4 hours, 42 minutes ago
Fire Fades(DOF)
Preset description:
Reshade preset I made for Dark Souls 3.
Download: http://www.mediafire.com/file/d70p2535cis101v/Fire-Fades-Reshade.zip
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README
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This document will tell you how to install/uninstall ReShade 3.1.0 and the Fire FadesDOF preset.
Troubleshooting will be at the bottom of this document.
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/ /
/Installing ReShade 3.1.0/
/ /
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Extract Fire-FadesDOF-Reshade.zip first.
Run the ReShade_Setup3.1.0 and select, "Select Game".
Then select DarkSoulsIII.exe in the main folder.
The main folder should be at "C:\Program Files (x86)\Steam\steamapps\common\DARK SOULS III\Game\".
Afterwards, click on Direct3D 10+. When the next prompt comes up, click yes.
When it asks if it should install standard effects, click yes.
When it's done downloading, click ok on the box that just came up.
Close the window and launch DS3 like you would normally do to see if it installed correctly.
To know if it worked, at the top of the screen it should say something about ReShade compiling effects.
If you want to, click Shift + F2 and do the tutorial.
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/ Installing Preset /
/ /
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After making sure ReShade installed correctly, open your main folder for DS3.
Again, this should be at, "C:\Program Files (x86)\Steam\steamapps\common\DARK SOULS III\Game\".
Open another window in Fire-FadesDOF-ReShade.
Drag the "Fire Fades.ini" file into your main DS3 folder.
Run the game and follow the tutorial for ReShade if you haven't already.
Hit Shift + F2 to open the ReShade menu.
In the Reshade menu, click on the drop-down menu and select "Fire Fades.ini".
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/ /
/Uninstall ReShade 3.1.0 /
/ /
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Go to your main DS3 folder.
Remove "Reshade-shaders", "d3d11.dll", "d3d11.ini", "d3d11.log", and "dxgilog.txt".
To remove the Fire Fades preset just delete "Fire Fades.ini".
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/ Troubleshooting /
/ /
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If your game keeps crashing follow these steps.
Find "dxgi.dll" and "dxgi.ini" in your main DS3 folder.
Rename "dxgi.dll" to "d3d11.dll", and "dxgi.ini" to "d3d11.ini".
Effects=FakeHDR.fx,DOF.fx,AdaptiveSharpen.fx,Curves.fx,AmbientLight.fx,Clarity.fx,Vignette.fx,DPX.fx,Colourfulness.fx,DepthHaze.fx,FXAA.fx,Levels.fx,Monochrome.fx,Sepia.fx,SMAA.fx,Vibrance.fx
Techniques=AdaptiveSharpen,AmbientLight,Clarity,Colourfulness,Curves,DepthHaze,MatsoDOF,DPX,HDR,FXAA,Levels,Monochrome,Tint,SMAA,Vibrance,Vignette
TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MXAO,Nightvision,Nostalgia,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette
[Clarity.fx]
ClarityRadius=4
ClarityBlendMode=4
ClarityOffset=5.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=120
ClarityBlendIfLight=255
ClarityViewBlendIfMask=0
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0
[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
MaxFogFactor=0.800000
FogStart=0.050000
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
[AmbientLight.fx]
alDebug=0
alAdaptBaseMult=1.000000
alInt=10.150000
AL_DirtTex=0
alThreshold=15.000000
AL_Adaptation=1
alAdapt=0.700000
AL_Dirt=1
alAdaptBaseBlackLvL=2
alLensThresh=0.900000
AL_Vibrance=0
AL_Adaptive=0
alDirtInt=1.280000
alDirtOVInt=0.700000
alLensInt=0.700000
AL_Lens=4294967295
[HQ4X.fx]
k=0.000000
s=0.100000
mx=0.000000
max_w=1.000000
lum_add=1.000000
min_w=0.000000
[AdaptiveSharpen.fx]
curve_height=0.310000
L_compr_low=0.167000
D_compr_low=0.250000
curveslope=0.500000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.334000
D_compr_high=0.500000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[ASCII.fx]
Ascii_spacing=0.000000
Ascii_font_g=255
Ascii_font=1
Ascii_back_g=0
Ascii_font_r=255
Ascii_font_b=255
Ascii_back_r=0
Ascii_back_b=0
Ascii_swap_colors=0
Ascii_invert_brightness=0
Ascii_dithering_temporal=0
Ascii_font_color_mode=1
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=2
fBloomSaturation=0.800000
bAnamFlareEnable=0
fBloomThreshold=0.800000
fBloomAmount=0.800000
fLensdirtSaturation=2.000000
fBloomTint=0.700000,0.800000,1.000000
fLensdirtIntensity=0.400000
bLensdirtEnable=0
fFlareLuminance=0.095000
iLensdirtMixmode=1
fLensdirtTint=1.000000,1.000000,1.000000
bLenzEnable=0
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareCurve=1.200000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fChapFlareSize=0.450000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
iGodraySamples=128
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[CRT.fx]
Resolution=1.150000
Gamma=2.400000
Brightness=0.900000
Curvature=0
MonitorGamma=2.200000
ScanlineIntensity=2
ScanlineGaussian=1
CornerSize=0.010000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.400000,0.411765,0.400000
Strength=0.810000
[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1
LEIFX_PIXELWIDTH=1.500000
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.630000,0.683000,0.630000
ColorMatrix_Green=0.693000,0.777000,0.620000
ColorMatrix_Blue=0.600000,0.675000,0.640000
Strength=0.130000
[Colourfulness.fx]
lim_luma=0.100000
colourfulness=-0.140000
[SurfaceBlur.fx]
BlurRadius=1
DebugMode=0
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=1
Formula=6
Contrast=0.360000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
iDebug=0
iAdapt_Precision=1076677837
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[FakeMotionBlur.fx]
mbRecall=0.080000
mbSoftness=1.000000
[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
CornerRounding=0
DebugOutput=0
[FakeHDR.fx]
HDRPower=1.620000
radius1=1.040000
radius2=1.190000
[Emphasize.fx]
ManualFocusDepth=0.210000
FocusRangeDepth=0.010000
FocusEdgeDepth=0.050000
BlendColor=0.000000,0.000000,0.000000
EffectFactor=0.900000
BlendFactor=0.000000
[DOF.fx]
DOF_FARBLURCURVE=5.000000
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=4294967295
DOF_MOUSEDRIVEN_AF=0
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=0.416000
fGPDOFBiasCurve=3.000000
DOF_FOCUSPOINT=1.000000,1.000000
bADOF_ShapeApertureEnable=0
DOF_FOCUSSAMPLES=10
DOF_MANUALFOCUSDEPTH=0.050000
DOF_NEARBLURCURVE=1000.000061
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=0
fRingDOFFringe=0.000000
DOF_FOCUSRADIUS=0.020000
DOF_BLURRADIUS=100.000008
fADOF_BokehCurve=4.000000
iRingDOFSamples=30
iRingDOFRings=8
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=3.000000
bADOF_ShapeCurvatureEnable=0
fRingDOFGain=0.100000
fRingDOFBias=1.860000
bADOF_ImageChromaEnable=0
iMagicDOFBlurQuality=30
fMagicDOFColorCurve=4.000000
iGPDOFQuality=0
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=9
fGPDOFBias=20.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=0
fMatsoDOFChromaPow=0.200000
fMatsoDOFBokehCurve=0.500000
iADOF_ShapeQuality=255
iMatsoDOFBokehQuality=10
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeDistortEnable=0
bADOF_ShapeChromaEnable=0
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0
fADOF_ShapeDiffusionAmount=0.100000
bADOF_ShapeWeightEnable=0
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
fADOF_ImageChromaCurve=1.000000
fADOF_ImageChromaAmount=3.000000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[DPX.fx]
Strength=0.250000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.000000
Saturation=0.000000
Colorfulness=2.116000
[Vignette.fx]
Type=0
Ratio=1.000000
Center=0.500000,0.500000
Radius=2.000000
Amount=-1.000000
Slope=2
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassViewBlendIfMask=0
HighPassSharpOffset=1.000000
HighPassBlendMode=1
HighPassBlendIfLight=255
HighPassBlendIfDark=0
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0
[Levels.fx]
BlackPoint=0
WhitePoint=255
HighlightClipping=0
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
iRBM_SampleCount=32
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[MXAO.fx]
bMXAOSmoothNormalsEnable=0
fMXAOAmbientOcclusionAmount=2.000000
fMXAONormalBias=0.200000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3
fMXAOIndirectLightingAmount=4.000000
iMXAOSampleCount=24
fMXAOIndirectLightingSaturation=1.000000
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2
bMXAODebugViewEnable=0
fMXAOFadeoutEnd=0.400000
[LightDoF.fx]
fLightDoF_Width=5.000000
fLightDoF_Amount=10.000000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=1
fLightDoF_AutoFocusSpeed=0.100000
bLightDoF_UseMouseFocus=0
fLightDoF_ManualFocus=0.000000
[LumaSharpen.fx]
sharp_strength=0.650000
pattern=1
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
[Monochrome.fx]
Coefficients=0.737255,0.717647,0.733333
ColorSaturation=1.000000
[Technicolor.fx]
Power=3.360000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.160000
[Technicolor2.fx]
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Brightness=1.000000
Strength=1.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Daltonize.fx]
Type=0
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0
[Glitch.fx]
Amount=1.000000
bUseUV=0
[Tonemap.fx]
Gamma=1.000000
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[Denoise.fx]
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1
Grain=0.006000