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~ REVENANT ReShade ~ v02

Preset for DOOM (2016)
Created by phroZac
Added Dec. 10, 2017
Updated 16 Dec 17:45 CET
Shader used: ReShade
Preset description:
This preset uses ReShade Version 3.1.0. The goal of REVENANT is subtle image enhancement and filmic effects. All pics are at max settings. This preset is a WIP, so check back for updates if you're interested. INSTALLATION 1. Download and install ReShade v3.1.0 from: https://reshade.me After linking ReShade to your game exe, be sure to install all shaders. 2. Download and save anywhere you want, Shaders by Ioxa for ReShade 3.0 from: https://reshade.me/forum/shader-presentation/2706-shaders-by-ioxa-for-reshade-3-0 Open the folder and manually place those files into...steamapps\common\DOOM\reshade-shaders\Shaders and click 'Yes' when asked to overwrite. 3. Download my preset and put the file into the folder where your game exe resides, usually located here: ...SteamLibrary\steamapps\common\DOOM 4. Launch the game. Press Shift+F2. Follow the directions. Load preset REVENANT. Enjoy! *Depending on your resolution, TiltShift may be jacked. Either turn the shader off in ReShade's UI, or tweak it to work for your resolution. **I prefer ReShade's FilmGrain over the game's default one, so be sure to turn off the game's filmgrain effect otherwise things may look too noisy. To turn off any effects you don't like(DOF for example), simply press Shift+F2 and uncheck the effect. >Scroll Lock< toggles on/off ReShade so you can see the difference >Shift+F2< toggles the ReShade window
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KeyAdaptiveFog=0,0,0,0 KeyMode1=0,0,0,0 KeyCartoon=0,0,0,0 KeyTonemap=111,0,0,0 KeyBorder=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyLUT=0,0,0,0 KeyChromaticAberration=111,0,0,0 KeyAdaptiveSharpen=111,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyClarity=0,0,0,0 KeyDeband=0,0,0,0 KeyAmbientLight=111,0,0,0 KeyDaltonize=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyMode3=0,0,0,0 KeyCA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=111,0,0,0 KeyMonochrome=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMXAO=0,0,0,0 KeyMatsoDOF=111,0,0,0 KeyFilmGrain=111,0,0,0 KeyMartyMcFlyDOF=111,0,0,0 KeyDPX=111,0,0,0 KeyEmphasize=0,0,0,0 KeyMode2=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyFilmicPass=111,0,0,0 KeyFXAA=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=111,0,0,0 KeyGaussianBlur=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=111,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTiltShift=111,0,0,0 KeyTint=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeySurfaceSharpen=111,0,0,0 KeyVignette=111,0,0,0 Techniques=FilmGrain,AmbientLight,ChromaticAberration,AdaptiveSharpen,Tonemap,LiftGammaGain,FilmicPass,MatsoDOF,TiltShift,Vignette TechniqueSorting=FilmGrain,AmbientLight,ChromaticAberration,AdaptiveSharpen,Tonemap,LiftGammaGain,FilmicPass,MatsoDOF,TiltShift,Vignette,Vibrance,DPX,MagicDOF,MartyMcFlyDOF,RingDOF,GP65CJ042DOF,LeiFx_Tech Effects=ChromaticAberration.fx,FilmicPass.fx,FilmGrain.fx,Tonemap.fx,AmbientLight.fx,LiftGammaGain.fx,TiltShift.fx,DOF.fx,AdaptiveSharpen.fx,DPX.fx,Vignette.fx,Vibrance.fx [Border.fx] border_width=0.000000,80.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Clarity.fx] ClarityBlendMode=2.000000 ClarityRadius=3.000000 ClarityDarkIntensity=0.400000 ClarityOffset=2.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewBlendIfMask=0.000000 ClarityViewMask=0.000000 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 MaxFogFactor=0.800000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 AL_DirtTex=0 alInt=12.000000 alThreshold=15.000000 AL_Adaptive=2 AL_Adaptation=4294967295 alAdapt=0.000000 AL_Dirt=0 alAdaptBaseBlackLvL=4 alLensThresh=0.500000 AL_Vibrance=0 alDirtInt=1.000000 alLensInt=0.500000 alDirtOVInt=1.000000 AL_Lens=4294967295 [HQ4X.fx] s=1.500000 k=-1.100000 mx=1.000000 max_w=0.750000 min_w=0.030000 lum_add=0.330000 [AdaptiveSharpen.fx] curve_height=2.000000 L_compr_low=0.169000 D_compr_low=0.253000 curveslope=0.400000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.337000 scale_cs=0.056000 D_compr_high=0.504000 scale_lim=0.100000 pm_p=0.750000 [CRT.fx] Resolution=1.875000 Brightness=1.770000 Gamma=2.400000 Curvature=0 MonitorGamma=2.200000 ScanlineIntensity=2 ScanlineGaussian=1 CornerSize=0.010000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=1 fBloomSaturation=0.000000 bAnamFlareEnable=0 fBloomThreshold=0.595000 fBloomAmount=0.200000 fLensdirtSaturation=2.000000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 bLensdirtEnable=0 fFlareLuminance=0.095000 iLensdirtMixmode=1 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0 fAnamFlareCurve=2.000000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=1.000000 fAnamFlareAmount=20.000000 fAnamFlareColor=0.000000,0.313726,0.313726 fLenzIntensity=1.000000 fLenzThreshold=0.800000 fChapFlareTreshold=0.900000 bChapFlareEnable=0 iChapFlareCount=15 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 iGodraySamples=128 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [CA.fx] Shift=2.500000,-0.500000 Red_X_Offset=nan Green_X_Offset=4.200000 Strength=0.580000 RedFocalOffset=0.400000 Red_Y_Offset=nan GreenFocalOffset=-0.280000 Green_Y_Offset=2.800000 Blue_Y_Offset=10.000000 BlueFocalOffset=-0.160000 Blue_X_Offset=nan OffsetSamples=2 LensShape=2.000000 LensFocus=0.100000 VignetteBlur=1 CABlur=1 DebugMode=0 [Colourfulness.fx] colourfulness=0.400000 lim_luma=0.700000 [Curves.fx] Mode=0 Formula=4 Contrast=0.360000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [MagicBloom.fx] fBloom_Intensity=0.958000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=3.000000 fDirt_Intensity=1.000000 fExposure=0.500000 fAdapt_Speed=0.050000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=1076677888 iDebug=0 [SMAA.fx] EdgeDetectionType=0 EdgeDetectionThreshold=0.050000 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 CornerRounding=100 DebugOutput=0 [FineSharp.fx] sstr=4.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0.000000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Denoise.fx] NoiseLevel=0.150000 LerpCoefficeint=0.800000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DepthHaze.fx] EffectStrength=0.900000 FogStart=0.200000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=4294967295 DOF_FARBLURCURVE=2.000000 DOF_MOUSEDRIVEN_AF=0 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.420000 fRingDOFBias=0.000000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 DOF_FOCUSSAMPLES=20 bADOF_ShapeApertureEnable=0 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1000.000061 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.020000 bGPDOFPolygonalBokeh=4294967295 fGPDOFBrightnessMultiplier=2.000000 DOF_BLURRADIUS=20.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=30 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=8 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=27.000000 iMagicDOFBlurQuality=15 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=10.000000 bMatsoDOFChromaEnable=4294967295 fADOF_SmootheningAmount=1.000000 iGPDOFQuality=6 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=9 fADOF_ShapeChromaAmount=0.200000 fGPDOFBias=10.000000 fMatsoDOFChromaPow=3.000000 fMatsoDOFBokehCurve=5.000000 iADOF_ShapeQuality=34 iMatsoDOFBokehQuality=5 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 bADOF_ShapeDistortEnable=0 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 iADOF_ShapeChromaMode=5 iADOF_ImageChromaHues=5 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_ImageChromaAmount=3.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=1.000000 Strength=1.000000 [Vignette.fx] Type=0 Ratio=2.380000 Center=0.500000,0.500000 Radius=1.600000 Amount=-0.500000 Slope=4 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.080000 RGB_C=0.500000,0.300000,0.200000 Contrast=0.000000 Saturation=1.200000 Colorfulness=1.800000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 EffectFactor=0.900000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.600000 Mean=0.600000 SignalToNoiseRatio=16 [RBM.fx] fRBM_BlurWidthPixels=100.000000 fRBM_LowerThreshold=0.100000 iRBM_SampleCount=32.000000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain2.fx] grainamount=0.000000 coloramount=0.600000 lumamount=1.000000 grainsize=1.500000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [ChromaticAberration.fx] Shift=1.500000,-1.500000 RedOffset=0.300000 GreenOffset=0.000000 Strength=0.700000 BlueOffset=-0.300000 OffsetSamples=3 CABlur=1 [FilmicPass.fx] Strength=0.600000 Linearization=1.300000 Fade=0.370000 Contrast=1.000000 Bleach=0.205000 Saturation=-0.150000 BaseGamma=1.480000 RedCurve=6.000000 GreenCurve=6.000000 BlueCurve=6.000000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.750000 EffectGammaR=0.500000 EffectGammaG=1.500000 LumCoeff=0.196078,0.705882,0.392157 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Vibrance.fx] Vibrance=0.200000 VibranceRGBBalance=2.000000,2.000000,1.000000 [HighPassSharpen.fx] HighPassSharpRadius=3 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendIfLight=209 HighPassBlendMode=0 HighPassBlendIfDark=50 HighPassSharpStrength=1.000000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0 [Levels.fx] BlackPoint=16.000000 WhitePoint=235.000000 HighlightClipping=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LiftGammaGain.fx] RGB_Lift=0.980000,1.000000,1.000000 RGB_Gamma=1.080000,1.040000,1.020000 RGB_Gain=1.120000,1.080000,1.040000 [TiltShift.fx] Line=0 BlurMultiplier=2.000000 Axis=0.000000 Offset=-1.200000 BlurCurve=2.500000 [DiffuseGlow.fx] BlurRadius=1 DebugMode=0 BlendMode=0 ThresholdMaskType=3 Threshold=0.800000 Slope=1.300000 ThresholdRange=0.800000 GlowPower=2.000000 GlowSaturation=1.000000 SlopeMidPoint=0.000000 GrainStrength=0.300000 Strength=0.300000 [LightDoF.fx] fLightDoF_Width=5.000000 fLightDoF_Amount=10.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOSmoothNormalsEnable=0.000000 bMXAODebugViewEnable=0.000000 fMXAOIndirectLightingAmount=4.000000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAONormalBias=0.200000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=24.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutEnd=0.400000 [LumaSharpen.fx] sharp_strength=0.650000 pattern=1.000000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [Tonemap.fx] Gamma=0.930000 Bleach=0.000000 Defog=0.000000 Exposure=-0.100000 Saturation=-0.100000 FogColor=0.000000,0.000000,0.000000 [SurfaceSharpen.fx] SharpRadius=1 CurveStrength=2.000000 SharpOffset=0.500000 SharpEdge=10.000000 Slope=1.000000 DebugMode=0 [GaussianBloom.fx] GaussianBloomRadius=2 GaussianBloomOffset=2.000000 Threshold=0.800000 Exposure=3.500000 DitherStrength=1.000000 BloomTint=1.000000,1.000000,1.000000 GaussianBloomSaturation=0.500000 GaussianBloomStrength=0.300000

Comments

phroZac
1 Feb 20:30 CET

I actually made an enb/ReShade for FO4 awhile back, but never published it. I was going to re-install it soon anyway, so keep your eyes peeled. ;)

D1MAN
4 Jan 13:07 CET

Make pls preset for Fallout 4

phroZac
19 Dec 22:18 CET

Thanks! I should have another update coming soon as I think I'm near the end of the game. I plan on going through at least once more to make sure the preset looks good in as many different settings as possible.

Niga
11 Dec 14:56 CET

its pretty good for a WIP keep going buddy

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