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by Eva234
52 minutes ago
1 hour, 52 minutes ago
1 hour, 54 minutes ago

Manhunt 2 with HD Remake Mod & SweetFX

Preset for Manhunt 2
Created by KillerMiller
Added Nov. 9, 2014
Updated 9 Nov 21:40 CET
Shader used: SweetFX 1.5
Preset description:
1. Manhunt 2 installed 2. Mod the Game with the "Manhunt 2 HD Remake" from Script47 3. extract SweetFX in Manhunt 2 directory 4. start SweetFX and set HDR & LumaSharpen ON, all other Options OFF Facts: The "HD REMAKE MOD" let Manhunt 2 look awesome! If you dont know where you get it follow the Link http://livetowin34.blogspot.de/p/cs.html#Manhunt_2 Manhunt 2 with HD Remake Mod & SweetFx push the Graphic a lot! If we togehter testing different Options with SweetFX we can bring this Game to a next Level :-) Enjoy the Game ;-) --> Check the comparison between Manhunt 2 "Original" & Manhunt 2 "with HD-MOD & SweetFX"
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/*-----------------------------------------------------------. / HDR settings / '-----------------------------------------------------------*/ #define HDRPower 0.89 // [0.00 to 8.00] Strangely lowering this makes the image brighter #define radius2 0.91 // [0.00 to 8.00] Raising this seems to make the effect stronger and also brighter /*-----------------------------------------------------------. / LumaSharpen settings / '-----------------------------------------------------------*/ // -- Sharpening -- #define sharp_strength 1.40 // [0.10 to 3.00] Strength of the sharpening #define sharp_clamp 0.250 // [0.000 to 1.000] Limits maximum amount of sharpening a pixel recieves - Default is 0.035 // -- Advanced sharpening settings -- #define pattern 2 // [1|2|3|4] Choose a sample pattern. 1 = Fast, 2 = Normal, 3 = Wider, 4 = Pyramid shaped. #define offset_bias 1.0 // [0.0 to 6.0] Offset bias adjusts the radius of the sampling pattern. //I designed the pattern for offset_bias 1.0, but feel free to experiment. // -- Debug sharpening settings -- #define show_sharpen 0 // [0 or 1] Visualize the strength of the sharpen (multiplied by 4 to see it better)

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