22 minutes ago
Dark and Immersive
Preset description:
Hello, this is the first preset I've posted publicly,
I highly recommend you run this preset with Hook64 to remove fog. It's not necessary, but it looks a lot better with it.
I also recommend that you put your in-game gamma slider to the max with this preset as well.
This preset is designed to make ESO's color palette more realistic, and believable by increasing contrast ratio, significant desaturation, and minor color correction tweaks (of course these are subject to variances caused by people using different monitors). At the same time, I heavily use bloom effects to saturate brighter areas, while leaving dark areas untouched. This results in a much wider color gamut, and makes the game feel like one of those heavily edited game montages. This has the added effect of ambient lighting, and helps in giving the illusion of depth. My general idea with this preset is to make bright things brighter, and dark things darker.
Pros
+More realistic terrain, and significant increase in detail across the board
+More believable color palette
+Simulated depth and ambient lighting through bloom
Cons
-Some faces are a little too dark, and details may be missed (worst with dark elves)
-Nighttime is dark, but the colors aren't representative of actual darkness (Can't really work with this much, as the game has way too much ambient lighting at night)
-Although rare, combat may be too dark in some areas, and some cues may be missed
-While most colors are made more believable, some colors and shades look a lot less believable, and are either too bright or dark.
Summary
I hope you like this preset, it's certainly not perfect, but there really are some incredibly beautiful sights with it, and every area I've come across, I've always found an area that I had to screenshot. If the effects are too strong for you, adjust it to your liking, or use a different preset, as this one certainly isn't for everyone. But for those who wanted an ESO that made every area have that dark, gritty atmosphere, this should definitely be something you try.
KeyAdaptiveSharpen=0,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyDaltonize=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=0,0,0,0
KeyCartoon=0,0,0,0
KeyBorder=0,0,0,0
KeyTonemap=0,0,0,0
KeyColourfulness=0,0,0,0
KeyCA=0,0,0,0
KeyMode3=0,0,0,0
KeyColorMatrix=0,0,0,0
KeySMAA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMatsoDOF=0,0,0,0
KeyFilmGrain=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyMXAO=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyDPX=0,0,0,0
KeyEmphasize=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode1=0,0,0,0
KeyMode2=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyFXAA=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyLevels=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLUT=0,0,0,0
KeyMonochrome=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyTint=0,0,0,0
KeyTiltShift=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyVignette=0,0,0,0
Techniques=AmbientLight,BloomAndLensFlares,Colourfulness,Curves,HDR,Tonemap,Vibrance,HighPassSharp,Deband,DPX,FXAA,Levels,LiftGammaGain,LumaSharpen,MagicBloom,Technicolor
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
TechniqueSorting=AmbientLight,BloomAndLensFlares,Colourfulness,Curves,KNearestNeighbors,FilmGrain,Mode1,HDR,LightDoF_Near,MXAO,SurfaceBlur,Tonemap,Vibrance,LightDoF_Far,HighPassSharp,Deband,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,FilmGrain2,FilmicPass,Mode2,Mode3,FXAA,GaussianBlur,AdaptiveFog,AdaptiveSharpen,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,CA,Cartoon,LumaSharpen,LUT,MagicBloom,Monochrome,MotionBlur,Clarity,ReflectiveBumpmapping,Tint,ColorMatrix,Technicolor,Technicolor2,TiltShift,AdvancedCRT,UIMask_Top,UIMask_Bottom,Daltonize,Vignette,Border
[Border.fx]
border_width=0.000000,1.000000
border_ratio=2.350000
border_color=0.700000,0.000000,0.000000
[Clarity.fx]
ClarityRadius=4.000000
ClarityBlendMode=2.000000
ClarityOffset=5.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityViewBlendIfMask=0.000000
ClarityStrength=1.000000
ClarityLightIntensity=0.000000
ClarityViewMask=0.000000
[HQ4X.fx]
s=0.793000
k=3.000000
mx=4.000000
max_w=0.000000
min_w=3.000000
lum_add=1.000000
[AdaptiveSharpen.fx]
curve_height=1.000000
L_compr_low=0.169000
D_compr_low=0.253000
curveslope=0.400000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.337000
D_compr_high=0.504000
max_scale_lim=0.100000
pm_p=0.750000
scale_lim=0.100000
scale_cs=0.056000
[AmbientLight.fx]
alDebug=0.000000
alAdaptBaseMult=4.000000
alInt=7.200000
AL_DirtTex=-1.000000
alThreshold=1.000000
AL_Adaptation=1.000000
alAdapt=0.560000
AL_Dirt=0.000000
alAdaptBaseBlackLvL=4.000000
alLensThresh=0.000000
AL_Vibrance=-1.000000
AL_Adaptive=0.000000
alDirtInt=0.000000
alDirtOVInt=0.000000
alLensInt=0.000000
AL_Lens=0.000000
[CRT.fx]
Resolution=1.150000
Gamma=2.400000
Brightness=0.900000
Curvature=0.000000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
ScanlineGaussian=1.000000
CornerSize=0.010000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000
[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=2.000000
fBloomSaturation=2.000000
bAnamFlareEnable=0.000000
fBloomThreshold=0.100000
fBloomAmount=0.010000
fLensdirtSaturation=2.000000
fBloomTint=1.000000,1.000000,1.000000
fLensdirtIntensity=2.000000
bLensdirtEnable=0.000000
fFlareLuminance=0.095000
iLensdirtMixmode=1.000000
fLensdirtTint=0.000000,0.392157,1.000000
bLenzEnable=-1.000000
fAnamFlareThreshold=0.946000
fAnamFlareWideness=1.000000
fAnamFlareAmount=1.000000
fAnamFlareCurve=1.000000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=3.000000
fLenzThreshold=1.000000
bChapFlareEnable=0.000000
fChapFlareTreshold=0.990000
iChapFlareCount=20.000000
fChapFlareDispersal=0.250000
fChapFlareSize=0.200000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=1.000000
fGodrayExposure=1.500000
fGodrayWeight=1.700000
fGodrayDensity=2.000000
fGodrayThreshold=1.000000
iGodraySamples=128.000000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Colourfulness.fx]
colourfulness=0.100000
lim_luma=0.500000
[Curves.fx]
Mode=2.000000
Formula=4.000000
Contrast=0.440000
[SurfaceBlur.fx]
BlurRadius=3.000000
BlurOffset=1.000000
BlurEdge=10.000000
BlurStrength=0.300000
[UIMask.fx]
fMask_Intensity=0.999000
bDisplayMask=0.000000
[Daltonize.fx]
Type=2.000000
[Deband.fx]
Threshold=0.017000
Range=2.260000
Iterations=1.000000
Grain=0.005000
[Denoise.fx]
NoiseLevel=1.000000
LerpCoefficeint=1.000000
WeightThreshold=1.000000
CounterThreshold=0.000000
GaussianSigma=1.000000
[DOF.fx]
DOF_FARBLURCURVE=0.050000
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=-1.000000
DOF_MOUSEDRIVEN_AF=0.000000
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=0.406000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
bADOF_ShapeApertureEnable=0.000000
DOF_FOCUSSAMPLES=10.000000
DOF_MANUALFOCUSDEPTH=0.390000
DOF_NEARBLURCURVE=2.000000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=-1.000000
fRingDOFFringe=0.500000
DOF_FOCUSRADIUS=0.195000
DOF_BLURRADIUS=9.120001
fADOF_BokehCurve=4.000000
iRingDOFSamples=6.000000
iRingDOFRings=4.000000
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
bADOF_ShapeCurvatureEnable=0.000000
fRingDOFGain=27.000000
fRingDOFBias=0.000000
bADOF_ImageChromaEnable=0.000000
iMagicDOFBlurQuality=30.000000
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6.000000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=5.000000
fGPDOFBias=10.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1.000000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iADOF_ShapeQuality=17.000000
iMatsoDOFBokehQuality=2.000000
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeDistortEnable=0.000000
bADOF_ShapeChromaEnable=0.000000
fADOF_ShapeWeightCurve=1.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0.000000
fADOF_ShapeDiffusionAmount=0.100000
bADOF_ShapeWeightEnable=0.000000
iADOF_ImageChromaHues=5.000000
iADOF_ShapeChromaMode=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_ImageChromaAmount=3.000000
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Vignette.fx]
Type=0.000000
Ratio=0.150000
Center=0.500000,0.500000
Radius=3.000000
Amount=1.000000
Slope=2.000000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
FocusEdgeDepth=0.050000
BlendColor=0.000000,0.000000,0.000000
EffectFactor=0.900000
BlendFactor=0.000000
[FilmGrain.fx]
Intensity=1.000000
Variance=0.300000
Mean=0.500000
SignalToNoiseRatio=6.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[FilmicPass.fx]
Strength=0.850000
Linearization=0.500000
Fade=0.400000
Contrast=1.000000
Bleach=0.000000
Saturation=-0.150000
RedCurve=1.000000
GreenCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=1.000000
fBloom_Threshold=10.000000
fDirt_Intensity=0.000000
fExposure=0.503000
fAdapt_Sensitivity=0.253000
fAdapt_Speed=0.100000
iDebug=0.000000
iAdapt_Precision=6.000000
[FineSharp.fx]
sstr=4.000000
cstr=1.190000
xstr=0.000000
pstr=1.272000
xrep=1.000000
lstr=1.490000
[SMAA.fx]
EdgeDetectionType=2.000000
EdgeDetectionThreshold=0.200000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.000000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=4.000000
GaussianBlurOffset=0.010000
GaussianBlurStrength=0.410000
[HDR.fx]
HDRPower=1.380000
radius1=0.880000
radius2=0.850000
[HighPassSharpen.fx]
HighPassSharpRadius=3.000000
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0.000000
HighPassBlendIfDark=0.000000
HighPassBlendMode=1.000000
HighPassBlendIfLight=255.000000
HighPassSharpStrength=0.100000
HighPassDarkIntensity=5.000000
HighPassLightIntensity=5.000000
HighPassViewSharpMask=0.000000
[Levels.fx]
BlackPoint=14.000000
WhitePoint=250.000000
HighlightClipping=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=0.980000,0.980000,1.000000
RGB_Gain=1.000000,0.980000,0.960000
[TiltShift.fx]
Line=0.000000
BlurMultiplier=10.000000
Axis=0.000000
Offset=0.000000
BlurCurve=1.000000
[LightDoF.fx]
fLightDoF_Width=1.000000
f2LightDoF_CA=0.500000,0.500000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
fLightDoF_Amount=0.000000
bLightDoF_UseCA=-1.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_AutoFocusSpeed=0.001000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=0.500000
bMXAOIndirectLightingEnable=-1.000000
fMXAOIndirectLightingAmount=4.000000
fMXAONormalBias=0.800000
fMXAOIndirectLightingSaturation=3.000000
iMXAOSampleCount=64.000000
fMXAOSampleRadius=7.000000
bMXAOSmartSamplingEnable=1.000000
fMXAOSampleRandomization=1.000000
bMXAOBackfaceCheckEnable=1.000000
bMXAODebugViewEnable=0.000000
fMXAOBlurSharpness=0.500000
fMXAOBlurSteps=3.000000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3.000000
bMXAOSmoothNormalsEnable=0.000000
fMXAOFadeoutEnd=0.400000
[LumaSharpen.fx]
sharp_strength=3.000000
pattern=3.000000
sharp_clamp=0.020000
offset_bias=1.020000
show_sharpen=0.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[RBM.fx]
fRBM_BlurWidthPixels=100.000000
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
ColorStrength=0.235294,0.235294,0.235294
Saturation=0.580000
Brightness=0.570000
Strength=0.480000
[Tonemap.fx]
Gamma=0.90000
Bleach=0.000000
Defog=0.030000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[Vibrance.fx]
Vibrance=-0.440000
VibranceRGBBalance=1.000000,1.000000,1.000000
[AdaptiveFog.fx]
FogCurve=1.500000
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.250000
BloomPower=10.000000
FogStart=0.050000
BloomThreshold=10.250000
BloomWidth=0.200000
[DepthHaze.fx]
FogStart=0.750000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000