KeyAmbientLight=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyCA=0,0,0,0
KeyCurves=0,0,0,0
KeyColorMatrix=0,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=0,0,0,0
Techniques=AmbientLight,CA,Clarity,ColorMatrix,DPX,HDR,LumaSharpen,Vibrance
KeyHQ4X=0,0,0,0
TechniqueSorting=AmbientLight,CA,Clarity,ColorMatrix,DPX,HDR,LumaSharpen,Vibrance
Strength=0.580000
Effects=AmbientLight.fx,ChromaticAberration.fx,Clarity.fx,ColorMatrix.fx,DPX.fx,FakeHDR.fx,LumaSharpen.fx,Vibrance.fx
[Vibrance.fx]
Vibrance=0.250000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Clarity.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityViewMask=0.000000
ClarityViewBlendIfMask=0.000000
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.325000
ClarityBlendMode=2.000000
ClarityRadius=3.000000
ClarityDarkIntensity=0.400000
ClarityOffset=2.000000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityViewMask=0.000000
ClarityViewBlendIfMask=0.000000
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.325000,0.183000,0.000000
fLUT_LutSelector=0.000000
ColorMatrix_Green=0.100000,0.500000,0.000000
fLUT_AmountChroma=1.000000
ColorMatrix_Blue=0.000000,0.230000,0.550000
Strength=0.215000
fLUT_AmountLuma=1.000000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0.000000
alInt=4.000000
AL_DirtTex=0.000000
AL_Adaptive=0.000000
alThreshold=5.000000
AL_Adaptation=1.000000
AL_Dirt=1.000000
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2.000000
AL_Vibrance=0.000000
alDirtInt=1.000000
alDirtOVInt=1.000000
AL_Lens=0.000000
alLensInt=2.000000
[FakeHDR.fx]
fMXAOIndirectLightingAmount=4.000000
iMXAOBayerDitherLevel=3.000000
fMXAOFadeoutStart=0.200000
fMXAONormalBias=0.200000
HDRPower=1.050000
radius1=0.782000
radius2=0.790000
bMXAOSmoothNormalsEnable=0.000000
bMXAODebugViewEnable=0.000000
fMXAOAmbientOcclusionAmount=2.000000
fMXAOIndirectLightingSaturation=1.000000
iMXAOSampleCount=24.000000
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
fMXAOFadeoutEnd=0.400000
[DPX.fx]
Strength=0.100000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[LumaSharpen.fx]
sharp_strength=0.800000
pattern=1.000000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
Nice look)