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by yujao

Aatmospheric WIP

Created by kaicooper
Added Nov. 8, 2017
Updated 10 Nov 17:09 CET
Shader used: ReShade
Preset description:
the game has 2 issues washout colors and AA..with my reshade u'll get the right experience guys u need to download this shader and put it in Reshade/reshade-shaders/shaders https://www.dropbox.com/s/pmy9lhfab6kjr83/HPD.FilmicTone.fx?dl=0
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KeyAdaptiveSharpen=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyClarity=0,0,0,0 KeyFXAA=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCurves=0,0,0,0 KeyHDR=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyLevels=0,0,0,0 KeyMultiLUT=0,0,0,0 Techniques=Curves,Levels,LiftGammaGain,SMAA KeyMXAO=0,0,0,0 KeySMAA=0,0,0,0 KeySurfaceBlur=0,0,0,0 TechniqueSorting=AdaptiveSharpen,Clarity,Colourfulness,Curves,HDR,FXAA,GaussianBlur,Levels,LiftGammaGain,MultiLUT,MXAO,SMAA,SurfaceBlur [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.337000 D_compr_high=0.504000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.750000 [FakeHDR.fx] HDRPower=1.140000 radius1=0.713000 radius2=0.950000 [LiftGammaGain.fx] RGB_Lift=0.980000,1.000000,1.000000 RGB_Gamma=1.060000,0.980000,1.080000 RGB_Gain=1.100000,1.080000,0.960000 [MultiLUT.fx] fLUT_LutSelector=4.000000 fLUT_AmountChroma=0.780000 fLUT_AmountLuma=0.000000 [Colourfulness.fx] colourfulness=0.250000 lim_luma=0.650000 [FXAA.fx] Subpix=0.700000 EdgeThreshold=0.030000 EdgeThresholdMin=0.010000 [Curves.fx] Mode=1.000000 Formula=9.000000 Contrast=0.200000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 DebugMode=0.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Levels.fx] BlackPoint=8.000000 WhitePoint=201.000000 HighlightClipping=0.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOIndirectLightingAmount=4.000000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAONormalBias=0.200000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=24.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 bMXAODebugViewEnable=0.000000 fMXAOFadeoutEnd=0.400000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000

Comments

kaicooper
10 Nov 20:32 CET

hoppingpulse

really? working fine with me ..no issues at all..i also have MSI and RTTS running..maby u r using windows 10 or somthing

Cortlendt
10 Nov 18:18 CET

@kaicooper @hoppingpulse

dxgi does not work in Nioh for some people. I'm struggling to figure out why.

kaicooper
10 Nov 17:10 CET

hoppingpulse

Reshade 3.0.8 yea..it will install
automatically already..dxgi

hoppingpulse
10 Nov 16:11 CET

I can't get this to work with dxgi.dll, and wanted to confirm what you are using? I am using Reshade 3.0.8. Does it have to use d3d9.dll?

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