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by mailto

TheRiaya Gritty Cinema Variant

Created by Riaya
Added Dec. 7, 2016
Updated 13 Nov 19:54 CET
Shader used: ReShade
Preset description:
World of Warcraft Cinema Varient I made to give the game a much less vibrant palette. I also overall made it a bit sharper, but not overdone I think. I might update this overtime. If I do post an update it will be listed here in the description. Hope you enjoy :) Note this Preset has an FPS hit. Take note when using it. Check out my other ReShade of World of Warcraft linked below :) If you want a more colorful palette Clean & Simple: http://sfx.thelazy.net/games/preset/6537/ ***Installation*** 1: Download ReShade 3.0.5, or later https://reshade.me/ 2: Open up ReShade and find in the World of Warcraft folder Wow-64.exe and select Direct3D 10+ and have it download the filters 3: Download the preset and name it what you want and place it in the same folder as the launcher. 4: Rename the end from .txt to .ini 5: Load up World of Warcraft and use Shift+F2 to bring up the ReShade menu, follow through the tutorial and when you set a preset name use the name you set it to or select it in the drop down box. 6: Enjoy Shaders used Bloom Clarity Curves FineSharp Mode1 Vibrance ColorMatrix Tonemap Deband Colourfulness HDR LumaSharpen Depth OF Field for screenshots
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KeyBloomAndLensFlares=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyClarity=0,0,0,0 KeyDeband=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCurves=0,0,0,0 KeyBorder=0,0,0,0 KeyCartoon=0,0,0,0 KeyTonemap=0,0,0,0 KeyMode1=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyHDR=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyVibrance=0,0,0,0 KeyMode3=0,0,0,0 KeyCA=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyFXAA=0,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLUT=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeyTiltShift=0,0,0,0 KeyTint=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyVignette=0,0,0,0 Techniques=BloomAndLensFlares,Clarity,Curves,Mode1,Vibrance,ColorMatrix,Tonemap,Deband,Colourfulness,HDR,LumaSharpen [Clarity.fx] ClarityBlendMode=1.000000 ClarityRadius=3.000000 ClarityOffset=1.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.400000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [HQ4X.fx] k=-1.100000 s=0.250000 mx=0.250000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=1.000000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 L_compr_high=0.337000 max_scale_lim=0.100000 pm_p=0.750000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=9.950001 alThreshold=15.000000 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 AL_Adaptive=0.000000 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 bAnamFlareEnable=0.000000 fBloomThreshold=0.860000 fLensdirtSaturation=2.000000 fBloomAmount=0.420000 fLensdirtIntensity=0.400000 fBloomTint=1.000000,1.000000,1.000000 fFlareLuminance=0.750000 bLensdirtEnable=0.000000 iLensdirtMixmode=2.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=1.000000,1.000000,1.000000 fLenzIntensity=0.284000 fLenzThreshold=0.936000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.981000 iChapFlareCount=2.000000 fChapFlareDispersal=0.422000 fFlareIntensity=3.510000 fChapFlareSize=0.378000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.985000 fGodrayExposure=1.148000 fGodrayWeight=1.700000 fGodrayDensity=2.000000 fGodrayThreshold=1.000000 iGodraySamples=200.000000 fFlareBlur=200.000000 fFlareTint=1.000000,1.000000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=1.000000,0.000000,0.000000 ColorMatrix_Green=0.000000,1.000000,0.000000 ColorMatrix_Blue=0.000000,0.000000,1.000000 Strength=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] lim_luma=0.870000 colourfulness=0.870000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=2.000000 Formula=4.000000 Contrast=0.420000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.008000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DOF.fx] DOF_FARBLURCURVE=2.500000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=12.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.730000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=12.000000 DOF_MANUALFOCUSDEPTH=0.050000 DOF_NEARBLURCURVE=15.000000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.051000 DOF_BLURRADIUS=15.000001 fADOF_BokehCurve=4.000000 iRingDOFSamples=12.000000 iRingDOFRings=4.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0.000000 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17.000000 iMatsoDOFBokehQuality=2.000000 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [DPX.fx] Strength=0.250000 RGB_Curve=15.000001,8.000000,8.000000 RGB_C=0.360000,0.340000,0.340000 Contrast=0.000000 Saturation=4.240000 Colorfulness=2.500000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [FilmicPass.fx] Linearization=0.545000 Strength=0.616000 Contrast=1.120000 Fade=0.000000 Bleach=-0.080000 Saturation=-0.290000 GreenCurve=1.000000 RedCurve=0.850000 BlueCurve=0.850000 BaseCurve=1.500000 BaseGamma=0.870000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=2.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.025000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=64.000000 CornerRounding=0.000000 DebugOutput=0.000000 [FineSharp.fx] cstr=0.900000 sstr=1.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.400000 radius1=0.650000 radius2=0.700000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=1.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=16.000000 WhitePoint=235.000000 HighlightClipping=0.000000 [TiltShift.fx] BlurMultiplier=10.000000 Line=0.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOIndirectLightingEnable=0.000000 fMXAONormalBias=0.800000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=32.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 bMXAOSmartSamplingEnable=1.000000 fMXAOSampleRandomization=1.000000 bMXAODebugViewEnable=0.000000 bMXAOBackfaceCheckEnable=1.000000 fMXAOBlurSharpness=1.000000 fMXAOBlurSteps=3.000000 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [RBM.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=-0.200000 VibranceRGBBalance=2.000000,2.000000,2.000000

Comments

Riaya
21 May 03:04 CEST

Thanks and you're welcome! Glad I could help :)

plevacon
20 May 10:57 CEST

You're awesome Riaya!
Thanks for the help.

Riaya
20 May 03:12 CEST

Also the throwing itself in and out might be just the thing moving and such. Sometimes you will have to mess with it to make sure you got it right, or get it in focus when they are where you want the screen, and then wait till they move back to take the shot.

Riaya
20 May 03:09 CEST

Alright. It was exactly as I thought it was. Leave DOF_AUTOFOCUS on and change the DOF_FOCUSPOINT to your desired result. Then of course take the screenshot :)
Mainly I use MartyMcFlyDOF but sometimes I have also used MatsoDOF. They both work great, and sometimes swapping makes a nicer result :) Hope this helps!

Riaya
20 May 02:33 CEST

Thank you for the compliment :)
I honestly have to reinstall real quick. I believe all I did was manually set the positioning of the auto focus. It might take a little to set up but it shouldn't be difficult. Basically if the focus location is set to 0 on both that is the top left corner. But like I said let me double verify first, and I will say yes or no if I stated that right :x

plevacon
15 May 09:20 CEST

Hi Riaya,
I was wondering what setting you were using for screenshots as when I enable them, the AF seems to throw itself in and out and I can't seem to get it to lock on like your screenshots.

Great preset by the way!

Riaya
16 Dec 20:27 CET

Thanks, and I'm sorry with the issue. That is unfortunate. I did notice if I look off at a far distance there is quite a FPS drop, but in general running around, and fighting, and mob ridden areas there wasn't really a FPS drop. it is weird like that. At least you found the issue though!

goulaheau
16 Dec 18:52 CET

Nevermind, I'm playing on WoW 1.12.1 and I must use OpenGL with Reshade 3. I think the problem is here. All the presets I tested got the same problem. I will go for SweetFX. But good job for this preset again :)

Riaya
16 Dec 15:26 CET

OK I was wrong. I found myself standing on top of a cliff area in Legion and tested FPS with it on and off. Yes staring off you are going to get a decent hit it seems in some areas. I will upload a screenshot comparing the 2.

Riaya
13 Dec 18:39 CET

I am getting a 10-12 fps drop. I am not using MXAO, and make sure you do not have any DOF on of course, unless I am taking a screenshot.

goulaheau
13 Dec 18:34 CET

Hi, I love it ! Such realistic ! There is just one problem : I went from 100 FPS to 40 :/. Is that normal or did I do something wrong ? I got all details to their max in Config.wtf

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