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AC1 Overhaul

Preset for Assassin's Creed
Created by ibai22
Added Dec. 4, 2024
Updated 4 Dec 05:00 CET
Shader used: ReShade
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KeyPCGI_One@RadiantGI.fx=46,1,0,0 Techniques=MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,Vignette@Vignette.fx,EyeAdaption@EyeAdaption.fx,Levels@Levels.fx,Tonemap@Tonemap.fx,MartysMods_MXAO@MartysMods_MXAO.fx,DPX@DPX.fx,Tint@Sepia.fx,Monochrome@Monochrome.fx,Vibrance@Vibrance.fx,Curves@Curves.fx,NeoBloom@NeoBloom.fx,Clarity@Clarity.fx,FocalDOF@FocalDOF.fx,CA@ChromaticAberration.fx,ContrastAdaptiveSharpen@CAS.fx,FXAA@FXAA.fx,NFAA@NFAA.fx,Deband@Deband.fx TechniqueSorting=MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,Vignette@Vignette.fx,EyeAdaption@EyeAdaption.fx,Levels@Levels.fx,Tonemap@Tonemap.fx,MartysMods_MXAO@MartysMods_MXAO.fx,DPX@DPX.fx,Tint@Sepia.fx,Monochrome@Monochrome.fx,Vibrance@Vibrance.fx,Curves@Curves.fx,NeoBloom@NeoBloom.fx,Clarity@Clarity.fx,FocalDOF@FocalDOF.fx,CA@ChromaticAberration.fx,ContrastAdaptiveSharpen@CAS.fx,FXAA@FXAA.fx,NFAA@NFAA.fx,Deband@Deband.fx,LumaSharpen@LumaSharpen.fx,FilmGrain@FilmGrain.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,AdvancedCRT@CRT.fx,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,After@Splitscreen.fx,ColorMatrix@ColorMatrix.fx,ASCII@ASCII.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@Splitscreen.fx,Border@Border.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,ColorLab@ColorLab.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,DepthAlpha@DepthAlpha.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,FramerateLimiter@FramerateLimiter.fx,HDR@FakeHDR.fx,HexLensFlare@HexLensFlare.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,Layer@Layer.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,LiftGammaGain@LiftGammaGain.fx,LiquidLens@LiquidLens.fx,LUT@LUT.fx,MagicHDR@MagicHDR.fx,MBMB@MBMB.fx,MinimalColorGrading@MinimalColorGrading.fx,MultiFX@MultiFX.fx,NormalMap@NormalMap.fx,Nostalgia@Nostalgia.fx,Overlay@Overlay.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,RetroFog@RetroFog.fx,SCurve@SCurve.fx,Sketch@Sketch.fx,SMAA@SMAA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TrackingRays@TrackingRays.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VirtualResolution@VirtualResolution.fx,WhitepointerFixer@WhitepointFixer.fx,AreaCopy@AreaCopy.fx,AreaDiscard_StoreColor@AreaDiscard.fx,AreaDiscard@AreaDiscard.fx,Blooming_HDR@BloomingHDR.fx,Flair@Flair.fx,SSDO_Plus@GloomAO.fx,Monocular_Cues@Depth_Cues.fx,PCGI_One@RadiantGI.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,Directionally_Localized_Anti_Aliasing@DLAA_Plus.fx [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=1.000000 Exposure=0.000000 FixWhitePoint=1 TonemapOperator=2 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=0.556000 uAdapt_Limits=0.000000,0.842000 uAdapt_Precision=0 uAdapt_Sensitivity=0.459000 uAdapt_Time=0.010000 uBloomIntensity=0.000000 uExposure=0.797000 uMaxBrightness=71.599998 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [Bessel_Bloom.fx] Debug=0 Gamma=2.200000 Intensity=1.000000 K=128.000000 Performance=2 Saturation=1.000000 SoftKnee=0.500000 Threshold=0.700000 [BilateralComic.fx] Anisotropy=2 EdgeStrength=1.400000 EdgeThreshold=0.300000 IgnoreSky=1 LevelCount=48 QuantizeLuma=1 Sigma0=2.000000 Sigma1=10.000000 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,0.000000 [Cartoon.fx] EdgeSlope=3.000005 Power=0.999996 [CAS.fx] Contrast=-2.500000 Sharpening=2.000000 [Checkerboard.fx] TileColorA=0.350000,0.350000,0.350000,1.000000 TileColorB=0.650000,0.650000,0.650000,1.000000 TileSize=20.000000 _Help=0 [ChromaticAberration.fx] Shift=-0.179000,-0.179000 Strength=1.700000 [Clarity.fx] ClarityBlendIfDark=0 ClarityBlendIfLight=222 ClarityBlendMode=2 ClarityDarkIntensity=1.000000 ClarityLightIntensity=1.000000 ClarityOffset=1.000000 ClarityRadius=1 ClarityStrength=0.570000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [CMAA_2.fx] DebugEdges=0 UIHELP=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.000000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [CRT_Lottes.fx] f2Warp=48.000000,24.000000 fBlur=2.500000 fDownscale=2.000000 fMask=0.500000 fThin=0.700000 [CRT_Yee64.fx] fDownScale=1.200000 iHeight=1080 iWidth=1920 [CRT_Yeetron.fx] fDownScale=1.200000 iHeight=1080 iWidth=1920 [Curves.fx] Contrast=1.600000 Formula=6 Mode=1 [Daltonize.fx] Type=0 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=1 enable_sdeviation=1 enable_weber=1 iterations=2 range=4.000000 t1=0.006000 t2=0.060000 [DepthAlpha.fx] ClearPreviousAlpha=1 ColorizeTransparency=0 DepthMultiplier=1.000000,0.500000,0.000000 DepthRange=0.000000,1.000000 DepthSmoothness=1.000000 TestColor=0.000000,0.000000,0.000000,1.000000 _Help=0 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [Dither.fx] fDithering=0.500000 fQuantization=0.000000 iDitherMode=0 [DPX.fx] Colorfulness=5.000000 Contrast=0.200000 RGB_C=0.550000,0.730000,0.610000 RGB_Curve=6.000000,15.000000,12.000000 Saturation=1.250001 Strength=0.200000 [EyeAdaption.fx] fAdp_BrightenHighlights=0.030000 fAdp_BrightenMidtones=0.140000 fAdp_BrightenShadows=-0.040000 fAdp_DarkenHighlights=0.050000 fAdp_DarkenMidtones=0.000000 fAdp_DarkenShadows=0.000000 fAdp_Delay=0.800000 fAdp_Equilibrium=0.140000 fAdp_Strength=6.000000 fAdp_TriggerRadius=7.000000 fAdp_YAxisFocalPoint=0.300000 [FakeHDR.fx] HDRPower=1.821000 radius1=0.793000 radius2=0.870000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=16 Variance=0.500000 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [FlexibleCA.fx] Mode=1 Multiplier=1.000000 Ratio=-1.000000,0.000000,1.000000 [FocalDOF.fx] DofScale=0.100000 FocusPoint=0.500000,0.500000 FocusTime=500.000000 [FramerateLimiter.fx] Framerate=30.000000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBlurCS.fx] Strength=0.060000 [Halftone.fx] Angle=0.330000 KStrength=0.500000 PaperColor=1.000000,1.000000,1.000000 Scale=3.000000 Strength=1.000000 SuperSample=1 [HexLensFlare.fx] uColor0=0.576471,1.000000,0.000000 uColor1=0.258824,0.592157,1.000000 uColor2=1.000000,0.576471,0.000000 uColor3=0.392157,0.925490,1.000000 uIntensity=1.000000 uScale=1.000000 uThreshold=0.950000 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Levels.fx] BlackPoint=6 HighlightClipping=0 WhitePoint=268 [LiquidLens.fx] BlurSigma=0.500000 BlurSize=1.000000 Brightness=0.100000 FisheyeAmount=-0.100000 FisheyeScaleType=0 FisheyeZoom=1.000000 Saturation=0.700000 Scale1=0.010000 Scale2=0.020000 Scale3=0.030000 Scale4=0.040000 Scale5=0.050000 Scale6=0.060000 Scale7=0.070000 ShowLens=0 Threshold=0.950000 Tint1=1.000000,0.000000,0.000000,1.000000 Tint2=1.000000,0.500000,0.000000,1.000000 Tint3=1.000000,1.000000,0.000000,1.000000 Tint4=0.000000,1.000000,0.000000,1.000000 Tint5=0.000000,1.000000,1.000000,1.000000 Tint6=0.000000,0.000000,1.000000,1.000000 Tint7=1.000000,0.000000,1.000000,1.000000 TintAmount=1.000000 Tonemapper=2 _WipWarn=0 [LumaSharpen.fx] offset_bias=0.700000 pattern=2 sharp_clamp=0.021000 sharp_strength=0.500000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.000000 InputExposure=0.000000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MartysMods_LAUNCHPAD.fx] ENABLE_SMOOTH_NORMALS=0 ENABLE_TEXTURED_NORMALS=0 FILTER_RADIUS=4.000000 OPTICAL_FLOW_RES=0 TEXTURED_NORMALS_INTENSITY=0.500000 TEXTURED_NORMALS_QUALITY=2 TEXTURED_NORMALS_RADIUS=0.500000 UIHELP=0 [MartysMods_MXAO.fx] HELP1=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH=0.500000 MXAO_FILTER_SIZE=2 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_RADIUS=0.600000 MXAO_SSAO_AMOUNT=2.500000 MXAO_WORLDSPACE_ENABLE=1 PreprocessorDefinitions=MXAO_AO_TYPE=0,MXAO_USE_LAUNCHPAD_NORMALS=0 SHADING_RATE=0 [MartysMods_SHARPEN.fx] QUALITY=1 SHARP_AMT=1.000000 [MartysMods_SMAA.fx] DebugOutput=0 EDGE_DETECTION_MODE=1 SMAA_CORNER_ROUNDING=25 SMAA_DEPTH_THRESHOLD=0.010000 SMAA_MAX_SEARCH_STEPS=32 SMAA_MAX_SEARCH_STEPS_DIAG=16 SMAA_PREDICATION=0 SMAA_PREDICATION_SCALE=2.000000 SMAA_PREDICATION_STRENGTH=0.400000 SMAA_PREDICATION_THRESHOLD=0.010000 SMAA_THRESHOLD=0.100000 [MBMB.fx] f2MinMaxSpeed=0.100000,10.000000 fBlur_Sigma=4.000000 fDistortion=1.000000 fSensitivity=0.100000 [MinimalColorGrading.fx] ColorFilter=1.000000,1.000000,1.000000 Contrast=1.000000 Exposure=0.000000 Saturation=1.000000 SaturationMode=0 [Monochrome.fx] Monochrome_color_saturation=1.150000 Monochrome_conversion_values=0.768628,-0.117647,-0.078431 Monochrome_preset=0 [Mouse.fx] MouseColor=1.000000,1.000000,1.000000 MouseOffset=0,0 MouseOpacity=1.000000 MouseRadius=16 [MultiFX.fx] f2Vignette_StartEnd=0.000000,1.000000 f3CA_Intensity=0.000000,0.000000,0.000000 fFilmGrain_Intensity=0.000000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.000000 fVignette_Intensity=0.000000 [NeoBloom.fx] BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 Intensity=0.150000 MagicMode=0 MaxBrightness=100.000000 Mean=0.100000 NormalizeBrightness=1 Padding=0.100000 Saturation=1.300000 Sigma=4.000000 Variance=5.000000 _Help=0 [NFAA.fx] BlurSize=2.000000,1.000000 BlurStrength=0.500000 DebugOutput=0 EdgeDetectionThreshold=0.100000 EdgeDetectionType=3 EdgeSearchRadius=1.000000 UnblurFilterStrength=1.000000 [NormalMap.fx] AddressMode=0 DistortionAmount=1.000000 Rotation=0.000000 TextureScale=6.000000 Translation=0.000000,0.000000 ZScale=1.000000 _WipWarn=0 [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_reduction=1 Nostalgia_dither=0 Nostalgia_palette=0 Nostalgia_scanlines=1 [Oilify.fx] Scale=1.000000 Sharpness=1.000000 Tuning=2.000000 [Overlay.fx] bFollowMouse=0 bKeepAspectRatio=0 f2Center=0.500000,0.500000 fOpacity=1.000000 fStretch=1.000000 [PiecewiseFilmicTonemap.fx] FixWhitepoint=1 Gamma=1.000000 ShoulderAngle=0.000000 ShoulderLength=0.500000 ShoulderStrength=0.000000 ToeLength=0.500000 ToeStrength=0.000000 [Pong.fx] BackgroundColor=0.000000,0.000000,0.000000,1.000000 BallColor=1.000000,0.000000,0.000000,1.000000 LaunchDelay=1.000000 MaxBallSpeed=3000.000000 Opacity=1.000000 PaddleColor=0.000000,0.000000,1.000000,1.000000 ScoreColor=0.000000,1.000000,0.000000,1.000000 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 GI_Power=1.000000 GI_Ray_Length=250.000000 GI_Res=0.800000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=0.125000,0.000000 Offset=0.000000 PCGI_2DTexture_Detail=0.000000,1.000000 PCGI_Fade=1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=6.000000 SamplesXY=6 Scattering=0 Sky_Adustment=3 Sky_Emissive_Selection=0 SSS_Seek=0.250000 Target_Lighting=0.050000 Trim=0.000000 Wrap=0.500000 [RetroFog.fx] bAutoColor=0 bCurved=1 bDithering=1 f2Curve=0.000000,1.000000 f3Color=0.000000,0.000000,0.000000 fOpacity=1.000000 fQuantize=255.000000 fStart=0.000000 [ReVeil.fx] Debug=0 DepthMultiplier=-0.075000 TransmissionMultiplier=-0.125000 [SCurve.fx] f4Offsets=0.000000,0.000000,0.000000,0.000000 fCurve=1.000000 [Sepia.fx] Strength=0.070000 Tint=0.039216,-0.117647,0.235294 [SharpContrast.fx] Debug=0 DepthCurve=1.000000 EdgeBias=0.000000 EdgeFloor=0.000000 EnableDepth=0 GammaCorrect=0 MaskSky=1 PreprocessorDefinitions=SHARP_CONTRAST_SIZE=7,SHARP_CONTRAST_FASTER_COMPILE=1 SharpenStrength=0.310000 [Sketch.fx] OutlineThreshold=0.010000 PatternColor=1.000000,1.000000,1.000000,0.062745 PatternRange=0.000000,0.500000 Posterization=5.000000 SmoothingScale=1.000000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Splitscreen.fx] splitscreen_mode=0 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Tonemap.fx] Bleach=-0.015000 Defog=0.014000 Exposure=0.100000 FogColor=0.901961,0.470588,0.137255 Gamma=1.290000 Saturation=-0.200000 [TrackingRays.fx] Curve=1.000000 Delay=1.000000 Intensity=0.350000 MergeTolerance=0.100000 Scale=1.000000 _WipWarn=0 [UnrealLens.fx] BokehAngle=0.250000 BokehDefinition=0.200000 BokehSize=1.000000 Brightness=0.100000 EdgesMasking=0.300000 Saturation=0.700000 Scale1=0.600000 Scale2=0.200000 Scale3=0.100000 Scale4=0.050000 Scale5=-1.000000 Scale6=-1.000000 Scale7=-1.000000 ShowLens=0 Threshold=0.700000 Tint1=1.000000,1.000000,1.000000,1.000000 Tint2=1.000000,1.000000,1.000000,1.000000 Tint3=1.000000,1.000000,1.000000,1.000000 Tint4=1.000000,1.000000,1.000000,1.000000 Tint5=1.000000,1.000000,1.000000,1.000000 Tint6=1.000000,1.000000,1.000000,0.000000 Tint7=1.000000,1.000000,1.000000,0.000000 Tonemapper=2 _WipWarn=0 [Unsharp.fx] Amount=1.000000 BlurScale=1.000000 [Vibrance.fx] Vibrance=-0.122000 VibranceRGBBalance=3.600000,6.200000,2.900000 [Vignette.fx] Amount=-2.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=2.200000 Slope=4 Type=0 [VirtualResolution.fx] fResolutionX=1920.000000 fResolutionY=1080.000000 iScaleMode=0 [WhitepointFixer.fx] Whitepoint=1.000000 _Help=0

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