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Better Shadows + Lighting + AO + Color

Created by wolfrage
Added Nov. 3, 2024
Updated 3 Nov 02:11 CET
Shader used: ReShade
Preset description:
This is my personal reshade. It makes shadow better, also better lighting, uses GloomAO for a better ambient occlusion, some other effects for a better sharpenning and hiding jagged edges, also a little bit of more color. Not a realistic feeling reshade.
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PreprocessorDefinitions=CMAA2_EXTRA_SHARPNESS=1,CMAA2_STATIC_QUALITY_PRESET=3 Techniques=FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,ContrastAdaptiveSharpen@CAS.fx,DPX@DPX.fx,AmbientLight@AmbientLight.fx,Vibrance@Vibrance.fx,Curves@Curves.fx,FilmicBloom@FilmicBloom.fx,Monocular_Cues@Depth_Cues.fx,SSDO_Plus@GloomAO.fx,MultiFX@MultiFX.fx [AmbientLight.fx] alAdapt=0.201000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=5.690000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=0 AL_DirtTex=0 AL_Dither=0 AL_Lens=0 AL_Vibrance=0 [CAS.fx] Contrast=0.000000 Sharpening=0.546000 [Curves.fx] Contrast=0.172000 Formula=4 Mode=2 [Depth_Cues.fx] Blur_Cues=0.500000 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=1 Shade_Power=0.500000 Spread=10.000000 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.152000 [FGFXLargeScalePerceptualObscuranceIrradiance.fx] LSPOIrrAutoGain=0.500000 LSPOIrrContrast=1.000000 LSPOIrrDebugType=0 LSPOIrrEffectEnabled=1 LSPOIrrEffectIntensity=0.900000 LSPOIrrEffectRadius=0.650000 LSPOIrrEffectSaturation=0.000000 LSPOIrrGain=1.000000 LSPOIrrGamma=1.000000 LSPOIrrIrradianceIntensity=1.000000 LSPOIrrOcclusionIntensity=1.000000 LSPOIrrOcclusionIrradianceRecovery=0.750000 LSPOIrrSaturation=1.000000 ___ABOUT=0 ___LSPOIRR_AUTO_GAIN_ENABLED_DESC=0 ___LSPOIRR_AUTO_GAIN_SPEED_DESC=0 ___LSPOIRR_BLUR_MAX_RECIPROCAL_THRESHOLD_DESC=0 ___LSPOIRR_CASCADE_3_ON_DESC=0 ___LSPOIRR_SRGB_DESC=0 [FilmicBloom.fx] BlurRadius=6.000000 BlurSamples=6 [GloomAO.fx] Debug=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_SSDO=1 GloomAO=0 NCD=0.125000,0.000000 Offset=0.000000 Persistence=0.125000 SamplesXY=3 SSDO_ColorPower=1.500000 SSDO_Fade=1.000000 SSDO_Intensity_Masking=0.000000 SSDO_Levels=6 SSDO_Max_Depth=0.999000 SSDO_MipSampling=4 SSDO_Power=1.500000 SSDO_SampleRadius=2500.000000 SSDO_Saturation=1.000000 SSDO_Trimming=0.216000 SSDO_X2=1 [MultiFX.fx] f2Vignette_StartEnd=0.000000,1.000000 f3CA_Intensity=0.100000,0.100000,0.100000 fFilmGrain_Intensity=0.000000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.000000 fVignette_Intensity=0.000000 [Vibrance.fx] Vibrance=0.169000 VibranceRGBBalance=1.000000,1.000000,1.000000

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