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Cine80 - Cinematic FX

Created by Raptortilla
Added Nov. 15, 2025
Updated 15 Nov 04:06 CET
Shader used: ReShade
Preset description:
Cine80 - Cinematic FX Installation 1. Download and install ReShade: https://reshade.me IMPORTANT: Download the regular ReShade, NOT the version with add-on support. This applies to all multiplayer games. When installing, select UmamusumePrettyDerby.exe, DirectX 10/11/12, and the following shaders (feel free to select more, but my presets use these): SweetFX by CeeJay.dk SHADERDECK by TreyM 2. Once installed, download the Cine80 preset, then copy/paste the Cine80 preset to your game directory. It is usually C:\Steam Library\steamapps\common\UmamusumePrettyDerby 3. Then, launch the game, open the ReShade overlay, and select the Cine80 preset. Enjoy! Notes Performance impact: None/minimal (I have not noticed any noticeable performance/FPS drop myself). Description My ReShade preset collection going for that vintage 80s cinematic vibe. The focus is on ease of customization and preserving the original feel of the game, while giving it a retro and cinematic style. Only the top-level variables are being customized in my presets, so you can easily customize the settings to your personal preferences. Credits CeeJayDK, Crosire, TreyM Cygames for this awesome game
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Techniques=FXAA@FXAA.fx,SMAA@SMAA.fx,Deband@Deband.fx,CA@ChromaticAberration.fx,Technicolor2@Technicolor2.fx,FILMDECK@FILMDECK.fx,FilmGrain@FilmGrain.fx,Vignette@Vignette.fx TechniqueSorting=FXAA@FXAA.fx,SMAA@SMAA.fx,Deband@Deband.fx,CA@ChromaticAberration.fx,Technicolor2@Technicolor2.fx,FILMDECK@FILMDECK.fx,FilmGrain@FilmGrain.fx,Vignette@Vignette.fx,DPX@DPX.fx,AdaptiveColorGrading@AdaptiveColorGrading.fx,AdvancedCRT@CRT.fx,ContrastAdaptiveSharpen@CAS.fx,ATMOSPHERE@ATMOSPHERE.fx,Before@Splitscreen.fx,After@Splitscreen.fx,AnamorphoSqueeze@anamorpho.fx,AnamorphoDesqueeze@anamorpho.fx,ASCII@ASCII.fx,AspectRatioComposition@AspectRatioComposition.fx,Blur@blur.fx,Border@Border.fx,BUMPMAPPING@Bumpmapping.fx,CAb@CA.fx,Capture@Compare.fx,Cartoon@Cartoon.fx,CathodeRayTube@CathodeRayTube.fx,Censor@Censor.fx,CEOG@CEOG.fx,ChromaSubSampling@ChromaSubSampling.fx,Clarity2@Clarity2.fx,ColorfulPoster@ColorfulPoster.fx,ColorInversion@ColorInversion.fx,ColorIsolation@ColorIsolation.fx,ColorMatrix@ColorMatrix.fx,ColorMod@ColorMod.fx,ColorToAlpha@ColorToAlpha.fx,ColShift@ColShift.fx,Comic@Comic.fx,Compare@Compare.fx,Composite@RetroTV.fx,Composition@Composition.fx,Cross@CrossProcess.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deblur@Deblur.fx,DepthSharpen@DepthSharpen.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DisplayDepth@DisplayDepth.fx,DisplayMod@DisplayMod.fx,DrawOverlay@DrawOverlay.fx,DropShadow@DropShadow.fx,Emboss_Tech@Emboss.fx,ExtendedLevels@ExtendedLevels.fx,FastSharpen@FastSharpen.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,FSR1_2X@FSR1_2X.fx,GanossaMotionFocus@MotionFocus.fx,GaussianBloom@GaussianBloom.fx,GAUSSSIAN@GAUSSIAN.fx,GeomModCRT@CRTGeomMOD.fx,GlobalAlpha@GlobalAlpha.fx,GuestCRT@GuestCRT.fx,Halation@Halation.fx,HDR@FakeHDR.fx,HueFX@HueFX.fx,Hyperblur@hyperblur.fx,ImageSharpening@ImageSharpening.fx,Interlacing@Interlacing.fx,FFKeepUI@KeepUI.fx,Layer@Layer.fx,LevelIO@LevelIO.fx,Levels@Levels.fx,LiftGammaGain@LiftGammaGain.fx,LightPersistance@LightPersistance.fx,LocalContrast@LocalContrast.fx,LumaLines@LumaLines.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MaskGlowAdvanced@MaskGlowAdvanced.fx,MeshEdges@MeshEdges.fx,Monochrome@Monochrome.fx,MultiTonePoster@MultiTonePoster.fx,Nostalgia@Nostalgia.fx,OrtonBloom@OrtonBloom.fx,PatternShading@PatternShading.fx,Pirate_Bloom@Pirate_Bloom.fx,Pirate_DOF@Pirate_Depth_DOF.fx,Pirate_FXAA@Pirate_FXAA.fx,Pirate_GI@Pirate_Depth_GI.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,Reinhard@Reinhard.fx,RemoveTint@RemoveTint.fx,Restore@Compare.fx,FFRestoreUI@KeepUI.fx,RetroTint@RetroTint.fx,RF@RetroTV.fx,SimpleBloom@SimpleBloom.fx,SkySave@SkySave.fx,SkyRestore@SkySave.fx,SmartDeNoise@SmartDeNoise.fx,SmartNoise@SmartNoise.fx,Spotlight@Spotlight.fx,StageDepth@StageDepth.fx,SurfaceBlur@SurfaceBlur.fx,SVideo@RetroTV.fx,Technicolor@Technicolor.fx,ThreeColorGradient@ThreeColorGradient.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vertical_Previewer@VerticalPreviewer.fx,Vertical_Previewer_S@VerticalPreviewer.fx,VGA@RetroTV.fx,VHS_Pro@VHSPro.fx,Vibrance@Vibrance.fx,WatchDogsTonemapping@WatchDogs.fx,WinUaeMask@WinUaeMaskGlow.fx,xBRZ4x@4xBRZ.fx [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.250000 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=0 enable_weber=1 iterations=1 range=24.000000 t1=0.007000 t2=0.040000 [FILMDECK.fx] AUTO_PUSH=100 AUTO_TEMP=0 CLIP_CAL=0 CONTRAST=0 ENABLE_FLK=0 ENABLE_GRADE=1 ENABLE_GW=0 ENABLE_HAL=1 ENABLE_RES=1 FILM_FORMATN=1 FILM_FORMATP=2 FILM_NEGATIVE=3 FILM_PRINT=1 FLK_INT=50 GAIN=0.500000,0.500000,0.500000 GAMMA=0.500000,0.500000,0.500000 GRAIN_N=50 GRAIN_P=50 GREYS=0.500000,0.500000,0.500000 GREY_CAL=0 HAL_AMT=33 HAL_SEN=85 HAL_WDT=75 HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 LEVELS=0,0 LIFT=0.500000,0.500000,0.500000 NEG_EXP=0.000000 N_TEMP=0 OUT_GAMMA=1.000000 PRT_EXP=0.000000 PUSH=0.000000 PUSH_MODE=0 P_TEMP=0 RESOLUTION=100 SATURATION=100 WEAVE_AMT=50 _CALMSG=0 _FLKMSG=0 _HALMSG=0 _INFO1=0 _INFO2=0 _INFO3=0 _INFO4=0 _PATREON2=0 _PUSHMSG=0 _RESMSG=0 _TUT1=0 _WBMASG=0 _WVMSG=0 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=2 Variance=0.400000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Technicolor2.fx] Brightness=0.500000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

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