4 hours, 52 minutes ago
BDO Graphics upgrade 7 Realistic lens
Preset description:
Black Desert Online
I just updated the game and reshade it to the latest version. and encountered a lighting bug. As of now, I don't recommend using it.
Ref: https://www.reddit.com/r/blackdesertonline/comments/1armn90/when_i_want_to_make_the_game_more_beautiful/
Vdo test:
https://youtu.be/mV6SVt5fmJk
Black Desert Online
Test with Remaster and Ultra
Not suitable for playing But suitable for photography.
Test by Reshade 6.0.1
RTX 4070 Ti Ultra 60FPS
Be careful of graphics card burns. The graphics card temperature is extremely high. Until I had to turn on the air conditioner and fan, compressed into the computer case.
ReSharde
In Add-ons > enable Generic Dept
Generic Depth must be enabled or additional light cannot be calculated.
Game Graphics setting
- Graphics Remastered Mode or Ultra
- Texture Quality High
Download and install the latest reSahde release https://reshade.me/
Techniques=Clarity@Clarity.fx,SlowSharp@SlowSharp.fx,DH_UBER_RT@dh_uber_rt.fx,DELC_Sharpen@qUINT_sharp.fx,Debanding@qUINT_deband.fx,Lightroom@qUINT_lightroom.fx,ContrastAdaptiveSharpen@CAS.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[dh_uber_rt.fx]
bAddAmbient=0
bAoNew=1
bGIHDR=1
bRemoveAmbient=0
bRemoveAmbientAuto=0
bRemoveAmbientPreserveBrightness=1
bRTHitFast=1
bSSR=1
cSourceAmbientLightColor=0.121569,0.172549,0.164706
cTargetAmbientLightColor=0.050980,0.050980,0.050980
fAODarkProtect=0.100000
fAOLightProtect=0.400000
fAOMultiplier=1.500000
fAOPow=1.500000
fAoProtectGi=0.500000
fBaseColor=1.000000
fDepthMultiplier=5.500000
fDistanceFading=0.900000
fGIBounce=0.250000
fGIDarkAmplify=0.100000
fGIDarkMerging=0.500000
fGIFinalMerging=1.000000
fGIHueBiais=0.250000
fGILightMerging=0.500000
fMergingRoughness=1.000000
fMergingSSR=0.148000
fNormalRoughness=0.150000
fRayStepPrecision=1000.000000
fRTMinRayBrightness=0.200000
fSkyColor=0.200000
fSkyDepth=0.990000
fSourceAmbientIntensity=1.000000
fWeaponDepth=0.001000
iAODistance=480
iBlackLevel=10
iCheckerboardRT=0
iDebug=0
iFrameAccu=3
iRemoveAmbientMode=0
iRoughnessRadius=2
iRTCheckHitPrecision=6
iRTMaxRays=2
iSmoothRadius=2
iSmoothStep=5
iWhiteLevel=245
PreprocessorDefinitions=DH_RENDER_SCALE=1
[MartysMods_SMAA.fx]
DebugOutput=0
EDGE_DETECTION_MODE=2
SMAA_CORNER_ROUNDING=25
SMAA_DEPTH_THRESHOLD=0.010000
SMAA_MAX_SEARCH_STEPS=32
SMAA_MAX_SEARCH_STEPS_DIAG=16
SMAA_PREDICATION=0
SMAA_PREDICATION_SCALE=2.000000
SMAA_PREDICATION_STRENGTH=0.400000
SMAA_PREDICATION_THRESHOLD=0.010000
SMAA_THRESHOLD=0.100000
[qUINT_deband.fx]
AUTOMATE_BIT_DEPTH=1
BIT_DEPTH=8
DEBAND_MODE=2
SEARCH_RADIUS=0.500000
SKY_ONLY=0
[qUINT_lightroom.fx]
LIGHTROOM_AQUA_EXPOSURE=0.000000
LIGHTROOM_AQUA_HUESHIFT=0.000000
LIGHTROOM_AQUA_SATURATION=0.000000
LIGHTROOM_BLUE_EXPOSURE=0.000000
LIGHTROOM_BLUE_HUESHIFT=0.000000
LIGHTROOM_BLUE_SATURATION=0.000000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_ENABLE_VIGNETTE=0
LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000
LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000
LIGHTROOM_GLOBAL_CONTRAST=0.000000
LIGHTROOM_GLOBAL_EXPOSURE=0.000000
LIGHTROOM_GLOBAL_GAMMA=-0.244000
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.094000
LIGHTROOM_GLOBAL_MIDTONES_CURVE=-0.014000
LIGHTROOM_GLOBAL_SATURATION=-0.074000
LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000
LIGHTROOM_GLOBAL_TEMPERATURE=0.000000
LIGHTROOM_GLOBAL_TINT=0.000000
LIGHTROOM_GLOBAL_VIBRANCE=0.000000
LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000
LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000
LIGHTROOM_GREEN_EXPOSURE=0.000000
LIGHTROOM_GREEN_HUESHIFT=0.000000
LIGHTROOM_GREEN_SATURATION=0.000000
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_LUT_TILE_COUNT=16
LIGHTROOM_LUT_TILE_SIZE=16
LIGHTROOM_MAGENTA_EXPOSURE=0.000000
LIGHTROOM_MAGENTA_HUESHIFT=0.000000
LIGHTROOM_MAGENTA_SATURATION=0.000000
LIGHTROOM_ORANGE_EXPOSURE=0.000000
LIGHTROOM_ORANGE_HUESHIFT=0.000000
LIGHTROOM_ORANGE_SATURATION=0.000000
LIGHTROOM_RED_EXPOSURE=0.000000
LIGHTROOM_RED_HUESHIFT=0.000000
LIGHTROOM_RED_SATURATION=0.000000
LIGHTROOM_VIGNETTE_AMOUNT=1.000000
LIGHTROOM_VIGNETTE_BLEND_MODE=1
LIGHTROOM_VIGNETTE_COLOR=0.000000,0.000000,0.000000
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_VIGNETTE_HEIGHT=0.000000
LIGHTROOM_VIGNETTE_OFFS=0.000000,0.000000
LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000
LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_WIDTH=0.000000
LIGHTROOM_YELLOW_EXPOSURE=0.000000
LIGHTROOM_YELLOW_HUESHIFT=0.000000
LIGHTROOM_YELLOW_SATURATION=0.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.200000
[SlowSharp.fx]
bias=-0.500000
intensity=0.500000
size=8
threshold=0.100000