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Preset for Dead by Daylight
Created by jamesywamesy
Added Feb. 11, 2025
Shader used: ReShade
Preset description:
sdgfdfadsf
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Techniques=AdaptiveFog@AdaptiveFog.fx,Colourfulness@Colourfulness.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Vibrance@Vibrance.fx TechniqueSorting=AdaptiveColorGrading@AdaptiveColorGrading.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedAutoHDR@AdvancedAutoHDR.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,ContrastAdaptiveSharpen@CAS.fx,ApertureCRT@CRTAperture.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,AreaDiscard_StoreColor@AreaDiscard.fx,AreaDiscard@AreaDiscard.fx,ArtisticVignette@ArtisticVignette.fx,AspectRatioPS@AspectRatio.fx,AspectRatioSuite@AspectRatioSuite.fx,BasicCRT@BasicCRT.fx,Before@Splitscreen.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,AmbientLight@AmbientLight.fx,AnamorphoSqueeze@anamorpho.fx,AnamorphoDesqueeze@anamorpho.fx,ASCII@ASCII.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,ATMOSPHERE@ATMOSPHERE.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,Bloom@qUINT_bloom.fx,Blooming_HDR@BloomingHDR.fx,Blur@blur.fx,BUMPMAPPING@Bumpmapping.fx,CAA@CAA.fx,CAb@CA.fx,CanvasFog@CanvasFog.fx,CathodeRayTube@CathodeRayTube.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,CMYK_quantizer@CMYK.fx,TECH_CobraMaskStart@CobraMask.fx,TECH_CobraMaskFinish@CobraMask.fx,TECH_ColorSortMasking@ColorSort_CS.fx,TECH_ColorSortMain@ColorSort_CS.fx,ColorfulPoster@ColorfulPoster.fx,ColorGrading@ColorGrading.fx,ColorIsolation@ColorIsolation.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,Composite@RetroTV.fx,ContrastSharpen@ContrastSharpening.fx,ContrastStretch@ContrastStretch.fx,ConvertColorSpace@ConvertColorSpace.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTMattias@MattiasCRT.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTZFast@zfast_crt.fx,CShade_KinoContour@kContour.fx,CShade_KinoDatamosh@kDatamosh.fx,CShade_KinoMirror@kMirror.fx,CShade_Transform@cTransform.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Debanding@qUINT_deband.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DeHaze@Dehaze.fx,DepthDarkness@DepthDarkness.fx,DepthHaze@DepthHaze.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_AhOh@dh_ahoh.fx,DH_Ambient_Remove@dh_ambient_remove.fx,DH_Anime_12@dh_anime.fx,DH_Lain11@dh_Lain.fx,DH_Pastel_Bug@dh_pastel_bug.fx,DH_Sync@dh_sync.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,DINN@DINN - BASE.fx,DINNDX@DINN - DIFF.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,BloomAndLensFlares@Bloom.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,BX_XChannelCurve@BX_XChannelCurve.fx,BX_XChannelCurve_Overlay@BX_XChannelCurve.fx,BX_ToyCurveTool@BX_ToyCurveTool.fx,BX_ToyCurveTool_Overlay@BX_ToyCurveTool.fx,CA@ChromaticAberration.fx,Camera@pCamera.fx,Cartoon@Cartoon.fx,Cathode@Cathode.fx,Censor@Censor.fx,CEOG@CEOG.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,ChromaSubSampling@ChromaSubSampling.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,Clarity2@Clarity2.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,ColorInversion@ColorInversion.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,ColorMod@ColorMod.fx,ColorNoise@pColorNoise.fx,Colors@pColors.fx,ColorToAlpha@ColorToAlpha.fx,ColShift@ColShift.fx,Composition@Composition.fx,CoolRetroTerm@CoolRetroTerminal.fx,Cross@CrossProcess.fx,CRTCaligari@CRTCaligari.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTNewPixie@CRT-NewPixie.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRT_CX@CRTCX.fx,CRT_Lottes@CRT_Lottes.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Royale@crt-royale.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,CShade_AutoExposureBloom@cAutoExposureBloom.fx,CShade_CAS@cCAS.fx,CShade_Censor@cEnsor.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_CopyBuffer@cBlend.fx,CShade_BlendBuffer@cBlend.fx,CShade_DLAA@cDLAA.fx,CShade_Dots@cDots.fx,CShade_Flow@cFlow.fx,CShade_FXAA@cFXAA.fx,CShade_Ghosting@cGhost.fx,CShade_Grayscale@cGray.fx,CShade_HorizontalBlur@cBlurH.fx,CShade_Lens@cLens.fx,CShade_LetterBox@cLetterBox.fx,CShade_Median@cMedian.fx,CShade_MotionBlur@cMotionBlur.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_Normalize@cNormalize.fx,CShade_Overlay@cOverlay.fx,CShade_Quantize@cQuantize.fx,CShade_RCAS@cRCAS.fx,CShade_SolidColor@cSolidColor.fx,CShade_Threshold@cThreshold.fx,CShade_VerticalBlur@cBlurV.fx,CubeLUT1D@CubeLUT1D.fx,CubeLUT3D@CubeLUT3D.fx,Cursor@Cursor.fx,ZN_DAMPRT_A26@ZN_DAMP_RT.fx,Deband@Deband.fx,DELC_Sharpen@qUINT_sharp.fx,Directionally_Localized_Anti_Aliasing@DLAA_Plus.fx,DisplayDepth@DisplayDepth.fx,DosFX_Tech@DOSGame.fx,DownsampleSSAA@DownsampleSSAA.fx,DrawOverlay@DrawOverlay.fx,TECH_Droste@Droste.fx,EGAfilter@EGAfilter.fx,Emphasize@Emphasize.fx,FILMDECK@FILMDECK.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flair@Flair.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FreezeShot@FreezeShot.fx,TECH_Frequency@Frequency_CS.fx,FSR1_2X@FSR1_2X.fx,FXAA@FXAA.fx,GanossaMotionFocus@MotionFocus.fx,GaussianBlur@GaussianBlur.fx,GaussianBlurCS@GaussianBlurCS.fx,GeomCRT@CRTGeom.fx,GlitchB@Glitch.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,GTUV50@GTU.fx,Halation@Halation.fx,Halftone@Halftone.fx,HDR10TosRGB@smolbbsoop_ConvertHDR10TosRGB.fx,HeightFog@Heightfog.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,HueFX@HueFX.fx,Hyperblur@hyperblur.fx,Image@Image.fx,ImageSharpening@ImageSharpening.fx,Information_SD@SuperDepth3D.fx,Information_VR@SuperDepth3D_VR+.fx,Interlaced@Interlaced.fx,Interlacing@Interlacing.fx,JPEGCompression@JPEG.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_OA@LeiFX_OA.fx,Letterbox@Letterbox.fx,LevelIO@LevelIO.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,LightPersistance@LightPersistance.fx,Lightroom@qUINT_lightroom.fx,lilium__hdr_black_floor_fix@lilium__hdr_black_floor_fix.fx,lilium__filmgrain@lilium__filmgrain.fx,lilium__map_SDR_into_HDR@lilium__map_sdr_into_hdr.fx,lilium__hdr_and_sdr_analysis@lilium__hdr_and_sdr_analysis.fx,lilium__cas_hdr_ps@lilium__cas_hdr.fx,lilium__rcas_hdr@lilium__rcas_hdr.fx,lilium__sdr_trc_fix@lilium__sdr_trc_fix.fx,lilium__test_pattern_generator@lilium__test_pattern_generator.fx,lilium__make_overlay_bg_redraw@lilium__hdr_and_sdr_analysis.fx,LinearToSRGB@smolbbsoop_ConvertLinearTosRGB.fx,LocalContrast@LocalContrast.fx,LocalContrastCS@LocalContrastCS.fx,LottesCRT@CRTLottes.fx,LumaLines@LumaLines.fx,LumaSharpen@LumaSharpen.fx,MagicBorder@MagicBorder.fx,MagnifyingGlass@MagnifyingGlass.fx,MaskGlowAdvanced@MaskGlowAdvanced.fx,MonitorGamma@MonitorGamma.fx,Monocular_Cues@Depth_Cues.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,NFAA@NFAA.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pirate_Bloom@Pirate_Bloom.fx,Pirate_DOF@Pirate_Depth_DOF.fx,Pirate_FXAA@Pirate_FXAA.fx,Pirate_GI@Pirate_Depth_GI.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,Continuity@Quark_Continuity.fx,Crystallis@Quark_Film_Grain.fx,Quark_LC@Quark_Local_Contrast.fx,TurboGI@Quark_Fast_GI.fx,PCGI_One@RadiantGI.fx,RA_ImageAdjustment@ImageAdjustment.fx,TECH_RealLongExposure@RealLongExposure.fx,REBAY@BAYER.fx,DEBAY@BAYER.fx,Deblur@Deblur.fx,DepthAlpha@DepthAlpha.fx,DepthSharpen@DepthSharpen.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DFTAA@DFTAA.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,DH_UBER_MOTION_020@dh_uber_motion.fx,DINNDIFF@DINN - GAUSS.fx,DisplayMod@DisplayMod.fx,Dither@Dither.fx,DLAA_Lite@DLAA_Lite.fx,DPX@DPX.fx,DropShadow@DropShadow.fx,Drunk@Drunk.fx,EasymodeCRT@CRTEasymode.fx,EmbossFX@Emboss.fx,Emboss_Tech@Emboss.fx,ExtendedLevels@ExtendedLevels.fx,EyeAdaption@EyeAdaption.fx,FastSharp@FastSharp.fx,FastSharpen@FastSharpen.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicPass@FilmicPass.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,GaussianBloom@GaussianBloom.fx,GAUSSSIAN@GAUSSIAN.fx,GBloom@GBloom.fx,GeomModCRT@CRTGeomMOD.fx,GuestCRT@GuestCRT.fx,HDRBloom@HDRBloom.fx,HDRMotionBlur@HDRMotionBlur.fx,HDR_Saturation@HDRSaturation.fx,HexLensFlare@HexLensFlare.fx,HoleFiller@HoleFiller.fx,LiquidLens@LiquidLens.fx,LUT@LUT.fx,MagicHDR@MagicHDR.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,MartysMods_Toddyhancer@MartysMods_TODDYHANCER.fx,MaterialFX@MaterialFX.fx,MBMB@MBMB.fx,MCAmber@MCAmber.fx,MCOrange@MCOrange.fx,MDAPT@mdapt.fx,MetaCRT@MetaCRT.fx,MartysMods_ChromaticAberration@MartysMods_CHROMATICABERRATION.fx,MartyMods_FilmGrain@MartysMods_FILMGRAIN.fx,MartyMods_Halftone@MartysMods_HALFTONE.fx,MartysMods_LocalLaplacian@MartysMods_LOCALLAPLACIAN.fx,MartysMods_LongExposure@MartysMods_LONGEXPOSURE.fx,MartysMods_NvidiaSharpen@MartysMods_NVSHARPEN.fx,MinimalColorGrading@MinimalColorGrading.fx,MMJCelShader@MMJCelShader.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,MultiFX@MultiFX.fx,N64Filter@N64_3Point.fx,NeoSSAO@NeoSSAO.fx,nGlide_3DFX@nGlide_3DFX.fx,NGLamps@NiceGuy_Lamps.fx,NGLighting@NGLighting.fx,DynamicRaindrops@DynamicRaindrops.fx,Nightvision@NightVision.fx,Nostalgia@Nostalgia.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,Outline@Outline.fx,PAL@PAL.fx,PalettePosterize@pPalettePosterize.fx,PAL_R57@R57_PAL.fx,PhosphorMAME@Phosphor.fx,PowerVR2@PowerVR2.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,RadialSlitScan@RadialSlitScan.fx,RCAS@RCAS.fx,RetroCRT@RetroCRT.fx,RGBLCD@RGBLCD.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,HDR@FakeHDR.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,MartysMods_MXAO@MartysMods_MXAO.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,LeiFx_Tech@3DFX.fx,lilium__tone_mapping@lilium__tone_mapping.fx,MagicBloom@MagicBloom.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,MCGreen@MCGreen.fx,MotionBlur@FakeMotionBlur.fx,PixelShifterX@PixelShifter.fx,PixelShifterY@PixelShifter.fx,PixelShift_W_Duping@PixelShifter.fx,prod80_03_Levels@PD80_03_Levels.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,Scatter1@Scatter.fx,Scatter@Scatter.fx,Shading@Shading.fx,Shading_DX@ShadingDX9.fx,SlitScan@SlitScan.fx,SlowSharp@SlowSharp.fx,SplicedRadials@SplicedRadials.fx,SSAO@SSAO.fx,StageDepthPlus@StageDepthPlus.fx,SurfaceBlur@SurfaceBlur.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TapeNoise@VHS.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tonemap@Tonemap.fx,TVCRTPixels@TVCRTPixels.fx,uFakeHDR@UFakeHDR.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,GlobalAlpha@GlobalAlpha.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,lilium__inverse_tone_mapping@lilium__inverse_tone_mapping.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,Reinhard@Reinhard.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,RF@RetroTV.fx,Vectorscope@Vectorscope.fx,Waveform@Waveform.fx,ZebraLines@ZebraLines.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleBloom@SimpleBloom.fx,SimpleGrain@SimpleGrain.fx,SkySave@SkySave.fx,SkyRestore@SkySave.fx,SMAA@SMAA.fx,SmartDeNoise@SmartDeNoise.fx,SmartNoise@SmartNoise.fx,Smart_Sharp@Smart_Sharp.fx,Spotlight@Spotlight.fx,SRGBToHDR10@smolbbsoop_ConvertsRGBToHDR10.fx,SRGBToLinear@smolbbsoop_ConvertsRGBToLinear.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SVideo@RetroTV.fx,RadialBlur@smolbbsoop_RadialBlur.fx,TAA@Temporal_AA.fx,TECH_PreGravity@Gravity.fx,TECH_Gravity@Gravity.fx,LensDistort@LensDistort.fx,MeshEdges@MeshEdges.fx,MouseReplacement@Mouse.fx,OrtonBloom@OrtonBloom.fx,PatternShading@PatternShading.fx,Xenon@Quark_Xenon_Bloom.fx,Sketch@Sketch.fx,TECH_PreGravity@Gravity_CS.fx,TECH_GravityCS@Gravity_CS.fx,NeoBloom@NeoBloom.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,Rim@Rim.fx,ThreeColorGradient@ThreeColorGradient.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIMaskCreator@UIMaskCreator.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_Map.fx,Vertical_Previewer@VerticalPreviewer.fx,Vertical_Previewer_S@VerticalPreviewer.fx,VGA@RetroTV.fx,VHS_Pro@VHSPro.fx,VHS_RA@VHS_RA.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,VolumetricFog@VolumetricFog.fx,VolumetricFogV2@Volumetric Fog V2.0.fx,vort_HDR@vort_HDR.fx,vort_Motion@vort_Motion.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,WatchDogsTonemapping@WatchDogs.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,WinUaeMask@WinUaeMaskGlow.fx,xBRZ4x@4xBRZ.fx,ZigZag@ZigZag.fx,ZN_LocalContrast@ZN_LC.fx,ZN_SDIL@ZN_GI.fx,ZN_Stylize@ZN_Stylize.fx,ZN_WireFrame@ZN_WF.fx [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdvancedAutoHDR.fx] AUTO_HDR_MAX_NITS=400.000000 AUTO_HDR_METHOD=0 AUTO_HDR_SHOULDER_POW=2.500000 AUTO_HDR_SHOULDER_START_ALPHA=0.000000 BLACK_FLOOR_LUMINANCE=0.000000 EXTRA_HDR_SATURATION=0.000000 FIX_SRGB_2_2_GAMMA_MISMATCH_TYPE=0 HDR_HIGHLIGHTS_SHOULDER_START_ALPHA=0.500000 HDR_PEAK_WHITE=750.000000 HDR_SOURCE_PEAK_WHITE=0.000000 HDR_TONEMAP=0 HIGHLIGHT_SATURATION=1.000000 INVERSE_TONEMAP_COLOR_CONSERVATION=0.000000 INVERSE_TONEMAP_METHOD=0 IN_COLOR_SPACE=2 OUTPUT_WHITE_LEVEL_NITS=80.000000 OUT_COLOR_SPACE=0 OUT_OF_GAMUT_COLORS_BEHAVIOUR=0 SHADOW_TUNING=1.000000 SOURCE_HDR_WHITE_LEVEL_NITS=80.000000 TONEMAPPER_WHITE_LEVEL=2.000000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [anamorpho.fx] FilmDimensions=21.950001,18.600000 HELP=0 Letterbox=0 SqueezeFactor=1.777778 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=1.000000 uExposure=1.000000 uMaxBrightness=100.000000 [BeforeAfter.fx] EdgeAngle=0 EdgeBlur=0 EdgeOffset=0.000000 LineColor=0.062500,0.062500,0.062500 LineWidth=8 [Bessel_Bloom.fx] Debug=0 Gamma=2.200000 Intensity=1.000000 K=128.000000 Performance=2 Saturation=1.000000 SoftKnee=0.500000 Threshold=0.700000 [BilateralComic.fx] Anisotropy=2 EdgeStrength=1.400000 EdgeThreshold=0.300000 IgnoreSky=1 LevelCount=48 QuantizeLuma=1 Sigma0=2.000000 Sigma1=10.000000 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Dither_Bloom=0.125000 Exp=0.000000 Gamma=2.200000 GreyValue=0.128000 HDR_BP=0.500000 Inv_Tonemappers=2 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [blur.fx] Aphysical=0 Blend=0.500000 Dither=1 Offset=1.000000,1.000000 Threshold=10.000000 W=2.000000 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,0.000000 [CanvasFog.fx] Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 axisColorASelectAxis=0.500000,0.500000 axisColorBSelectAxis=0.500000,0.500000 BlendM=0 ColorA=1.000000,0.000000,0.000000,1.000000 ColorB=0.000000,0.000000,1.000000,0.000000 depthpos=0.200000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 drawColorASelectON=0 drawColorBSelectON=0 Flip=0 FlipFog=0 FocusDepth=0.100000 FocusEdgeDepth=0.150000 FocusRangeDepth=1.000000 FogCurve=170.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogRotationDepth=0.000000 FogRotationDepthVisibility=25.000000 FogStart=0.200000 FogTextureSize=1.000000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 UseColorPickerA=0 UseColorPickerB=0 UseFogTexture=0 UseFogTextureDepth=0 UseHSVGradient=0 [CanvasMask.fx] AlphaA=1.000000 AlphaB=0.000000 Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 depthpos=0.200000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 FlipFog=0 FocusDepth=0.180000 FocusEdgeDepth=0.070000 FocusRangeDepth=0.010000 FogCurve=70.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogStart=0.180000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 ShowDebug=0 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [cAutoExposureBloom.fx] _BloomIntensity=0.500000 _BloomRenderMode=0 _BloomSmoothing=0.500000 _BloomThreshold=0.800000 _CShadeAlphaFactor=1.000000 _CShadeExposureBias=1.000000 _CShadeExposureRange=1.000000 _CShadeExposureSmoothingSpeed=0.250000 _CShadeInputTonemapOperator=0 _CShadeOutputMode=0 _CShadeTonemapOperator=3 _ExposureLumaOverlay=0 _ExposureMeter=0 _ExposureOffset=0.000000,0.000000 _ExposureScale=0.500000 _ExposureSpotMeterOverlay=0 _GradeBalance=0.000000 _GradeColorFilter=1.000000,1.000000,1.000000 _GradeContrast=0.000000 _GradeHighLights=0.500000,0.500000,0.500000 _GradeHueShift=0.000000 _GradeLightness=0.000000 _GradeMidtoneColor=1.000000,1.000000,1.000000 _GradeMidtoneHighlightColor=1.000000,1.000000,1.000000 _GradeMidtoneHighlightEnd=1.000000 _GradeMidtoneHighlightStart=0.550000 _GradeMidtoneShadowColor=1.000000,1.000000,1.000000 _GradeMidtoneShadowEnd=0.300000 _GradeMidtoneShadowStart=0.000000 _GradeMixBlue=0.000000,0.000000,1.000000 _GradeMixGreen=0.000000,1.000000,0.000000 _GradeMixRed=1.000000,0.000000,0.000000 _GradeSaturation=0.000000 _GradeShadows=0.500000,0.500000,0.500000 _GradeTemperature=0.000000 _GradeTint=0.000000 [cCAS.fx] _Contrast=0.000000 _CShadeAlphaFactor=1.000000 _CShadeInputTonemapOperator=0 _CShadeOutputMode=0 _Kernel=1 _RenderMode=0 [cCheckerBoard.fx] _Color1=1.000000,1.000000,1.000000 _Color2=0.000000,0.000000,0.000000 _CShadeAlphaFactor=1.000000 _CShadeOutputMode=0 _InvertCheckerboard=0 _Width=4 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Chromaticity.fx] CHROMA_A_WEIGHT=0.299000 CHROMA_A_X=0.340000 CHROMA_A_Y=0.933000 CHROMA_B_WEIGHT=0.587000 CHROMA_B_X=0.210000 CHROMA_B_Y=0.710000 CHROMA_C_WEIGHT=0.114000 CHROMA_C_X=0.140000 CHROMA_C_Y=0.080000 CRT_TR=0.099000 CRT_TR0=0.018000 CRT_TR2=4.500000 GAMMAIN=2.400000 GAMMAOUT=2.200000 SCALE_W=1 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDarkTwo=50 ClarityBlendIfLightTwo=205 ClarityBlendModeTwo=2 ClarityDarkIntensityTwo=0.400000 ClarityLightIntensityTwo=0.000000 ClarityOffsetTwo=8.000000 ClarityRadiusTwo=3 ClarityStrengthTwo=0.400000 DitherStrength=1.000000 MaskContrast=0.000000 PreprocessorDefinitions=0 [cmyk_halftone_dot.fx] frequency=550.000000 [CobraMask.fx] UI_BrightnessMax=1.001000 UI_BrightnessMin=0.000000 UI_BufferEnd=0 UI_FilterColor=0 UI_FilterDepth=0 UI_FocusDepth=0.030000 UI_FocusEdgeDepth=0.000000 UI_FocusRangeDepth=0.020000 UI_Hue=1.000000 UI_HueRange=0.501000 UI_InvertMask=0 UI_Opacity=1.000000 UI_Saturation=1.000000 UI_SaturationRange=1.001000 UI_ShowMask=0 UI_ShowSelectedHue=0 UI_SphereFieldOfView=75 UI_SphereFocusHorizontal=0.500000 UI_SphereFocusVertical=0.500000 UI_Spherical=0 UI_Value=1.000000 UI_ValueEdge=0.000000 UI_ValueRange=1.001000 [ColorfulPoster.fx] fUISlope=40.000000 fUIStepContinuity=1.000000 fUIStrength=1.000000 fUITint=1.000000 iUIDebugOverlayPosterizeLevels=0 iUILumaLevels=16 iUIStepType=2 [ColorInversion.fx] nInversionBlue=1.000000 nInversionGreen=1.000000 nInversionRed=1.000000 nInversionSelector=0 [ColorIsolation.fx] bUIShowDebugOverlay=0 bUIShowDiff=0 cUIWindowFunction=0 fUIOverlap=0.300000 fUIOverlayOpacity=1.000000 fUIOverlayPos=0.000000,0.000000 fUITargetHue=0.000000 fUIWindowHeight=1.000000 iUIOverlaySize=600,100 iUIType=0 [ColorMask.fx] axisColorSelectAxis=0.500000,0.500000 axisDebugColor=1.000000,0.000000,0.000000 axisHueSelectON=0 axisLumaSelectON=0 blackLevel=0.000000 BlendM=0 drawColorSelectON=0 fUIOverlayOpacityTwo=1.000000 fUIOverlayPosTwo=0.000000,0.000000 hueMaskStrength=1.000000 hueRange=0.000000 hueStep=0.050000 hueTarget=0.000000 InvertHueMask=0 InvertLumaMask=0 iUIOverlaySizeTwo=600,100 lumaMaskStrength=1.000000 lumaRange=0.100000 lumaStep=0.100000 lumaTarget=0.000000 MaskAfterEffects=0 MaskType=1 showDebugOverlay=0 showMask=0 whiteLevel=1.000000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.410000 col_noise=1 enable_dither=0 lim_luma=1.000000 [ContrastSharpening.fx] BlendingMode=0 ContrastAmount=0.160000 DitheringEnabled=1 SharpenAmount=1.000000 SharpenRadius=16 [ContrastStretch.fx] DarkMax=0.450000 DarkPeak=0.500000 DarkThreshold=0.230000 Debug=0 LightMax=0.300000 LightPeak=0.450000 LightThreshold=0.667000 Maximum=1.000000 MaxVariance=1.000000 MidMax=0.450000 MidPeak=0.550000 Minimum=0.181000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [Defocus.fx] Defocus=0.000000,0.000000 [Dehaze.fx] Alpha=0.500000 Debug=0 DepthMultiplier=0.175000 IgnoreSky=0 TransmissionMultiplier=-0.500000 [DepthDarkness.fx] BlendFactor=1.000000 DarknessColor=0.000000,0.000000,0.000000 FocusPlane=0.010000 FocusPlaneMaxRange=50.000000 FocusRange=0.001000 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [dh_ahoh.fx] bDebug=0 bDenoise=1 bHighlights=1 bStaticNoise=0 fDenoiseLod=1.000000 fHighlightsStrength=1.000000 fHighlightsThreshold=0.750000 iDenoiseStep=2 iRadius=128 iSamples=128 [dh_ambient_remove.fx] bAddAmbient=0 bIgnoreSky=0 bRemoveAmbientAlternativeMode=1 bRemoveAmbientAuto=1 bRemoveAmbientPreserveBrightness=0 cSourceAmbientLightColor=0.121569,0.172549,0.164706 cTargetAmbientLightColor=0.050980,0.050980,0.050980 fRemoveAmbientAutoAntiFlicker=1.000000 fSkyDepth=0.999000 fSourceAmbientIntensity=0.750000 iDebug=0 [dh_anime.fx] bColorBlackLine=1 bDepthBlackLine=1 bDithering=0 bHueFilter=0 bToneDot=0 bToneDotColor=0 cBlackLineColor=0.000000,0.000000,0.000000 fColorBlackLineThreshold=0.935000 fDepthBlackLineThreshold=0.995000 fHueFilter=0.000000 fHueFilterRange=0.000000 fSaturation=1.750000 fToneDotSpacing=6.000000 iColorBlackLineThickness=2 iDepthBlackLineThickness=2 iShadingRamp=0.000000 iShadingSteps=16.000000 iSurfaceBlur=3.000000 [dh_Lain.fx] bBorder=0 bBorderPrecise=0 bDebug=0 bPrimaryDepth=1 bPrimaryForceColor=1 bSecondaryDepth=0 bSecondaryForceColor=1 bTest=0 bTest2=0 cBorderColor=1.000000,0.000000,0.000000 cPrimaryColor=1.000000,0.000000,0.000000 cSecondaryColor=0.521569,0.000000,0.682353 fBorderIntensity=0.200000 fBrightnessLimit=0.100000 fPrimaryCurvePower=2.500000 fPrimaryIntensity=0.400000 fPrimaryScale=1.000000 fSecondaryCurvePower=3.000000 fSecondaryIntensity=0.300000 fSecondaryScale=1.500000 iBorderRadius=32 iBorderStepSize=3 [Gravity.fx] UI_AllowOverlapping=0 UI_BufferEnd=0 UI_EffectTint=0.500000,0.500000,0.500000 UI_FilterColor=1.000000,0.000000,0.000000 UI_FilterRange=1.740000 UI_FocusDepth=0.030000 UI_FocusEdgeDepth=0.020000 UI_FocusRangeDepth=1.000000 UI_GravityIntensity=0.500000 UI_GravityRNG=0.750000 UI_SphereFieldOfView=75 UI_SphereFocusHorizontal=0.500000 UI_SphereFocusVertical=0.500000 UI_Spherical=0 UI_TintIntensity=0.000000 UI_UseImage=0 [Gravity_CS.fx] UI_AllowOverlapping=0 UI_BlendIntensity=0.000000 UI_BrightnessMax=1.001000 UI_BrightnessMin=0.000000 UI_BufferEnd=0 UI_EffectTint=0.500000,0.500000,0.500000 UI_FilterColor=0 UI_FilterDepth=0 UI_FocusDepth=0.030000 UI_FocusEdgeDepth=0.000000 UI_FocusRangeDepth=0.020000 UI_GravityIntensity=0.500000 UI_GravityRNG=0.750000 UI_HotsamplingMode=0 UI_Hue=1.000000 UI_HueRange=0.501000 UI_InvertGravity=0 UI_InvertMask=0 UI_LockHue=0 UI_LockSaturation=0 UI_LockValue=0 UI_NoiseSize=1.000000 UI_Saturation=1.000000 UI_SaturationRange=1.001000 UI_ShowMask=0 UI_ShowSelectedHue=0 UI_SphereFieldOfView=75 UI_SphereFocusHorizontal=0.500000 UI_SphereFocusVertical=0.500000 UI_Spherical=0 UI_UseImage=1 UI_Value=1.000000 UI_ValueEdge=0.000000 UI_ValueRange=1.001000 [HueFX.fx] fxcolorMix=2.900000 fxuseColorSat=0 hueMid=1.000000 hueRange=0.100000 satLimit=2.900000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.023000 RGB_Lift=1.000000,1.000000,1.000000 [MonitorGamma.fx] Debug=0 Gamma=1.000000 GammaBlueShift=1.000000 GammaGreenShift=1.000000 GammaRedShift=1.000000 [NTSC_RetroArch_NoScanlines.fx] bUseSVideo=0 bUseTwoPhase=0 display_sizeX=320.000000 display_sizeY=240.000000 NTSC_CRT_GAMMA=2.500000 NTSC_DISPLAY_GAMMA=2.100000 [pColors.fx] EnableLUT=0 GlobalBrightness=0.000000 GlobalSaturation=0.000000 HighlightBrightness=0.000000 HighlightCurveSlope=2.500000 HighlightSaturation=0.000000 HighlightThreshold=0.750000 HighlightTintColor=1.000000,0.980000,0.900000 MidtoneBrightness=0.000000 MidtoneSaturation=0.000000 MidtoneTintColor=1.000000,1.000000,1.000000 ShadowBrightness=0.000000 ShadowCurveSlope=2.500000 ShadowSaturation=0.000000 ShadowThreshold=0.250000 ShadowTintColor=0.690000,0.820000,1.000000 UseApproximateTransforms=0 WBTemperature=0.000000 WBTint=0.000000 [PD80_01A_RT_Correct_Contrast.fx] enable_fade=1 freeze=0 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_whitepoint_correction=0 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.266000 brightnessD=0.000000 contrast=-0.158000 contrastD=-0.104000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.106000 huemid=0.000000 huerange=0.167000 saturation=0.250000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=-0.040000 sat_y=0.000000 tint=-0.037000 vibrance=1.000000 vibranceD=0.000000 [Prism.fx] AchromatAmount=0.000000 ChromaticSamplesLimit=64 K=0.016000,0.000000,0.000000,0.000000 [Quark_Local_Contrast.fx] DEBUG=0 GLOBALBRIGHT=0.000000 INTENSITY=0.500000 KERNEL_SHAPE=0.700000 MODE=4 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=0.688000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [RetroTV.fx] colorbits=8,8,8 display_size=320,240 EnableBurstCountAnimation=1 EnablePixelMask=1 EnableRollingFlicker=1 EnableTVCurvature=1 fRollingFlicker_Factor=0.250000 fRollingFlicker_VSyncTime=1.000000 luma_sharpen=1.000000 pixelMaskBrightness=1.500000 pixel_mask_scale=160.000000,90.000000 rf_noise=0.100000 tv_curvature=0.500000 [SharpContrast.fx] Debug=0 DepthCurve=1.000000 EdgeBias=1.000000 EdgeFloor=0.000000 EnableDepth=0 GammaCorrect=1 MaskSky=1 SharpenStrength=0.667000 [Splitscreen.fx] splitscreen_mode=0 [Vectorscope.fx] ScopeBackgroundTransparency=0.920000 ScopeBrightness=64 ScopePosition=0.900000,0.100000 ScopeSize=0.000000 ScopeUiThickness=1.000000 ScopeUiTransparency=0.500000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [VirtualResolution.fx] fResolutionX=1940.000000 fResolutionY=934.000000 iScaleMode=2 [Waveform.fx] ScopeBackgroundTransparency=0.920000 ScopeBorder=10 ScopeBrightness=32 ScopeColor=1.000000,1.000000,1.000000 ScopePosition=0.100000,0.100000 ScopeRoundness=2 ScopeScale=0.500000,0.000000 ScopeUIColor=1.000000,0.960000,0.500000 ScopeUITransparency=0.100000 [ZebraLines.fx] ScopeClipBlack=1 ScopeClipWhite=1 ScopeLineAngle=22 ScopeLineWidth=4 ScopeRGBClipping=0 ScopeThresholdBlack=1.000000 ScopeThresholdWhite=99.000000

Screenshots

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