SweetFX Settings DB
Latest forum threads
1 week ago
3 weeks ago
3 weeks, 2 days ago
3 weeks, 3 days ago

Redux Graphics Overhaul

Preset for Dead Space 2
Created by vaasvasya
Added June 11, 2025
Updated 11 Jun 15:19 CEST
Shader used: ReShade
Preset description:
Remastered & Improved Dead Space 2 graphics, enjoy.... =================================================================================================================== Download: https://mega.nz/file/jMc0wSKb#6XA99alCrZnUtTK1STsGY0Ylu1QUhj84TpckPP-tSJU =================================================================================================================== Installation: Step 1. Copy all these files to the ds 2 directory where the game executable file is located. Step 2. Make sure all these settings are enabled for Dead Space 2 (settings can be accessed by pressing the “Home” key), as shown in the screenshot "Settings" in zip-archive. =================================================================================================================== Possible problems: The game crashes: If you have a modern Intel processor, limit the number of cores. Win+R-> msconfig -> General -> Selective startup -> Boot -> Advanced options -> Number of processors -> reduce the number (e.g, 6) =================================================================================================================== Screenshots: https://mega.nz/file/eBlHDB4Q#oCKLBHrPNQWmcaZsQLRsFxLba7x2TtVaabXn1h8-2xA
Download preset Show / Hide settings
Techniques=ColorLab@ColorLab.fx,Curves@Curves.fx,Deband@Deband.fx,Clarity@Clarity.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DPX@DPX.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,HSLShift@HSLShift.fx,MartysMods_MXAO@MartysMods_MXAO.fx,MultiLUT@MultiLUT.fx,Tonemap@Tonemap.fx,GAUSSSIAN@GAUSSIAN.fx,LiftGammaGain@LiftGammaGain.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,Tint@Sepia.fx,ZN_SDIL@ZN_GI.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AspectRatioPS@AspectRatio.fx TechniqueSorting=ADOF@qUINT_dof.fx,ColorLab@ColorLab.fx,Curves@Curves.fx,Deband@Deband.fx,Clarity@Clarity.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DPX@DPX.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,HSLShift@HSLShift.fx,MartysMods_MXAO@MartysMods_MXAO.fx,MultiLUT@MultiLUT.fx,Oilify@Oilify.fx,Tonemap@Tonemap.fx,GAUSSSIAN@GAUSSIAN.fx,LiftGammaGain@LiftGammaGain.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,Tint@Sepia.fx,ZN_SDIL@ZN_GI.fx,AdaptiveColorGrading@AdaptiveColorGrading.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTint@AdaptiveTint.fx,AdaptiveTintDebug@AdaptiveTint.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,AdvancedAutoHDR@AdvancedAutoHDR.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,ATMOSPHERE@ATMOSPHERE.fx,Before@Splitscreen.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,AmbientLight@AmbientLight.fx,ContrastAdaptiveSharpen@CAS.fx,AnamorphoSqueeze@anamorpho.fx,AnamorphoDesqueeze@anamorpho.fx,ApertureCRT@CRTAperture.fx,AreaCopy@AreaCopy.fx,AreaDiscard_StoreColor@AreaDiscard.fx,AreaDiscard@AreaDiscard.fx,ASCII@ASCII.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,BasicCRT@BasicCRT.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,BilateralComic@BilateralComic.fx,CalculateStats_MoveToTop@Stats.fx,Checkerboard@Checkerboard.fx,Chromakey@Chromakey.fx,CMAA_2@CMAA_2.fx,CMYK_quantizer@CMYK.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorIsolation2@ColorIsolation2.fx,Comic@Comic.fx,CompositionCeterLines@Composition.fx,CompositionThirds@Composition.fx,CompositionFifths@Composition.fx,CompositionGoldenRatio@Composition.fx,CompositionDiagonals@Composition.fx,ContrastSharpen@ContrastSharpening.fx,ContrastStretch@ContrastStretch.fx,CRTMattias@MattiasCRT.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTZFast@zfast_crt.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,CShade_KinoContour@kContour.fx,CShade_KinoMirror@kMirror.fx,CShade_KinoVignette@kVignette.fx,CShade_RCAS@cRCAS.fx,CShade_Shard@cShard.fx,CShade_SolidColor@cSolidColor.fx,CShade_TemplateMatching@cTemplateMatching.fx,CShade_Threshold@cThreshold.fx,CShade_Transform@cTransform.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,DEBAY@BAYER.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DeHaze@Dehaze.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_Ambient_Remove@dh_ambient_remove.fx,DH_Anime@dh_anime.fx,DH_Lain@dh_Lain.fx,DH_Pastel_Bug@dh_pastel_bug.fx,DH_Sync@dh_sync.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,DH_UBER_MOTION_020@dh_uber_motion.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,DINN@DINN - BASE.fx,DINNDIFF@DINN - GAUSS.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,Blur@blur.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,BUMPMAPPING@Bumpmapping.fx,CA@ChromaticAberration.fx,CAb@CA.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Cathode@Cathode.fx,CathodeRayTube@CathodeRayTube.fx,Censor@Censor.fx,CEOG@CEOG.fx,cgwgCRT@CRTcgwg.fx,ChromaSubSampling@ChromaSubSampling.fx,ChromaticAberration@Prism.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,CinematicDOF@CinematicDOF.fx,Clarity2@Clarity2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,TECH_CobraMaskStart@CobraMask.fx,TECH_CobraMaskFinish@CobraMask.fx,ColorInversion@ColorInversion.fx,ColorMAME@ColorMAME.fx,ColorMatrix@ColorMatrix.fx,ColorMod@ColorMod.fx,ColorNoise@pColorNoise.fx,Colors@pColors.fx,ColorToAlpha@ColorToAlpha.fx,Colourfulness@Colourfulness.fx,ColShift@ColShift.fx,Composite@RetroTV.fx,Composition@Composition.fx,CoolRetroTerm@CoolRetroTerminal.fx,Cross@CrossProcess.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTNewPixie@CRT-NewPixie.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRT_CX@CRTCX.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Royale@crt-royale.fx,CShade_Abberation@cAbberation.fx,CShade_AntiAliasing@cAntiAliasing.fx,CShade_AutoExposure@cAutoExposure.fx,CShade_Bilateral@cBilateral.fx,CShade_Blur@cDiscBlur.fx,CShade_Censor@cEnsor.fx,CShade_ColorBand@cColorBand.fx,CShade_ColorBlendOp@cColorBlendOp.fx,CShade_ContrastNormalization@cContrastNormalization.fx,CShade_CopyBuffer@cBlending.fx,CShade_BlendBuffer@cBlending.fx,CShade_Bloom@cBloom.fx,CShade_CensusTransform@cCensusTransform.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_Circles@cCircles.fx,CShade_Default@cDefault.fx,CShade_FilmGrain@cGrain.fx,CShade_FrameBlending@cFrameBlending.fx,CShade_Grayscale@cGrayscale.fx,CShade_HorizontalBlur@cGaussianBlur.fx,CShade_ImageSharpening@cImageSharpening.fx,CShade_LetterBox@cLetterBox.fx,CShade_Median@cMedian.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_Overlay@cOverlay.fx,CShade_Pixelate@cPixelate.fx,CShade_PyramidBlur@cPyramidBlur.fx,CShade_VerticalBlur@cGaussianBlur.fx,CubeLUT1D@CubeLUT1D.fx,Debanding@qUINT_deband.fx,Deblur@Deblur.fx,DELC_Sharpen@qUINT_sharp.fx,DepthAlpha@DepthAlpha.fx,DepthDarkness@DepthDarkness.fx,DepthHaze@DepthHaze.fx,DepthSharpen@DepthSharpen.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayDepth@DisplayDepth.fx,DosFX_Tech@DOSGame.fx,DrawOverlay@DrawOverlay.fx,Drunk@Drunk.fx,EGAfilter@EGAfilter.fx,Emphasize@Emphasize.fx,FastSharp@FastSharp.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FILMDECK@FILMDECK.fx,FILMDECK@FILMDECK.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicGrade@FilmicGrade.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flipbook@Flipbook.fx,FXAA@FXAA.fx,GoldenRatio@GoldenRatio.fx,GTUV50@GTU.fx,Halftone@Halftone.fx,HDR_Saturation@HDRSaturation.fx,HeightFog@Heightfog.fx,HighPassSharp@HighPassSharpen.fx,HoleFiller@HoleFiller.fx,HQ4X@HQ4X.fx,Image@Image.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,Information_VR@SuperDepth3D_VR+.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,MagicBorder@MagicBorder.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,JPEGCompression@JPEG.fx,LeiFx_OA@LeiFX_OA.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MDAPT@mdapt.fx,MeshEdges@MeshEdges.fx,MetaCRT@MetaCRT.fx,MartysMods_ChromaticAberration@MartysMods_CHROMATICABERRATION.fx,MartyMods_Halftone@MartysMods_HALFTONE.fx,MMJCelShader@MMJCelShader.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MonitorGamma@MonitorGamma.fx,MouseReplacement@Mouse.fx,MultiTonePoster@MultiTonePoster.fx,N64Filter@N64_3Point.fx,nGlide_3DFX@nGlide_3DFX.fx,NGLamps@NiceGuy_Lamps.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,Nostalgia@Nostalgia.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PandaFX@PandaFX.fx,PerfectPerspective@PerfectPerspective.fx,PhosphorMAME@Phosphor.fx,PixelShifter@PixelShifter.fx,PowerVR2@PowerVR2.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,RadialSlitScan@RadialSlitScan.fx,RA_ImageAdjustment@ImageAdjustment.fx,RemoveTint@RemoveTint.fx,RetroCRT@RetroCRT.fx,RetroTint@RetroTint.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,RGBLCD@RGBLCD.fx,Rim@Rim.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,HDR@FakeHDR.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,MartysMods_Toddyhancer@MartysMods_TODDYHANCER.fx,MartysMods_LocalLaplacian@MartysMods_LOCALLAPLACIAN.fx,MartysMods_LongExposure@MartysMods_LONGEXPOSURE.fx,MartysMods_NvidiaSharpen@MartysMods_NVSHARPEN.fx,Monochrome@Monochrome.fx,MotionBlur@FakeMotionBlur.fx,FilmEmulation@NativeEnhancer-FE.fx,DynamicRaindrops@DynamicRaindrops.fx,REBAY@BAYER.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,Scatter1@Scatter.fx,Scatter@Scatter.fx,Vectorscope@Vectorscope.fx,Waveform@Waveform.fx,ZebraLines@ZebraLines.fx,SharpContrast@SharpContrast.fx,ShowStats_MoveToBottom@Stats.fx,SimpleGrain@SimpleGrain.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,SplicedRadials@SplicedRadials.fx,StageDepth@StageDepth.fx,StageDepth@StageDepth.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TapeNoise@VHS.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TiltShift@TiltShift.fx,TinyPlanet@TinyPlanet.fx,TVCRTPixels@TVCRTPixels.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,DisplayMod@DisplayMod.fx,Dither@Dither.fx,DownsampleSSAA@DownsampleSSAA.fx,DropShadow@DropShadow.fx,TECH_Droste@Droste.fx,EasymodeCRT@CRTEasymode.fx,Emboss_Tech@Emboss.fx,ExtendedLevels@ExtendedLevels.fx,EyeAdaption@EyeAdaption.fx,FastSharpen@FastSharpen.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,GanossaMotionFocus@MotionFocus.fx,GaussianBloom@GaussianBloom.fx,GaussianBlur@GaussianBlur.fx,GeomCRT@CRTGeom.fx,GeomModCRT@CRTGeomMOD.fx,GlitchB@Glitch.fx,GlobalAlpha@GlobalAlpha.fx,SSDO_Plus@GloomAO.fx,GSFX_Shaders_Final@GSFX_Shaders_Final.fx,GuestCRT@GuestCRT.fx,Halation@Halation.fx,HDRBloom@HDRBloom.fx,HexLensFlare@HexLensFlare.fx,HueFX@HueFX.fx,Hyperblur@hyperblur.fx,ImageSharpening@ImageSharpening.fx,Interlacing@Interlacing.fx,LeiFx_Tech@3DFX.fx,LevelIO@LevelIO.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,LightPersistance@LightPersistance.fx,Lightroom@qUINT_lightroom.fx,Lightroom@Lightroom.fx,lilium__cas_hdr_ps@lilium__cas_hdr.fx,lilium__hdr_black_floor_fix@lilium__hdr_black_floor_fix.fx,lilium__inverse_tone_mapping@lilium__inverse_tone_mapping.fx,lilium__filmgrain@lilium__filmgrain.fx,lilium__map_SDR_into_HDR@lilium__map_sdr_into_hdr.fx,lilium__hdr_and_sdr_analysis@lilium__hdr_and_sdr_analysis.fx,lilium__sdr_trc_fix@lilium__sdr_trc_fix.fx,lilium__tone_mapping@lilium__tone_mapping.fx,LiquidLens@LiquidLens.fx,LocalContrast@LocalContrast.fx,LottesCRT@CRTLottes.fx,LumaLines@LumaLines.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicHDR@MagicHDR.fx,MagnifyingGlass@MagnifyingGlass.fx,MaskGlowAdvanced@MaskGlowAdvanced.fx,MBMB@MBMB.fx,MinimalColorGrading@MinimalColorGrading.fx,Monocular_Cues@Depth_Cues.fx,MultiFX@MultiFX.fx,MXAO@qUINT_mxao.fx,NeoBloom@NeoBloom.fx,NFAA@NFAA.fx,NormalMap@NormalMap.fx,OrtonBloom@OrtonBloom.fx,Overlay@Overlay.fx,PalettePosterize@pPalettePosterize.fx,PatternShading@PatternShading.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pirate_Bloom@Pirate_Bloom.fx,Pirate_DOF@Pirate_Depth_DOF.fx,Pirate_FXAA@Pirate_FXAA.fx,Pirate_GI@Pirate_Depth_GI.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,Continuity@Quark_Continuity.fx,Crystallis@Quark_Film_Grain.fx,Quark_LC@Quark_Local_Contrast.fx,Xenon@Quark_Xenon_Bloom.fx,PCGI_One@RadiantGI.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,Reinhard@Reinhard.fx,RetroFog@RetroFog.fx,RF@RetroTV.fx,SCurve@SCurve.fx,SimpleBloom@SimpleBloom.fx,Sketch@Sketch.fx,SkySave@SkySave.fx,SkyRestore@SkySave.fx,SmartDeNoise@SmartDeNoise.fx,SmartNoise@SmartNoise.fx,Smart_Sharp@Smart_Sharp.fx,Spotlight@Spotlight.fx,SSR@qUINT_ssr.fx,StageDepthPlus@StageDepthPlus.fx,SVideo@RetroTV.fx,TAA@Temporal_AA.fx,ThreeColorGradient@ThreeColorGradient.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Vertical_Previewer@VerticalPreviewer.fx,Vertical_Previewer_S@VerticalPreviewer.fx,VGA@RetroTV.fx,VHS_Pro@VHSPro.fx,VHS_RA@VHS_RA.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,VolumetricFog@VolumetricFog.fx,VolumetricFogV2@Volumetric Fog V2.0.fx,vort_HDR@vort_HDR.fx,vort_Motion@vort_Motion.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,WatchDogsTonemapping@WatchDogs.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,WinUaeMask@WinUaeMaskGlow.fx,xBRZ4x@4xBRZ.fx,ZigZag@ZigZag.fx,ZN_LocalContrast@ZN_LC.fx,ZN_Stylize@ZN_Stylize.fx,ZN_Stylize@ZN_Stylize.fx,ZN_WireFrame@ZN_WF.fx [AdaptiveColorGrading.fx] AmbientHighlightThreshold=0.500000 DebugHighlights=0 DebugLuma=0 DebugLumaOutput=0 DebugLumaOutputHQ=0 EnableHighlightsInDarkScenes=1 HighlightMaxThreshold=0.800000 HighlightThreshold=0.500000 LumaChangeSpeed=0.050000 LumaHigh=0.750000 LumaLow=0.200000 [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdaptiveTint.fx] AdaptiveTintDebugOpacity=1.000000 AdaptiveTintDebugPosition=0,0 f3UICurveBlackParam=0.500000,0.000000,0.000000 f3UICurveWhiteParam=-0.500000,1.000000,1.000000 fUIColorTempScaling=2.000000 fUISaturation=0.000000 fUIStrength=1.000000 fUITintCold=0.020000,0.040000,0.040000 fUITintWarm=0.040000,0.040000,0.020000 iUIBlackLevelFormula=1 iUIDebug=0 iUIInfo=0 iUIWhiteLevelFormula=1 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=1.000000 Exposure=0.000000 FixWhitePoint=1 TonemapOperator=2 [AdvancedAutoHDR.fx] AUTO_HDR_MAX_NITS=400.000000 AUTO_HDR_METHOD=0 AUTO_HDR_SHOULDER_POW=2.500000 AUTO_HDR_SHOULDER_START_ALPHA=0.000000 BLACK_FLOOR_LUMINANCE=0.000000 EXTRA_HDR_SATURATION=0.000000 FIX_SRGB_2_2_GAMMA_MISMATCH_TYPE=0 HDR_MAX_NITS=750.000000 HDR_TONEMAP=0 HIGHLIGHTS_SHOULDER_POW=1.000000 HIGHLIGHTS_SHOULDER_START_ALPHA=0.500000 HIGHLIGHT_SATURATION=1.000000 INVERSE_TONEMAP_COLOR_CONSERVATION=0.000000 INVERSE_TONEMAP_METHOD=0 IN_COLOR_SPACE=1 OUT_COLOR_SPACE=0 OUT_OF_GAMUT_COLORS_BEHAVIOUR=0 SDR_WHITEPOINT_NITS=80.000000 SHADOW_TUNING=1.000000 SOURCE_HDR_WHITEPOINT_NITS=80.000000 TONEMAPPER_WHITE_POINT=2.000000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [anamorpho.fx] FilmDimensions=21.950001,18.600000 HELP=0 Letterbox=0 SqueezeFactor=1.777778 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=1.000000 uExposure=1.000000 uMaxBrightness=100.000000 [AreaCopy.fx] bAC_EnableDestOutline=1 bAC_EnableSourceColorFill=1 fAC_DestAngle=0.000000 fAC_DestOpacity=1.000000 fAC_DestOutlineColor=1.000000,1.000000,1.000000 fAC_DestOutlineOpacity=1.000000 fAC_DestOutlineWidth=2.000000 fAC_DestXY=1200.000000,600.000000 fAC_Size=400.000000,300.000000 fAC_SourceFillColor=0.000000,0.000000,0.000000 fAC_SourceOpacity=0.500000 fAC_SourceXY=600.000000,100.000000 fAC_Zoom=1.000000 [AreaDiscard.fx] bAD_EnableArea=0 bAD_EnableEdges=1 fAD_AreaSize=400.000000,300.000000 fAD_AreaXY=800.000000,200.000000 fAD_EdgeBottomHeight=0.000000 fAD_EdgeLeftWidth=240.000000 fAD_EdgeRightWidth=240.000000 fAD_EdgeTopHeight=0.000000 fAD_FillColor=0.000000,0.000000,0.000000 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [AspectRatio.fx] A=0.000000 Color=0.027000,0.027000,0.027000,0.170000 Zoom=1.000000 [AspectRatioComposition.fx] iUIAspectRatio=16,9 iUIGridFractions=3 iUIGridType=0 UIGridColor=0.000000,0.000000,0.000000,1.000000 [AspectRatioMultiGrid.fx] ARColor=0.000000,0.000000,0.000000 ARFromList=0 ARMode=0 AROpacity=1.000000 CustomGrid=0 CustomGridImage=0 CustomGridLine1=0.000000,0.000000,0.667000,1.000000 CustomGridLine2=1.000000,0.000000,0.333000,1.000000 CustomGridLine3=1.000000,1.000000,0.333000,0.000000 CustomGridLine4=0.000000,1.000000,0.666000,0.000000 Diagonals=0 Diamond=0 FibonacciBottomLeft=0 FibonacciBottomRight=0 FibonacciTopLeft=0 FibonacciTopRight=0 gridColor=0.000000,0.000000,0.000000 gridInverseColor=0 gridLinesWidth=1.000000 gridOpacity=1.000000 iUIAspectRatio=16,9 RuleofFifths=0 RuleofThirds=0 Special1=0 Special2=0 Special3=0 Triangles1=0 Triangles2=0 UseWhiteBackground=0 [AspectRatioSuite.fx] AspectRatio=4.000000,3.000000 BackgroundColor=0.000000,0.000000,0.000000,0.000000 LetterBoxColor=0.000000,0.000000,0.000000,1.000000 Mode=0 TestBoxColor=1.000000,0.000000,1.000000,1.000000 TestBoxSize=1.000000 [ATMOSPHERE.fx] AUTO_COLOR=2 DISTANCE=75 FOG_TINT=0.400000,0.450000,0.500000 HIGHLIGHT_DIST=100 WIDTH=50 [BasicCRT.fx] refreshTime=32.000000 rowNum=320.000000 [BeforeAfter.fx] EdgeAngle=0 EdgeBlur=0 EdgeOffset=0.000000 LineColor=0.062500,0.062500,0.062500 LineWidth=8 [BilateralComic.fx] Anisotropy=2 EdgeStrength=1.400000 EdgeThreshold=0.300000 IgnoreSky=1 LevelCount=48 QuantizeLuma=1 Sigma0=2.000000 Sigma1=10.000000 [CanvasMask.fx] AlphaA=1.000000 AlphaB=0.000000 Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 depthpos=0.200000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 FlipFog=0 FocusDepth=0.180000 FocusEdgeDepth=0.070000 FocusRangeDepth=0.010000 FogCurve=70.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogStart=0.180000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 ShowDebug=0 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [cColorBlendOp.fx] _Color=1.000000,1.000000,1.000000,1.000000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.000000 [ColorMask.fx] axisColorSelectAxis=0.500000,0.500000 axisDebugColor=1.000000,0.000000,0.000000 axisHueSelectON=0 axisLumaSelectON=0 blackLevel=0.000000 BlendM=0 drawColorSelectON=0 fUIOverlayOpacityTwo=1.000000 fUIOverlayPosTwo=0.000000,0.000000 hueMaskStrength=1.000000 hueRange=0.000000 hueStep=0.050000 hueTarget=0.000000 InvertHueMask=0 InvertLumaMask=0 iUIOverlaySizeTwo=600,100 lumaMaskStrength=1.000000 lumaRange=0.100000 lumaStep=0.100000 lumaTarget=0.000000 MaskAfterEffects=0 MaskType=2 showDebugOverlay=0 showMask=0 whiteLevel=1.000000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [CRTAperture.fx] BRIGHTNESS=1.500000 GAMMA_INPUT=2.400000 GAMMA_OUTPUT=2.400000 GLOW_DIFFUSION=0.050000 GLOW_HALATION=0.100000 GLOW_HEIGHT=0.500000 GLOW_WIDTH=0.500000 MASK_COLORS=2.000000 MASK_SIZE=1 MASK_STRENGTH=0.300000 resX=320.000000 resY=240.000000 SCANLINE_SIZE_MAX=1.500000 SCANLINE_SIZE_MIN=0.500000 SHARPNESS_EDGES=3 SHARPNESS_IMAGE=1 video_sizeX=320.000000 video_sizeY=240.000000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=1 range=24.000000 t1=0.007000 t2=0.040000 [DepthSharpenStaticDof.fx] contourBlurMinDeltaDepth=0.050000 contourDepthExponent=2.000000 debug=0 dofStartDepth=0.700000 dofTransitionDepth=0.300000 maxDepth=0.999000 offset_bias=1.000000 pattern=2 sharpenEndDepth=0.300000 sharpenMaxDeltaDepth=0.002500 sharp_clamp=0.035000 sharp_strength=3.000000 [dh_uber_mask.fx] fBrightnessMaskBright=1.000000,0.500000,0.750000 fBrightnessMaskDark=0.000000,0.500000,0.100000 fBrightnessMaskMid=0.500000,0.250000,0.250000 fDepthMaskFar=1.000000,0.500000,0.500000 fDepthMaskMid=0.500000,0.500000,0.000000 fDepthMaskNear=0.000000,0.500000,0.000000 fDiffMask=1.000000,1.000000 iBrightnessMethod=0 iDebug=0 iDiffMethod=0 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GAUSSIAN.fx] gAddBloom=0 gBloomHW=1.000000 gBloomIntensity=3.000000 gBloomStrength=0.330000 gBloomSW=2.000000 gBloomVW=1.000000 gGaussBloomWarmth=0 gGaussEffect=1 gGaussStrength=0.300000 gN_PASSES=5 [GoldenRatio.fx] Opacity=0.300000 ResizeMode=1 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [MartysMods_MXAO.fx] HELP1=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH=0.250000 MXAO_FILTER_SIZE=1 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=0.800000 MXAO_WORLDSPACE_ENABLE=0 SHADING_RATE=1 [MCOrange.fx] colors=256 [MeshEdges.fx] fUIColorBackground=1.000000,1.000000,1.000000 fUIColorLines=0.000000,0.000000,0.000000 fUIStrength=1.000000 iUIBackground=1 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0 [Oilify.fx] Scale=1.000000 Sharpness=1.000000 Tuning=2.000000 [PD80_02_Bloom.fx] bExposure=0.000000 BKelvin=6500 BloomLimit=0.333000 BloomMix=0.500000 BloomSaturation=0.000000 BlurSigma=30.000000 debugBloom=0 dither_strength=2.000000 enableBKelvin=0 GreyValue=0.333000 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_03_Curved_Levels.fx] black_in_grey=0.000000 black_out_grey=0.000000 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.750000 pos0_toe_grey=0.250000 pos1_shoulder_grey=0.750000 pos1_toe_grey=0.250000 white_in_grey=255.000000 white_out_grey=255.000000 [PD80_04_Color_Temperature.fx] Kelvin=6500 kMix=1.000000 LumPreservation=1.000000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.000000 brightnessD=0.000000 contrast=0.000000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.000000 huemid=0.000000 huerange=0.167000 saturation=0.000000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=0.000000 vibrance=0.000000 vibranceD=0.000000 [PD80_04_Selective_Color.fx] bk_adj_bla=0.000000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=0.000000 bk_adj_vib=0.000000 bk_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_vib=0.000000 b_adj_yel=0.000000 corr_method=1 corr_method2=1 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_vib=0.000000 c_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.000000 g_adj_mag=0.000000 g_adj_sat=0.000000 g_adj_vib=0.000000 g_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_vib=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_vib=0.000000 n_adj_yel=0.000000 r_adj_bla=0.000000 r_adj_cya=0.000000 r_adj_mag=0.000000 r_adj_sat=0.000000 r_adj_vib=0.000000 r_adj_yel=0.000000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_vib=0.000000 w_adj_yel=0.000000 y_adj_bla=0.000000 y_adj_cya=0.000000 y_adj_mag=0.000000 y_adj_sat=0.000000 y_adj_vib=0.000000 y_adj_yel=0.000000 [PD80_04_Technicolor.fx] Brightness=1.000000 colorKey=1.000000,1.000000,1.000000 ColorStrength=0.200000,0.200000,0.200000 Cyan2strip=0.000000,0.988000,1.000000 enable3strip=0 Red2strip=1.000000,0.098000,0.000000 Saturation=1.000000 Saturation2=1.500000 Strength=1.000000 [PD80_06_Depth_Slicer.fx] blendmode_1=0 depthpos=0.015000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 hue=0.083000 intensity=0.000000 opacity=1.000000 saturation=0.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [Splitscreen.fx] splitscreen_mode=0 [Stats.fx] fUIOverrideLuma=0.500000 fUIOverrideYIQ_I=0.500000 fUISpeed=0.004000 iUIDebug=0 iUIDebugImagePos=0,0 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [vort_Motion.fx] _vort_MotionEffects_Help_=0 [VRToolkit.fx] VRT_Advanced_help=0 [WhitepointFixer.fx] _Help=0 [zfast_crt.fx] BLACK_OUT_BORDER=0 BLURSCALEX=0.300000 BRIGHTBOOST=1.250000 FINEMASK=1 HILUMSCAN=8.000000 LOWLUMSCAN=6.000000 MASK_DARK=0.250000 MASK_FADE=0.800000 video_sizeX=320.000000 video_sizeY=240.000000 [ZN_GI.fx] addR=0 AmbientNeg=0.100000 BlendMode=0 debug=0 disD=2.000000 disM=0.250000 distMask=0.000000 doDenoising=1 FOV=70.000000 Intensity=0.250000 LightEx=2.200000 LigM=1.000000 NearPlane=0.700000 sampR=7.000000 sLod=0

Screenshots

Comments

You need to be logged in to post a comment