PreprocessorDefinitions=
Techniques=prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,SMAA@SMAA.fx,Deband@Deband.fx,ContrastAdaptiveSharpen@CAS.fx,ColorIsolation@ColorIsolation.fx,DPX@DPX.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,Clarity@Clarity.fx,EyeAdaption@EyeAdaption.fx,UnrealLens@UnrealLens.fx,Flair@Flair.fx,HDR@FakeHDR.fx,Curves@Curves.fx,Vibrance@Vibrance.fx,ChromaticAberration@Prism.fx,Vignette@Vignette.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx
TechniqueSorting=prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,SMAA@SMAA.fx,Deband@Deband.fx,ContrastAdaptiveSharpen@CAS.fx,ColorIsolation@ColorIsolation.fx,DPX@DPX.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,Clarity@Clarity.fx,EyeAdaption@EyeAdaption.fx,UnrealLens@UnrealLens.fx,Flair@Flair.fx,HDR@FakeHDR.fx,Curves@Curves.fx,Vibrance@Vibrance.fx,ChromaticAberration@Prism.fx,Vignette@Vignette.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorIsolation.fx]
bUIShowDebugOverlay=0
bUIShowDiff=0
cUIWindowFunction=0
fUIOverlap=0.073000
fUIOverlayOpacity=1.000000
fUIOverlayPos=0.000000,0.000000
fUITargetHue=242.000000
fUIWindowHeight=0.380000
iUIOverlaySize=600,100
iUIType=1
[Curves.fx]
Contrast=0.168000
Formula=0
Mode=0
[Deband.fx]
banding_depth=1.000000
debug_output=0
enable_depthbuffer=0
enable_sdeviation=1
enable_weber=1
iterations=1
range=24.000000
t1=0.007000
t2=0.040000
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.333000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.016000
fAdp_BrightenMidtones=0.044000
fAdp_BrightenShadows=0.000000
fAdp_DarkenHighlights=0.080000
fAdp_DarkenMidtones=0.178000
fAdp_DarkenShadows=0.292000
fAdp_Delay=0.000000
fAdp_Equilibrium=0.500000
fAdp_Strength=2.000000
fAdp_TriggerRadius=5.000000
fAdp_YAxisFocalPoint=0.500000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FilmicAnamorphSharpen.fx]
Clamp=0.514000
DepthMask=0
DepthMaskContrast=128
Offset=0.430000
Preview=0
Strength=4.200000
UseMask=0
[Flair.fx]
Auto_Flare_Intensity=0
CA_Type=3
Depth_Map=0
Depth_Map_Adjust=1.500000
Depth_Map_Flip=0
Flair_Falloff=0
Flare_Clamp_A=0.950000
Flare_Clamp_B=1.000000
Flare_Color_Map=4
Flare_Localization=0.000000
Flare_PBD=1.000000,0.500000,0.000000
Flare_Power=0.500000
Flare_Saturation=5.000000
Flare_Spread=0.480000
Flare_Type=3
Mask_Sky=0
User_Flare_Color=1.000000,1.000000,1.000000
[PD80_01B_RT_Correct_Color.fx]
debug_mode=0
dither_strength=1.000000
enable_dither=1
enable_fade=1
freeze=0
midCC_scale=0.500000
mid_use_alt_method=1
rt_blackpoint_method=1
rt_blackpoint_respect_luma=0
rt_bp_rl_str=1.000000
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_midpoint_correction=1
rt_enable_whitepoint_correction=1
rt_midpoint_respect_luma=1
rt_whitepoint_method=1
rt_whitepoint_respect_luma=1
rt_wp_rl_str=1.000000
rt_wp_str=0.600000
transition_speed=0.000000
[PD80_06_Film_Grain.fx]
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enable_depth=0
enable_test=0
grainAdjust=1.000000
grainAmount=0.524000
grainColor=1.000000
grainDensity=9.000000
grainIntensity=0.580000
grainIntHigh=1.000000
grainIntLow=1.000000
grainMotion=1
grainOrigColor=1
grainSize=2
use_negnoise=1
[Prism.fx]
AchromatAmount=0.000000
ChromaticSamplesLimit=64
K=0.016000,0.000000,0.000000,0.000000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[UnrealLens.fx]
BokehAngle=0.642000
BokehDefinition=0.152000
BokehSize=1.000000
Brightness=0.170000
EdgesMasking=0.300000
Saturation=1.000000
Scale1=0.600000
Scale2=0.200000
Scale3=0.100000
Scale4=0.050000
Scale5=-1.000000
Scale6=-1.000000
Scale7=-1.000000
ShowLens=0
Threshold=0.894000
Tint1=1.000000,1.000000,1.000000,1.000000
Tint2=1.000000,1.000000,1.000000,1.000000
Tint3=1.000000,1.000000,1.000000,1.000000
Tint4=1.000000,1.000000,1.000000,1.000000
Tint5=1.000000,1.000000,1.000000,1.000000
Tint6=1.000000,1.000000,1.000000,0.000000
Tint7=1.000000,1.000000,1.000000,0.000000
Tonemapper=3
_WipWarn=0
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0