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by mailto

Super Natural v2.1

Preset for BALDURS GATE 3
Created by deanswanson
Added Jan. 15, 2024
Updated 15 Jan 03:00 CET
Shader used: ReShade
Preset description:
Requires: Legacy Effects FXShaders by luluco250 Color Effects by prod80 Insane-Shaders by Lord of Lunacy AstrayFX by BlueSkyDefender reshade-shaders by Daodan A happy balance between dungeon atmosphere, and outdoor realism. Where as version one was moody, version two aims for even more realism.
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Techniques=DeHaze@Dehaze.fx,HDR@FakeHDR.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,Tonemap@Tonemap.fx,AdaptiveTint@AdaptiveTint.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Smart_Sharp@Smart_Sharp.fx [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=0.350000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdaptiveTint.fx] AdaptiveTintDebugOpacity=1.000000 AdaptiveTintDebugPosition=0,0 f3UICurveBlackParam=0.350000,-0.150000,-0.150000 f3UICurveWhiteParam=-1.349999,0.150001,0.150001 fUIColorTempScaling=2.000000 fUISaturation=0.000000 fUIStrength=1.000000 fUITintCold=0.020000,0.040000,0.040000 fUITintWarm=0.040000,0.040000,0.020000 iUIBlackLevelFormula=2 iUIDebug=0 iUIInfo=0 iUIWhiteLevelFormula=2 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=2 AdaptRange=0.004000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=0.275000 Exposure=2.000008 FixWhitePoint=1 TonemapOperator=1 [Dehaze.fx] Alpha=0.500000 Debug=0 DepthMultiplier=0.175000 IgnoreSky=0 TransmissionMultiplier=-0.500000 [FakeHDR.fx] HDRPower=1.025000 radius1=0.875000 radius2=0.900000 [PD80_02_Bonus_LUT_pack.fx] dither_strength=0.999998 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.650000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=0.745000 PD80_LutSelector=3 PD80_MixChroma=0.270000 PD80_MixLuma=0.320000 [PD80_04_Selective_Color.fx] bk_adj_bla=0.000000 bk_adj_cya=0.000000 bk_adj_mag=0.028000 bk_adj_sat=0.000000 bk_adj_vib=0.000000 bk_adj_yel=0.040000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_vib=0.000000 b_adj_yel=0.000000 corr_method=1 corr_method2=1 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_vib=0.000000 c_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.310000 g_adj_mag=0.585000 g_adj_sat=0.000000 g_adj_vib=0.000000 g_adj_yel=-0.450000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_vib=0.000000 m_adj_yel=0.000000 n_adj_bla=-0.051000 n_adj_cya=0.000000 n_adj_mag=0.011000 n_adj_sat=0.000000 n_adj_vib=0.000000 n_adj_yel=0.051000 r_adj_bla=-0.130000 r_adj_cya=-0.498000 r_adj_mag=0.025000 r_adj_sat=0.000000 r_adj_vib=0.000000 r_adj_yel=0.100000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_vib=0.000000 w_adj_yel=0.000000 y_adj_bla=0.140000 y_adj_cya=0.400000 y_adj_mag=-0.335000 y_adj_sat=0.000000 y_adj_vib=0.000000 y_adj_yel=-0.235000 [Smart_Sharp.fx] B_Grounding=0.000000 CAM_IOB=0 CA_Mask_Boost=0 CA_Removal=0 ClampSharp=1 Debug_View=0 Denoise_Power=0.500000 Depth_Map=0 Depth_Map_Adjust=255.000000 Depth_Map_Flip=0 F_DeNoise=0 No_Depth_Map=1 Sharpness=0.575000 [Tonemap.fx] Bleach=0.150000 Defog=0.000000 Exposure=-0.045000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=-0.455000

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