1 minute ago
SRS remastered
Preset description:
darker nights , more bloom , smaa , mxao and more
u have 2 download preset from link below 4 using all effects
mods i used:
https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/srs
texture pack:
https://yadi.sk/d/n91ngknqPoLm9
they are in tpf archives so u'll need umod tool
https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/texmod/uMod_alpha_v2_r49.zip
to use umod u have 2 add patch 2 exe of SRS.exe ( start game tru umod)
and then click on bottom area of umod with rmb and set : support tpf-mods , after that rmb again on that area and set : add texture/package and choose SRS NT 1- SRS NT 3 after that highlight all mods and press rmb to Update .
2 use mxao u need 2 disable antialiasing in game
Here is my preset with widescreenfix
4 installing u have 2 put all from archive 2 bin folder
https://www.mediafire.com/file/ra3iqcz6lddzfy0/SRS%20reshade.rar
KeyLUT=101,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyAdaptiveSharpen=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyDaltonize=110,0,0,0
KeyAmbientLight=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyCartoon=0,0,0,0
KeyTonemap=0,0,0,0
KeyBorder=0,0,0,0
KeyColourfulness=0,0,0,0
KeyCA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeySMAA=0,0,0,0
KeyColorMatrix=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyReflectiveBumpmapping=99,0,0,0
KeyFilmGrain=0,0,0,0
KeyMatsoDOF=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyEmphasize=0,0,0,0
KeyDPX=0,0,0,0
KeyMXAO=0,0,0,0
KeyMonochrome=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode1=0,0,0,0
KeyMode2=0,0,0,0
KeyMode3=0,0,0,0
KeyFXAA=0,0,0,0
KeyMagicBloom=100,0,0,0
KeyGaussianBlur=0,0,0,0
KeyVibrance=0,0,0,0
KeyHDR=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyReduxGraphics=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLevels=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyTint=0,0,0,0
KeyTiltShift=0,0,0,0
KeyVignette=0,0,0,0
Techniques=Border,Colourfulness,Curves,DPX,Clarity,FilmicPass,LiftGammaGain,TiltShift,Vignette,GaussianBlur,HDR,MagicBloom,SMAA
KeyDisplayDepth=0,0,0,0
KeyHaarmPeterDuikerFilmicToneMapping=0,0,0,0
KeyMXAO16=96,0,0,0
TechniqueSorting=Border,Colourfulness,Curves,DPX,Clarity,FilmicPass,LiftGammaGain,TiltShift,MotionBlur,Vignette,GaussianBlur,HDR,MagicBloom,MXAO16,SMAA,SurfaceSharpen
KeySurfaceSharpen=0,0,0,0
[Clarity.fx]
ClarityRadius=4.000000
ClarityBlendMode=4.000000
ClarityDarkIntensity=0.400000
ClarityOffset=6.000000
ClarityBlendIfDark=98.000000
ClarityBlendIfLight=243.000000
ClarityStrength=0.400000
ClarityViewMask=0.000000
ClarityViewBlendIfMask=0.000000
ClarityLightIntensity=0.055000
[Border.fx]
border_width=1.000000,1.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[HQ4X.fx]
k=-1.100000
s=1.100000
mx=1.000000
max_w=0.750000
lum_add=0.330000
min_w=0.005000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=0.730000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
L_compr_high=0.337000
max_scale_lim=0.100000
pm_p=0.750000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0.000000
alInt=4.440000
AL_DirtTex=0.000000
AL_Adaptive=1.000000
alThreshold=1.000000
AL_Adaptation=1.000000
AL_Dirt=1.000000
alAdapt=0.889000
alLensThresh=0.400000
alAdaptBaseBlackLvL=1.000000
AL_Vibrance=0.000000
alDirtInt=2.000000
alDirtOVInt=1.000000
AL_Lens=0.000000
alLensInt=1.900000
[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=2.000000
fBloomSaturation=0.350000
fBloomThreshold=0.676000
fLensdirtSaturation=2.000000
fBloomAmount=0.513000
fLensdirtIntensity=0.400000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=1.000000
iLensdirtMixmode=2.000000
bLenzEnable=0.000000
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareCurve=1.000000
bAnamFlareEnable=0.000000
fAnamFlareThreshold=1.000000
fAnamFlareWideness=1.330000
fAnamFlareAmount=1.000000
fAnamFlareColor=0.077488,0.074064,0.219608
fLenzIntensity=1.000000
fLenzThreshold=0.600000
fChapFlareTreshold=0.830000
bChapFlareEnable=0.000000
iChapFlareCount=15.000000
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
iGodraySamples=128.000000
fGodrayDensity=1.000000
fGodrayThreshold=0.994000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[ColorMatrix.fx]
ColorMatrix_Red=0.629000,0.298000,0.096000
ColorMatrix_Green=0.300000,0.664000,0.097000
ColorMatrix_Blue=0.060000,0.120000,0.865000
Strength=1.000000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=-0.120000
[CRT.fx]
Resolution=1.000000
Curvature=1.000000
Brightness=0.900000
Gamma=2.400000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
CornerSize=0.010000
ScanlineGaussian=1.000000
CurvatureRadius=5.000000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.000000
Oversample=0.000000
[SurfaceBlur.fx]
BlurRadius=1.000000
BlurOffset=0.435000
BlurEdge=0.600000
BlurStrength=1.000000
[Curves.fx]
Mode=1.000000
Formula=7.000000
Contrast=-0.430000
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[Daltonize.fx]
Type=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Denoise.fx]
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DOF.fx]
fADOF_ShapeCurvatureAmount=0.300000
DOF_FARBLURCURVE=7.555000
DOF_AUTOFOCUS=1.000000
DOF_MOUSEDRIVEN_AF=0.000000
DOF_INFINITEFOCUS=0.315000
fGPDOFBiasCurve=2.000000
fRingDOFBias=0.000000
DOF_FOCUSPOINT=0.500000,0.600000
DOF_MANUALFOCUSDEPTH=0.028000
bADOF_ShapeApertureEnable=0.000000
DOF_FOCUSSAMPLES=6.000000
DOF_NEARBLURCURVE=10.000000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1.000000
DOF_FOCUSRADIUS=0.002000
DOF_BLURRADIUS=15.000000
iRingDOFSamples=6.000000
fADOF_ShapeDiffusionAmount=0.100000
iRingDOFRings=4.000000
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
fRingDOFGain=27.000000
fRingDOFFringe=0.500000
bADOF_ImageChromaEnable=0.000000
iMagicDOFBlurQuality=15.000000
fMagicDOFColorCurve=4.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1.000000
iGPDOFQuality=6.000000
fADOF_ShapeChromaAmount=0.125000
iGPDOFPolygonCount=5.000000
fGPDOFBias=10.000000
fGPDOFChromaAmount=0.150000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2.000000
fADOF_ImageChromaCurve=1.000000
fMatsoDOFBokehAngle=0.000000
iADOF_ShapeQuality=17.000000
bADOF_ShapeDistortEnable=0.000000
fADOF_ShapeRotation=15.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=2.000000
iADOF_ImageChromaHues=5.000000
iADOF_ShapeChromaMode=3.000000
bADOF_ShapeCurvatureEnable=0.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeChromaEnable=0.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0.000000
bADOF_ShapeWeightEnable=0.000000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
[Technicolor2.fx]
Saturation=1.000000
ColorStrength=0.200000,0.200000,0.200000
Brightness=1.000000
Strength=1.000000
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.445000,0.360000,0.287000
Contrast=0.095000
Saturation=1.950000
Colorfulness=1.850000
[MXAO16.fx]
fMXAOAmbientOcclusionAmount=2.000000
bMXAOIndirectLightingEnable=0.000000
fMXAONormalBias=0.800000
iMXAOBayerDitherLevel=7.000000
fMXAOIndirectLightingAmount=4.000000
iMXAOSampleCount=56.000000
fMXAOIndirectLightingSaturation=1.000000
fMXAOSampleRadius=2.500000
bMXAOSmartSamplingEnable=1.000000
fMXAOBlurSteps=1.000000
bMXAOPerPixelNormalsEnable=1.000000
bMXAODebugViewEnable=0.000000
bMXAOBackfaceCheckEnable=1.000000
fMXAOBlurSharpness=0.000000
fMXAOFadeStart=1.000000
fMXAOFadeEnd=1.000000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
EffectFactor=0.900000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
BlendFactor=0.000000
[NFSU Shaders.fx]
disfog=1.000000
[FilmGrain.fx]
Intensity=0.205000
Variance=0.594000
Mean=0.496000
SignalToNoiseRatio=2.000000
[RBM.fx]
fRBM_LowerThreshold=0.100000
iRBM_SampleCount=32.000000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[FilmGrain2.fx]
grainamount=0.065000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[MotionBlur.fx]
mbRecall=0.100000
mbSoftness=1.500000
[FilmicPass.fx]
Linearization=0.356000
Strength=0.855000
Contrast=1.065000
Fade=0.165000
Bleach=0.395000
BaseGamma=1.187000
Saturation=-0.135000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.400000
EffectGammaB=0.585000
EffectGamma=1.900000
EffectGammaR=0.595000
EffectGammaG=0.630000
LumCoeff=-0.200000,0.831373,0.058824
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[Ambientlight.fx]
alDebug=0.000000
alAdaptBaseMult=2.480000
alInt=10.200001
AL_DirtTex=0.000000
AL_Adaptive=1.000000
alThreshold=65.000000
AL_Adaptation=1.000000
alAdapt=0.700000
AL_Dirt=1.000000
alAdaptBaseBlackLvL=2.000000
alLensThresh=0.500000
AL_Vibrance=0.000000
alDirtInt=1.080000
alDirtOVInt=1.000000
AL_Lens=0.000000
alLensInt=2.000000
[GaussianBlur.fx]
GaussianBlurRadius=1.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[HDR.fx]
HDRPower=1.700000
radius1=0.793000
radius2=0.870000
[Vibrance.fx]
Vibrance=0.523000
VibranceRGBBalance=0.690000,1.750000,1.000000
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0.000000
HighPassBlendIfLight=255.000000
HighPassBlendIfDark=0.000000
HighPassBlendMode=1.000000
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0.000000
[LUT.fx]
fLUT_AmountChroma=0.640000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=10.000000
InputWhitePoint=0.913725,0.870588,0.827451
WhitePoint=260.000000
InputGamma=1.000000,1.000000,1.000000
HighlightClipping=0.000000
OutputWhitePoint=1.000000,1.000000,1.000000
InputBlackPoint=0.062745,0.070588,0.078431
ColorRangeShiftSwitch=0.000000
ColorRangeShift=0.000000,0.000000,0.000000
OutputBlackPoint=0.000000,0.000000,0.000000
AvoidClipping=0.000000
[TiltShift.fx]
Line=0.000000
BlurMultiplier=9.860000
Axis=85.000000
Offset=0.042000
BlurCurve=4.955000
[LiftGammaGain.fx]
RGB_Lift=1.023000,1.000000,0.939000
RGB_Gamma=0.969000,0.913000,0.990000
RGB_Gain=1.010000,1.000000,1.030000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=1.000000
bMXAOIndirectLightingEnable=1.000000
fMXAONormalBias=0.800000
fMXAOIndirectLightingAmount=1.000000
iMXAOSampleCount=32.000000
fMXAOIndirectLightingSaturation=1.000000
fMXAOSampleRadius=2.600000
bMXAOSmartSamplingEnable=1.000000
fMXAOSampleRandomization=1.000000
bMXAODebugViewEnable=0.000000
bMXAOBackfaceCheckEnable=1.000000
fMXAOBlurSharpness=0.710000
fMXAOBlurSteps=8.000000
[LightDoF.fx]
fLightDoF_Width=5.080000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=0.700000
bLightDoF_UseCA=0.000000
bLightDoF_AutoFocus=0.000000
fLightDoF_ManualFocus=0.050000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_AutoFocusSpeed=0.100000
[LumaSharpen.fx]
pattern=1.000000
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=5.000000
fBloom_Threshold=2.400000
fDirt_Intensity=0.000000
fExposure=0.411000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
iDebug=0.000000
iAdapt_Precision=2.700000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.050000
MaxSearchSteps=32.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=25.000000
DebugOutput=0.000000
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=1.000000
Radius=2.000000
Amount=-1.000000
Slope=2.000000
[Technicolor.fx]
Power=3.895000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Tonemap.fx]
Defog=0.000000
Bleach=0.000000
Gamma=1.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[sharpen.fx]
SharpRadius=1.000000
CurveStrength=1.200000
SharpOffset=1.000000
CurveType=0.000000
SharpEdge=0.800000
Slope=1.200000
DebugMode=0.000000
I can not create an account on Yandex. Could you upload it to another storage service please?
Hey man the screenshots look sweet, but could you please upload the texture files to something like mediafire or google drive? I spent 20 minutes figuring out how to make an account on that yandex site and couldn't manage it.
I agree, nice work on this preset :)
If you get time, check out mine sometime!
Game looks much better, love it!
ty man , alot of old games have opened z-buffer
Damn its a big work you done overhere. Respect. Cant belive this game have open deph buffer so MXAO can work. Damn.