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Realistic and High Contrast

Created by albertmleczak
Added Nov. 27, 2024
Shader used: ReShade
Preset description:
ReShade 6.3.3
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Techniques=Clarity@Clarity.fx,CShade_RCAS@cRCAS.fx,EyeAdaption@EyeAdaption.fx,DPX@DPX.fx,LocalContrastCS@LocalContrastCS.fx,Lightroom@qUINT_lightroom.fx,ZN_LocalContrast@ZN_LC.fx TechniqueSorting=Clarity@Clarity.fx,CShade_RCAS@cRCAS.fx,EyeAdaption@EyeAdaption.fx,DPX@DPX.fx,LocalContrastCS@LocalContrastCS.fx,Lightroom@qUINT_lightroom.fx,ZN_LocalContrast@ZN_LC.fx,vort_Motion@vort_Motion.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,LUT@LUT.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,ContrastAdaptiveSharpen@CAS.fx,AreaDiscard_StoreColor@AreaDiscard.fx,AreaDiscard@AreaDiscard.fx,CMAA_2@CMAA_2.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,CShade_CAS@cCAS.fx,CShade_DLAA@cDLAA.fx,CShade_Dots@cDots.fx,CShade_Flow@cFlow.fx,CShade_FXAA@cFXAA.fx,CShade_MotionBlur@cMotionBlur.fx,CShade_Normalize@cNormalize.fx,CShade_Quantize@cQuantize.fx,CShade_RaySchism@cRaySchism.fx,DH_AhOh@dh_ahoh.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,DH_UBER_MOTION_020@dh_uber_motion.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DrawOverlay@DrawOverlay.fx,FSR1_2X@FSR1_2X.fx,SSDO_Plus@GloomAO.fx,lilium__sdr_trc_fix@lilium__sdr_trc_fix.fx,lilium__tone_mapping@lilium__tone_mapping.fx,lilium__test_pattern_generator@lilium__test_pattern_generator.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,lilium__cas_hdr_ps@lilium__cas_hdr.fx,lilium__hdr_black_floor_fix@lilium__hdr_black_floor_fix.fx,lilium__inverse_tone_mapping@lilium__inverse_tone_mapping.fx,lilium__filmgrain@lilium__filmgrain.fx,lilium__map_SDR_into_HDR@lilium__map_sdr_into_hdr.fx,lilium__hdr_and_sdr_analysis@lilium__hdr_and_sdr_analysis.fx,MartysMods_LongExposure@MartysMods_LONGEXPOSURE.fx,MXAO@qUINT_mxao.fx,NGLighting@NGLighting.fx,Pirate_Bloom@Pirate_Bloom.fx,REST_FLIP@REST_FLIP.fx,REST_NOOP@REST_NOOP.fx,REST_TONEMAP_TO_SDR@REST_TONEMAP.fx,REST_TONEMAP_TO_HDR@REST_TONEMAP.fx,SMAA@SMAA.fx,VolumetricFog@VolumetricFog.fx,VolumetricFogV2@Volumetric Fog V2.0.fx,vort_HDR@vort_HDR.fx [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [cFlow.fx] _BlendFactor=0.450000 _CShadeInputTonemapOperator=0 _MipBias=0.000000 [cFXAA.fx] _ContrastThreshold=2 _CShadeAlphaFactor=1.000000 _CShadeOutputMode=0 _RelativeThreshold=1 _RenderMode=0 _SubpixelBlending=4 [Clarity.fx] ClarityBlendIfDark=0 ClarityBlendIfLight=255 ClarityBlendMode=1 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=5.000000 ClarityRadius=4 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [CMAA_2.fx] DebugEdges=0 PreprocessorDefinitions=CMAA2_STATIC_QUALITY_PRESET=4 UIHELP=0 [cMotionBlur.fx] _BlendFactor=0.450000 _BlurMode=0 _CShadeAlphaFactor=1.000000 _CShadeInputTonemapOperator=0 _CShadeOutputMode=0 _FrameRateScaling=0 _MipBias=0.000000 _Scale=1.000000 _TargetFrameRate=60.000000 [cRCAS.fx] _CShadeAlphaFactor=1.000000 _CShadeInputTonemapOperator=0 _CShadeOutputMode=0 _RenderMode=0 _Sharpening=0.300000 [dh_ahoh.fx] bDebug=0 bDenoise=1 bHighlights=1 bStaticNoise=0 fDenoiseLod=1.000000 fHighlightsStrength=1.000000 fHighlightsThreshold=0.750000 iDenoiseStep=2 iRadius=128 iSamples=128 [dh_uber_motion.fx] bUnjitterDepth=1 iMotionRadius=4 [dh_uber_rt.fx] bBaseAlternative=0 bDebugLight=0 bDebugLightOnly=1 bDebugLightZAtDepth=1 bHudBorderProtection=1 bRemoveAmbient=1 bSmoothNormals=0 bSSR=0 bSSRHQSubPixel=0 bSSRRinR=0 fAOBoostFromGI=0.000000 fAODarkProtect=0.400000 fAOLightProtect=0.500000 fAOMultiplier=1.000000 fAOPow=1.000000 fAoProtectGi=0.000000 fBaseColor=1.000000 fDebugLightColor=1.000000,0.000000,0.000000 fDebugLightPosition=0.500000,0.500000,0.050000 fDepthMultiplier=1.000000 fDistanceFading=0.900000 fGIAvoidThin=0.250000 fGIBounce=1.000000 fGIDarkAmplify=0.000000 fGIDarkMerging=0.600000 fGIDistanceAttenuation=0.500000 fGIFinalMerging=1.000000 fGIHueBiais=0.000000 fGILightMerging=0.500000 fGIOverbrightToWhite=0.100000 fGIRayColorMinBrightness=0.000000 fMergingRoughness=1.000000 fMergingSSR=0.200000 fNormalRoughness=0.100000 fSaturationBoost=0.000000 fSkyColor=0.400000 fSkyDepth=0.999000 fSourceAmbientIntensity=1.000000 fSSRCorrectionStrength=0.000000 iAODistance=1000 iAOFrameAccu=8 iBlackLevel=0 iCheckerboardRT=0 iDebug=0 iDebugLightSize=2 iDebugPass=3 iGIFrameAccu=8 iGIRayColorMode=1 iMemLevel=4 iMemRadius=2 iRoughnessRadius=2 iRTMaxRays=1 iRTMaxRaysMode=0 iSmoothRadius=16 iSmoothSamples=26 iSSRCorrectionMode=1 iSSRFrameAccu=8 iWhiteLevel=255 PreprocessorDefinitions=DH_RENDER_SCALE=0.5 [DisplayDepth.fx] bUIShowOffset=0 bUIUseLivePreview=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIOffset=0,0 iUIPresentType=0 iUIReversed=0 iUIUpsideDown=0 [DPX.fx] Colorfulness=2.500000 Contrast=0.000000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [EyeAdaption.fx] fAdp_BrightenHighlights=0.400000 fAdp_BrightenMidtones=0.400000 fAdp_BrightenShadows=0.000000 fAdp_DarkenHighlights=0.400000 fAdp_DarkenMidtones=0.400000 fAdp_DarkenShadows=0.000000 fAdp_Delay=1.700000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FSR1_2X.fx] sharpness=0.000000 [GloomAO.fx] Debug=0 Depth_Guide=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_SSDO=1 Easy_SS_Scaling=0 GloomAO=0 Horizontal_and_Vertical=1.000000,1.000000 Image_Position_Adjust=0.000000,0.000000 NCD=0.125000,0.000000 Offset=0.000000 Persistence=0.125000 SamplesXY=3 Set_2DTexture_Detail=0.000000,1.000000 SSDO_ColorPower=1.500000 SSDO_Fade=1.000000 SSDO_Intensity_Masking=0.000000 SSDO_Levels=32 SSDO_Max_Depth=0.999000 SSDO_MipSampling=4 SSDO_Power=1.500000 SSDO_SampleRadius=2500.000000 SSDO_Saturation=1.000000 SSDO_Trimming=0.100000 SSDO_X2=0 [lilium__cas_hdr.fx] APPLY_AMOUNT=1.000000 CAS_ABOUT=0 GLOBAL_INFO=0 SHARPEN_AMOUNT=0.000000 SHARPEN_ONLY=1 [lilium__filmgrain.fx] GLOBAL_INFO=0 INTENSITY=0.025000 [lilium__hdr_and_sdr_analysis.fx] GLOBAL_INFO=0 SDR_ABOVE_NITS_AS_BLACK=100.000000 SDR_ACTIVE_AREA_CROP_BOTTOM=0.000000 SDR_ACTIVE_AREA_CROP_RIGHT=0.000000 SDR_ACTIVE_AREA_CROP_TOP=0.000000 SDR_ACTIVE_AREA_ENABLE=0 SDR_BELOW_NITS_AS_BLACK=100.000000 SDR_CIE_DIAGRAM_ALPHA=75.000000 SDR_CIE_DIAGRAM_BRIGHTNESS=80.000000 SDR_CIE_DIAGRAM_SIZE=79.101562 SDR_CIE_DIAGRAM_TYPE=0 SDR_CIE_SHOW_GAMUT_BT709_OUTLINE=1 SDR_CIE_SHOW_GAMUT_POINTERS_OUTLINE=0 SDR_DRAW_ABOVE_NITS_AS_BLACK=0 SDR_DRAW_BELOW_NITS_AS_BLACK=0 SDR_HEATMAP_BRIGHTNESS=80.000000 SDR_HIGHLIGHT_NIT_RANGE=0 SDR_HIGHLIGHT_NIT_RANGE_BRIGHTNESS=80.000000 SDR_HIGHLIGHT_NIT_RANGE_END_POINT=0.000000 SDR_HIGHLIGHT_NIT_RANGE_START_POINT=0.000000 SDR_SHOW_CIE=1 SDR_SHOW_CROSSHAIR_ON_CIE_DIAGRAM=1 SDR_SHOW_HEATMAP=0 SDR_SHOW_NITS_FROM_CURSOR=1 SDR_SHOW_NITS_VALUES=1 SDR_SHOW_RGB_OR_CLL=0 SDR_SHOW_WAVEFORM=1 SDR_TEXT_BG_ALPHA=75.000000 SDR_TEXT_BRIGHTNESS=80.000000 SDR_TEXT_POSITION=0 SDR_TEXT_SIZE=1.000000 SDR_VALUES_UPDATE_RATE=500.000000 SDR_WAVEFORM_ALPHA=75.000000 SDR_WAVEFORM_BRIGHTNESS=80.000000 SDR_WAVEFORM_MODE=0 SDR_WAVEFORM_SHOW_MAX_NITS_LINE=1 SDR_WAVEFORM_SHOW_MIN_NITS_LINE=1 SDR_WAVEFORM_SIZE=70.000000,57.941669 _ACTIVE_AREA_CROP_LEFT=0.000000 [lilium__inverse_tone_mapping.fx] ERROR_MESSAGE=0 GLOBAL_INFO=0 [lilium__map_sdr_into_hdr.fx] ERROR_MESSAGE=0 GLOBAL_INFO=0 [lilium__sdr_trc_fix.fx] BT1886_TARGET_BLACKPOINT=0.000000 BT1886_TARGET_WHITEPOINT=100.000000 GLOBAL_INFO=0 INPUT_POWER_GAMMA=2.200000 INPUT_TRC=0 TARGET_POWER_GAMMA=2.200000 TARGET_TRC=0 USE_BT1886=0 [LocalContrastCS.fx] Strength=0.400000 WeightExponent=5.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MartysMods_LONGEXPOSURE.fx] EXPOSURE_TIME=1.000000 HDR_WHITEPOINT=2.000000 SHOW_PROGRESS_BAR=1 TAKE_SHOT=0 USE_HDR_CAPTURE=0 [MartysMods_SMAA.fx] DebugOutput=0 EDGE_DETECTION_MODE=1 SMAA_CORNER_ROUNDING=25 SMAA_DEPTH_THRESHOLD=0.010000 SMAA_MAX_SEARCH_STEPS=32 SMAA_MAX_SEARCH_STEPS_DIAG=16 SMAA_PREDICATION=0 SMAA_PREDICATION_SCALE=2.000000 SMAA_PREDICATION_STRENGTH=0.400000 SMAA_PREDICATION_THRESHOLD=0.010000 SMAA_THRESHOLD=0.100000 [NGLighting.fx] AO_Intensity=1.000000 BUMP=0.500000 Credits=0 debug=0 depthfade=1.000000 EXP=10.000000 GI=1 Hints=0 LinearConvert=1 PreprocessorDefinitions=RESOLUTION_SCALE_=1 Preprocessordefinitionstooltip=0 roughness=0.400000 SatExp=1.000000,1.000000 UI_QUALITY_PRESET=0 [Pirate_Bloom.fx] BLOOM_BLEND=1 BLOOM_DEBUG=0 BLOOM_RADIUS=10.000000 BLOOM_SATURATION=1.000000 BLOOM_STRENGTH=0.400000 BLOOM_THRESHOLD=0.400000 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=-0.550000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.420000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=-0.050000 LIGHTROOM_GLOBAL_TINT=-0.050000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_COLOR=0.000000,0.000000,0.000000 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_OFFS=0.000000,0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=7 MXAO_SAMPLE_NORMAL_BIAS=0.000000 MXAO_SAMPLE_RADIUS=10.000000 MXAO_SSAO_AMOUNT=1.000000 MXAO_SSIL_AMOUNT=5.000000 MXAO_SSIL_SATURATION=1.000000 PreprocessorDefinitions=MXAO_ENABLE_IL=1,MXAO_HIGH_QUALITY=1 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Volumetric Fog V2.0.fx] abscolor=0.500000,0.500000,0.500000 BM=0 boost=1.000000 debug=0 Hints=0 power=0.500000 radius=0.500000 [VolumetricFog.fx] Exposure=1.000000 Gamma=1.000000 Intensity=1.000000 MaxIntensity=0.800000 radius=100.000000 SampleCount=2 TemporalAccum=1 [vort_HDR.fx] UI_CC_ColorFilter=1.000000,1.000000,1.000000 UI_CC_Contrast=0.000000 UI_CC_HighlightsColor=0.500000,0.500000,0.500000 UI_CC_HighlightsLuma=0.000000 UI_CC_HueShift=0.000000 UI_CC_MidtonesColor=0.500000,0.500000,0.500000 UI_CC_MidtonesLuma=0.000000 UI_CC_OffsetColor=0.500000,0.500000,0.500000 UI_CC_OffsetLuma=0.000000 UI_CC_RGBMixerBlue=0.500000,0.500000,0.750000 UI_CC_RGBMixerGreen=0.500000,0.750000,0.500000 UI_CC_RGBMixerRed=0.750000,0.500000,0.500000 UI_CC_Saturation=0.000000 UI_CC_ShadowsColor=0.500000,0.500000,0.500000 UI_CC_ShadowsLuma=0.000000 UI_CC_SharpenLimit=0.020000 UI_CC_SharpenStrength=1.000000 UI_CC_ShowSharpening=0 UI_CC_WBTemp=0.000000 UI_CC_WBTint=0.000000 UI_CPS_Blend=1.000000 UI_CPS_Harmony=1 UI_CPS_HSV=0.500000,0.500000,0.500000 UI_CPS_ShowPalette=0 UI_Tonemap_Mod=1.040000 _vort_HDR_Help_=0 [vort_Motion.fx] PreprocessorDefinitions=V_ENABLE_MOT_BLUR=1 UI_MB_MaxSamples=11 UI_MB_Mult=1.000000 UI_MB_UseMinFilter=0 _vort_Blur_Help_=0 _vort_MotionEffects_Help_=0 [ZN_LC.fx] BLOOM_INTENSITY=0.000000 BLUR_OFFSET=10.000000 DEBUG=0 INTENSITY=0.200000 ZN_LocalContrast=0

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