Techniques=MXAO@qUINT_mxao.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,MartysMods_MXAO@MartysMods_MXAO.fx,Barbatos_SSR@Barbatos_SSR.fx,Blooming_HDR@BloomingHDR.fx,MartysMods_RELIGHT@MartysMods_RELIGHT.fx,Clarity@Clarity.fx,TFAA@TFAA.fx
[Barbatos_SSR.fx]
AccumFramesSG=32.000000
Adjustments=1.500000,1.400000,1.100000
AssumeSRGB=1
BlendMode=24
BumpIntensity=1.000000
DepthMultiplier=1.100000
EnableACES=1
EnableTemporal=1
FadeEnd=4.999000
FadeStart=0.400000
GeoCorrectionIntensity=0.050000
JitterAmount=0.050000
JitterScale=0.100000
NormalBias=0.250000
PreprocessorDefinitions=USE_MARTY_LAUNCHPAD_MOTION=1,USE_VORT_MOTION=1
RenderScale=1.000000
SmoothMode=1
Smooth_Threshold=1.000000
SPIntensity=0.150000
ThicknessThreshold=0.002000
VerticalFOV=51.900002
ViewMode=0
[BloomingHDR.fx]
Adapt_Adjust=0.500000
Adapt_Seek=0.500000
Auto_Bloom=0
Auto_Exposure=0
BloomCurve=2.000000
BloomSensitivity=0.798000
Bloom_BA_iToneMapper=0
Bloom_Intensity=0.100000,0.500000
Bloom_Spread=1.270000
CBT_Adjust=0.500000
Contrast=1.000000
Debug_View=0
Dither_Bloom=0.122000
Exp=-0.860000
Gamma=1.630000
GreyValue=0.128000
HDR_BP=0.500000
Inv_Tonemappers=2
Saturate=1.200000
Saturation=0.250000,0.250000
Tonemappers=0
WP=1.000000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[FakeHDR.fx]
HDRPower=1.119000
radius1=0.803000
radius2=0.807000
[MartysMods_CLARITY.fx]
DEPTH_MOD=0
DEPTH_MOD_SHOW=0
EFFECT_RADIUS=10.500000
FG_BG_BALANCE=0.500000
HDR_INTENSITY=0.736000
HDR_INTENSITY_BG=0.000000
HDR_INTENSITY_FG=0.000000
TEXTURE_INTENSITY=0.731000
TEXTURE_INTENSITY_BG=0.000000
TEXTURE_INTENSITY_FG=0.000000
[MartysMods_LAUNCHPAD.fx]
ENABLE_SMOOTH_NORMALS=1
ENABLE_TEXTURED_NORMALS=0
OPTICAL_FLOW_OPT=0
OPTICAL_FLOW_Q=0
TEXTURED_NORMALS_INTENSITY=0.500000
TEXTURED_NORMALS_QUALITY=2
TEXTURED_NORMALS_RADIUS=0.500000
[MartysMods_MXAO.fx]
HELP1=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH=0.250000
MXAO_FILTER_SIZE=1
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=0.800000
MXAO_WORLDSPACE_ENABLE=0
SHADING_RATE=1
[MartysMods_RELIGHT.fx]
AMBIENT_INT=0.800000
DEBUG_MODE=0
LIGHT0_AZELE=0.366000,0.210000
LIGHT0_ENABLE=1
LIGHT0_INT=0.100000
LIGHT0_PENUM=0.000000
LIGHT0_POS=0.000000,0.665000,0.177000
LIGHT0_TT=0.002000,0.000000
LIGHT0_TYPE=0
LIGHT1_AZELE=0.314000,0.665000
LIGHT1_ENABLE=1
LIGHT1_INT=0.065000
LIGHT1_PENUM=0.000000
LIGHT1_POS=1.000000,0.665000,0.183000
LIGHT1_TT=0.000000,0.000000
LIGHT1_TYPE=0
LIGHT2_AZELE=0.314000,0.665000
LIGHT2_ENABLE=1
LIGHT2_INT=0.670000
LIGHT2_PENUM=0.000000
LIGHT2_POS=1.000000,0.665000,0.260000
LIGHT2_TT=0.000000,0.000000
LIGHT2_TYPE=0
LIGHT_OVERLAY_BEHAVIOR=0
LIGHT_OVERLAY_OPACITY=1.000000
PreprocessorDefinitions=AMOUNT_OF_LIGHTS=3
SHADOWS_OBJ_THICKNESS=4.000000
SHADOW_MODE=1
SHADOW_Q=1
SSS_HUE_MASK_CENTER=10.000000
SSS_HUE_MASK_RANGE=0.100000
SSS_Q=1
SSS_RAD=0.500000
SSS_SAT=0.700000
USE_ALBEDO_ESTIMATION=0
USE_SSS=0
[MartysMods_RTGI.fx]
DIFFUSE_GI_Q=1
FILTER_SMOOTHNESS=0.500000
RT_AMBIENT_LEVEL=0.300000
RT_AO_AMOUNT=10.000000
RT_DEBUG_VIEW=0
RT_FADE_DEPTH=0.400000
RT_IL_AMOUNT=10.000000
RT_ROUGHNESS=0.200000
RT_SPEC_AMOUNT=1.000000
RT_Z_THICKNESS=0.020000
SPECULAR_GI_Q=0
[qUINT_mxao.fx]
MXAO_AMOUNT_COARSE=1.000000
MXAO_AMOUNT_FINE=1.500000
MXAO_BLEND_TYPE=3
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=0.500000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=5
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=1.000000
MXAO_SAMPLE_RADIUS_SECONDARY=0.500000
MXAO_SSAO_AMOUNT=0.500000
PreprocessorDefinitions=MXAO_TWO_LAYER=1,MXAO_SMOOTHNORMALS=1
[SSAO.fx]
aoType=2
DepthMultiplier=20.000000
DepthThreshold=0.960000
intensity=0.350000
noiseScale=1.000000
PreprocessorDefinitions=RENDER_SCALE=5
sampleCount=30
sampleRadius=0.010000
ViewMode=0
[TFAA.fx]
UI_POST_SHARPEN=0.500000
UI_TEMPORAL_FILTER_STRENGTH=0.500000
[ZN_DAMP_RT.fx]
AMBIENT_NEG=0.116000
BLOCK_SCATTER=1
BUFFER_SCALE=2.000000
COLORMAP_BIAS=0.997000
COLORMAP_OFFSET=0.001000
CREDITS=0
DEBUG=0
DEPTH_MASK=1.155000
DETINT_COLOR=0.060000,0.450000,1.000000
DETINT_LEVEL=0.000000
DISTANCE_POW=2.000000
DISTANCE_SCALE=1.000000
DIST_BIAS=0.250000
DONT_DENOISE=0
DONT_SPATIAL=0
DO_AO=1
DO_BOUNCE=1
DYNA_SAMPL=0
ENABLE_Z_THK=1
FOV=70.000000
FRAME_PERSIST=0.837000
HDR_RED=1.100000
INTENSITY=3.850000
LIGHTMAP_SAT=1.200000
NEAR_PLANE=0.000000
PreprocessorDefinitions=DO_REFLECT=0,ZNRY_MV_TYPE=0,ZNRY_RENDER_SCL=0.5,ZNRY_SAMPLE_DIV=4
PREPRO_SETTINGS=1
RAY_LENGTH=4.000000
REMOVE_DIRECTL=0
SAMPLE_COUNT=5
SHADER_VERSION=0
SHADOW=1
SHADOW_BIAS=0.001000
SHADOW_GAMMA=1.000000
SHADOW_INT=0.355000
SHADOW_Z_THK=0.010000
SHOW_MIPS=0
SKY_COLOR=0.450000,0.450000,0.500000
SMOOTH_NORMALS=0
SPECULAR_POW=2.000000
STATIC_NOISE=0
TAA_ERROR=1
TAA_SKIP=1.000000
TERT_INTENSITY=0.500000
TONEMAPPER=3
UPSCALE_ITER=8
ZN_DAMPRT=1
1920x1080P RECOMMENDED
Nvidia RTX 4080 Super 16gb Vram
Intel I9 Core
32GB Ram
DO NOT try with 4K.
You will lose all frames
For 4K users, there are a couple preinstalled configs in the reshade-shaders folder from the mediafire download.