Used Reshade Framework v2.0
Uses:
-Bloom (Ganossa)
-Vibrance (CeeJay)
-Dither (CeeJay)
-DEBAND (JPulowski)
-SMAA (CeeJay)
-FXAA (CeeJay)
INSTRUCTIONS:
1-Download Reshade Framework v2.0
www.reshade.me
2-Extract it to a permanent location (where program will be placed, as no installation is needed).
3-Download my profile from
https://mega.nz/#!KJwAxKTS!d762fj1NtIId_9CrTzGbh34f-AgEH8uKcr7j1--_3hI
4-Extract it and copy the folder "SpiritsOfXanadu" with the .cfg files inside in the Reshade\Presets, so after that it should be "Reshade\Presets\SpiritsOfXanadu" and the .cfg files inside.
That is the my preset for this game, but to make it work you need to associate the game to that profile:
5-Run the ReShade Assistant.exe, the program inside root folder of Reshade.
6-Go to PROFILES, Add, select the game .exe. Select d3d11.
7-After selecting the new created profile, go to PRESETS and clic on my downloaded SpiritsOfXanadu profile.
8-Press SAVE twice (right bottom).
In case you need help with Reshade Assistant for Reshade Framework 2.0, just check these videos:
https://www.youtube.com/watch?v=O65hjplP2mM
https://www.youtube.com/watch?v=2tOs3ilY7Nw
*Default hotkeys are:
-Scroll lock: Toggle off/on the effects.
-Print Screen: Screenshot with (or without) the effect.
Note: Mostly this is for avoiding the huge banding (seems common on almost all Unity engine games...), allow a slight better postprocessing AA adn adds abit of chromatic aberration and very slight bloom effect.
Consider that it uses on i7 4790K+GTX 970 OC a +30% extra GPU usage, but game is not demanding.
Images corrected (were inverted). I'll add some more when I play through it more.