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by hurbet
2 hours, 30 minutes ago

ac boston

Created by oja
Added March 25, 2024
Shader used: ReShade
Preset description:
theres screen problem
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Techniques=DH_UBER_MASK_BEFORE@dh_uber_mask.fx,WhitepointerFixer@WhitepointFixer.fx,Tonemap@Tonemap.fx,Levels@Levels.fx,Blooming_HDR@BloomingHDR.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,AmbientLight@AmbientLight.fx,ContrastSharpen@ContrastSharpening.fx,DH_Ambient_Remove@dh_ambient_remove.fx,ArtisticVignette@ArtisticVignette.fx,Bessel_Bloom@Bessel_Bloom.fx,GaussianBlurCS@GaussianBlurCS.fx,DeHaze@Dehaze.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,RA_ImageAdjustment@ImageAdjustment.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,SSDO_Plus@GloomAO.fx,Monocular_Cues@Depth_Cues.fx,HDR@FakeHDR.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx TechniqueSorting=DH_UBER_MASK_BEFORE@dh_uber_mask.fx,WhitepointerFixer@WhitepointFixer.fx,Tonemap@Tonemap.fx,Levels@Levels.fx,Blooming_HDR@BloomingHDR.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,AmbientLight@AmbientLight.fx,ContrastSharpen@ContrastSharpening.fx,DH_Ambient_Remove@dh_ambient_remove.fx,ArtisticVignette@ArtisticVignette.fx,Bessel_Bloom@Bessel_Bloom.fx,GaussianBlurCS@GaussianBlurCS.fx,DeHaze@Dehaze.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,RA_ImageAdjustment@ImageAdjustment.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,SSDO_Plus@GloomAO.fx,Monocular_Cues@Depth_Cues.fx,HDR@FakeHDR.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,lilium__sdr_trc_fix@lilium__sdr_trc_fix.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTint@AdaptiveTint.fx,AdaptiveTintDebug@AdaptiveTint.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedAutoHDR@AdvancedAutoHDR.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,ApertureCRT@CRTAperture.fx,BasicCRT@BasicCRT.fx,Before@Splitscreen.fx,After@Splitscreen.fx,AfterCanvasMask@CanvasMask.fx,ContrastAdaptiveSharpen@CAS.fx,AreaCopy@AreaCopy.fx,AreaDiscard_StoreColor@AreaDiscard.fx,AreaDiscard@AreaDiscard.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,BloomAndLensFlares@Bloom.fx,Border@Border.fx,BX_XChannelCurve@BX_XChannelCurve.fx,BX_XChannelCurve_Overlay@BX_XChannelCurve.fx,BX_ToyCurveTool@BX_ToyCurveTool.fx,BX_ToyCurveTool_Overlay@BX_ToyCurveTool.fx,CA@ChromaticAberration.fx,CalculateStats_MoveToTop@Stats.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,Clarity@Clarity.fx,TECH_CobraMaskStart@CobraMask.fx,TECH_CobraMaskFinish@CobraMask.fx,TECH_ColorSortMasking@ColorSort_CS.fx,TECH_ColorSortMain@ColorSort_CS.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorIsolation2@ColorIsolation2.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,CompositionCeterLines@Composition.fx,CompositionThirds@Composition.fx,CompositionFifths@Composition.fx,CompositionGoldenRatio@Composition.fx,CompositionDiagonals@Composition.fx,CRT_Royale@crt-royale.fx,CShade_Abberation@cAbberation.fx,CShade_AutoExposure@cAutoExposure.fx,CShade_Bilateral@cBilateral.fx,CShade_Blur@cDiscBlur.fx,CShade_Censor@cEnsor.fx,CShade_CensusTransform@cCensusTransform.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_Circles@cCircles.fx,CShade_ColorBand@cColorBand.fx,CShade_ColorBlendOp@cColorBlendOp.fx,CShade_CopyBuffer@cBlending.fx,CShade_BlendBuffer@cBlending.fx,CShade_BlockMatching@cBlockMatching.fx,CShade_Bloom@cBloom.fx,CShade_Default@cDefault.fx,CShade_FilmGrain@cGrain.fx,CShade_FrameBlending@cFrameBlending.fx,CShade_Grayscale@cGrayscale.fx,CShade_HorizontalBlur@cGaussianBlur.fx,CShade_KinoContour@kContour.fx,CShade_KinoDatamosh@kDatamosh.fx,CShade_KinoMirror@kMirror.fx,CShade_KinoVignette@kVignette.fx,CShade_LetterBox@cLetterBox.fx,CShade_Median@cMedian.fx,CShade_MotionBlur@cMotionBlur.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_OpticalFlow@cOpticalFlow.fx,CShade_Overlay@cOverlay.fx,CShade_Pixelate@cPixelate.fx,CShade_PyramidBlur@cPyramidBlur.fx,CShade_Shard@cShard.fx,CShade_TemplateMatching@cTemplateMatching.fx,CShade_Threshold@cThreshold.fx,CShade_Transform@cTransform.fx,CShade_VerticalBlur@cGaussianBlur.fx,CubeLUT1D@CubeLUT1D.fx,CubeLUT3D@CubeLUT3D.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_Anime@dh_anime.fx,DH_Lain@dh_Lain.fx,DH_Pastel_Bug@dh_pastel_bug.fx,DH_Sync@dh_sync.fx,DH_UBER_MOTION_020@dh_uber_motion.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AspectRatioSuite@AspectRatioSuite.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,Bloom@qUINT_bloom.fx,BulgePinch@BulgePinch.fx,Cathode@Cathode.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,CinematicDOF@CinematicDOF.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,CMYK_quantizer@CMYK.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,ContrastStretch@ContrastStretch.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.fx,CRT_Lottes@CRT_Lottes.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Debanding@qUINT_deband.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DELC_Sharpen@qUINT_sharp.fx,DepthDarkness@DepthDarkness.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DosFX_Tech@DOSGame.fx,Drunk@Drunk.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,Emphasize@Emphasize.fx,FastSharp@FastSharp.fx,GeomCRT@CRTGeom.fx,GoldenRatio@GoldenRatio.fx,GTUV50@GTU.fx,Halftone@Halftone.fx,HeightFog@Heightfog.fx,HoleFiller@HoleFiller.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,MartysMods_MXAO@MartysMods_MXAO.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,JPEGCompression@JPEG.fx,Layer@Layer.fx,LeiFx_OA@LeiFX_OA.fx,LeiFx_Tech@3DFX.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,lilium__cas_hdr_ps@lilium__cas_hdr.fx,lilium__hdr_black_floor_fix@lilium__hdr_black_floor_fix.fx,lilium__inverse_tone_mapping@lilium__inverse_tone_mapping.fx,lilium__filmgrain@lilium__filmgrain.fx,lilium__map_SDR_into_HDR@lilium__map_sdr_into_hdr.fx,lilium__make_overlay_bg_redraw@lilium__hdr_and_sdr_analysis.fx,lilium__hdr_and_sdr_analysis@lilium__hdr_and_sdr_analysis.fx,lilium__tone_mapping@lilium__tone_mapping.fx,LocalContrastCS@LocalContrastCS.fx,LottesCRT@CRTLottes.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartysMods_Toddyhancer@MartysMods_TODDYHANCER.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MDAPT@mdapt.fx,MetaCRT@MetaCRT.fx,MartysMods_ChromaticAberration@MartysMods_CHROMATICABERRATION.fx,MartyMods_FilmGrain@MartysMods_FILMGRAIN.fx,MartyMods_Halftone@MartysMods_HALFTONE.fx,MartysMods_LocalLaplacian@MartysMods_LOCALLAPLACIAN.fx,MartysMods_LongExposure@MartysMods_LONGEXPOSURE.fx,MartysMods_NvidiaSharpen@MartysMods_NVSHARPEN.fx,MMJCelShader@MMJCelShader.fx,Monochrome@Monochrome.fx,MouseReplacement@Mouse.fx,MultiLUT@MultiLUT.fx,MXAO@qUINT_mxao.fx,N64Filter@N64_3Point.fx,nGlide_3DFX@nGlide_3DFX.fx,NGLamps@NiceGuy_Lamps.fx,NGLighting@NGLighting.fx,DynamicRaindrops@DynamicRaindrops.fx,Nightvision@NightVision.fx,Nostalgia@Nostalgia.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,Oilify@Oilify.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PandaFX@PandaFX.fx,PhosphorMAME@Phosphor.fx,PowerVR2@PowerVR2.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RadialSlitScan@RadialSlitScan.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RetroCRT@RetroCRT.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,RGBLCD@RGBLCD.fx,Rim@Rim.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,Scatter1@Scatter.fx,Scatter@Scatter.fx,SharpContrast@SharpContrast.fx,SlitScan@SlitScan.fx,SlowSharp@SlowSharp.fx,SplicedRadials@SplicedRadials.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TapeNoise@VHS.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TinyPlanet@TinyPlanet.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,TVCRTPixels@TVCRTPixels.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,VariableRateShading@VRS_Map.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,FILMDECK@FILMDECK.fx,FSR1_2X@FSR1_2X.fx,REBAY@BAYER.fx,DEBAY@BAYER.fx,DepthAlpha@DepthAlpha.fx,DINN@DINN - BASE.fx,DINNDIFF@DINN - GAUSS.fx,DINNDX@DINN - DIFF.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,DrawOverlay@DrawOverlay.fx,TECH_Droste@Droste.fx,EyeAdaption@EyeAdaption.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,TECH_Frequency@Frequency_CS.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GlitchB@Glitch.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Image@Image.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,Information_SD@SuperDepth3D.fx,Information_VR@SuperDepth3D_VR+.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,LiquidLens@LiquidLens.fx,MagicHDR@MagicHDR.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,MonitorGamma@MonitorGamma.fx,MultiFX@MultiFX.fx,MultiTonePoster@MultiTonePoster.fx,NeoBloom@NeoBloom.fx,NFAA@NFAA.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Overlay@Overlay.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PCGI_One@RadiantGI.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MotionBlur@FakeMotionBlur.fx,Vectorscope@Vectorscope.fx,Waveform@Waveform.fx,ZebraLines@ZebraLines.fx,SCurve@SCurve.fx,ShowStats_MoveToBottom@Stats.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,Smart_Sharp@Smart_Sharp.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,TAA@Temporal_AA.fx,TECH_PreGravity@Gravity.fx,TECH_Gravity@Gravity.fx,TECH_PreGravity@Gravity_CS.fx,TECH_GravityCS@Gravity_CS.fx,MagnifyingGlass@MagnifyingGlass.fx,TECH_RealLongExposure@RealLongExposure.fx,SMAA@SMAA.fx,StageDepthPlus@StageDepthPlus.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VHS_RA@VHS_RA.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,VolumetricFog@VolumetricFog.fx,VolumetricFogV2@Volumetric Fog V2.0.fx,vort_HDR@vort_HDR.fx,vort_Motion@vort_Motion.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,Wave@Wave.fx,ZigZag@ZigZag.fx,ZN_SDIL@ZN_GI.fx,ZN_Stylize@ZN_Stylize.fx [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=4.428000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=57.223999 AL_Adaptation=0 AL_Adaptive=1 AL_Dirt=0 AL_DirtTex=0 AL_Dither=0 AL_Lens=0 AL_Vibrance=0 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=1.000000 uExposure=1.000000 uMaxBrightness=100.000000 [AreaDiscard.fx] bAD_EnableArea=0 bAD_EnableEdges=1 fAD_AreaSize=400.000000,300.000000 fAD_AreaXY=800.000000,200.000000 fAD_EdgeBottomHeight=0.000000 fAD_EdgeLeftWidth=240.000000 fAD_EdgeRightWidth=240.000000 fAD_EdgeTopHeight=0.000000 fAD_FillColor=0.000000,0.000000,0.000000 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,0.058824 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [BAYER.fx] on=1 PixelationSizeX=2 PixelationSizeY=2 RebayBlue=0.000000,0.000000,1.000000 RebayGreen=0.000000,1.000000,0.000000 RebayRed=1.000000,0.000000,0.000000 [Bessel_Bloom.fx] Debug=0 Gamma=2.000000 Intensity=0.708000 K=114.584000 Performance=2 Saturation=2.000000 SoftKnee=1.000000 Threshold=0.765000 [BloomingHDR.fx] Adapt_Adjust=0.000000 Adapt_Seek=0.000000 Auto_Bloom=0 Auto_Exposure=0 BloomCurve=0.100000 BloomSensitivity=2.529000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.000000,0.170000 Bloom_Spread=0.500000 CBT_Adjust=0.404000 Contrast=0.988000 Debug_View=0 Dither_Bloom=0.000000 Exp=-0.223000 Gamma=2.416000 GreyValue=0.137000 HDR_BP=0.601000 Inv_Tonemappers=2 Saturate=0.879000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.011000 [BX_XChannelCurve.fx] bShowOverlay=1 bUseCh1=1 bUseCh2=1 bUseCh3=1 bUseCh4=1 fCurveThick=2.000000 fPoint1_0=1.000000,0.500000 fPoint1_1=1.000000,-1.000000 fPoint1_2=-1.000000,-1.000000 fPoint1_3=-1.000000,-1.000000 fPoint1_4=-1.000000,-1.000000 fPoint1_5=-1.000000,-1.000000 fPoint1_6=-1.000000,-1.000000 fPoint1_7=1.000000,0.500000 fPoint2_0=0.000000,0.500000 fPoint2_1=-1.000000,-1.000000 fPoint2_2=-1.000000,-1.000000 fPoint2_3=-1.000000,-1.000000 fPoint2_4=-1.000000,-1.000000 fPoint2_5=-1.000000,-1.000000 fPoint2_6=-1.000000,-1.000000 fPoint2_7=1.000000,0.500000 fPoint3_0=0.000000,0.500000 fPoint3_1=-1.000000,-1.000000 fPoint3_2=-1.000000,-1.000000 fPoint3_3=-1.000000,-1.000000 fPoint3_4=-1.000000,-1.000000 fPoint3_5=-1.000000,-1.000000 fPoint3_6=-1.000000,-1.000000 fPoint3_7=1.000000,0.500000 fPoint4_0=0.000000,0.500000 fPoint4_1=-1.000000,-1.000000 fPoint4_2=-1.000000,-1.000000 fPoint4_3=-1.000000,-1.000000 fPoint4_4=-1.000000,-1.000000 fPoint4_5=-1.000000,-1.000000 fPoint4_6=-1.000000,-1.000000 fPoint4_7=1.000000,0.500000 fPosition=0.500000,0.500000 iCh1_In=0 iCh1_Out=0 iCh2_In=0 iCh2_InSrc=0 iCh2_Out=0 iCh3_In=0 iCh3_InSrc=0 iCh3_Out=0 iCh4_In=0 iCh4_InSrc=0 iCh4_Out=0 iChannel=1,1,1,1 iOutputLayers=4 iPlotSize=512 iPointSize=4.000000 ___ABOUT=0 [cAutoExposure.fx] _Debug=0 _ManualBias=1.000000 _Meter=0 _Offset=0.000000,0.000000 _Scale=0.500000 _SmoothingSpeed=1.000000 [cBloom.fx] _ColorShift=1.000000,1.000000,1.000000 _Intensity=1.303000 _Saturation=10.000000 _Smooth=0.327000 _Threshold=1.000000 [cCircles.fx] _TileAmount=8.000000 _TileRadius=0.450000 [cDiscBlur.fx] _Offset=0.138000 _Radius=0.778000 _Samples=65 [ContrastSharpening.fx] BlendingMode=1 ContrastAmount=0.160000 DitheringEnabled=1 SharpenAmount=1.000000 SharpenRadius=32 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [Dehaze.fx] Alpha=0.688000 Debug=0 DepthMultiplier=0.039000 IgnoreSky=0 TransmissionMultiplier=-0.756000 [DepthAlpha.fx] ClearPreviousAlpha=1 ColorizeTransparency=0 DepthMultiplier=1.000000,0.500000,0.000000 DepthRange=0.000000,1.000000 DepthSmoothness=1.000000 TestColor=0.000000,0.000000,0.000000,1.000000 _Help=0 [DepthDarkness.fx] BlendFactor=1.000000 DarknessColor=0.000000,0.000000,0.000000 FocusPlane=0.010000 FocusPlaneMaxRange=50.000000 FocusRange=0.001000 [Depth_Cues.fx] Blur_Cues=0.000000 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=0 Depth_Map_Adjust=35.099998 Depth_Map_Flip=0 No_Depth_Map=0 Shade_Power=1.000000 Spread=1.000000 [dh_ambient_remove.fx] bAddAmbient=0 bIgnoreSky=0 bRemoveAmbientAuto=1 bRemoveAmbientPreserveBrightness=0 cSourceAmbientLightColor=0.121569,0.172549,0.164706 cTargetAmbientLightColor=0.050980,0.050980,0.050980 fSkyDepth=0.999000 fSourceAmbientIntensity=1.000000 iDebug=0 [dh_uber_mask.fx] fBrightnessMaskBright=1.000000,0.500000,0.750000 fBrightnessMaskDark=0.000000,0.500000,0.100000 fBrightnessMaskMid=0.500000,0.250000,0.250000 fDepthMaskFar=1.000000,0.500000,0.500000 fDepthMaskMid=0.500000,0.500000,0.000000 fDepthMaskNear=0.000000,0.500000,0.000000 fDiffMask=1.000000,1.000000 iBrightnessMethod=0 iDebug=0 iDiffMethod=0 [dh_uber_rt.fx] bAddAmbient=0 bDebugShowIntensity=0 bGIAvoidThin=1 bRemoveAmbient=1 bRemoveAmbientAuto=1 bSSR=1 cSourceAmbientLightColor=0.121569,0.172549,0.164706 cTargetAmbientLightColor=0.050980,0.050980,0.050980 fAOBoostFromGI=0.250000 fAODarkProtect=0.250000 fAOLightProtect=0.500000 fAOMultiplier=1.500000 fAOPow=1.250000 fAoProtectGi=0.051000 fBaseColor=1.000000 fDepthMultiplier=1.000000 fDistanceFading=0.900000 fGIBounce=0.500000 fGICvB=0.500000 fGIDarkAmplify=0.500000 fGIDarkMerging=0.350000 fGIDarkPower=0.400000 fGIFinalMerging=1.000000 fGIHueBiais=0.100000 fGILightMerging=0.150000 fGIOverbrightToWhite=0.250000 fGIRayColorMinBrightness=0.000000 fMergingRoughness=1.000000 fMergingSSR=0.190000 fNormalRoughness=0.100000 fRTMinRayBrightness=0.200000 fSaturationBoost=0.350000 fSkyColor=0.200000 fSkyDepth=1.000000 fSourceAmbientIntensity=0.750000 fWeaponDepth=0.001000 iAODistance=240 iBlackLevel=0 iCheckerboardRT=0 iDebug=0 iFrameAccu=12 iGIRayColorMode=1 iRayStepPrecision=8 iRemoveAmbientMode=0 iRoughnessRadius=4 iRTCheckHitPrecision=1 iRTMaxRays=3 iSmoothRadius=2 iWhiteLevel=255 [DINN - BASE.fx] Colour_Bleed=0.000000 diag=0 dinnblack=0.200000,0.200000,0.100000 dinnwhite=0.950000,1.000000,1.000000 DithDeg=2.000000 dither=1 GreyLevel=2 greyscale=1 Greyscale_vector=1.000000,1.000000,1.000000 ordered=0 orderedmask=2 PixelationSizeX=2 PixelationSizeY=2 SIG=1.000000 [DynamicRaindrops.fx] BokehBrightness=0.500000 bokehShape=1 fadeSpeed=0.900000 uicount=0.150000 uiscale=1.000000 [FakeHDR.fx] HDRPower=0.886000 radius1=0.000000 radius2=0.000000 [FGFXFastCascadedSeparableBlur16X.fx] BlurRadius=0.250000 ___ABOUT=0 [FGFXLargeScalePerceptualObscuranceIrradiance.fx] LSPOIrrAutoGain=0.500000 LSPOIrrContrast=1.000000 LSPOIrrDebugType=0 LSPOIrrEffectEnabled=1 LSPOIrrEffectIntensity=0.366000 LSPOIrrEffectRadius=0.650000 LSPOIrrEffectSaturation=0.000000 LSPOIrrGain=1.000000 LSPOIrrGamma=1.000000 LSPOIrrIrradianceIntensity=1.000000 LSPOIrrOcclusionIntensity=1.000000 LSPOIrrOcclusionIrradianceRecovery=0.750000 LSPOIrrSaturation=1.000000 ___ABOUT=0 ___LSPOIRR_AUTO_GAIN_ENABLED_DESC=0 ___LSPOIRR_AUTO_GAIN_SPEED_DESC=0 ___LSPOIRR_BLUR_MAX_RECIPROCAL_THRESHOLD_DESC=0 ___LSPOIRR_CASCADE_3_ON_DESC=0 ___LSPOIRR_SRGB_DESC=0 [FILMDECK.fx] AUTO_PUSH=100 AUTO_TEMP=0 CLIP_CAL=0 CONTRAST=0 ENABLE_FLK=0 ENABLE_GRADE=1 ENABLE_GW=0 ENABLE_HAL=1 ENABLE_RES=1 FILM_FORMATN=1 FILM_FORMATP=2 FILM_NEGATIVE=1 FILM_PRINT=1 FLK_INT=50 GAIN=0.500000,0.500000,0.500000 GAMMA=0.500000,0.500000,0.500000 GRAIN_N=50 GRAIN_P=50 GREYS=0.500000,0.500000,0.500000 GREY_CAL=0 HAL_AMT=33 HAL_SEN=85 HAL_WDT=75 HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 LEVELS=0,0 LIFT=0.500000,0.500000,0.500000 NEG_EXP=0.000000 N_TEMP=0 OUT_GAMMA=1.000000 PRT_EXP=0.000000 PUSH=0.000000 PUSH_MODE=0 P_TEMP=0 RESOLUTION=100 SATURATION=100 WEAVE_AMT=50 _CALMSG=0 _FLKMSG=0 _HALMSG=0 _INFO1=0 _INFO2=0 _INFO3=0 _INFO4=0 _PATREON2=0 _PUSHMSG=0 _RESMSG=0 _TUT1=0 _WBMASG=0 _WVMSG=0 [FSR1_2X.fx] sharpness=1.750000 [GaussianBlurCS.fx] Strength=0.119000 [GloomAO.fx] Debug=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_SSDO=1 GloomAO=0 NCD=1.000000,0.000000 Offset=0.000000 Persistence=0.125000 SamplesXY=3 SSDO_ColorPower=1.122000 SSDO_Fade=0.477000 SSDO_Intensity_Masking=1.000000 SSDO_Levels=7 SSDO_Max_Depth=0.999000 SSDO_MipSampling=4 SSDO_Power=2.060000 SSDO_SampleRadius=157.218994 SSDO_Saturation=0.000000 SSDO_Trimming=0.260000 SSDO_X2=1 [ImageAdjustment.fx] ia_B=1.000000 ia_black_level=0.000000 ia_BOTMASK=0.000000 ia_bright_boost=0.200000 ia_contrast=1.000000 ia_G=1.000000 ia_GRAIN_STR=0.000000 ia_LMASK=0.000000 ia_luminance=0.810000 ia_monitor_gamma=2.200000 ia_overscan_percent_x=0.000000 ia_overscan_percent_y=0.000000 ia_R=1.000000 ia_RMASK=0.000000 ia_saturation=1.000000 ia_target_gamma=4.900000 ia_TOPMASK=0.000000 ia_XPOS=0.000000 ia_YPOS=0.000000 ia_ZOOM=1.000000 [Levels.fx] BlackPoint=87 HighlightClipping=0 WhitePoint=255 [lilium__cas_hdr.fx] APPLY_AMOUNT=1.000000 CAS_ABOUT=0 GLOBAL_INFO=0 SHARPEN_AMOUNT=0.000000 SHARPEN_ONLY=1 [lilium__hdr_and_sdr_analysis.fx] GLOBAL_INFO=0 SDR_ABOVE_NITS_AS_BLACK=100.000000 SDR_ACTIVE_AREA_CROP_BOTTOM=0.000000 SDR_ACTIVE_AREA_CROP_RIGHT=0.000000 SDR_ACTIVE_AREA_CROP_TOP=0.000000 SDR_ACTIVE_AREA_ENABLE=0 SDR_BELOW_NITS_AS_BLACK=100.000000 SDR_CIE_DIAGRAM_ALPHA=75.000000 SDR_CIE_DIAGRAM_BRIGHTNESS=80.000000 SDR_CIE_DIAGRAM_SIZE=86.170212 SDR_CIE_DIAGRAM_TYPE=0 SDR_DRAW_ABOVE_NITS_AS_BLACK=0 SDR_DRAW_BELOW_NITS_AS_BLACK=0 SDR_HEATMAP_BRIGHTNESS=80.000000 SDR_HIGHLIGHT_NIT_RANGE=0 SDR_HIGHLIGHT_NIT_RANGE_BRIGHTNESS=80.000000 SDR_HIGHLIGHT_NIT_RANGE_END_POINT=0.000000 SDR_HIGHLIGHT_NIT_RANGE_START_POINT=0.000000 SDR_LUMINANCE_WAVEFORM_ALPHA=75.000000 SDR_LUMINANCE_WAVEFORM_BRIGHTNESS=80.000000 SDR_LUMINANCE_WAVEFORM_SHOW_MAX_NITS_LINE=1 SDR_LUMINANCE_WAVEFORM_SHOW_MIN_NITS_LINE=1 SDR_LUMINANCE_WAVEFORM_SIZE=70.000000,-1.309998 SDR_SHOW_CIE=1 SDR_SHOW_HEATMAP=0 SDR_SHOW_LUMINANCE_WAVEFORM=1 SDR_SHOW_NITS_FROM_CURSOR=1 SDR_SHOW_NITS_VALUES=1 SDR_TEXT_BG_ALPHA=75.000000 SDR_TEXT_BRIGHTNESS=80.000000 SDR_TEXT_POSITION=0 SDR_TEXT_SIZE=1.000000 SDR_VALUES_UPDATE_RATE=500.000000 _ACTIVE_AREA_CROP_LEFT=0.000000 _SHOW_CIE_CSP_BT709_OUTLINE=1 [lilium__hdr_black_floor_fix.fx] ERROR_MESSAGE=0 GLOBAL_INFO=0 [lilium__map_sdr_into_hdr.fx] ERROR_MESSAGE=0 GLOBAL_INFO=0 [lilium__sdr_trc_fix.fx] BT1886_TARGET_BLACKPOINT=0.000000 BT1886_TARGET_WHITEPOINT=100.000000 GLOBAL_INFO=0 INPUT_POWER_GAMMA=2.200000 INPUT_TRC=0 TARGET_POWER_GAMMA=2.200000 TARGET_TRC=0 USE_BT1886=0 [lilium__tone_mapping.fx] ERROR_MESSAGE=0 GLOBAL_INFO=0 [LocalContrastCS.fx] Strength=1.000000 WeightExponent=5.000000 [MartysMods_FILMGRAIN.fx] ANIMATE=0 FILM_CURVE_GAMMA=0.000000 FILM_CURVE_TOE=0.000000 FILM_MODE=0 GRAIN_INTENSITY=0.850000 GRAIN_SAT=1.000000 GRAIN_SIZE=0.300000 GRAIN_TYPE=0 [MartysMods_LOCALLAPLACIAN.fx] STRENGTH=0.000000 [MartysMods_LONGEXPOSURE.fx] EXPOSURE_TIME=1.000000 HDR_WHITEPOINT=2.000000 SHOW_PROGRESS_BAR=1 TAKE_SHOT=0 USE_HDR_CAPTURE=0 [MartysMods_MXAO.fx] HELP1=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH=0.250000 MXAO_FILTER_SIZE=1 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=0.800000 MXAO_WORLDSPACE_ENABLE=0 SHADING_RATE=1 [MartysMods_NVSHARPEN.fx] DETECT_THRESH_MULT=0.300000 SHARP_AMT=0.500000 [nGlide_3DFX.fx] f3DFX_Gamma=1.300000 i3DFX_Filter=0 [NGLighting.fx] AO_Intensity=0.670000 BUMP=0.500000 Credits=0 debug=0 depthfade=0.800000 EXP=4.000000 GI=1 Hints=0 LinearConvert=1 Preprocessordefinitionstooltip=0 roughness=0.400000 SatExp=1.000000,1.000000 UI_QUALITY_PRESET=1 [PD80_01B_RT_Correct_Color.fx] debug_mode=0 dither_strength=1.000000 enable_dither=1 enable_fade=1 freeze=0 midCC_scale=0.500000 mid_use_alt_method=1 rt_blackpoint_method=1 rt_blackpoint_respect_luma=0 rt_bp_rl_str=1.000000 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_midpoint_correction=1 rt_enable_whitepoint_correction=1 rt_midpoint_respect_luma=1 rt_whitepoint_method=0 rt_whitepoint_respect_luma=1 rt_wp_rl_str=1.000000 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_02_Bloom.fx] bExposure=-0.631000 BKelvin=6500 BloomLimit=0.000000 BloomMix=0.190000 BloomSaturation=5.000000 BlurSigma=10.000000 debugBloom=0 dither_strength=0.000000 enableBKelvin=0 GreyValue=0.128000 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.980000,0.588000,0.000000 blendcolor_s=0.000000,0.365000,1.000000 blendmode_h=0 blendmode_m=0 blendmode_s=0 brightness_h=0.000000 brightness_m=0.000000 brightness_s=-1.000000 contrast_h=0.000000 contrast_m=0.000000 contrast_s=-1.000000 dither_strength=2.000000 enable_dither=0 exposure_h=0.000000 exposure_m=0.000000 exposure_s=-4.000000 luma_mode=2 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.000000 saturation_h=0.000000 saturation_m=0.000000 saturation_s=0.000000 separation_mode=1 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=0.000000 vibrance_m=0.000000 vibrance_s=0.000000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.151000 brightnessD=0.000000 contrast=-0.185000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=0.000000 enable_depth=0 enable_dither=0 exposureD=0.000000 exposureN=-1.045000 huemid=0.000000 huerange=0.167000 saturation=0.000000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=-0.011000 vibrance=0.000000 vibranceD=0.000000 [PD80_04_Selective_Color.fx] bk_adj_bla=0.000000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=-0.125000 bk_adj_vib=1.000000 bk_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_vib=0.000000 b_adj_yel=0.000000 corr_method=0 corr_method2=0 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_vib=0.000000 c_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.000000 g_adj_mag=0.000000 g_adj_sat=0.000000 g_adj_vib=0.000000 g_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_vib=0.000000 m_adj_yel=0.000000 n_adj_bla=0.006000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_vib=0.076000 n_adj_yel=0.000000 r_adj_bla=0.000000 r_adj_cya=0.000000 r_adj_mag=0.000000 r_adj_sat=0.000000 r_adj_vib=0.000000 r_adj_yel=0.000000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=1.000000 w_adj_vib=-0.640000 w_adj_yel=0.000000 y_adj_bla=0.000000 y_adj_cya=0.000000 y_adj_mag=0.000000 y_adj_sat=0.000000 y_adj_vib=0.000000 y_adj_yel=0.000000 [PPFX_Bloom.fx] pBloomBlendMode=0 pBloomCurve=1.500000 pBloomIntensity=0.500000 pBloomRadius=64.000000 pBloomSaturation=2.000000 pBloomThreshold=0.400000 pEnableHDR=0 pEnableLensdirt=0 pLensdirtCurve=1.200000 pLensdirtIntensity=1.000000 pTonemapContrast=1.020000 pTonemapCurve=3.000000 pTonemapExposure=1.200000 pTonemapMode=0 pTonemapSaturateBlacks=0.000000 [PPFX_SSDO.fx] pSSDOAmount=10.000000 pSSDOAngleThreshold=0.125000 pSSDOBounceLOD=3 pSSDOBounceMultiplier=0.800000 pSSDOBounceSaturation=1.000000 pSSDODebugMode=0 pSSDOFadeEnd=0.950000 pSSDOFadeStart=0.900000 pSSDOFilterRadius=8.000000 pSSDOIntensity=20.000000 pSSDOMax=1.000000 pSSDOSampleAmount=10 pSSDOSampleRange=70.000000 pSSDOSourceLOD=2 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=-0.054000 FogColor=0.000000,0.000000,1.000000 Gamma=0.390000 Saturation=0.000000 [Unsharp.fx] Amount=1.000000 BlurScale=1.000000 [VRS_Map.fx] g_VarianceCutoff=0.050000 ShowOverlay=1 [WhitepointFixer.fx] Whitepoint=1.100000 _Help=0

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