=0
bGodrayEnable=0
bLensdirtEnable=0
bLenzEnable=0
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fBloomAmount=0.800000
fBloomSaturation=0.800000
fBloomThreshold=0.800000
fBloomTint=0.700000,0.800000,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=100.000000
fChapFlareSize=0.450000
fChapFlareTreshold=0.900000
fFlareBlur=200.000000
fFlareIntensity=2.070000
fFlareLuminance=0.095000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.400000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
iBloomMixmode=2
iChapFlareCount=15
iGodraySamples=128
iLensdirtMixmode=1
[BloomingHDR.fx]
Adapt_Adjust=0.500000
Adapt_Seek=0.500000
Auto_Bloom=0
Auto_Exposure=1
BloomCurve=2.000000
BloomSensitivity=1.000000
Bloom_BA_iToneMapper=0
Bloom_Intensity=0.100000,0.500000
Bloom_Spread=1.000000
CBT_Adjust=0.500000
Contrast=1.000000
Debug_View=0
Dither_Bloom=0.125000
Exp=0.000000
Gamma=2.200000
GreyValue=0.128000
HDR_BP=0.500000
Inv_Tonemappers=2
Saturate=1.000000
Saturation=0.250000,0.250000
Tonemappers=0
WP=1.000000
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorLab.fx]
Multiplier=1.000000,1.000000,1.000000
[ColorMatrix.fx]
ColorMatrix_Blue=0.000000,0.125000,0.875000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Red=0.817000,0.183000,0.000000
Strength=1.000000
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.400000
col_noise=1
enable_dither=0
lim_luma=0.700000
[CRT.fx]
Amount=1.000000
Angle=0.000000,0.000000
Brightness=0.900000
CornerSize=0.010000
Curvature=0
CurvatureRadius=1.500000
Gamma=2.400000
MonitorGamma=2.200000
Oversample=1
Overscan=1.010000
Resolution=1.150000
ScanlineGaussian=1
ScanlineIntensity=2
ViewerDistance=2.000000
[Curves.fx]
Contrast=0.650000
Formula=4
Mode=0
[Denoise.fx]
CounterThreshold=0.050000
GaussianSigma=50.000000
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
[dh_anime.fx]
bDithering=0
fBlackLineThreshold=0.995000
fSaturation=2.500000
iBlackLineThickness=3
iShadingSteps=16.000000
iSurfaceBlur=3.000000
[dh_crt.fx]
bScanlineGrad=1
fBrightnessBoost=0.100000
fScanlineBloom=0.100000
fScanlineBloomThreshold=0.500000
fScanlineOpacity=0.500000
iPixelHeight=2
iScanlineHeight=1
[dh_framepacing.fx]
iTargetFramerate=60
[dh_Lain.fx]
bBorderBleed=0
bUseDepth=1
fBleedIntensity=0.500000
fBrightnessLimit=0.050000
fCloudCurvePower=3.000000
fCloudIntensity=0.300000
fCloudScale=1.500000
fCurvePower=2.500000
fIntensity=0.400000
fScale=1.000000
iBleedRadius=48
iBleedSteps=6
[dh_rtgi.fx]
bAOProtectLight=1
bBrightnessWeight=1
bDebug=0
bDepthWeight=1
bFrameAccuAuto=0
bLightOmnidirectional=0
bNormalWeight=1
bPurenessWeight=0
fAOMultiplier=1.500000
fBrightnessOpacity=0.450000
fDepthMultiplier=1.000000
fFadePower=1.500000
fLightMult=1.750000
fLightNormalize=0.850000
fLightOffset=0.650000
fLightOmnidirectionalIntensity=1.000000
fLightOmnidirectionalMinPureness=0.150000
fLightOmnidirectionalSaturate=0.150000
fLightOmnidirectionalThres=0.800000
fNormalFilter=1.000000
fPeviousDepth=0.010000
fPreservePower=3.000000
fRayBounce=0.100000
fRayHitDepthThreshold=0.350000
fRayStepMultiply=1.000000
fRayStepPrecision=2000.000000
fSaturateColor=0.150000
fSaturateColorPower=1.750000
fSkyColor=0.150000
fSkyDepth=0.990000
fSmoothDepthThreshold=0.020000
fSmoothNormalThreshold=1.500000
fSourceColor=0.750000
fSubpixelJitter=1.000000
fWeaponDepth=0.001000
iAODistance=6
iFrameAccu=8
iFrameAccuAutoTarget=60
iRayPreciseHit=8
iRayPreciseHitSteps=4
iSmoothRadius=4
[dh_ssr.fx]
bDebug=0
bOrientation=1
bRayExtrapolate=1
bRayUntilHit=0
bRoughness=1
fDepthMultiplier=1.000000
fFadePower=0.400000
fJitter=0.500000
fLightMult=1.200000
fOrientationBias=0.500000
fOutRatio=0.750000
fRayBounce=0.100000
fRayHitDepthThreshold=0.250000
fRayStepMultiply=0.300000
fRayStepPrecision=20.000000
fRoughnessReflexivity=1.000000
fSkyDepth=0.990000
fSkyFading=0.750000
fSmoothDepthThreshold=0.010000
fSmoothNormalThreshold=0.200000
fSourceColor=1.000000
iFrameAccu=3
iRayDistance=200
iRayPreciseHit=4
iRayPreciseHitSteps=4
iRoughnessRadius=2
iSmoothRadius=2
[dh_sync.fx]
fTargetFramerate=60.000000
[dh_uber_rt.fx]
bAOAlternative=1
bGIHDR=1
bRoughness=1
fAODarkProtect=0.100000
fAODistance=300
fAOLightProtect=0.500000
fAOMultiplier=2.000000
fAOPow=2.250000
fBaseColor=0.850000
fDepthMultiplier=1.000000
fDistanceFading=0.900000
fGIBounce=0.500000
fGIDarkAmplify=0.200000
fGIDarkMerging=0.750000
fGIDistancePower=2.000000
fGIFinalMerging=0.750000
fGILightMerging=0.300000
fMergingRoughness=0.600000
fMergingSSR=0.250000
fNormalWeight=0.500000
fRayStepMultiply=1.300000
fRayStepPrecision=2000.000000
fRoughnessIntensity=0.250000
fRTMinRayBrightness=0.500000
fSkyColor=0.200000
fSkyDepth=0.990000
fSmoothDistPow=3.000000
fWeaponDepth=0.001000
iBlackLevel=10
iCheckerboardRT=0
iDebug=0
iFrameAccu=8
iRoughnessRadius=1
iRTMaxRays=3
iSmoothRadius=2
iSmoothSSRStep=2
iSmoothStep=2
iWhiteLevel=245
[DH_UI_TextDetect.fx]
bBrightnessAsRestore=1
bDebug=0
fMaxBlackBrightness=0.100000
fMinTextBrightness=0.400000
iTextMaxThickness=3
iTextOutline=1
[dh_undither.fx]
bKeepHue=0
fHueMaxDistance=0.200000
fLumMaxDistance=0.200000
fSatMaxDistance=0.350000
iPS=1
iRadius=3
[dh_uniformity_correction.fx]
bGreuScale=1
bSolidColor=0
fCorrection=0.250000
fSolidColor=0.500000
iMethod=0
[DisplayDepth.fx]
bUIShowOffset=0
bUIUsePreprocessorDefs=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIOffset=0.000000,0.000000
fUIScale=1.000000,1.000000
iUILogarithmic=0
iUIPresentType=2
iUIReversed=1
iUIUpsideDown=0
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.839999
radius2=0.870000
[Flashlight.fx]
uBrightness=10.000000
uColor=1.000000,0.901961,0.784314
uDistance=0.100000
uSize=420.000000
[Linear gamma.fx]
Gamma_type=0
Gamma_type_2=1
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
iAdapt_Precision=2
iDebug=0
[MBMB.fx]
f2MinMaxSpeed=0.100000,10.000000
fBlur_Sigma=4.000000
fDistortion=1.000000
fSensitivity=0.100000
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[NGLighting.fx]
AO_Intensity=0.670000
BUMP=1.000000
Credits=0
debug=0
depthfade=0.800000
EXP=4.000000
GI=1
Hints=0
LinearConvert=1
Preprocessordefinitionstooltip=0
roughness=0.400000
SatExp=1.000000,1.000000
UseCatrom=0
[NiceGuy_Lamps.fx]
BUMP=0.000000
debug=0
Hints=0
L1=1
L2=0
L3=0
L4=0
LimitPos=0
OGLighting=1.000000
roughness=1.000000
Shadow_Depth=3.000000
Shadow_Quality=0
ShowIcon=1
specular=0.100000
UI_COLOR1=1.000000,1.000000,1.000000
UI_COLOR2=1.000000,1.000000,1.000000
UI_COLOR3=1.000000,1.000000,1.000000
UI_COLOR4=1.000000,1.000000,1.000000
UI_FOG1=1
UI_FOG2=1
UI_FOG3=1
UI_FOG4=1
UI_FOG_COLOR=1.000000,1.000000,1.000000
UI_FOG_DENSITY=0.200000
UI_FOG_DEPTH_MASK=0
UI_LAMP1=0.500000,0.500000,0.031250
UI_LAMP1_PRECISE=0.000000,0.000000,0.000000
UI_LAMP2=0.500000,0.250000,0.031250
UI_LAMP2_PRECISE=0.000000,0.000000,0.000000
UI_LAMP3=0.500000,0.750000,0.031250
UI_LAMP3_PRECISE=0.000000,0.000000,0.000000
UI_LAMP4=0.250000,0.500000,0.031250
UI_LAMP4_PRECISE=0.000000,0.000000,0.000000
UI_POWER1=5.000000
UI_POWER2=5.000000
UI_POWER3=5.000000
UI_POWER4=5.000000
UI_SOFT_S1=0.000000
UI_SOFT_S2=0.000000
UI_SOFT_S3=0.000000
UI_SOFT_S4=0.000000
UI_S_ENABLE1=1
UI_S_ENABLE2=1
UI_S_ENABLE3=1
UI_S_ENABLE4=1
[PD80_01B_RT_Correct_Color.fx]
debug_mode=0
dither_strength=1.000000
enable_dither=1
enable_fade=1
freeze=0
midCC_scale=0.500000
mid_use_alt_method=1
rt_blackpoint_method=1
rt_blackpoint_respect_luma=0
rt_bp_rl_str=1.000000
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_midpoint_correction=1
rt_enable_whitepoint_correction=1
rt_midpoint_respect_luma=1
rt_whitepoint_method=0
rt_whitepoint_respect_luma=1
rt_wp_rl_str=1.000000
rt_wp_str=1.000000
transition_speed=0.500000
[PD80_03_Filmic_Adaptation.fx]
adj_linear=1.000000
adj_shoulder=1.000000
adj_toe=1.000000
[PD80_03_Shadows_Midtones_Highlights.fx]
blendcolor_h=1.000000,1.000000,1.000000
blendcolor_m=0.980000,0.588000,0.000000
blendcolor_s=0.000000,0.365000,1.000000
blendmode_h=0
blendmode_m=0
blendmode_s=0
brightness_h=0.000000
brightness_m=0.000000
brightness_s=0.000000
contrast_h=0.000000
contrast_m=0.000000
contrast_s=0.000000
dither_strength=2.000000
enable_dither=1
exposure_h=0.000000
exposure_m=0.000000
exposure_s=0.000000
luma_mode=2
opacity_h=0.000000
opacity_m=0.000000
opacity_s=0.000000
saturation_h=0.000000
saturation_m=0.000000
saturation_s=0.000000
separation_mode=0
tint_h=0.000000
tint_m=0.000000
tint_s=0.000000
vibrance_h=0.000000
vibrance_m=0.000000
vibrance_s=0.000000
[PiecewiseFilmicTonemap.fx]
FixWhitepoint=1
Gamma=1.000000
ShoulderAngle=0.000000
ShoulderLength=0.500000
ShoulderStrength=0.000000
ToeLength=0.500000
ToeStrength=0.000000
[PPFX_Bloom.fx]
pBloomBlendMode=0
pBloomCurve=1.500000
pBloomIntensity=0.500000
pBloomRadius=64.000000
pBloomSaturation=2.000000
pBloomThreshold=0.400000
pEnableHDR=0
pEnableLensdirt=0
pLensdirtCurve=1.200000
pLensdirtIntensity=1.000000
pTonemapContrast=1.020000
pTonemapCurve=3.000000
pTonemapExposure=1.200000
pTonemapMode=0
pTonemapSaturateBlacks=0.000000
[PPFX_Godrays.fx]
pGodraysExposure=0.100000
pGodraysFalloff=1.060000
pGodraysFreq=1.200000
pGodraysSampleAmount=64
pGodraysSource=0.500000,0.400000
pGodraysThreshold=0.650000
[PPFX_SSDO.fx]
pSSDOAmount=1.500000
pSSDOAngleThreshold=0.125000
pSSDOBounceLOD=3
pSSDOBounceMultiplier=0.800000
pSSDOBounceSaturation=1.000000
pSSDODebugMode=0
pSSDOFadeEnd=0.950000
pSSDOFadeStart=0.900000
pSSDOFilterRadius=8.000000
pSSDOIntensity=1.500000
pSSDOSampleAmount=10
pSSDOSampleRange=70.000000
pSSDOSourceLOD=2
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.012000
fADOF_AutofocusSpeed=0.318000
fADOF_BokehIntensity=0.262000
fADOF_FarBlurCurve=2.000000
fADOF_HyperFocus=0.080000
fADOF_ManualfocusDepth=0.654000
fADOF_NearBlurCurve=3.000000
fADOF_RenderResolutionMult=1.000000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=50.000000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=1.000000
iADOF_BokehMode=2
iADOF_ShapeQuality=14
iADOF_ShapeVertices=6
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=2
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.626000
MXAO_FADE_DEPTH_START=0.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1
MXAO_SAMPLE_RADIUS=5.000000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_rtgi.fx]
FADEOUT_MODE_UI=2
RT_AO_AMOUNT=4.000000
RT_BACKFACE_MIRROR=0
RT_DEBUG_VIEW=0
RT_DO_RENDER=0
RT_FADE_DEPTH=0.300000
RT_HIGHP_LIGHT_SPREAD=1
RT_IL_AMOUNT=4.000000
RT_RAY_AMOUNT=3
RT_RAY_STEPS=12
RT_SAMPLE_RADIUS=4.000000
RT_SAMPLE_RADIUS_FAR=0.000000
RT_SHADING_RATE=0
RT_USE_ACESCG=0
RT_USE_SRGB=0
RT_Z_THICKNESS=0.500000
UIHELP=0
UIHELP2=0
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.567000
SSR_FADE_DIST=0.500000
SSR_FIELD_OF_VIEW=70.000000
SSR_FILTER_SIZE=5.000000
SSR_FRESNEL_EXP=0.500000
SSR_JITTER_AMOUNT=0.387000
SSR_RAY_INC=2.219000
SSR_REFLECTION_INTENSITY=1.100000
SSR_RELIEF_AMOUNT=0.000000
SSR_RELIEF_SCALE=1.000000
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.748000
Depth_Map=1
Depth_Map_Adjust=8.031000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.230000,0.615000
D_Irradiance=1.000000
GI_Power=1.356000
GI_Ray_Length=600.000000
GI_Res=0.500000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.000000
IGN_Toggle=1
Internals=0.432000,0.252000,0.288000
Luma_Map=0.554000
NCD=0.494000,0.310000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=0.339000,0.113000
samples=4.000000
SamplesXY=3
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.780000
Target_Lighting=-0.153000
Trim=0.000000
Wrap=0.567000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[Scatter.fx]
color_threshold=0.005000
color_threshold1=0.400000
debug=0
Exposure=1.000000
fromrough=0.100000,1.000000
GI=0
Hints=0
infinitebounce=0
MedianDebug=1
normal_threshold=0.005000
normal_threshold1=2.500000
radius=40.000000
roughfac1=1.000000
roughfac2=0.450000
torough=0.100000,1.000000
[SSAO.fx]
AO_BLUR_STEPS=11
AO_DEBUG=0
AO_FADE_END=0.600000
AO_FADE_START=0.400000
AO_LUMINANCE_CONSIDERATION=1
AO_LUMINANCE_LOWER=0.300000
AO_LUMINANCE_UPPER=0.600000
AO_SHARPNESS=0.700000
AO_SHARPNESS_DETECT=1
AO_TEXSCALE=1.000000
fHBAOAmount=3.000000
fHBAOAttenuation=0.020000
fHBAOClamp=0.100000
fHBAOSamplingRange=2.600000
fRayAOMaxDepth=0.020000
fRayAOMinDepth=0.001000
fRayAOPower=2.000000
fRayAOSamplingRange=0.001000
fSAOBias=0.200000
fSAOClamp=2.500000
fSAOIntensity=6.000000
fSAORadius=2.300000
fSSAOBrighteningAmount=1.000000
fSSAODarkeningAmount=1.500000
fSSAOSamplingRange=50.000000
fSSGIIlluminationMult=4.500000
fSSGIModelThickness=10.000000
fSSGIOcclusionMult=0.800000
fSSGISamplingRange=0.400000
fSSGISaturation=1.800000
iHBAOSamples=9
iRayAOSamples=24
iSAOSamples=18.000000
iSSAOSamples=16
iSSAOSmartSampling=0
iSSGISamples=9
[SunsetFilter.fx]
Axis=-7
ColorA=1.000000,0.000000,0.000000
ColorB=0.000000,0.000000,0.000000
Flip=0
Offset=0.000000
Scale=1.000000
[SuperDepth3D.fx]
Anaglyph_Eye_Contrast=0.500000,0.500000
Auto_Balance_Ex=2
Auto_Depth_Adjust=0.100000
Compatibility_Power=0.000000
Cursor_Lock=0
Cursor_SC=1,0,0
Cursor_Type=0
Custom_Sidebars=1
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Depth_Map_View=0
De_Artifacting=0.000000,0.000000
Divergence=50.000000
DLSS_FSR_Offset=0.000000,0.000000
Edge_Adjust=0.500000
Eye_Fade_Reduction_n_Power=0,1
Eye_Fade_Selection=0
Eye_Swap=0
Focus_Reduction_Type=0
FPSDFIO=0
Interlace_Anaglyph_Calibrate=0.500000,0.500000
Max_Depth=1.000000
Offset=0.000000
Performance_Level=0
Perspective=0
Range_Blend=0.000000
Range_Boost=0
Stereoscopic_Mode=0
Switch_VRS=0
Toggle_Cursor=1
Vert_3D_Pinball=0
View_Mode=1
View_Mode_Warping=3
Weapon_Adjust=0.000000,0.000000,0.000000,0.000000
Weapon_Depth_Edge=0.000000,0.000000
Weapon_ZPD_Boundary=0.000000,0.000000
WP=0
WZPD_and_WND=0.030000,0.000000,0.000000,0.250000
ZPD_Balance=0.150000
ZPD_Boundary=0
ZPD_Boundary_n_Cutoff=0.000000,0.500000
ZPD_Boundary_n_Fade=0.500000,0.250000
ZPD_Separation=0.025000,0.000000
[SuperDepth3D_VR+.fx]
Adjust_Vignette=0.000000
Auto_Balance_Ex=2
Auto_Depth_Adjust=0.100000
Barrel_Distortion=0
Blinders=0.000000
Color_Correction=0
Compatibility_Power=0.000000
Correction_Strength=0.000000
Cursor_Lock=0
Cursor_SC=1,0,0
Cursor_Type=0
Custom_Sidebars=1
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Depth_Map_View=0
De_Artifacting=0.000000,0.000000
Divergence=50.000000
DLSS_FSR_Offset=0.000000,0.000000
Edge_Adjust=0.500000
Eye_Fade_Reduction_n_Power=0,1
Eye_Fade_Selection=0
Focus_Reduction_Type=0
FoV=0.000000
FPSDFIO=0
IPD=0
Max_Depth=1.000000
NCAOC=0
Offset=0.000000
Performance_Level=0
Polynomial_Colors_K1=0.220000,0.220000,0.220000
Polynomial_Colors_K2=0.240000,0.240000,0.240000
Range_Blend=0.000000
Range_Boost=0
Saturation=0.000000
Sharpen_Power=0.000000
Switch_VRS=0
Theater_Mode=0
Toggle_Cursor=1
Toggle_Deband=0
View_Mode=1
View_Mode_Warping=3
Weapon_Adjust=0.000000,0.000000,0.000000,0.000000
Weapon_Depth_Edge=0.000000,0.000000
Weapon_ZPD_Boundary=0.000000,0.000000
WP=0
WZPD_and_WND=0.030000,0.000000,0.000000,0.250000
ZPD_Balance=0.150000
ZPD_Boundary=0
ZPD_Boundary_n_Cutoff=0.000000,0.500000
ZPD_Boundary_n_Fade=0.500000,0.250000
ZPD_Separation=0.025000,0.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000
[TrackingRays.fx]
Curve=5.000000
Delay=10.000000
Intensity=0.500000
MergeTolerance=0.300000
Scale=10.000000
_WipWarn=0
[Trails.fx]
Persistence=0.250000
PS2=1
TQ=0.000000
[Unsharp.fx]
Amount=1.000000
BlurScale=1.000000
[vort_HDR.fx]
_vort_HDR_Help_=0
[vort_MotionBlur.fx]
UI_MB_Amount=0.500000
UI_MV_WMMult=2.000000
UI_MV_WZMult=2.000000
_vort_HDR_Help_=0
[Y_gamma.fx]
Linear=0
Mode=0
Y_Gamma_Hi=0.200000
Y_Gamma_Lo=0.900000
Y_Gamma_Mode=2
[Y_gamma_2D.fx]
Linear=0
Mode=0
Two_dimensional_input=0
Two_dimensional_input_Range=2.000000
Two_dimensional_input_type=0
Y_Gamma_Hi=0.200000
Y_Gamma_Lo=0.900000
Y_Gamma_Mode=0