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GC Colors + Bloom

Created by exScootaloo
Added Oct. 4, 2023
Updated 4 Oct 21:43 CEST
Shader used: ReShade
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Techniques=ContrastAdaptiveSharpen@CAS.fx,Curves@Curves.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [Curves.fx] Contrast=0.500000 Formula=4 Mode=0 [PD80_02_Bloom.fx] bExposure=0.000000 BKelvin=6500 BloomLimit=0.333000 BloomMix=0.300001 BloomSaturation=0.000000 BlurSigma=30.000000 debugBloom=0 dither_strength=2.000001 enableBKelvin=0 GreyValue=0.333000 [Sepia.fx] Strength=0.040000 Tint=0.550000,0.430000,0.420000 [Tonemap.fx] Bleach=0.000000 Defog=0.010000 Exposure=0.000000 FogColor=0.177661,0.550432,0.000000 Gamma=1.000000 Saturation=0.000000

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