2 hours, 59 minutes ago
AKM Atomfall Preset 03252025
Preset description:
Made with Reshade Version 6.4.1, but any up-to-date Reshade version will be ok.
The "AKM Atomfall Preset 03252025.ini" preset lightens the environment colors and sharpens the images.
Some may not like the sharpening, but that is ok because you can use the GFY option.
Techniques=AdaptiveSharpen@AdaptiveSharpen.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Curves@Curves.fx,Technicolor2@Technicolor2.fx
TechniqueSorting=AdaptiveSharpen@AdaptiveSharpen.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Curves@Curves.fx,Technicolor2@Technicolor2.fx,AdaptiveColorGrading@AdaptiveColorGrading.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,AmbientLight@AmbientLight.fx,Before@Splitscreen.fx,After@Splitscreen.fx,ContrastAdaptiveSharpen@CAS.fx,ASCII@ASCII.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Border@Border.fx,BUMPMAPPING@Bumpmapping.fx,CA@ChromaticAberration.fx,CAb@CA.fx,Cartoon@Cartoon.fx,CathodeRayTube@CathodeRayTube.fx,Censor@Censor.fx,CEOG@CEOG.fx,ChromaSubSampling@ChromaSubSampling.fx,Clarity2@Clarity2.fx,ColorInversion@ColorInversion.fx,ColorMod@ColorMod.fx,ColorToAlpha@ColorToAlpha.fx,ColShift@ColShift.fx,Composite@RetroTV.fx,Composition@Composition.fx,Cross@CrossProcess.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,Deblur@Deblur.fx,DELC_Sharpen@qUINT_sharp.fx,DepthSharpen@DepthSharpen.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DisplayDepth@DisplayDepth.fx,DisplayMod@DisplayMod.fx,DPX@DPX.fx,DropShadow@DropShadow.fx,Emboss_Tech@Emboss.fx,ExtendedLevels@ExtendedLevels.fx,FastSharpen@FastSharpen.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicPass@FilmicPass.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,FXAA@FXAA.fx,GanossaMotionFocus@MotionFocus.fx,GaussianBloom@GaussianBloom.fx,GaussianBlur@GaussianBlur.fx,GAUSSSIAN@GAUSSIAN.fx,GeomModCRT@CRTGeomMOD.fx,GlitchB@Glitch.fx,GlobalAlpha@GlobalAlpha.fx,GP65CJ042DOF@DOF.fx,GuestCRT@GuestCRT.fx,Halation@Halation.fx,HDR@FakeHDR.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,HueFX@HueFX.fx,ImageSharpening@ImageSharpening.fx,Interlacing@Interlacing.fx,FFKeepUI@KeepUI.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LevelIO@LevelIO.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,LightPersistance@LightPersistance.fx,Lightroom@qUINT_lightroom.fx,LocalContrast@LocalContrast.fx,LumaLines@LumaLines.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicDOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,MaskGlowAdvanced@MaskGlowAdvanced.fx,Mode1@FineSharp.fx,Mode3@FineSharp.fx,Mode2@FineSharp.fx,Monochrome@Monochrome.fx,MotionBlur@FakeMotionBlur.fx,MXAO@qUINT_mxao.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,Nostalgia@Nostalgia.fx,OrtonBloom@OrtonBloom.fx,PatternShading@PatternShading.fx,Pirate_Bloom@Pirate_Bloom.fx,Pirate_DOF@Pirate_Depth_DOF.fx,Pirate_FXAA@Pirate_FXAA.fx,Pirate_GI@Pirate_Depth_GI.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,Reinhard@Reinhard.fx,FFRestoreUI@KeepUI.fx,RF@RetroTV.fx,RingDOF@DOF.fx,SimpleBloom@SimpleBloom.fx,SkySave@SkySave.fx,SkyRestore@SkySave.fx,SMAA@SMAA.fx,SmartDeNoise@SmartDeNoise.fx,SmartNoise@SmartNoise.fx,Spotlight@Spotlight.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,SurfaceBlur@SurfaceBlur.fx,SurfaceBlur@SurfaceBlur.fx,SVideo@RetroTV.fx,Technicolor@Technicolor.fx,ThreeColorGradient@ThreeColorGradient.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vertical_Previewer@VerticalPreviewer.fx,Vertical_Previewer_S@VerticalPreviewer.fx,VGA@RetroTV.fx,VHS_Pro@VHSPro.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,WatchDogsTonemapping@WatchDogs.fx,WinUaeMask@WinUaeMaskGlow.fx,xBRZ4x@4xBRZ.fx
[AdaptiveColorGrading.fx]
AmbientHighlightThreshold=0.500000
DebugHighlights=0
DebugLuma=0
DebugLumaOutput=0
DebugLumaOutputHQ=0
EnableHighlightsInDarkScenes=1
HighlightMaxThreshold=0.800000
HighlightThreshold=0.500000
LumaChangeSpeed=0.050000
LumaHigh=0.750000
LumaLow=0.200000
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[ColorMatrix.fx]
ColorMatrix_Blue=0.000000,0.125000,0.875000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Red=0.817000,0.183000,0.000000
Strength=1.000000
[ColorMod.fx]
ColormodBrightnessB=-0.080000
ColormodBrightnessG=-0.080000
ColormodBrightnessR=-0.080000
ColormodChroma=0.780000
ColormodContrastB=0.500000
ColormodContrastG=0.500000
ColormodContrastR=0.500000
ColormodGammaB=1.000000
ColormodGammaG=1.000000
ColormodGammaR=1.000000
[ColorToAlpha.fx]
fBlending=0.000000
fColor=1.000000,1.000000,1.000000
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.400000
col_noise=1
enable_dither=0
lim_luma=0.700000
[CRT.fx]
Amount=1.000000
Angle=0.000000,0.000000
Brightness=0.900000
CornerSize=0.010000
Curvature=0
CurvatureRadius=1.500000
Gamma=2.400000
MonitorGamma=2.200000
Oversample=1
Overscan=1.010000
Resolution=1.150000
ScanlineGaussian=1
ScanlineIntensity=2
ViewerDistance=2.000000
[Curves.fx]
Contrast=0.650000
Formula=4
Mode=0
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[ImageSharpening.fx]
g_sldDenoise=0.170000
g_sldSharpen=0.500000
[KeepUI.fx]
bKeepUIForceType=0
[Levels.fx]
BlackPoint=16
HighlightClipping=0
WhitePoint=235
[LevelsPlus.fx]
ACESLuminancePercentage=100,100,100
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=0
enableACESFilmRec2020=0
enableACESFilmRec2020old=0
enableACESFitted=0
EnableLevels=1
HighlightClipping=0
InputBlackPoint=0.062745,0.070588,0.078431
InputGamma=1.000000,1.000000,1.000000
InputWhitePoint=0.913725,0.870588,0.827451
OutputBlackPoint=0.000000,0.000000,0.000000
OutputWhitePoint=1.000000,1.000000,1.000000
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[Sepia.fx]
Strength=0.580000
Tint=0.550000,0.430000,0.420000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000
[ThreeColorGradient.fx]
angle=0.000000
blendType=1
color1=0.000000,1.000000,1.000000
color2=1.000000,0.000000,1.000000
color3=1.000000,1.000000,0.000000
gradSharp=10
position=1.000000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000
[WatchDogs.fx]
LinearColor=1.250000
LinearWhite=1.250000