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`NaturalFX - Outdated

Created by Revolvere
Added March 20, 2015
Updated 4 Dec 05:51 CET
Shader used: SweetFX 2.0
Preset description:
Download and install new version here! http://sfx.thelazy.net/games/preset/7507/
Download preset Show / Hide settings
KeyCinematicDOF=33,0,0,0 KeyMode1=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyCA=0,0,0,0 KeyMode3=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyFilmicAnamorphSharpen=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyColorMatrix=0,0,0,0 KeySMAA=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=0,0,0,0 KeyMultiLUT=0,0,0,0 Techniques=Mode1,Clarity,Vibrance,DPX,SMAA,CinematicDOF TechniqueSorting=Mode1,Mode2,Mode3,Clarity,Vibrance,DPX,SMAA,CinematicDOF KeyASCII=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyCartoon=0,0,0,0 KeyBorder=0,0,0,0 KeyChromaticAberration=0,0,0,0 KeyLUT=0,0,0,0 KeyChromakey=0,0,0,0 KeyColourfulness=0,0,0,0 KeyPerfectPerspective=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyDaltonize=0,0,0,0 KeyNostalgia=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyCross_Cursor=0,0,0,0 KeyDepth3D=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyBefore=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=46,0,0,0 KeyEyeAdaption=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyLeiFx_Tech=0,0,0,0 KeyFXAA=0,0,0,0 KeyUIDetect=0,0,0,0 KeyHSLShift=0,0,0,0 KeyGlitchB=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLevels=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLayer=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeyAdaptiveFog=0,0,0,0 KeyNightvision=0,0,0,0 KeyTint=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyAfter=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyTiltShift=0,0,0,0 KeyTonemap=0,0,0,0 KeyUIDetect_Before=0,0,0,0 KeyUIDetect_After=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyVignette=0,0,0,0 [Splitscreen.fx] splitscreen_mode=0.000000 [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=0.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [CinematicDOF.fx] UseAutoFocus=1.000000 ManualFocusPlane=10.000000 UseMouseDrivenAutoFocus=0.000000 AutoFocusPoint=0.500000,1.000000 AutoFocusTransitionSpeed=1.000000 FNumber=20.000000 FocalLength=40.000000 HighlightGainFarPlane=0.000000 ShowOutOfFocusPlaneOnMouseDown=0.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 HighlightType=1.000000 OutOfFocusPlaneColorTransparency=0.700000 FocusPlaneColor=0.000000,0.000000,1.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FarPlaneMaxBlur=1.000000 NearPlaneMaxBlur=1.000000 BlurQuality=2.000000 PostBlurSmoothing=0.000000 HighlightEdgeBias=0.000000 HighlightThresholdFarPlane=0.500000 HighlightGainNearPlane=0.000000 HighlightThresholdNearPlane=0.500000 ShowCoCValues=0.000000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [SMAA.fx] EdgeDetectionType=0.000000 EdgeDetectionThreshold=0.120000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=12.000000 DebugOutput=0.000000 [FineSharp.fx] sstr=2.000000 cstr=0.200000 xstr=0.190000 pstr=4.000000 xrep=0.250000 lstr=4.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=0.500000,0.500000,0.500000 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1.000000 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=0.000000 MXAO_FADE_DEPTH_END=0.400000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_DEBUG_VIEW_ENABLE=0.000000 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0.000000 [Depth3D.fx] Depth_Map_Adjust=7.500000 Depth_Map=0.000000 Divergence=25.000000 Offset=0.000000 ZPD_GUIDE=0.000000 Depth_Map_View=0.000000 ZPD=0.010000 Auto_Depth_Range=0.000000 Depth_Map_Flip=0.000000 Weapon_Scale=0.000000 Weapon_Adjust=0.000000,2.000000,1.500000 Stereoscopic_Mode=0.000000 Anaglyph_Desaturation=1.000000 Perspective=0.000000 Eye_Swap=0.000000 Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=1.000000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=10.150000 alThreshold=15.000000 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 AL_Adaptive=0.000000 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 [ASCII.fx] Ascii_spacing=1.000000 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font=1.000000 Ascii_font_color_mode=1.000000 Ascii_invert_brightness=0.000000 Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1.000000 Ascii_swap_colors=0.000000 Ascii_dithering_intensity=2.000000 Ascii_dithering_debug_gradient=0.000000 [CRT.fx] ScanlineGaussian=1.000000 Amount=1.000000 Resolution=1.150000 Curvature=0.000000 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 bAnamFlareEnable=0.000000 fBloomThreshold=0.800000 fLensdirtSaturation=2.000000 fBloomAmount=0.800000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0.000000 iLensdirtMixmode=1.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Nostalgia.fx] Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_palette=0.000000 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 [Border.fx] border_width=0.000000,0.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Chromakey.fx] Color=0.000000 Pass=0.000000 Threshold=0.100000 CustomColor=1.000000,0.000000,0.000000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [MultiLUT.fx] fLUT_LutSelector=0.000000 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 enable_dither=0.000000 col_noise=1.000000 backbuffer_bits=8.000000 [SurfaceBlur.fx] BlurRadius=1.000000 DebugMode=0.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.650000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [PerfectPerspective.fx] Borders=1.000000 FOV=90.000000 Vertical=0.500000 ResScale=1920.000000,1920.000000 Type=0.000000 Zooming=1.000000 Debug=0.000000 Color=0.027000,0.027000,0.027000,0.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [DisplayDepth.fx] bUIUsePreprocessorDefs=0.000000 fUIFarPlane=1000.000000 iUIReversed=0.000000 iUIUpsideDown=0.000000 iUIPresentType=1.000000 iUILogarithmic=0.000000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Offset=1.000000 Coefficient=0.000000 Clamp=1.000000 Contrast=128.000000 Preview=0.000000 [DOF.fx] DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=-1.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=6.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6.000000 iRingDOFRings=4.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0.000000 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17.000000 iMatsoDOFBokehQuality=2.000000 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.294118,0.294118,0.294118 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Emphasize.fx] FocusDepth=0.026000 Sphere_FocusVertical=0.500000 FocusRangeDepth=0.001000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 Spherical=0.000000 BlendFactor=0.000000 Sphere_FocusHorizontal=0.500000 Sphere_FieldOfView=75.000000 EffectFactor=0.900000 [EyeAdaption.fx] fAdp_Speed=0.100000 fAdp_DarkenCurve=0.500000 bAdp_DarkenEnable=1.000000 bAdp_BrightenEnable=1.000000 fAdp_BrightenThreshold=0.200000 fAdp_BrightenBlack=0.500000 fAdp_BrightenCurve=1.000000 fAdp_BrightenMax=0.100000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenMax=0.400000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenWhite=0.500000 fAdp_DarkenSaturation=0.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [Glitch.fx] Amount=1.000000 bUseUV=0.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=1.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [HSLShift.fx] HUEGreen=0.250000,0.750000,0.250000 HUERed=0.750000,0.250000,0.250000 HUEOrange=0.750000,0.500000,0.250000 HUEYellow=0.750000,0.750000,0.250000 HUECyan=0.250000,0.750000,0.750000 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [TiltShift.fx] BlurMultiplier=6.000000 Line=0.000000 Axis=0.000000 Offset=0.050000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [Layer.fx] Layer_Blend=1.000000 [ReflectiveBumpMapping.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=16.000000 WhitePoint=235.000000 HighlightClipping=0.000000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Monochrome_preset=0.000000 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_color_saturation=0.000000 [Prism.fx] SampleCount=8.000000 Aberration=6.000000 Automatic=1.000000 Curve=1.000000 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000

Comments

Scourched
22 Jun 06:34 CEST

Hey Revolvere. So I'm not new to SweetFX, but I'm no pro either. I've gotten it to work for other games but with ESO, I'm having some trouble. Yours is the first preset I am going with and I follow all the instructions. They're pretty straight forward.

When I launch the game however, nothing happens. I mean the game launches. It opens and plays fine. It functions EXACTLY the way it does normally. But that's it, it's normal. The ENB preset isn't registering at all. No text in the top left screen, scroll lock isn't toggling anything. It's like I didn't do anything at all.

Any ideas?

Revolvere
26 Jan 00:54 CET

The UI does get screwed up a little if you're using addons like Azurah. You'll just have to readjust your UI to your liking.

Signex
23 Jan 14:26 CET

Does the game play ok gameplay wise at 4k downsampled? Doesn't the UI get screwed?

hiro1221
7 Jul 13:59 CEST

Yea I have donwsampled my monitor as far as it can go (3840x2160) and did make it look better. I also upgraded to an MSI GTX 970 100me GPU. Still doesn't seem right but I'll check it out. Thanks a lot.

Revolvere
7 Jul 03:01 CEST

Sure, not a problem!

Try adjusting your in-game gamma slider down a bit. I know that a few friends of mine who tried this preset had varied results since we all have different monitors.

Have you tried downsampling with your GTX 960? A custom resolution doesn't necessarily have to be 4k but going higher than 1080p in this game helps make the visuals pop. There's a link to a guide to downsampling in the optional modifications section. You should give it a shot.

hiro1221
6 Jul 18:40 CEST

Another question if you don't mind:

I know the images you show are 4k images. Do you feel what you're getting in-game is pretty close to what your posted images show? These presets look great but not what I was hoping for from seeing the images first.

I followed everything to the 'T' and, again, it looks a lot better than the game alone but was hoping for more. Could very well be my build as well though. New to all of this.

Revolvere
6 Jul 14:02 CEST

Awesome! :D

hiro1221
6 Jul 13:51 CEST

Thanks. I got it working.

Revolvere
6 Jul 03:48 CEST

Yep, that's how it should be named. The '.txt' has to be there on the end.

hiro1221
6 Jul 00:34 CEST

Are you naming your preset literally "SweetFX_settings.txt" or are we supposed to remove the .txt part at the end when naming it?

Revolvere
5 Jul 21:07 CEST

Are you using the correct version of SweetFX? It's the one that I've provided at the beginning of the description. Try reinstalling SweetFX and that should work. I just loaded this preset and everything works fine.

I believe this error tends to happen when a line of code in the SweetFX settings gets shifted down. I'm not sure how this happens but I encountered this issue before myself. Right where you can download the preset, there's another button that says 'Show / Hide settings'. The setting that you have downloaded should match each line, line for line.

The last thing you can try to do is set the SMAA setting to 0 in the SweetFX settings. This could potentially be an incompatibility issue with the GTX 900 series.

Let me know how it goes and thanks for trying out my preset!

hiro1221
5 Jul 09:34 CEST

Hey. What PC rig are you using to get this to work like the images? I tried this preset (which looks amazing btw. Great job) to the T and everything went to poop. Game loads fine and all except I can't see anything; no graphics at all. This happens starting at the character screen. I can move and get into the game (told by the sounds I'm hearing) and seems fine just that I can't see the game.

This led to me having an error so bad I had to reinstall and repair like mad to fix it. I'm using an EVGA GeForce GTX 960 fyi.

drax18
31 Mar 20:02 CEST

Its a good preset, i love it. But for me the text "bug" is horrible, i cant read it normally :( ( RadeonPro with 1.5.1 darkness fix version ) I hope someday i can finally use it normally without that text "bug"

Revolvere
27 Mar 15:02 CET

Awesome!

The issue with the text is caused by the sharpening effect. I'll see if I can minimize it with a few tweaks.

I tend to make minor changes with each update. Although I feel that I'm close to finalizing this preset. But I will keep this in mind when creating future presets :)

Thank you

Nanashi
27 Mar 12:50 CET

Already updated to v1.3 and looks pretty good. Gonna use this new version. About that text, if I pay very close attention to it I notice that its not as clear as without sweetfx but thats probably the issue with almost every sweetfx in eso I have seen so far. I don't usually notice it while playing, only when I'm very close to the screen. I don't think that archive of older versions is necessary as long as there are not any major changes that completely change how your sweetfx looks like. But maybe some screenshot comparison between each version would be a good idea so people can see if they like newer version more than previous that they have been using and decide if they want to update or not. I especially love your preset in the night and in dungeons now where it really shines. Thanks again!

Revolvere
27 Mar 00:26 CET

I greatly appreciate your feedback guys!

@Nanashi Thank you for your kind words! The performance between both versions will be relatively similar. I only update one master file for myself (currently v1.3). Going forward, I can create an archive if that would help :)

@MoHal I can focus on cleaning up the text on the next update.

MoHal
26 Mar 12:47 CET

@Nanashi Now I use 1.3 and I find that the texts are easier to read compared to 1.2...

Nanashi
26 Mar 10:56 CET

Hello, I have been using your NaturalFX (v1.2) and really love it, looks so good. Lowered gamma a bit to 99 value from default 113 so the game is more atmospheric and dark with your settings now. I wonder if there are some significant image and performance changes with your v1.3 ? Getting around 5-10 fps less with sweetfx on in v1.2. If its not too much trouble, would it be possible to post comparison screenshot between v1.2 and v1.3 ?
Anyway thank you for this amazing FX!

Revolvere
25 Mar 13:39 CET

Yeah I was looking at that the other day. I'll have to give that a shot. Thanks K-putt, all of your presets are really good :)

K-putt
25 Mar 05:45 CET

You should check out SweetFX 2.0 / ReShade. That will fix the 8.1 problem and it's also faster. And newer too!

Revolvere
24 Mar 19:48 CET

@MoHal Awesome! I'm glad I could help. Thank you

MoHal
24 Mar 17:14 CET

Edit: I found the two lines, they were not in the same place as on your screen ;)

MoHal
24 Mar 16:48 CET

Thanks for this beautiful SweetFX and for sharing Nvidia Settings.
I have a GTX Titan and official Geforce 347.88
I have two questions : How did you get the MFAA line, I thought it was only for GTX 980, same for the Preferred Refreshrate i don't have this line in my NVidia inspector 1.9.7.3(maybe it's because you have a GSYNC Monitor i think)

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